American Library Association Pushes For More Video Games In Libraries

from the someone-alert-Nebraska dept

Just last week, we wrote about how officials in Nebraska were coming down hard on a library for buying a PS2 and the game Rock Band as an educational tool and a way to bring more kids to the library. The officials there (and many in our comments) seemed to think that there was no redeeming value for the library to do so. Yet, as reader Tyler Hipwell points out, the American Library Association is now pushing new gaming in libraries initiatives, including an online toolkit for building up gaming resources at the library. Someone should alert officials in Nebraska.

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Comments on “American Library Association Pushes For More Video Games In Libraries”

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28 Comments
Anonymous Coward says:

Seen through that ploy? It’s not like encouraging a kid to read is diabolical plot.

Surround the gaming area with books that appeal to younger readers of all sorts and books on music. That is all you have to do. Who knows, when they are waiting for their turn to play maybe they’ll pick up a book or one will catch their eye and they’ll take it home.

Future Librarian (profile) says:

I think libraries in communities where a large percentage of patrons play video games should keep collections of games — not to lure kids into the library or bribe them to read, but because games are a type of media the community is interested in, same as books, newspapers, DVDs, audio books, etc. Community interest, not “redeeming value” should be a driving force behind library collections and purchases.

Anonymous Coward says:

What is a Libary's Mission?

I suppose that is ultimately up to the library’s owner, but according to the American Library Association at http://www.librarygamingtoolkit.org/, it includes providing “cultural, recreational, and entertaining materials”. So yeah, I guess if you include provision of recreation and entertainment as part of their mission and include “activities” as “materials”, then video gaming would be covered.

But if you’re going to say that libraries should provide entertainment then you should include other forms of entertainment as well. I mean, libraries aren’t just for kids, are they? How about adult entertainment? I once knew of a strip club that was even named “The Library”. The interior had ornate wooden bookshelves lining the walls with real books and the strippers came out dressed as conservatively dressed librarians before stripping off their clothes on stage and then going around to the tables to do lap dances.

So for you librarians who think that a library’s mission is to provide recreation and entertainment, go ahead, but don’t forget to install that stripper pole. Because if I’m paying taxes to support you and you’re supposed to entertain me, then entertain me. And if you don’t look good with your clothes off, then maybe it’s time for you to get out of the business.

Or maybe libraries should just stick to their traditional mission of providing literature and information rather than “recreation and entertainment”.

Anonymous Coward says:

Re: What is a Libary's Mission?

I think this is a great idea to draw people into the library. Strippers would also be a good idea to draw people into the library, you could surround the poles with books on dancing and massage. However it is much easier to round up enough money to fund a 800 USD gaming station instead of hiring a stripper for a year, I imagine that would be around 50-70k USD.

Anonymous Coward says:

Re: What is a Libary's Mission?

The Coward said, in part:

I suppose that is ultimately up to the library’s owner, but according to the American Library Association at http://www.librarygamingtoolkit.org/, it includes providing “cultural, recreational, and entertaining materials”. So yeah, I guess if you include provision of recreation and entertainment as part of their mission and include “activities” as “materials”, then video gaming would be covered.

But if you’re going to say that libraries should provide entertainment then you should include other forms of entertainment as well. I mean, libraries aren’t just for kids, are they? How about adult entertainment? I once knew of a strip club that was even named “The Library”. The interior had ornate wooden bookshelves lining the walls with real books and the strippers came out dressed as conservatively dressed librarians before stripping off their clothes on stage and then going around to the tables to do lap dances.

So for you librarians who think that a library’s mission is to provide recreation and entertainment, go ahead, but don’t forget to install that stripper pole. Because if I’m paying taxes to support you and you’re supposed to entertain me, then entertain me. And if you don’t look good with your clothes off, then maybe it’s time for you to get out of the business.

++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Has anyone ever seen a librarian who was younger than 50 and looked older than 75? Now, about maintaining the status quo…

V

Pre-professional Novelist says:

My public library (Iowa City, IA) has had video games for a while now, and I can assure you that the sky is not falling. We fall into this trap that books are somehow empirically superior to other forms of information or entertainment– why? What does “Twilight” have to offer me that “Rock Band” does not? For that matter, what does “The Death of Ivan Ilyich” offer me that “Rock Band” does not? The former gives me insight into Russian mindsets and human nature and blahblahblah, but the latter gives me better dexterity and rhythm– which I’m sure is rather more useful to my everyday life. If my library can have books of instruction on topics like yoga and tai ji quan, which ostensibly do similar things, why not Rock Band? If it can give me books solely to entertain me like Twilight, why not Final Fantasy? The latter is probably a lot more valid as “literature” (and what, exactly, defines such?) because it actually has elements like character development and conflict. (I’m considering a thesis on FFX as a bildungsroman)

Book purists, get off your high horse. Dead trees do not intrinsically have more value to society. And this comes from someone who plans to make a living off said trees (and, what’s more, endeavours to make them Art).

Carolyn Wood (user link) says:

What is a Libary's Mission?

How do you suggest garnering public opinion to pay benefits for that type of library position? Libraries are drastically understaffed at the present time. There is no room for additional diversification of duties. Today’s librarians are already stretched to the max. without adding pole dancing to the mix.

If you consult the dictionary at your local library, you will see that the correct spelling is “library” not “libary.” On the upside as a librarian, I am impressed at your ability to spell both “stripper” and “massage” correctly. (Reprimand added to validate the traditional librarian stereotype for fun.)

Food for thought –
What if expanding gaming into libraries prompted vendors to improve gaming products shifting from strictly entertainment – of the pole dancing caliber – to entertaining educational games created to expand learning opportunities for a wide variety of library users in the public sector?

Anonymous Coward says:

Re: What is a Libary's Mission?

If you consult the dictionary at your local library, you will see that the correct spelling is “library” not “libary.”

One might think that you would have taken a clue from the correct spelling in the rest of the comment that “libary” was a typographical error. But apparently, you are rather clueless.

LemonJoose says:

Some videogames are indeed of educational value. For example, playing strategy, puzzle and simulation games like Chess, Civilization, Simcity, Poker and Tetris are mentally challenging and teach a lot of different cognitive, spatial and reasoning skills. Even some of the better-done FPS wargames teach a fair bit about history.

However, some games truly don’t have much educational value though, and unlike fiction books don’t have the redeeming quality of at least getting people to read something

Anonymous Coward says:

“Some videogames are indeed of educational value. For example, playing strategy, puzzle and simulation games like Chess, Civilization, Simcity, Poker and Tetris are mentally challenging and teach a lot of different cognitive, spatial and reasoning skills. Even some of the better-done FPS wargames teach a fair bit about history.”

I agree, however there is room for improvement and growth.

Tired of old librarians unable to see the future says:

video games in libraries

Video games are the next step in the library those that cannot see that should retire. It is not our job to judge what patrons want only to provide those resources.

In all of my library classes my professors go on and on about video games being the down fall of the library. But video games and DVD’s have brought patrons back to the library and made the library relevant to a new generation. Librarians need to look past their own bias and begin to see that in order for the library to thrive we must adapt to the next generations needs. This next generation learns through facebook, youtube, and video games.

Strongly consider retiring if you cannot understand this you are no longer relevant to the library cause.

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