These two violent things can't really be compared. While I'm completely against the ban of violent video games and the like... this article is trying to compare different concepts.
In the video game, you are the character, you are making the decisions and controlling the outcome of each event. You are taking on the role of the character and the challenges that are being faced.
In a theme park ride, you're a passive bystander for the most part. Sure there may be some interaction on a few rides, but the content is very static. It's practically like watching the movie. You are hearing and watching the story unfold. Not taking on the role and making the decisions.
See what I'm saying here? There's a huge difference between watching and doing.
Or, instead of printing books that may never be purchased... the school could add the price of the book to tuition. And that way every student has paid for the book, and then the school can distribute digital information or make sure the student receives the paper version. The authors are then providing their content based on license agreements to schools.
Or something like that. I think it's a good idea that could be tweaked into something quite amazing.
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Not the same at all..
These two violent things can't really be compared. While I'm completely against the ban of violent video games and the like... this article is trying to compare different concepts.
In the video game, you are the character, you are making the decisions and controlling the outcome of each event. You are taking on the role of the character and the challenges that are being faced.
In a theme park ride, you're a passive bystander for the most part. Sure there may be some interaction on a few rides, but the content is very static. It's practically like watching the movie. You are hearing and watching the story unfold. Not taking on the role and making the decisions.
See what I'm saying here? There's a huge difference between watching and doing.
Or, instead of printing books that may never be purchased... the school could add the price of the book to tuition. And that way every student has paid for the book, and then the school can distribute digital information or make sure the student receives the paper version. The authors are then providing their content based on license agreements to schools.
Or something like that. I think it's a good idea that could be tweaked into something quite amazing.