Well, it continues the trend of you claiming how great your software is, while the market continues to reject it.Yes, but on the background there are facts where the market didn't even bother to check what features are available in the software. When they can't even get a cube to the screen with the software while significantly better features are available, it's no wonder that they reject it. But the rejections are thus made wrongly/with bad reasons. 2^{600} combinations of features are available in the feature list, and they don't even bother to get cube to the screen. It's just lazy.
so I will assume that it is written by you,Does it matter who wrote it, if it just contains all the facts? (in reality the horror is awful marketing material -- web3's main feature is that all useful content is behind paywall and internet will only have marketing material)
Streaming videogame play is not the lucrative, one-for-one crime you claim it is;The real problem I have with this streaming phenomenon is that the content they're "publishing" in their streams was created with large effort. This "large effort" is what makes their streams interesting. Noone would ever want to watch some streams if the content being published wasn't from AAA games where tons of cutting edge special effects are being displayed. Basically streaming for unknown or low quality games simply do not exist. The original copyright's rule for this kind of situations where streamers copy small part of a large effort actually reads like this: "If your published work has ANY copyright infringement in it, then you as a publisher should lose ALL your income stemming from the infringement." That's the rule for tiny infringements. The blatant infringements where there's signficant amount of copyrighted material available, will see $150,000 dollars damage amounts. Why these large sums? Because the original author already spent over $150,000 dollars for the creation of the material, and he should have opportunity to market his creations without distraction of his own works taking the market away before he gets his money situation back to plus side.
a game developer does not lose $75 because a streamer played his $75 game and showed it to the world.This isn't true. Any copies or clones in the market of his own works will harm the future sales activities in the same area of world. The content simply isn't new. They will just reject the content as "we already saw it 2 months ago from this pirate site/streaming site"...
What major content creator is ripping off Star Wars?Half of youtube is full of lightsabers and sith.
You’re free to argue that these small content creators don’t deserve payment,Why would this small content creator get payment when the content being distributed is ripped from star wars? Are you claiming this small creator implemented yoda's lightsaber and thus deserves chunk of the money?
because you’ve made that argument very often, especially when it comes to game streamers, reviewers and analysts.What effort is it that these people do? Game streamers press record button on some software that someone else made? I don't think that's comparable effort to the creation of the game from scratch, which might take 20 years of some poor suckers time. And then your streamer comes and claims that he owns the damn thing.
You do know that ContentID exists, right?Sure, but I'll just use the pirate's popular argument here, i.e. "ContentID is not available to all authors, but only the trusted/large authors", i.e. they're pirating rest of the material in their content collection. They should either reject all the small developer's content/allow contentID usage for all authors/pay significant money to content creators.
by their definition, Meshpage would have been declared illegal several times over.Yes. This is very good position and there has been problems with meshpage in this area. But every tech has similar challenges in enforcing copyrights, they didn't build DRM in one day either. Failure is a part of technology development, you just need to learn from the failures and invert them so that your biggest failures becomes your biggest successes in the next iteration of the technology. It's called "takinkääntö" in finnish, and that means "coat turn", where you can flip failures into plans for next increment. Finnish politicians are famous for changing their opinions all the time, and tech developers can do the same thing.
You’ve been trying to outlaw storage media and computers since several decades ago.It's called "small data principle". GameApi builder and meshpage follows that pattern. I.e. the data should be small, so that there isn't that much data entry tasks for your monkeys spending infinite time writing shakespere's sonates. (even though we followed the small data principles, it's still dying for out of memory after 2GB of mem slurp)
We don’t hear about this in the news much because it is not new.Here's something fresh new article that praises my 3d engine: https://meshpage.org/article.php
Twitter was full of artists trying to organize no-AI demonstrations on the theory that all AI stuff is copyright infringement since they scraped all the existing artist's works and is able to reproduce those works exactly as they were in the originally scraped material. Which is kinda good point. I kinda support such no-AI position, given that I have rejected AI technology on the theory that the database collection activities are illegal under current copyright laws. Of course, google's search had exactly the same problem. They scraped the web and published snippets coming from those web sites, and still they're "freely" distributing their search results all over the planet. But then again, youtube had exactly the same problem. They allowed users to create material and published them immediately without any copyright checking taking place. This has in traditional publishing houses been risky copyright position, when you cannot ensure that all the material that you have published is valid wrt copyright. Proper RIAA/MPAA position is that all these services are really illegal and should be erased from the world, even though the world thinks these services are actually useful. But pirates are also thinking that their pirate feed is providing useful service by removing compensation going towards authors and also moving the content nearer to the actual end user by skipping the apparently too large distance from user's home to the authorised vendor able to sell the product. Thus we expect that popcorn is needed while we watch these technologies to fail in copyright courts.
and Twitter underlings couldn't do anything but watch their favourite platform get raped and fall into obscurity...
