It's pointless to bother reading so many words when the hack typing them reveals themselves utterly clueless in the second sentence.
The pair first came to fame by circulating their animated short, The Spirit of Christmas, for free on the Internet.
No. Jeez-o-fricking-Pete, NO!!!! Anyone who knows anything about the history of Matt & Trey is laughing themselves silly with head-shaking pity at your self-beclownment and lack of knowledge of how The Spirit of Christmas (aka Jesus vs Santa) was made and bootlegged primarily on VHS tapes in 1995. It was those tapes floating around Hollywood that lead to their South Park deal.
Yeesh, the audio-only MP3 format was only invented in 1995; MPEG-2 didn't come until 1996; and most people were still on dial-up, so how exactly did Matt & Trey come "to fame by circulating their animated short...for free on the Internet"? A: They didn't.
I get that tech media is written and consumed by millennials who believe history began when Nevermind was released, but to those who are older and have actual experiential memories because WE LIVED IT, hack crap like stuff is inexcusable and harmful to knowledge in general.
I woke up Saturday to a notice from YouTube that I had a video taken down due to a claim by UMG and I had a strike on my account. Huh?
What had happened was waaaaaaaaaaaay back in 2008, I'd bought a Flip camera and shot footage in Toronto of dogs playing in a park. I cut a single 3-minute shot into a minute-long video called "Puppies Play In Toronto" on my new Dell laptop. It was the first video I'd ever made.
To have some music, I just grabbed a track that came with the computer. I think I even credited the artist, Karsh Kale (whoever that was), on my video. Uploaded it and forgot about it.
Jump ahead six months and I get a message through YT from Karsh Kale complaining that I'd used his music and take it down and wah wah wah. I apologized, explained where I'd gotten the music and (I thought) hid the video. I then recorded an original piece of EDM and laid it on the video, reuploading it as "Puppies Play In Toronto (F.U.K.K. Version)" So AFAIK the offending track is down, my music is up, life is good.
Many, many, MANY videos that use music are matched and tagged in the credits, but for some reason after all these years, UMG has dinged my account because gawd forbid the music they gave away with every fraking computer in 2008 ended up in a video, credited.
I was going to get the video by my YouTube page had a giant WARNING page I had to acknowledge and now I have to watch a video called Copyright School and take a quiz before I can watch anything. I can't post long videos and do annotations for six months, too. Jerks.
This is precisely the attitude that makes the current copyright system so broken. If they don't want to MAKE MONEY FOR NO EFFORT then Night Dive should be given the rights automatically OR Warner should lose it as they are clearly blocking access to something. Not available to the public? Lose your copyrights. Simple as that.
I've made this similar argument in connection to out-of-print music albums; if the label is refusing to make it available for sale, the master revert to the artist to sell as they see fit. There was a time when the first two albums from The Bears (Adrian Belew's side project) were unavailable because the label they were made for was defunct and for some reason that meant the records got sucked into the bankruptcy black hole with it. Some early Joe Jackson records were in the same void - the label simply let them go OOP and you couldn't legally get them. The advent of digital streaming/iToonz/whatever has allowed for many of these titles become available again because it doesn't require much expenditure to prep them for sale; it's not like they have to take the risk of pressing pieces of plastic.
Which leads me to my thought when I read this Kotaku piece a couple of weeks ago which you've hit upon: When someone is willing to take the risk and spend the money to prepare an abandoned title of yours for sale and hand you a cut of the proceeds and all you need to do is sign off on the project, why the f*cking f*ck wouldn't you do this, f*ckers?!? Warner isn't doing anything with the IP, but just as with the music industry who killed themselves with this mentality, they seem to rather have 100% of nothing than 30% of something. It's as if someone came to you and said, "Hey, I'm willing to rummage through your garage and attic, find the stuff you'd forgotten you even had, clean it up and put it on eBay and we'll split the money," and you rejecting the deal because reasons.
