NetEase Backs Down On Requirement For Early Streamers Of ‘Marvel’ Game To Not Critique The Game
from the about-face dept
It’s a funny thing what game publishers sometimes try to do when it comes to releasing games early to internet streamers as a way to boost interest in their games. I’ve heard stories of all kinds of crazy stipulations that streamers have to sign off on contractually in order to get access to the game. They can only show certain parts of the game, or they can only play so far into it, or they have guardrails put up around what they can and cannot say about the game they are showing off to the public. What tends to get lost in all of this is that these streamers are essentially an advertising channel to generate more hype about these future games, yet they’re treated like some kind of a threat.
And where this gets really pernicious is when publishers want to both get messaging about their games out in the form of independent streaming personalities, but also want to control what that message will be. Perhaps one of the most extreme forms that type of thing can take showed up with NetEase, who is developing the upcoming Marvel Rivals game, attempted to contractually prohibit these streamers from saying anything negative about the games.
The controversial early access contract gained widespread attention over the weekend when streamer Brandon Larned shared a portion on social media. In the “non-disparagement” clause shared by Larned, creators who are provided with an early download code are asked not to “make any public statements or engage in discussions that are detrimental to the reputation of the game.” In addition to the “subjective negative review” example above, the clause also specifically prohibits “making disparaging or satirical comments about any game-related material” and “engaging in malicious comparisons with competitors or belittling the gameplay or differences of Marvel Rivals.”
It should be obvious to anyone why this is a problem and why there’s no way this wasn’t going to become public. The contract, as written, essentially asked these streaming personalities, who have only their reputations with their fans to go on, to not just let the company tread on their own editorial credibility, but to actually mandate the full torpedoing of that credibility. Anyone who agreed to this, or other contracts like it, are almost purely shills.
After this all went public, NetEase unsurprisingly apologized and promised to make changes on their end.
In a follow-up posted to social media this morning, NetEase went on to “apologize for any unpleasant experiences or doubts caused by the miscommunication of these terms… We actively encourage Creators to share their honest thoughts, suggestions, and criticisms as they play. All feedback, positive and negative, ultimately helps us craft the best experience for ourselves and the players.” NetEase says it is making “adjustments” to the contract “to be less restrictive and more Creator-friendly.”
There are always going to be some restrictions in these arrangements. After all, these streamers are getting early access to a game and publishers will certainly want to exert some control over what is messaged and shown and what isn’t. But any attempt to tread upon the editorial integrity of those that are being used as the mouthpieces of hype for these games ought to be a non-starter.
Otherwise, the destruction of trust in those streamers in the public would render them useless, anyhow.
Filed Under: criticism, non-disparagement, non-disparagement clause, reviews, video games
Companies: netease




Comments on “NetEase Backs Down On Requirement For Early Streamers Of ‘Marvel’ Game To Not Critique The Game”
Wow, that “apology” is deeply full of shit.
Also the name “NetEase” is just … euhh. You paid to incorporate with that and have trademarking and branding? Geez.
Re:
Questions of sincerity aside, that apology was definitely written in Chinese and translated to English. This phrasing…
…barely reads like the typical corporate apology from a company based in an English-speaking country. Then again, it also implicitly places the responsibility for those “experiences or doubts” on both the company and the streamers for any “miscommunication”, which is generally typical of a corporate apology.
Re: Re:
Or was written by an LLM like ChatGPT.
Re: Re:
i understand yourtake on the nuances, but the baseline for corporate apologies is “full of shit”, so i’ll take it as a distinction with no real difference.
Re:
They’re called Net “Ease”, because they will give you a cash tip to do a positive review. Just the tip, just see how it feels….
Welcome to my 45 minute stream about why NetEase is a shitty company that you shouldn’t give any money to.
See they wanted all of us streamers to promote their game, but the catch was even if something sucked we weren’t allowed to tell you it sucked.
We had to pretend this was the best game with the best graphic even if we thought it was complete shit.
So if you see any streamers giving this a glowing 10/10 rating, ask yourself… when was the last time a big title at launch lived up to the hype… and you are to believe that a game thats not even done yet is 10/10.
Re:
I know you’re not being super-serious here, but…
Baldur’s Gate 3 lived up to the hype so well that, to my knowledge, it has won every major “Game of the Year” award for which it has been nominated. And if you want to go just a little before that, Elden Ring fits the bill as well.
