Oculus Users Freak Out Over VR Headset's TOS, Though Most Of It Is Boilerplate

from the watching-the-watchers-watch dept

So Facebook's Oculus technically "launched" the Rift VR headset on March 28, and while the press generally seem to like the gear, the launch itself hasn't been going particularly well. Most users that pre-ordered still haven't received not only their headset -- but any kind of hard shipping date from the company. Initially, all users had to go on were some anonymous posts at Reddit implying that Facebook lawyers wouldn't let Oculus communicate a reason for the delays. Over the weekend however users received an e-mail informing them that because of an "unexpected component shortage" shipments have been delayed by a few weeks. To soothe the angry hordes, Oculus has decided to offer free shipping on all pre-orders.

But it's another part of the Oculus launch that has some people up in arms: the headset's terms of service.

Prompted almost solely by one complaint over at Reddit, numerous outlets have penned missives blasting the "super shady things" going on in the Oculus TOS. Among them are paragraphs like this one, that gives Oculus (and by proxy Facebook) the right to distribute user-contributed content the way they see fit:
"By submitting User Content through the Services, you grant Oculus a worldwide, irrevocable, perpetual (i.e. lasting forever), non-exclusive, transferable, royalty-free and fully sublicensable (i.e. we can grant this right to others) right to use, copy, display, store, adapt, publicly perform and distribute such User Content in connection with the Services. You irrevocably consent to any and all acts or omissions by us or persons authorized by us that may infringe any moral right (or analogous right) in your User Content."
The problem with getting hysterical over the TOS is that this language is essentially boilerplate, and attached to the terms of service for pretty much every service in existence so they can make a sharing technology work without being sued over copyright. While certainly worded poorly there's no real nefarious intent; it's CYA lawyer language. We've had to note this every single time one of these mass TOS freak outs occur, whether it has been Snapchat or Pinterest. And the laundry list of websites with exactly this kind of language is endless, including YouTube, Imgur, Instagram, Tumblr, etc.

But there's also been a number of users concerned about the fact that the Oculus headset communicates the user's usage behavior back to Facebook using "always on" processes like "OVRServer_x64.exe." Under the din of hive-mind Reddit outrage, the original poster used Wireshark for at least a preliminary, rough look at what's being transferred. So far it appears to be the sort of things you'd expect any gaming device to transmit (update checking, social and buddy list sharing systems, a system that detects when the headset is mounted to your face so the Oculus store can be launched on your PC).

While Facebook and Oculus certainly could be up to no good, nobody's actually been able to identify the software doing anything untoward, which is kind of important if you're going to hold a mass freak out about your privacy being trampled.

Facebook's certainly no saint on the privacy front, but it seems unlikely that Facebook or Oculus would want to sabotage the first major foray into VR by saddling the tech with too much snoopvertising (which its target audience would be savvy enough to ferret out). That's not to say that can't happen later, nor is it to say that the boilerplate language being using in the TOS couldn't use more plain English. But the alien nature of VR combined with a lust for VR headlines and Facebook's history as a data hoover has created a bit of a monster that appears to be more smoke than fire (for now).

If Oculus has a problem, it's that they've been doing a piss poor job communicating any of this to customers. In the same way the company remained mute about its shipping problems, neither Oculus nor Facebook has managed to get ahead of this story with a simple update on how the data collection is fairly routine -- or what OVRServer_x64.exe is watching (they're likely too busy freaking out about the shipping issues). The most Oculus has managed to say on the subject is this short and plucky post at Reddit by Oculus founder Palmer Luckey, which fails to offer anything of substance outside of calling the original Reddit thread "a yarn."