If a Republican administration meddled with the FCC to impose this exact same scheme to seize regulatory control of the Internet in the manner that people are jizzing in their Boba Fett Underoos with joy about, they would be hammering their tiny fists on their hipster-approved mechanical keyboards raging against "the ruthless power grab which will result in expanded corporate power and control, strangling the free and open Internet, leading to higher prices and diminished service while they reap obscene profits.
But because it's Obama's idea, it's automatically ASSumed to be a great idea because any idea coming from the liberal/progressive/statist/corporatist/fascist/Democrat side can't be anything but good, right? The same people who fap to photos of Edward Snowden (because he exposed Obama's spying) love the government takeover with the "net neutrality" Post-It note over the INGSOC letterhead because it gives them doubleplusgood bellyfeel and they can't recognize that the same Obama who spies on them will now control the Internet because Comcast sucks and this will supposedly hurt them.
I half-hope this illegal extra-Constitutional power grab goes through so that when progress is stifled, prices go up, service goes down and the little punks are crying about it and demanding that the same government that fucked things up in the first place will act again to "fix" things, I'll just laugh at their dumb asses and sneer, "What did you morons thing was going to happen? What you were promised? Bwahahahahahahahaha!!!!"
>"I get a feeling that CDPR in this case made it as a demonstrative gesture, to contrast the second case by making it free."
No, CDPR is legendary for treating customers well. About a year after the original The Witcher game was released, they put out the Enhanced Edition which included:
The significant changes featured in the enhanced version are over 200 new animations, additional NPC models and recolouring of generic NPC models as well as monsters, vastly expanded and corrected dialogues in translated versions, improved stability, and load times reduced by roughly 80%. In addition all bugs are said to be fixed and the game manual completely overhauled. A new option is to mix and match 8 different languages of voice and subtitles. For instance, players can now choose to play the game with Polish voices and English subtitles.
The Witcher: Enhanced Edition also contains a completely new and enhanced version the D'jinni Adventure Editor and two new official fully-voiced adventures: "The Price of Neutrality" and "Side Effects".
While pretty much every other publisher would've expected the customers to rebuy the game - "Definitive Editions" anyone? - CDPR allowed anyone who'd registered their copy to download the patch and content files for cheap like free. Sweet!
They also allow owners of the first two Witcher games to register their keys with GOG.com to get DRM-free copies as backups.
When I moved to my current job where I work alone in my office and ther I bought a 4-cup (20 oz) Mr. Coffee maker for $10. Package of 150 filters was $1. Big can of Maxwell House runs about $6 on sale. I drink a pot a day (very occasionally two) After 9 months, I've just gotten into my 2nd package of filters and am half-way through the 3rd can of coffee. Not counting flavored creamers, I've spent less than $30 for 390 10 oz. mugs of coffee so far, covering machine and coffee.
To make as much coffee with a Keurig would require a $120 machine and 780 coffee pods at ~55 cents a pop. That's $430, or $550 total to make as much K-offee as I make for $30. It may be "better" coffee, but there's no way in hell it's 18 times better.
Hoo boy, the paranoia is deep here. Funny thing is that I'm fairly certain everyone here with their tinfoil flags flying voted for Emperor Obama because they thought they were going to get free stuff and he was so cool and for history, etc.
And you re-elected him because you hated the rich guy and no way are Republicans gonna get your vote because mean racism uncool blah-blah-woof-woof.
Good job, twerps. Perhaps you should go beyond Jon Stewart for information.
Where Microsoft has screwed the pooch with the XBone and Windows 8 is that they took a look at Apple's arrogant "You vill take zeese changes up your poopers and you will likes them!!!" attitude and decided they wanted in on that bully action, forgetting that Apple gets away with it because they're Apple and their customers are morons buying status toys.
