The ADL’s Misguided Attack On Steam

from the context-matters dept

Last November, the Anti-Defamation League (ADL) released Steam-Powered Hate, accusing Valve’s game launcher, Steam, of fostering extremism. The report dropped just before Senator Mark Warner, a SAFE TECH Act proponent, threatened Steam’s owner, raising concerns about the political motivations behind the ADL’s claims.

The ADL analyzed over one billion data points, flagging just 0.5% as “hateful.” Yet, they misrepresent Steam—primarily a game marketplace—as a social media hub overrun with extremism, despite offering no real expertise in online content moderation or gaming culture. Meanwhile, they give powerful figures like Elon Musk a pass while pushing for government intervention in digital spaces they don’t understand.

This isn’t new—the ADL has a history of advocating speech restrictions, from social media to video games. As an American Jew, I find their big-government approach to content moderation alarming. Regulators must reject pressure from advocacy groups that misrepresent online communities and threaten free expression in the name of fighting extremism.

The ADL Misunderstands Gaming’s Complex and Notoriously Edgy Environment

Gaming communities operate on a different wavelength than typical online spaces. Gamers are notorious for their dark humor, edgier memes, and a communication style that can seem alien to outsiders. The ADL, in its attempt to analyze a platform central to gaming culture, failed to grasp this, making sweeping generalizations about a community it clearly doesn’t understand.

Take their report’s biggest claim: the vast majority of so-called “hateful content” was Pepe the Frog—a meme that, while hijacked by extremists in recent years, remains widely used in mainstream gaming culture. Even the meme’s creator was outraged by its association with hate groups. Yet the ADL doesn’t distinguish between an actual extremist Pepe and a harmless, widely used gaming meme. Instead, they lump them together, inflating their numbers.

Their AI system, “HateVision,” identified nearly one million extremist symbols—over half of which were Pepe. The AI was trained on a limited dataset of images and keywords the ADL pre-selected as hateful, but it failed to differentiate between legitimate extremism and gaming’s irreverent meme culture. Worse, it didn’t distinguish between U.S.-based and international users, ignoring the fact that gaming communities operate under different cultural norms worldwide.

The AI’s failures didn’t stop at images. It also couldn’t tell the difference between actual hate speech and the tongue-in-cheek, often provocative style of gaming communities. While gaming culture can be abrasive, the vast majority of players understand the difference between in-game trash talk and real-world hostility. The ADL? Not so much.

The ADL also went after copypastas—blocks of text copied and pasted to provoke reactions—identifying 1.83 million “potentially harmful” ones without bothering to check context. Their keyword-based approach flagged terms like “boogaloo” and “amerikaner” without acknowledging their multiple meanings. “Boogaloo” is mostly a Gen-Z meme, not a secret alt-right code word in gaming. “Boogalo” does have alt-right connotations, but there are other connotations like the one listed above. “Amerikaner” can refer to a cookie, the German word for “American,” or even a famous YouTuber’s username. They also flagged “Goyim” as a slur, despite it being a common and sometimes affectionate term used by Jewish people themselves. In the in-group of Jewish people it is often non-offensive. Though the term can be used in an offensive manner by antisemitic people, the ADL made no distinctions. 

Curious, I did a Steam keyword search for “Amerikaner.” The first result was a left-winger calling out racism. The second was someone mocking Americans in Counter-Strike. The third was a non-English post. None of the results, in my opinion, rose to the level of extremism. I also searched “Boogaloo” and found references to the classic “electric boogaloo” meme, a non-English speaker using the term, and a gaming forum name. The ADL didn’t bother with this level of nuance—they just scraped forums, pulled words out of context, and called it a day.

The ADL also attacked Garry’s Mod (G-Mod), a sandbox game known for its anything-goes creativity. They focused on one mod featuring maps of real-life mass shootings, citing comments with words like “based,” “Sigma,” and even “Subscribe to PewDiePie” as signs of extremism. But these are common ‘chronically online’ phrases with broad uses. “Based” is Gen-Z slang used by individuals on both the left and right. “Sigma” is a meme mocking “alpha male” tropes. And while the Christchurch shooter did mention PewDiePie, claiming the ADL is unfairly targeting him isn’t exactly a stretch. Yes, PewDiePie has had controversies, but painting him as a hate symbol is a major leap.