All of this may become a problem for Oculus given the HTC Vive's upcoming launch. Between the Vive having "room scale" at launch (the ability to stand and move around in VR space using hand controllers), this privacy scuff up (genuine or not) and the Oculus shipping delay (meaning Vives could arrive in user homes first), the company has dug itself a bit of a PR hole. Oculus had already soured some gamers by partnering with arguably the 21st Century's biggest data collection apparatus in the first place. If Oculus really wants to be the VR headset to buy this year, its PR and public communications team is going to have to start doing a little more than the occasional grunt on Reddit.
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Filed Under: oculus rift, privacy, terms of service


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  • identicon
    Anonymous Coward, 4 Apr 2016 @ 9:42am

    Let's see, facebook buys Oculus, Oculus launch is marred by poor communication with little regards for customer feelings and concerns. And we're surprised, why? This is facebook all over, the main reason I won't touch it with a 10' pole.

    reply to this | link to this | view in chronology ]

  • icon
    crade (profile), 4 Apr 2016 @ 9:45am

    "The problem with getting hysterical over the TOS is that this language is essentially boilerplate, and attached to the terms of service for pretty much every service in existence"

    How exactly does this make it all better? Not to go all godwin, but just because there is a lot of it going on doesn't mean it isn't freak out worthy.

    reply to this | link to this | view in chronology ]

    • icon
      JMT (profile), 4 Apr 2016 @ 5:47pm

      Re:

      Because it's very common boilerplate in lots of widely used services. If there was a serious concern with this particular service's TOS, there would be a lot of well known problems with all the other services that say the same thing. But there isn't, so it's not freakout worthy.

      reply to this | link to this | view in chronology ]

      • icon
        crade (profile), 5 Apr 2016 @ 7:33am

        Re: Re:

        It just means they haven't decided to start cashing yet is all. You have to wait for the right case to hit that sets the precedent they want, then they will all cash in at once.

        reply to this | link to this | view in chronology ]

  • icon
    JoeCool (profile), 4 Apr 2016 @ 9:47am

    Obviously

    If Oculus has a problem, it's that they've been doing a piss poor job communicating any of this to customers.


    ANY time you hear this, lawyers are clearly involved. Lawyers are trained to be incomprehensible so that you need to hire a lawyer to tell you what they're saying, thus increasing the workload for all lawyers. 99% of what lawyers do today is make work for themselves and other lawyers.

    reply to this | link to this | view in chronology ]

    • identicon
      Anonymous Coward, 4 Apr 2016 @ 9:57am

      Re: Obviously

      Well, to be fair, I do know some lawyers and they have plenty of stories of work they try to avoid, but which their clients insist on. (One amusingly quipped that in a typical divorce, all the clients can agree on is the name of the married parties and the date of the wedding, and not always those...)

      reply to this | link to this | view in chronology ]

      • icon
        JoeCool (profile), 4 Apr 2016 @ 10:59am

        Re: Re: Obviously

        Yes, that 99% I mention is certainly exaggerated... it's more like 98%. ;)

        And yes, lawyers are perfectly willing to go along with whatever crazy idea an idiot has concerning what they believe they have coming, and bill them for services. The problem with this is that not only is the idiot paying, but they're forcing the person/entity being filed against to pay as well. Everyone is paying given this costs the courts as well. All so that some idiot can file a frivolous suit that the lawyer should have never filed in the first place.

        reply to this | link to this | view in chronology ]

  • icon
    crade (profile), 4 Apr 2016 @ 9:55am

    Considering the courts seem to put stock in these "agreements" whose intent is to escape notice and that are never actually agreed to for reasons I can't begin to fathom, I really don't see why the worsening trend of "sign away all your rights and just trust us" is nothing to worry about.

    reply to this | link to this | view in chronology ]

  • icon
    Ninja (profile), 4 Apr 2016 @ 10:04am

    If Oculus has a problem, it's that they've been doing a piss poor job communicating any of this to customers.