Windows 8 has been stumbling around for 1-1/2 years because no one wants to allow a checkbox labeled "Use Classic interface." There is little wrong under the hood with Win8, but their intransigence insisting on Metro is killing them. Apple's craptacular Launch Pad - because I wanted the broken iOS UI jammed onto my MBP - sucks and there's no simple way to ditch it and Apple are dicks about it, but why does M$ need to emulate Apple's anti-user behavior. They'd probably look at Chris Brown and think, "We want to beat up Rihanna, too," not, "We need to free that poor girl from that brute and show her sweet love."
I have marveled at Microsoft's utter botching of every. Single. Step. of the XBone's rollout for the past year. From not understanding the backlash over Adam Orth's rude comments to staggering from one position to another regarding used games/sharing/DRM to having game dev after game dev put out titles which run slower, at lower resolution and quality, than the PS4 versions. Considering they're basically the same hardware - an x86 PC with 8GB RAM and a burly CPU/GPU core - the little differences in what Sony spec'ed are killing M$ as the PS4 is $100 cheaper and does games better. M$ basically adopted the stance that killed Sony for most of the past gen and are now wondering why they're trailing so badly.
As a proud member of the Glorious PC Gaming Master Race with an Xbox 360 and PS3 and a backlog of games so massive that I've joked that I wouldn't even be in the market for a new console until it's had two price cuts and a redesign, the next-gen holds almost zero interest for me. Most of the games being touted as showcases for next-gen like Watch Dogs will be on PC and thus really inexpensive within a few months of release. It's bizarre how the console makers want to sell us the One Box to bind our home theaters together and then gimp the snot out of them, whether it's demanding XBL Gold to stream Netflix or refusing to take feeds from DLNA devices. WTFF?!? (I thought the PS3 was bad in not being able to see video files on a disc unless they were literally in a folder called "Video.")
Now that Chromecast is open to outside devs, I'm able to use my phone to toss DLNA content from my NAS to the TV instead of having to fire up a console. If Amazon wasn't anti-Android with their Prime Video, I wouldn't even need to boot the PS3 to watch that.
I live within sight of a Trader Joe's. I am looking out my window at it now. So convenient to get Simple Times Lager/Pilsner which are 5.7% and 6.2% ABV (don't recall which is which) and sells for $3.50 per six-pack. Their Name Tag beer was $3 and Simple Times was $4 until some time ago when they went up/down to the same midway point, so obviously go for the higher octane hooch.
I'm also lucky to live 11 minutes away from a Micro Center; the next-closest one is three HOURS away.
Sony really needs to hire better trolls because even with the sketchy incomplete info we have on BOTH consoles, there is so much wrong in Wally's vomiting on his keyboard, it's pathetic.
FACT: Only the OG Xbox used an nVidia GPU. In fact, the whole chipset was developed by nVidia and was the basis of the Forceware motherboards which were so good because they could encode Dolby Digital internally and feed it via TOSlink to a receiver. Nice.
FACT: The XBone and PS4 will have DX11-complient GPUs with more RAM for graphics than their predecessors meaning Wally's lie about the graphics being the same is a lie from a liar. Or a moron. His pick.
FACT: The Xbox 360 used an ATi (now AMD) GPU. The Playstation 3 used an nVidia chip. Both the PS4 and XBone will use AMD GPUs because nVidia doesn't like being lowballed on parts - they had to sue M$ to get paid for the Xbox parts they delivered - and are concentrating on mobile.
FACT: The reason backwards compatibility is a problem is that both the PS4 and XBone are x86 architectures whereas the PS3 had the hard-to-code-for-only-good-on-paper Cell processor and X360 was a tri-core PowerPC chip. It's the same reason old OS X software made for pre-Intel Macs stopped working after Lion was because Apple stripped out the Rosetta emulation layer. The only reason the OG PS3s were BC was because Sony physically soldered a PS2 Emotion chip in to handle BC, which is why used "fat" PS3s command a higher price than new Slims. PS4s are BC with old games either, but the Sony shills are trying to make people forget that little fact.
