Despite Plenty Of Warning EA Still Decides To Follow Ubisoft Down The Wrong Path With DRM
from the this-is-a-mistake dept
On top of that, we all saw what happened when Ubisoft tried to require an online connection as a form of DRM. The game was cracked within hours of release -- and then the DRM servers crashed and were offline and slow for quite sometime -- pissing off all sorts of legitimate customers.
Given all of this, you would think that EA would know better than to move forward with plans to include this same form of DRM with C&C4. No such luck. Brian was the first of a few of you to send in the news that EA appears to be sticking with the plan. While that news report seems to indicate this is a new thing, it's not. It was announced last summer -- but it's really unfortunate that EA hasn't yet seen the strategic error in moving forward in this manner.