How The Sims Online Got Taken Over By The Mob
from the adding-a-little-drama-to-anarchy dept
When the Sims Online first launched, people thought that it was the antithesis of games like "Grand Theft Auto" where you go around stealing cars for the mob. It turns out that the two games might not really be that far apart after all, as a "virtual mafia" seems to have taken over the Sims Online. Since the game was created as an almost entirely open slate, there was no government, and people discovered all the problems that go along with anarchy. To fill that void, some people created a group called the "Shadow Government" which quickly turned into a mob-like family that intimidates those who go against its will, and even goes around looking for "protection money". Sounds fascinating. I'm sure some researchers are studying this to see how societies and governments develop. The people involved say that since the mob took over, the game has become a lot more interesting.