    Standard corporate practice nowadays.

    reply to this | link to this | view in chronology ]

  • identicon
    Anonymous Coward, 4 Apr 2016 @ 10:50am

    Karl, do you get paid to defend Facebook? Because just because contract terms are boilerplate or may not be intended to be used in that way, doesn't make them disappear. And if tomorrow Facebook is bought, because their little bubble implodes, then the only valuable stuff are the mountains of data FB has and this "boilerplate language" gives them access to more data. What do you think a potential buyer will do? Use all the data they can get or not?

    reply to this | link to this | view in chronology ]

  • icon
    Peter (profile), 4 Apr 2016 @ 10:54am

    Just because they ask you to sign a blank cheque ..

    .. doesn't mean they'll take your money.

    Yeah, right.

    reply to this | link to this | view in chronology ]

  • identicon
    Lurker Keith, 4 Apr 2016 @ 11:18am

    Yeah, yeah... something laywer something billable hours

    Why don't they just do the ToS in plain English/ language of the country, to avoid these mass freak outs?

    Something like

    "By using this [whatever], user agrees to not sue [corporation?] for anything necessary to provide the service. This includes Copyright for user created or program generated content, [specific?] data collection, [other stuff they want covered]."

    should be sufficient.

    If they want to use data for advertising, make a line saying so. Make it clear, or it's useless.

    reply to this | link to this | view in chronology ]

    • icon
      Whatever (profile), 4 Apr 2016 @ 4:08pm

      Re: Yeah, yeah... something laywer something billable hours

      They won't do it in a simple way because it's not what they intend. They want to use your VR experiences as their content, their marketing material, and their way of making a profit off of you.

      They can't say it directly like that, so they use longer ways to explain it so that you can't easily understand it.

      reply to this | link to this | view in chronology ]

    • identicon
      Anonymous Coward, 5 Apr 2016 @ 4:23am

      Re: Yeah, yeah... something laywer something billable hours

      Google does a fairly good job at explaining their terms:

      Some of our Services allow you to upload, submit, store, send or receive content You retain ownership of any intellectual property rights that you hold in that content. In short, what belongs to you stays yours.

      When you upload, submit, store, send or receive content to or through our Services, you give Google (and those we work with) a worldwide licence to use, host, store, reproduce, modify, create derivative works (such as those resulting from translations, adaptations or other changes that we make so that your content works better with our Services), communicate, publish, publicly perform, publicly display and distribute such content. The rights that you grant in this licence are for the limited purpose of operating, promoting and improving our Services, and to develop new ones. This licence continues even if you stop using our Services (for example, for a business listing that you have added to Google Maps). Some Services may offer you ways to access and remove content that has been provided to that Service. Also, in some of our Services, there are terms or settings that narrow the scope of our use of the content submitted in those Services. Make sure that you have the necessary rights to grant us this licence for any content that you submit to our Services.

      reply to this | link to this | view in chronology ]

    • identicon
      Travis, 5 Apr 2016 @ 6:50am

      Re: Yeah, yeah... something laywer something billable hours

      "Why don't they just do the ToS in plain English/ language of the country, to avoid these mass freak outs?"

      Because legal documents can't just be "plain English". Our language is too vague and if a legal document is too vague then too many loop holes and/or interruptions. Legal language is designed to be as exact and non-vague as possible, that just many that it can be really hard to read for those of us not trained in it.

      reply to this | link to this | view in chronology ]

      • icon
        John Fenderson (profile), 5 Apr 2016 @ 10:00am

        Re: Re: Yeah, yeah... something laywer something billable hours

        "Legal language is designed to be as exact and non-vague as possible"

        This is a bit misleading. Legal language is professional jargon. All profession jargon is designed to accomplish multiple goals, usually stated as:

        1) Facilitate clear and effective communication, as you said
        2) To facilitate obfuscation
        3) To provide an indicator of who is a part of the profession and who is not.

        reply to this | link to this | view in chronology ]

  • identicon
    Anonymous Coward, 4 Apr 2016 @ 11:22am

    Well, I own an Oculus Rift DK2 and started using the new 1.3 drivers. I have not yet wiresharked the computer, but I can tell you it's noisy as hell on DNS lookups to *.facebook.com.