The report wraps up with the tragic white supremacist attack in Turkey, where the ADL notes that while there were red flags on the shooter’s Steam profile, there’s “no evidence” he was directly inspired by extremist content on the platform. Still, they use this tragedy to argue Steam isn’t doing enough to moderate content. But even their own research found Steam actively filters Swastikas into hearts—identifying only 11 profiles where this workaround failed. Eleven profiles. Out of millions. That’s an edge case, not a crisis.

To be fair, the study did identify a small number of fringe groups glorifying hate and violence. But the bigger question is whether the ADL’s findings actually reflect a serious problem—or if they’re simply misunderstanding an edgy, chaotic, but largely non-extremist gaming culture. And given what a small amount of extreme content that the ADL found worldwide, it looks like Steam is actually doing its job.

The ADL’s Steam Comparison is Hypocritical and Misguided

Still, the ADL reportedly takes issue with Steam’s so-called “ad hoc” approach to content moderation, claiming that despite Valve’s removal efforts, the platform still “fails to systematically address the issue of extremism and hate.” But this critique ignores the reality of gaming culture and Steam’s own policies.

Steam’s moderation reflects the nature of its community. Its content rules fall into two categories: one for games—allowing all titles except those that are illegal or blatant trolling—and another for user-generated content, which bans unlawful activity, harassment, IP violations, and commercial exploitation. The ADL criticizes Steam for not taking a stricter stance like Microsoft and Roblox, but that comparison is misleading at best.

Microsoft’s gaming history isn’t exactly a beacon of virtue. Xbox 360 live chats were infamous for racist slurs, and Call of Duty’s lobbies remain a toxic free-for-all. Meanwhile, Minecraft—the game the ADL seems to hold in high regard—was created by someone with a history of antisemitic remarks, and Microsoft itself has faced accusations of workplace discrimination. Yet, the ADL doesn’t seem nearly as concerned about these issues.

As for Roblox, while it does enforce stricter content moderation, it’s far from an extremist-free utopia. The Australian Federal Police have warned about the platform’s potential for radicalization, and NBC has reported extremist content explicitly targeting children. If anything, this suggests that heavy-handed moderation doesn’t necessarily eliminate bad actors—it just pushes them to adapt.

Steam’s approach may not align with the ADL’s ideal vision of content moderation, but pretending that Microsoft and Roblox represent the gold standard ignores their own deep-seated issues. It does not make sense for a platform like Steam to have policies identical or similar to XBox and Roblox. Both of those are fully live-service platforms, whereas Steam is primarily a consumption platform for games as opposed to a platform where users are constantly interacting with one another in-game, online through the platform.This creates market differentiation. Platform’s policies are a reflection of the services that they offer and if users feel the policies are problematic they can jump ship to another provider. 


Regulators Must Beware of Overreach from Non-Trust & Safety Experts Like the ADL

In its report, the ADL calls for a national gaming safety task force, urging policymakers to create a federally backed group to “combat this pervasive issue” through a multi-stakeholder approach. On paper, this sounds like a noble goal. In practice, it’s a recipe for government overreach that could stifle the gaming industry’s creative and independent spirit.

Gaming has thrived because of its grassroots nature—built by passionate developers and players, not by bureaucrats or advocacy groups with no real understanding of gaming culture, online community norms, or trust and safety. A federal task force risks imposing rigid, top-down regulations that don’t fit the dynamic and ever-evolving gaming world. Worse, it could open the door to politically motivated interventions that prioritize appearances over real solutions.

The ADL also suggests Steam engage in multi-stakeholder moderation efforts. But who controls the conversation? When powerful corporations and activist organizations dominate these discussions, smaller developers and gaming communities get sidelined. That’s how you end up with policies shaped by corporate interests and advocacy agendas rather than solutions that actually work for gamers. And let’s be blunt—the ADL has no business dictating content moderation policies for gaming platforms.

The ADL is not an expert on content moderation, online community dynamics, or trust and safety. It has no meaningful experience navigating the complexities of digital spaces, algorithmic content regulation, or the unique cultural norms that define gaming communities. Instead, their report relies on anecdotal evidence, an oversimplified AI model, and out-of-context symbols, all of which lead to flawed conclusions and misleading claims.

Steam isn’t Microsoft or Disney. It’s a privately owned company run by Valve and Gabe Newell, without the vast political and financial clout of industry giants. Forcing broad content moderation mandates onto platforms like Steam sets a dangerous precedent, burdening smaller businesses that lack the infrastructure of the major tech companies. And let’s be clear: Steam’s primary function is to sell video games, not to serve as a social media watchdog.