FACT: The talking about about DDR3 being too slow is technical illiteracy and marketing BS in action. "Sony has DDR5 which is two more DDRs than LameBox. Sony wins! Derpa herp derp!" DDR5 has more bandwidth, but poor latency. The layman's explanation is that DDR5 is like a few burly guys unloading bricks in bulky loads while DDR3 is like a bunch of little guys grabbing two bricks each in a hurry. Specs are just marketing BS for trolls like Wally. The Cell processor was supposed to deliver better graphics and AI and did neither.
FACT: Wally Wrongo has the memory allocations totally backwards, not that facts matter to fanboys. The XBone has 5GB set aside for games and 3GB for system management. I don't agree with their not using all 8GB for games, but M$ wants people to be able to instantly switch to watch TV, TV, TVTVTVTVTVTVTV. Whatever. Wally's still wrong.
FACT: Wrong Wally is wrong and Sony needs better/smarter/faster fanboys.
> "We've talked numerous times about the movie industry's love affair with release windows"
Translation: "I've cried endlessly like a little girl with a skinned knee about how my crippling agoraphobia and flatulence keeps me from going to movie theaters and how studios should release DVDs the same day as the theatrical release so I don't need to wait 4-6 months to see a movie and won't feel left out of conversations with people who can go to theaters or won't be spoiled about surprises. When are those stupidheads going to listen to meeeeeeee?!?!?!?"
The movie business isn't evil because they refuse to cater to your hobby horse. Find something new to whine about.
Everyone seems to be thinking, "Look at what you can make for $800 with a Pentax camera," but within 10 seconds of watching the making-of, it's clear that the cheapest item in the production was the camera itself. Putting a SUV on a dolly to simulate motion in front of a green screen; rigging a guy 10 feet above a green screen; compositing an explosion; the cost of all the lenses (which can be more than a camera body) and so on requires more than a MacBook Pro and iMovie to go with the $800 camera. Did they get free stuff from Pentax since the first thing you see in the film is that it was shot on their stuff. Seems sponsored to me.
I agree that the tech costs are plunging, but while it's getting cheaper and easier to produce and distribute films online, as other have mentioned there still isn't much return on investment for these projects. I know it's considered wrong for artists to want money for their works on the "everything wants to be free like beer" Intarwebz, but unless they can cover their expenses (much less make enough to quit their day jobs so they can focus on their art) then it matters little how cheap the cameras are.
For forever EA was known as the Evil Empire, milking franchises with annual roster updates and minimal feature improvements. They had to resort to massive licensing deals (e.g. the NFL) to ice out competition when 2K Games was making better sports games and selling them for 40% of the MSRP of EA's games. Then they started to mellow out, backing original IPs like Mirror's Edge and Dead Space, and generally not being d-bags.
Sensing the void, Activision stepped up and started making even EA's abuses seem mild by running formerly gold franchises like Guitar Hero and Tony Hawk into the ground so ferociously that only a bloody pulp (and plummeting sales) remained. Their last golden goose, Infinity Ward, has been destroyed with all the top talent packing up and heading over to...whoops! EA!...because ACTV figured the best reward for the house that delivered the biggest selling ANYTHING in entertainment was to screw them on promised payments and firing the bosses. Activision is the cancer that Blizzard has to worry about infecting them and Bungie (and Halo fans) are about to find how how terrible the House That Pitfall Built can be.
But lo and behold, here comes EA taking their code cards in new games to the next level by shutting out those who pick up last year's models for massive savings. While not as d-baggy as Ubisoft's "Treat Paying Customers Like Thieves" DRM program, it's still a nasty cash grab in a down economy and people are likely to respond with a hearty "FTS!" to the scheme.
Or they'll pony up. I remember the howls when Guitar Hero II's DLC pricing was announced. The inability to a la carte the tracks; the griping about the pricing; it was all heard and much grousing was sprayed across teh Intarwebz, but then people went and bought the tracks anyway - "It sucks, but I really want to play [song title]" - and the die was cast. Sellouts.