Re: Re:
…and for what it’s worth, Baldur’s Gate 3 also won the “Least Worst” Award (“for least worst game of the year”) in 4chan’s Vidya Gaem Awards. If a game can win over \/v\/, it’s got to be good. 😆
Re: Re:
I’m not a big gamer so I miss things, but I was aware that a whole buncha of AAA games launched needing about 4 more months of dev time (judging by how long it took to get the patch that made it playable).
It is nice if thats changing because people paying top dollar for things that might be playable in 6 months is really sort of shitty.
Re: Re:
i fully expected you to toss in TOTK, and was surprised.
Re:
Don’t forget to mention how Netease has teams of Chinese government programmers that ‘interfere’ with releases. So their products are EXTREMELY likely to contain inactive malware, that the CCP can activate to cause disruption whenever they want.
The ability to create a dormant gigantic botnet of powerful gaming PCs (who can DDOS like crazy etc) is one of the major things the CCP has been aiming for, and why it bought out so many game studios.
it’s very hard to spot chinese malware thats ‘dormant’ and doesn’t uninstall when the game is removed. Because the code can be in an unuseable state, but can then be triggered later on, there aren’t any obvious signatures that indicate the software is doing stuff it shouldn’t.
Often the malware the CCP use is really simplistic. Activate and start spamming x.x.x.x IP Address. Short code, hard to spot.
Re: Re:
source?
Re: Re: Re:
The CIA said China is wicked and evil and naughty, don’t you trust the CIA?
Re: Re: Re:2
real source words aren’t a source
Re: Re: Re:3
real sources
Netease has decided people CAN give negative reviews.
They have however started offering MASSIVE cash bribes to some popular Youtubers to do “only positive posts”.
Not all of them have accepted, but some have.
Re:
Yeah, that’s the funny thing about this: Not only did NetEase wreck its own credibility with this move, it put streamers in a position where the only credible reviews of Marvel Rivals from streamers must dunk on the game from start to finish.
Re: Re:
NetEase: Mission… accomplished?
Re: Cash Bribes
Hey, I had to pay taxes last month. I could use a nice bribe about now.
'I'm sorry for doing X' is an apology. 'I'm sorry you felt bad for me doing X' is not
Let’s see, when it comes to the contract for reviewers it apparently said…
In the “non-disparagement” clause shared by Larned, creators who are provided with an early download code are asked not to “make any public statements or engage in discussions that are detrimental to the reputation of the game.” In addition to the “subjective negative review” example above, the clause also specifically prohibits “making disparaging or satirical comments about any game-related material” and “engaging in malicious comparisons with competitors or belittling the gameplay or differences of Marvel Rivals.”
And their excuse…
In a follow-up posted to social media this morning, NetEase went on to “apologize for any unpleasant experiences or doubts caused by the miscommunication of these terms… We actively encourage Creators to share their honest thoughts, suggestions, and criticisms as they play. All feedback, positive and negative, ultimately helps us craft the best experience for ourselves and the players.” NetEase says it is making “adjustments” to the contract “to be less restrictive and more Creator-friendly.”
There’s a non-apology if there ever was one. No apology for attempting to ensure that the only reviews would be positive ones, just ‘apologizing’ for the ‘miscommunication’ regarding the contract even as they slipped up and admitted it was restrictive(and if it wasn’t for banning negative reviews/comments I’m curious as to how it was restrictive).
Whether in games or any other profession nothing screams ‘Do not trust this product/company’ like trying to gag customers/reviewers/journalists such that they can only give positive reviews/comments. If your product is good then the response will bear that out, trying to bar negative comments just shows that even you don’t trust your product/company to stand up under honest scrutiny.
Re:
Yes, this is what i was shooting for; your analysis is more explicit and complete.
As nintendo is the last to know streamers are free advertising for your game ,every month a game becomes a hit because of streamers or youtube videos, and most companys dont have 50 million to spend on paid advertising .most people watch streamers because the love games and they like their personality or style of playing a game.most games are not perfect or else they have a limited viable single play time ,or they may demand dozens of hours of grinding to play through all the side quests
most popular streamers have acess to more games than they can ever have time to play not to mention remasters
.
Lawyers.....
They’re only sorry because they were caught.
I’m surprised the terms didn’t claim perpetual copyright on any content created about the game. These POS TOSs typically try to grab everything imaginable as a default. Hell, I once had a section in an employment offer say that I grant the company a perpetual license to use my NIL.
learn with hadfiz
Learn With Hafiz provides extensive courses in IELTS, PTE, NAATI CCL, and General English, guaranteeing a 100% pass rate for its students.