The ADL’s concerns about extremism may be well-intended, but their lack of expertise, misinterpretation of gaming culture, and one-size-fits-all approach make them uniquely unqualified to weigh in on this issue. Their push for federal intervention aligns with the broader SAFE TECH Act’s concerning political and financial motivations, which could disproportionately harm platforms that aren’t backed by corporate lobbying power.

Yes, online extremism is a problem—but handing control to out-of-touch regulators and advocacy groups that don’t understand the space isn’t the answer. The gaming industry must stay free, innovative, and independent—not bogged down by heavy-handed government oversight that threatens to erase the very culture that makes online gaming communities thrive.

Elizabeth Grossman is a first-year law student at the University of Akron School of Law in the Intellectual Property program and with a goal of working in tech policy.

Filed Under: , , ,
Companies: adl, valve

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Comments on “The ADL’s Misguided Attack On Steam”

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55 Comments
Anonymous Coward says:

Oh please, the ADL sucks but Steam is very obviously overrun with right-wingers. Spare me the nonsense about how outsiders just don’t get their edgy humor. I’m an insider and it’s obvious gaming in general and Steam in particular have a problem. And yeah it’s a pretty safe bet that Pepe posters are part of the problem.

Anonymous Coward says:

Re: Re:

The attacks on sensitivity consulting companies for games like Sweet Baby Inc.; the latest wave of GamerGate bullshit got its start on Steam. The Steam Forums for games with black protagonists, like Tales Of Kenzera: Zau and South Of Midnight, are full of unmoderated racist garbage. Obsidian’s latest, game, Avowed, was the latest target of their ire. And before that it was Dragon Age Veilguard which had a lot of queerness in it. There are Curators like “DEI Detected” and more that single out games and their devs for harassment. The store itself has piles of racist games that are still being sold.

If you want a rundown of how Steam is replete with nazis and bigotry, here, have this big ResetEra thread where inside, there’s a lot of examples of how Valve just let all this shit spread and fester on their platform.

This comment has been deemed insightful by the community.
Stephen T. Stone (profile) says:

Re: Re: Re:

Okay, those things all suck. But where’s the proof that the overwhelming majority of content on Steam⁠—let’s say at least 75%⁠—is right-wing garbage? Saying that kind of bullshit is prevalent on Steam is one thing; that isn’t and shouldn’t be in dispute. But saying Steam is “overrun” with that garbage is a whole other ballgame. And I’m not trying to move the goalposts here; like I said, I recognize that horrid right-wing garbage is all over Steam (and how much that sucks ass). But your screed feels like you want me to believe I can’t open a page for a game like Little Kitty, Big City without seeing a swastika, a Pepe, or a bigoted slur. Seriously, am I supposed to believe Street Fighter 6 is a right-wing fighting game because one of its playable characters is a resurrected fascist drug lord?

Anonymous Coward says:

Re: Re: Re:2

Well first off I am not the person who made the initial post you were asking for the citations for. The perils of anonymous commenting, I guess.

Anyway, I do agree with that AC that Steam has a disturbingly large amount of unmoderated right-wingers and general chuddery. The games that are at issue are titles like “Sex With Hitler”, “Tyrone vs. Cops”, and “Alex Jones NWO Wars”, not Street Fighter 6. This stuff.

Stephen T. Stone (profile) says:

Re: Re: Re:3

Okay, let’s limit the argument to UGC. Almost everything I said still holds true: While Steam obviously has a real problem with far-right bullshit showing up in forums and reviews and such, to say Steam is overrun with such content is to imply that such content makes up an overwhelming majority of UGC on Steam. I have a hard time believing such an argument regardless of the metrics employed to back up that argument. The bias of the ADL⁠—and how that bias might weigh against the objectivity of those metrics⁠—does that argument no favors.

MaddTheSane (profile) says:

Re: Re: Re:

Many people feel like the games with Sweet Baby Inc. involvement have been sub-par for a variety of reasons. Mostly related to story and tone, and a general backslide of quality. The groups are only to inform the customer of what group, if any, worked on the game.

If you’re talking about attacking, Chris Kindred got all angry that the Steam group called Sweet Baby Detected existed and ordered his followers on Twitter to flag the group as well as the creator’s own Steam account. Something that, if successful, would have locked him out of all of his games he purchased on Steam.

Anonymous Coward says:

Re: Re: Re:2

Nope. You’re providing cover for the group.

