Techdirt Podcast Episode 239: Gaming Like It's 1924
from the celebrating-the-public-domain dept
Last week, we announced the winners of our second annual public domain game jam, Gaming Like It’s 1924. The entries were so great this year that they deserve a close look, so this week myself and Randy Lubin — who was instrumental in conceiving, launching, and judging these jams — join the podcast to discuss all six of the winners from the game jam, and what makes them special.
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Filed Under: 1924, game jam, games, podcast, public domain
Comments on “Techdirt Podcast Episode 239: Gaming Like It's 1924”
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You need to do a story on the (lack of) risk to Apple’s supply chain, as companies look to start getting back online, since the disease has basically vanished overnight, through this great communist leap forward in disease prevention!!!
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Who appointed you as editor in chief?
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lolwut?
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Go to https://www.techdirt.com/submitstory.php and submit and article there. The comments section is not an appropriate place to do that.
Everyone's a winner
This is the first Techdirt Podcast I ever listened to. It’s also the first time I ever listened to Leigh Beadon’s voice, and I can plainly tell he lives in or is from Ontario with that accent of his (I have relatives from Peterborough, so that’s how I can tell!).
As for the topic at hand, the submissions this year are so good that even the ones that didn’t win were outstanding, such as He who gets mauled, Bears in Squares, and Tarzan, Jungle Entrepreneur. While the winners this year were indeed deserving, so were the ones that didn’t, and that just meant that this year was indeed a great year for public domain remix games!
Re: Everyone's a winner
Thanks! Bears in Squares is our game. It was very fun to make and play. The biggest challenge was trying to make it into a print and play format.