    The problem with them sending information back and forth isn't so much that it does it when connected and running Oculus Home, but it also does it when the display/Rift isn't connected. You can stop the Oculus VR Runtime Service and set it to manual though to kill the annoying traffic. You'll just loose the plug and play aspect which if you've ever used one will quickly realize it's never plug and play to setup anyway. The traffic from the background processes seems extremely high considering that the device isn't in use, so chalk it up to bad programming or what have you, but I'll manually shut it down for now until there's an update.

    reply to this | link to this | view in chronology ]

  • icon
    Uriel-238 (profile), 4 Apr 2016 @ 11:36am

    Does anyone remember the brouhaha about Google boilerplate on Chrome?

    Google was kind enough to edit it immediately.

    Just because a TOS is boilerplate doesn't mean it won't be abused.

    Just because it's not being abused today doesn't mean it won't be abused tomorrow.

    reply to this | link to this | view in chronology ]

  • This comment has been flagged by the community. Click here to show it
    icon
    Whatever (profile), 4 Apr 2016 @ 12:14pm

    So Techdirt is good with boilerplate that screws you over, as long as it's boilerplate?

    Nice! Racing the RIAA to the bottom!

    reply to this | link to this | view in chronology ]

    • identicon
      Anonymous Coward, 4 Apr 2016 @ 1:04pm

      Re:

      Oh please, we all know you think nothing the RIAA/MPAA is doing is wrong.

      reply to this | link to this | view in chronology ]

    • icon
      Leigh Beadon (profile), 4 Apr 2016 @ 1:46pm

      Re:

      Yup, that's exactly how we feel. You really nailed it. Here, have a trophy for smartest man on earth. Wittiest too. And most popular, I'm sure.

      reply to this | link to this | view in chronology ]

    • icon
      Uriel-238 (profile), 4 Apr 2016 @ 5:09pm

      Is Whatever getting flagged just for being Whatever?

      Because in this case his point and mine are kinda the same: abusive boilerplate TOS is abusive regardless of whether or not it's boilerplate.

      I'd just rather flagging was used on a post-by-post content basis. It increases it's legitimacy as a moderation tool.

      reply to this | link to this | view in chronology ]

      • icon
        The Wanderer (profile), 6 Apr 2016 @ 7:04am

        Re: Is Whatever getting flagged just for being Whatever?

        In this case, I think the "race to the bottom" mudball is what prompted the flagging. It wouldn't be enough on its own to justify such, but in the context of Whatever's history, any slam at the site or the authors (as distinct from critical commentary on the substance of the article) tends to get an "assume bad faith" reaction.

        reply to this | link to this | view in chronology ]

    • icon
      JMT (profile), 4 Apr 2016 @ 5:51pm

      Re:

      Do you have any examples of such boilerplate language actually screwing something over? Because that would be a story worth discussing.

      reply to this | link to this | view in chronology ]

      • icon
        Whatever (profile), 4 Apr 2016 @ 6:04pm

        Re: Re:

        Making every use of a product into both marketing material for the company and free content seems like a pretty serious screwing over. Techdirt has plenty of complaints about DRM and secret cookies, but a product that actually takes your experiences and potentially turns them into their free content seems even more over the top.

        But it's boilerplate, so it's okay, right?

        reply to this | link to this | view in chronology ]

      • identicon
        Anonymous Coward, 4 Apr 2016 @ 6:12pm

        Re: Re:

        That's actually pretty easy... An insurance actuary for example will file through legal print to not cover people from anything to live saving surgery to simply covering your property damage. And as many times have been covered here, arbitration agreements can cover liabilities of many companies and routinely screw over end users from loses and filing civil suits.

        reply to this | link to this | view in chronology ]

  • identicon
    Rekrul, 4 Apr 2016 @ 1:00pm

    Has anyone ever built a wearable, VR style display that can be used with any computer via a VGA cable, and that can be used with any game even if it doesn't support head tracking?

