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  • Jun 20, 2012 @ 08:20pm

    Neutrality

    #4 is what I like to call Idea Neutrality, or just Neutrality. Idea Neutrality says it's ok to infringe on someone's patent as long as it's innocent -- no plagiarism.

  • May 13, 2012 @ 11:19pm

    Hellen Keller's handshake

    Twain writes about a young Hellen Keller he met.

    " The guests were brought one after another and introduced to her.
    As she shook hands with each she took her hand away and laid her
    fingers lightly against Miss Sullivan?s lips, who spoke against them
    the person?s name. When a name was difficult, Miss Sullivan not only
    spoke it against Helen?s fingers but spelled it upon Helen?s hand with
    her own fingers ? stenographically, apparently for the swiftness of
    the operation was suggestive of that.?

    " After a couple of hours spent very pleasantly, some one asked if
    Helen would remember the feel of the hands of the company after this
    considerable interval of time, and be able to discriminate the hands
    and name the possessors of them. Miss Sullivan said ?Oh she will have
    no difficulty about that.? So the company filed past, shook hands in
    turn, and with each handshake Helen greeted the owner of the hand
    pleasantly and spoke the name that belonged to it without hesitation."

    Wouldn't it be just dandy if our own works were as carefully questioned and examined as a handshake with Hellen Keller? Innocent plagiarism is protected by Word Neutrality. We agree everything we create has a sense of character that reflects on our entire life. We're putting everything one may attribute to us into a single piece. I think Twain only wanted to keep a copyright cemented in stone as far as it made up his character, not his words. I think we need to stop thinking of copyright extensions as a bad thing. It's patent extensions that we need to worry about. Patents don't consider character, only facts. The fact remains though; just who copied from whom? This is what I like so much about the GNU Public License. Everything's documented. Expand that paradigm into commit logs, then we have a highly detailed history of programming in general. If that's the case, then we should have every tool to figure out just whom we have copied from.

    For every handshake with Hellen Keller we have poetry and words. You can't uncopyright that.

  • Apr 30, 2012 @ 03:25pm

    Dirty words

    "Intellectual property" is what I like to call a dirty word. A concept I've worked on is "Word Neutrality" and it says it's ok to stumble across some dirty word, as long as it's innocent. An example is a child cursing innocently, while repeating what Dad always says.

    Everyone has their own dirty words, although most are more common. Homer once stretched his neck out of the car window to yell at someone walking down the street -- "NEEEEEEEEEEEERD." That's a nerdist -- someone prejudice against nerds. "NEEEEEEEEEEEEEEEERD" is a dirty word in my opinion because it's misused; it has a bad connotation, except when used innocently, not knowing that I take offense to being called a nerd. (I don't really get offended by it; this is just an example.)

  • Mar 18, 2012 @ 10:39pm

    Them Awards

    Do Communists really all drive the same exact car? Nobody gets a different one? Surely they can choose a color. No fame competitors involved? What about an entirely free society, where education is a right and not a privilege for the underprivileged. Where you choose your schools based on fame and notoriety -- just like art. That's Art. College students often take up the task of learning what exactly Art means. I can't recall to be honest, but I know that the fashion industry is an industry based on popularity. It's no different than art. And it's no different with software. Google and Facebook are popular. That's what drives them. We're not forced to use them. We choose them because that's where everyone else went.

    The Internet's evolving, and the power of awards threatens to cash in with unfair advantages based on flawed economy-buster tactics propelled by greed alone. Competition is what creates jobs. The Fashion industry thrives because of Fame. There are no gatekeepers preventing you from adding ruffles to your design without first paying some ruthless royalty.

    The power of Fame will always prevail even with all the detrimental legal battles going on. We have Microsoft claiming they own the rights to vital aspects of skinning a cat regardless of the unique qualities that build character another competitor might bring.

    In the Entertainment industry Awards are at the end of the show -- not at the starting line.

  • Feb 20, 2012 @ 12:48am

    Skinning a Cat

    She said, "I'm going to patent the process of skinning a cat."

    To which he replied, "But there is more than one way to do that."

    She retorts, "That's the beauty of patents."

    He doesn't get it.

  • Feb 06, 2012 @ 01:25am

    AC, I'm introverted, and I'm a college senior with a 2.8 gpa. I'm a writer.


    But you're right. Slow Knowledge (public knowledge) is a purely natural occurrence, and we feel obligated to contribute. Patents are a farce. They're pretending the life of being critical to society's vital growth because, and I quote, "without patents nobody would want to create." Slow Knowledge trumps Fast Knowledge in an open market. If the courts aren't bought, then I see patents going out the window.

  • Feb 06, 2012 @ 12:31am

    Cheap bars offering watered down drinks -- the future of food patents.

    Software royalties... That's the big thing now. Everyone wants their fair share. Pure greed. The cost of fast knowledge is a lesser society. It's going to be expensive to start up in programming. Software is akin to mathematics or cooking recipes. Do we want an unnatural monopoly on sandwiches? Meatball sandwich, patented. Margarita, entirely patented and very sexy. Cheap bars are done away with, but who cares right?

  • Feb 05, 2012 @ 08:50pm

    Interdeminsional travel files suit against One-Dimensional Traversal

    Characterized by the act of moving from one point in space to another, but without the natural occurrence of time change. The methods of Interdimensional Travel and One-Dimensional Travel vary greatly. Side effects include an occasional reduction in size, due to flaws in these ever-changing methods; a rare case of nausea; and some theories suggest longer life.

    In Interdimensional Travel, the act of sleeping can be described as traversal through time, at varying speeds through-out the night. The evidence is shown in the dilation of time when we sleep. The act of dreaming is considered the climactic moment in this traversal, and it is at this very moment that we are able to travel through time at will. Research has dissected these theories and much success has been made in terms of actual travel mechanics. However, these theories are overly-complex, requiring unacceptable monetary costs in research -- not to mention many loose ends and being prone to errors, such as a reduction in mass.

    One-Dimensional Traversal is much simpler, and provides proper handling of abstraction. Returning to the theories involving sleep, one method of One-Dimensional Traversal is the act of dreaming, although some theories claim that sleeping is in itself the actual vehicle of travel. Others disclaim the act of resting as anything but that, physical rest. One thing, however, does seem to remain consistent -- that dreaming can be motion without time.

    The theories of One-Dimensional Traversal are the result of an aged Interdimensional Travel theory. For more information on these subjects, look to the stars and dream peacefully. The lights are in place for your pleasure and fascination. The reality is evident in motion, and the motion is evident in time. Sleep and dream of better tomorrows, and just maybe our dreams will always come true.
    Now! *snap* Wake up. ^^ Feel any younger? No? Yes? Shorter?



    Don't take me seriously on this. I'm just the author. Don't patent me bro.

    This short piece is an example of Slow Knowledge and is threatened by Fast Knowledge.
    (http://starlon.net/slow_knowledge.php)

  • Feb 05, 2012 @ 06:05pm

    Slow Knowledge

    A piece on creative growth.
    http://starlon.lyrical.net/slow_knowledge.php