MEP or EU official receiving a big envelope full of cash from a person wearing a “copyright cartel representative” t-shirt?This is exactly what they were caught doing, with doha/united arab emerates fossil fuel bribes...
If I can’t use people’s WORDS to criticize them, as a form of EVIDENCE, I will be subject to a defamation lawsuit.There's different levels of quoting the material: 1) ILLEGAL: reproducing a whole movie as it is 2) ILLEGAL: reproducing the whole movie + adding idiot's face and different sound track 3) ILLEGAL: mixing and matching of the key pieces of the movie, trailer like 4) ILLEGAL: fan fiction, where your heros and characters are playing different plot twists 5) ILLEGAL: a computer game placed within the movie world 6) ILLEGAL: selling manuscript of the movie plot 7) GRAY AREA: posting screenshots of a movie + text description 8) OK: text description only + artist's impression of the movie 9) OK: "hasta la vista, baby" style quote database 10) OK: movie database like imdb which contains actor's names and faces assigned to each movie 11) etc.. Can you see where the illegal line is at?
Given this news tidbit: https://torrentfreak.com/googles-permanent-deindexing-of-pirate-sites-spreads-across-europe-221216/ There's clearly good opportunities to legit sites like meshpage, when all the pirates need to find another home to obtain their content from. The good news doesn't need to be restricted to the orphan works.
Do you believe that one is allowed to criticize, mock or otherwise comment on another’s viewpoints,yes.
I’ll need to at least look at and refer to their WORDS at least.This isn't necessary. You can skip the words and use some bullshit from your history about how RIAA/MPAA are evil suckers who created horrible mess by suing ordinary americans who went crazy with the paperwork and money demands and how the settlement negotiation was ruined by oppressive stuff coming from MPAA representative's mouth.
decry the use of copyright as a tool of censorship.Maybe your copyright minimalists shouldn't be using other people's content as a basis for the content you publish? All the copyright misuse people wouldn't have any teeth against you, if you just rejected the original material and created something better from scratch... But no, you absolutely must include someone's hard work as the basis of your videos and content, and add some idiot talking to the audio-channel with some 15 year old kid's face on the video. That's not the right way to do it. If you want to make proper impact, you should take gameapi builder, create proper 3d animation and blow up their operation with excellent content that you created yourself completely.
“we” / Delusions of grandeur intensify.Me and my cat. Just don't invite the cat to keep a powerpoint presentation for you. (hint: I don't have a cat, but I can create digital version of one)
I learned this practise when some food delivery company (called wolt) used fresh new scooters from company called tier. Supposedly the company had no permission to use the scooters for their food delivery business without proper business license. Ordinary end user licenses to the scooters are not giving permission to run a business on top of the scooter service, as it removes scooter availability from ordinary scooter users. And this "using youtube to promote blender" is in similar kind of problems.
This is true. The current problems are like this: 1) instancing and gltf models do not work together. 2) light direction in gltf shader cannot be changed 3) markov chain solution to builder not available yet 4) zoom level jumps in viewer should depend on the distance 5) clearcoat gltf extension not implemented 6) govt clicked lateral ischemia for me 7) it's not possible to open obj/mtl/stl files from within zip files 8) gltf basecolor without textures are working badly etc.. i.e. still tons of stuff to do.
a few minutes on YouTube will show you haw that, and many other things in Blender are done.Youtube videos are not acceptable here, given that blender didn't invent the technology, but it was created by google. If they had been awake in their copyright lessons, you're not going to get points for using someone else's technology. If they can create cool animations, they should do it in their own tech, instead of just "recording" them as youtube videos. Noone wants to see old tech like youtube videos raped to display blender's animations. The idea is to get better quality than what is possible with youtube videos, and not just replicate someone else's technology.
Lack of support for standard file formats, preventing use with other programs for one.see .obj, .stl, .gltf, .glb and .zip file formats which are perfectly standard and supported.