    I've always wanted a VR style display that blocked out the real world and only let you see the game you're playing. I don't even care if it support movement tracking.

    reply to this | link to this | view in chronology ]

    • identicon
      Anonymous Coward, 4 Apr 2016 @ 1:08pm

      Re:

      Sure, a number of them were made throughout the 90s. I think most still included head-tracking, but I wouldn't think it would require it.

      Most were expensive, heavy, and generally not enjoyable to use. Here's a quick list, to save you from having to google: http://www.stereo3d.com/hmd.htm

      reply to this | link to this | view in chronology ]

      • identicon
        Rekrul, 6 Apr 2016 @ 4:15pm

        Re: Re:

        Thanks for the list. Too bad it doesn't have more info on each one.

        My only experience with VR was playing the Virtuality arcade game a couple of times in the 90s. When I first put the helmet on, it was like looking through a tube (I only have sight in one eye) and I thought it was going to suck. However by the end of the three-minute game, I no longer saw the tube, I just saw the game.

        It was awkward and laggy, but I liked the sensation of being "in" the game and I've always wished that I could get a VR type display for use with a computer. I don't care about the motion tracking because it would be limited compared to using a mouse anyway.

        reply to this | link to this | view in chronology ]

    • identicon
      Anonymous Coward, 4 Apr 2016 @ 6:22pm

      Re:

      You can pick up an Oculus Rift 1st gen for cheap probably. It won't work with the 1.3 drivers, I would ask on Reddit /r/oculus if someone wants to get rid of one. I would download the old drivers now, and if you want it for some gaming try to get the current VorpX which hasn't been updated. The screen door effect was really bad, but it's going to be cheap.

      reply to this | link to this | view in chronology ]

      • identicon
        Rekrul, 6 Apr 2016 @ 4:19pm

        Re: Re:

        As I understand it, you can't use the Oculus Rift as a stand-alone display. It requires the drivers to function. As such it puts specific system requirements on using it, plus the drivers would add to the CPU load. Also, don't programs have to be specifically written to work with it?

        I just want a generic, wearable display that will display whatever the video card sends it, without needing any drivers. I want to be able to use it to play a game of Dark Forces in DOSBox if I so choose.

        reply to this | link to this | view in chronology ]

    • identicon
      Anonymous Coward, 5 Apr 2016 @ 7:18am

      Re:

      I can make one for you

      TOS
      1 Give me your entire fortune in assets and Fiat money,and ill get started on it
      1.1 No ETA'S
      1.2 Come on man.......do it........its your current dreeeeam man.......totally worth the price, ANY price


      Right?

      0.1 I reserve the right to change the agreement however i see fit

      Ammendments (dated months later)

      What TOS? *Scratches head*

      reply to this | link to this | view in chronology ]

  • identicon
    Anonymous Coward, 4 Apr 2016 @ 2:37pm


    So far it appears to be the sort of things you'd expect any gaming device to transmit (update checking, social and buddy list sharing systems, a system that detects when the headset is mounted to your face so the Oculus store can be launched on your PC).


    LOL this is what we've devolved to in regards to privacy expectation - that this is considered normal.

    Any gaming device has zero need to transmit ANY of that stuff, unless relevant needs are in place.

    If I am a solo-gamer - NONE of that needs to be transmitted. If a multi-player - then the "Oculus store" has no need to know the device is glued to my face.

    "Update checking" isn't a requirement unless MAYBE for online and store activities - certainly NOT for single-player (useful? perhaps. Recommended? Perhaps? Required? NO WAY).

    I have no dog in this race - because I think VR is a useful tech that, on this current iteration's roll-out - is way over-hyped. I'll wait for the tech (and its uses) to mature and come down in price before considering it. But what I WON'T do is buy something so tethered to the hive machine (even if that means never buying in).

    reply to this | link to this | view in chronology ]

    • identicon
      Anonymous Coward, 5 Apr 2016 @ 7:24am

      Re:

      LOL this is what we've devolved to in regards to privacy expectation - that this is considered normal.

