Red Cross Pushing For War Crimes In Video Games To Be Punished In Video Games
from the going-to-nuremberg dept
Some time back, we covered the story of the International Red Cross looking to get makers of war simulation video games to include simulated war-crime consequences within the games themselves. Just so we're all absolutely clear, they aren't looking to punish gamers IRL for their crimes in games. That is apparently the purview of Pat Robertson. They simply were looking to make the simulation come full circle. While that didn't sound like a whole lot of fun to us, the real problem was that they were clear about not having a problem with the government getting involved to make this a reality.
One possible course of action could be to encourage game designers/producers to incorporate IHL [International Humanitarian Law] in the development and design of video games, while another could be to encourage governments to adopt laws and regulations to regulate this ever-growing industry.That's a first amendment violation. Well, the International Red Cross is back at it, though this time it seems to be looking to serve more of a realistic advisory role rather than lobbying the government to be its bully.
Sanitizing video games of such acts is not realistic. Violations occur on real battlefields and can therefore be included in video games. The ICRC believes it is useful for players to learn from rewards and punishments incorporated into the game, about what is acceptable and what is prohibited in war.I mean...sure, that might be useful. It also might make for a worse video game, which what will likely kill this idea off in the boardrooms of many a developer. But if the Red Cross wants to reach out to game developers and offer to serve as advisors in making war games all the more realistic, I guess that's okay. Still, we seem to be dealing with a fundemental misunderstanding on the part of the Red Cross: games are an escape from reality. Can I imagine a place for the rules of war and punishment in an ultra-realistic war simulation? Sure, of course, but that isn't going to apply to the vast majority of the games in question, so what's the point?