Given the incredibly negative reaction
that many video gamers have been giving any video game
that uses the rather draconian SecuROM DRM system, you would think that most video game companies would think twice about using it. Yet, apparently, Rockstar has decided to move forward in using it on the PC release of Grand Theft Auto IV
. It won't be quite as
draconian as Spore
in that there won't be a limit on the number of installs, but the whole thing makes very little sense. The DRM won't stop the game from being pirated -- and once a single copy is available, it will be available everywhere. While Rockstar also claims that cracked copies will have some hidden easter eggs that make the game somewhat unplayable, it's quite likely that folks will figure out ways around those changes as well. In other words, it's not actually going to stop any piracy, but it may serve to annoy legitimate purchasers. So why bother?