      Your not the only one who thinks in this way......right on, for showing me im not alone

      reply to this | link to this | view in chronology ]

    • identicon
      Anonymous Coward, 5 Apr 2016 @ 7:31am

      Re:

      Hell, after reading beyond that one paragraph, we think a hell'uva'lot alike.......i literraly share the same sentiments and decisions as the ones you stated.......its freaky........and a lil exciting :)

      Nice when you hear a like minded person......very rare in this material hive minded world

      reply to this | link to this | view in chronology ]

    • identicon
      Anonymous Coward, 5 Apr 2016 @ 9:22am

      Re:

      Question: which gaming devices do you use?

      I have to assume: no modern consoles, virtually no PC games that aren't 10+ years old, no smartphones or dedicated mobile gaming devices. Because all of those transmit very similar information.

      If you're a vintage platform gamer, or exclusively use emulators, or limit yourself to an extremely narrow selection of games, or take exceptional steps to block all communication with a central server, then you are already exposing yourself to all of this.

      reply to this | link to this | view in chronology ]

    • identicon
      Anonymous Coward, 6 Apr 2016 @ 9:30pm

      Re:

      I know this is a bit late to the party (and this article is on what - 3rd page by now?) - but I just thought of it and seems relevant enough to post even though this stories is fading into the ether..

      Anyone remember this story right here on Techdirt (from Fri, Apr 5th 2013)?

      https://www.techdirt.com/articles/20130405/06384622592/microsoft-creative-director-defends-alw ays-online-insults-customers-murders-logicall-one-day.shtml

      Wow have things changed in regards to what privacy invasions are "normal" in just three years. Goes to show how drinking a steady trickle of the koolaid over time can change what are "acceptable practices".

      reply to this | link to this | view in chronology ]

      • identicon
        Anonymous Coward, 27 Jun 2016 @ 3:20am

        Re: Re:

        Nah, people have just stopped caring. It's widely known that if you piss off the system cops will even go as low as to plant evidence on one to detain them.

        After the PRISM reveal, there's not much else one can do except either shut down all communications or put up a mask and fake it both IRL & online 24/7.

        The web used to be a place where you could at least somewhat escape, where telling a joke about the president was not an offense punished with 4 years in prison.

        reply to this | link to this | view in chronology ]

  • identicon
    Anonymous Coward, 4 Apr 2016 @ 2:56pm

    Karl - the smoke may be in the ToS. The fire is in the privacy policy.

    https://www.oculus.com/en-us/legal/privacy-policy/


    Collecting gameplay info and explicitly stating it will be used for, among other things, marketing purposes.

    reply to this | link to this | view in chronology ]

  • icon
    JoeCool (profile), 4 Apr 2016 @ 4:27pm

    Occulus Rift? Meh. Not all that big.

    The all-time leader in 3D over all time:

    https://www.google.com/shopping/product/12849583119685036076

    reply to this | link to this | view in chronology ]

  • identicon
    Anonymous Coward, 4 Apr 2016 @ 7:20pm

    what a POS article.

    Articles like this are why I'm not an insider. They're rare- but they do far more to damage TD's rep then all the good articles do to support it.

    What's wrong:

    A problem becoming ubiquitous does not make it cease to be a problem- acting like it does is pathetic learned helplessness.

    Boilerplate is legally binding.

    An amoral/unethical legal right reserved is NOT ok as long as it's not abused.

    reply to this | link to this | view in chronology ]

    • identicon
      Anonymous Coward, 5 Apr 2016 @ 9:28am

      Re: what a POS article.

      The point is not that because it's boilerplate it's automatically okay (though in this case, I would make the argument that the licensing boilerplate is not only okay it's necessary and completely appropriate, given the state of copyright law, for anyone who wishes to use any sort of online service).

