Stardock CEO: Focus On Your Customers; Don't Worry About Pirates
from the exactly dept
Given our earlier posts about Stardock’s new game, Demigod, and how the company was dealing with the fact that there were plenty of unauthorized copies, this shouldn’t be a surprise at all: The company’s CEO has taken to his forums to make it clear that, while no one likes unauthorized copies, his job is not to worry about “pirates,” but to focus on pleasing his customers. And on that front, the game has been a huge success. In his post, he points out that even if the game had been a failure, he wouldn’t be blaming it on pirates, but on the company’s own mistakes — but, of course, the game hasn’t been a failure. It’s been selling like crazy.
This isn’t new or surprising. It’s what Stardock has always said. And it’s the same sort of attitude that others who have found success with content these days have had, as well. It’s never pleasant to find someone is copying content/software/whatever you’ve made, but you can’t worry about them. It’s a waste of time and effort. People will always make unauthorized copies, and any effort to stop them will only hurt those who actually want to give you money. So focus on providing real value for those who want to buy, and stop worrying so much about everyone else.
The reality that most PC game publishers ignore is that there are people who buy games and people who don’t buy games. The focus of a business is to increase its sales. My job, as CEO of Stardock, is not to fight worldwide piracy no matter how much it aggravates me personally. My job is to maximize the sales of my product and service and I do that by focusing on the people who pay my salary — our customers.
You can waste an awful lot of energy and resources “fighting pirates” and losing, or you can focus on actually serving your customers and making money. Which seems more intelligent?