Masters Of Doom
from the chip-on-your-shoulder dept
Salon is running an interesting
review of a new book about id Software called Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture . The review is more interesting than your average book review, because it’s not really a review at all. It’s a chance for the writer to completely trash the story in the book saying that it’s misleading and full of lies about what’s happened in the gaming industry. I, honestly, don’t know enough about the personalities involved, and everything in the Salon article could be true – but it certainly reads like it’s written by someone with a very large chip on their shoulder about id.
Comments on “Masters Of Doom”
I just finished my copy of the book over the weekend, and while I agree with most of the things the author of the article says, he is very obviously biased. He has taken some of the quotes from the book out of context, i.e. when Romero didn’t want the ability to move the dead bodies of nazis, the author conveniently forgot to mention that he was the one who had come up with the idea in the first place.
Although there wasn’t much innovation within Id concerning gameplay, that doesn’t mean everyone in Id didn’t want innovation. Most everyone was getting very tired of doing the same old games over and over, but Carmack liked the FPS genre because it was the most testing on hardware, therefore the most fun for him to create engines with.
I would say more, but I’ve got to go…
The two johns are da mother@#$*ing bomb yo! Wish they could be like that when doom first came out. I agree on the book is one person view on a gamming industry, that tries to make a soap out of the event from rise to fall of the two johns.