      The point is that every new product that comes out, people discover that paragraph and freak out as if it's some crazy new egregious thing that the company is doing. It's not. Hell, most of the time, whatever platform someone is using to complain about it has the exact same terms.

      If people want to take issue with the need for worldwide content licenses on online services, fine. That's a big and complex conversation - getting rid of them would almost certainly require significant changes to copyright law at the legislative level, for one thing. Want to have that conversation? Sure! Let's do it.

      But freaking out like "Oh look how evil Oculus is!" is not a productive way to start that conversation. In fact all it does is expose the complainer's ignorance of the law and the broader situation, and prove that they are being reactionary about legal language they don't fully understand.

      reply to this | link to this | view in chronology ]

  • identicon
    Anonymous Coward, 5 Apr 2016 @ 4:34am

    My headscratcher over the terms is the fact that they transmit your movements back to Facepalm:

    Information about your physical movements and dimensions when you use a virtual reality headset

    reply to this | link to this | view in chronology ]

  • icon
    John Fenderson (profile), 5 Apr 2016 @ 6:41am

    Oculus' problem

    If Oculus has a problem, it's that they've been doing a piss poor job communicating any of this to customers.


    I'm sure that's a problem, but a bigger problem for Oculus is that they're joined at the hip to Facebook, and so are inherently suspect.

    reply to this | link to this | view in chronology ]

  • identicon
    Anonymous Coward, 5 Apr 2016 @ 6:49am

    Corporate Copyright = Corporate Copyshit

    reply to this | link to this | view in chronology ]

  • identicon
    Anonymous Coward, 5 Apr 2016 @ 6:56am

    Then why dont this not so stupid companies do something like

    TOS
    I agree not to sue over copyright

    NOT

    TOS
    All your shit are now belong to us (Paraphrasing)


    And im deadly serious, a simple couple of words that joe average can understand, not legalise to justify lawyer cultural dependancy

    reply to this | link to this | view in chronology ]

    • identicon
      Anonymous Coward, 5 Apr 2016 @ 9:48am

      Re:

      I'd argue that being forced to vaguely agree to "not sue over copyright" no matter what is a far broader and more restrictive term than granting a worldwide perpetual license to someone (which is, by the way, an entirely different thing from saying your work "belongs" to them)

      reply to this | link to this | view in chronology ]

  • identicon
    Thomass, 5 Apr 2016 @ 8:00am

    Lets start with stopping calling it a facebook product. It is not. Facebook the money grabbing giant simply bought this company after it was well started. facebook has no talent or fame to this product. Fuck monopolies acting like a cunt.

    reply to this | link to this | view in chronology ]

  • identicon
    Anonymous Coward, 5 Apr 2016 @ 11:12am

    Did Zuckerberg send you guys a signed poster or something? Techdirt seems to be trying to defend every move Facebook makes over the past few months.

    reply to this | link to this | view in chronology ]

  • identicon
    Anonymous Coward, 5 Apr 2016 @ 6:21pm

    I tend to agree with the commenters, not the author of the article. It would be great if Techdirt did a follow-up taking commenter's side of the argument seriously.

    reply to this | link to this | view in chronology ]

  • identicon
    Anonymous Coward, 6 Apr 2016 @ 10:28am

    Re:Re: what a POS article.

    It is in no way necessary to have such broad terms- that's objective fact- their TOS could say whatever the hell they wanted it to.

    You just repeated every fallacy the author did...

    It's no measure of health to be well adjusted to a profoundly sick society.

    reply to this | link to this | view in chronology ]

  • identicon
    Anonymous Coward, 27 Jun 2016 @ 3:04am

    Just you wait... It will send the name and a low res screen cap of all the VR porn you watch to Facebook, the NSA, and your country's own 3LA. /s

    reply to this | link to this | view in chronology ]


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