Young Chinese Gamers Given Point Penalties After Playing For Too Long
from the 1/2-up dept
Last year, Chinese authorities decided that they'd try to fight video game "addiction" among the nation's youth by forcing game companies to make games less fun after three hours of continuous play, and to make players' characters' abilities "severely limited" after five straight hours. Apparently that didn't do the trick, as the government now says that game companies must only give young players half their usual number of points after three hours, and then after five hours, they can score no points at all. While this is a little bit more palatable than some of the other methods the country has tried to treat internet "addicts" in the country (like shock therapy), it still seems a little bit misguided. The fact that so many people supposedly can't live without playing games or going on line is just a manifestation of some deeper issue, and it isn't simply a result of the availability of video games or net cafes.