by Mike Masnick
Fri, Nov 13th 2009 10:15am
Well this is a bit of a surprise. For all the talk we keep hearing about how piracy is destroying the video game industry, and news stories with video game execs talking up DRM and the threat of piracy, a recent study of video game developers had only 10% saying that piracy was a threat to their business. Plenty were concerned about it as an issue they had to deal with, but most seemed to have some perspective on the relative risk of the threat. In fact, other parts of the survey note that about 50% are adapting to the marketplace, saying that "piracy" will change the way they do business, with it mostly meaning more "piracy-proof" business models. On the DRM front, there isn't a whole lot of interest. 50% called it irrelevant with another 20% describing DRM as a part of the problem. I have to admit I'm a bit surprised by the findings (which makes me wonder a bit about the methodology), but it's nice to see at least some suggestion that developers are adapting, rather than threatening and blaming.
If you liked this post, you may also be interested in...
- Benchmark: Video Games Now Realistic Enough For Racing Games To Factor Into Racing Certs
- Apple, Arbiters Of Art, Say Game About Surviving The Gaza Strip Isn't A Game, Even Though It Is
- Hollywood Writers & Copyright Scholars Point Out That Piracy Fears Over Open Set Top Boxes Are Complete FUD
- Advice To Immediately Trademark Kickstarter Projects Rests On Crowdfunding Not Being Commerce
- Game Developer Forced To Change Game's Name Because 'Wasteland' Is A Trademark, Apparently