The neo-Gamergate fervor surrounding Sweet Baby started with a Brazilian Steam user by the name of Kabrutus. In January, he created the Steam curation page called “Sweet Baby Inc Detected” (SBID), which, the page’s description explains, is “a tracker for games involved with Sweet Baby Inc.” According to an interview with Kabrutus in Geeks and Gamers, he believes Sweet Baby is responsible for “forc[ing] political agendas and DEI (the abbreviation for diversity, equity, and inclusion) into their games.”

https://www.theverge.com/2024/3/18/24104799/gamergate-2024-sweet-baby-inc-diversity

This comment has been deemed insightful by the community.
Anonymous Coward says:

Re:

Overrun?

According to the 2024 election, the US is made up of roughly 50% right wingers. That means that if Steam is a balanced platform, 50% of the people on it should hold right wing views.

And there’s nothing wrong with right wing views. Right wing != extremist.

But on anything with a left and right wing, we’re going to have extremes. In this case, they identified 0.5% of all content was extreme. Upon review, that content was stuff that mostly wasn’t used in an extreme context.

So… what’s the problem that Steam obviously has? 14 year olds with no filter? Actual extremists from shady parts of the world that hate Jewish people grooming said 14 year olds? I’ve seen plenty of the first on Steam, but personally I’ve seen none of the second. If you have… that might say more about what content you engage with on Steam than about the average Steam user and their content.

This comment has been deemed insightful by the community.
Stephen T. Stone (profile) says:

Re: Re:

According to the 2024 election, the US is made up of roughly 50% right wingers.

Not true! The percentage of the eligible voting population that Trump scored was ~30%. While his support amongst the U.S. population likely is higher than that, the official stats say it was a little over 30%.

This comment has been deemed insightful by the community.
MrWilson (profile) says:

Re:

This is a useless generalization. Gaming is too big to classify as overrun by any one particular association. Is Disco Elysium right wing? Are all the witchy cottagecore cozy games right wing?

What you might be indicating is that you like games that happen to appeal to a large number of right wingers and your experience is anecdotal.

This comment has been deemed insightful by the community.
That One Guy (profile) says:

'He was tired and stretching his arms, what's the problem?'

In case anyone missed that third link the same ADL that’s castigating Steam over a fraction of a fraction of ‘extremist/hateful’ hits is the same group that gave Elon a pass for not one but two nazi salutes on stage in front of a massive crowd.

This is not a group that anyone should take seriously or consider credible.

Arianity says:

Gamers are notorious for their dark humor, edgier memes, and a communication style that can seem alien to outsiders.

You’re sanitizing a massive sexist/racist etc cultural issue. And I say this as someone who is very steeped in that culture, and grew up in it. The ADL’s methods may be flawed, but you are vastly downplaying a toxic culture. It’s way beyond “edgy”.

Yet the ADL doesn’t distinguish between an actual extremist Pepe and a harmless, widely used gaming meme. Instead, they lump them together, inflating their numbers.

Because some of the symbols included in this analysis are also used in non-extremist contexts or are visually similar to non-extremist symbols, we sought to prevent false positives by training only on extremist instances of these symbols. See Appendix III: Labeling Procedure for more information on how we distinguished between extremist and non-extremist instances of these symbols.

After training the HateVision on 65,954 instances of these symbols, the model identified 78.7% of extremist symbols in the test dataset (recall), and 97.1% of the symbols it classified as extremist were actually extremist (precision).

Sure sounds like they attempted to distinguish these.

It’s a privately owned company run by Valve and Gabe Newell, without the vast political and financial clout of industry giants. Forcing broad content moderation mandates onto platforms like Steam sets a dangerous precedent, burdening smaller businesses that lack the infrastructure of the major tech companies.

Valve my be small compared to Microsoft, but it is absolutely an industry giant.

This comment has been deemed insightful by the community.
Strawb (profile) says:

Re:

You’re sanitizing a massive sexist/racist etc cultural issue. And I say this as someone who is very steeped in that culture, and grew up in it. The ADL’s methods may be flawed, but you are vastly downplaying a toxic culture. It’s way beyond “edgy”.

It’s a toxic subculture of a culture, and while there are absolute dingbats among the members of the general culture, edginess is very much the name of the game for many.

More to the point, it’s not realistically possible to actually distinguish between someone being edgy and someone being actively *-ist, at least not in an overview like this. You’d have to follow many individuals’ post history to do that.

Sure sounds like they attempted to distinguish these.

Too bad the appendix that supposedly explains how they actually distinguished them doesn’t exist in the report. None of the three appendices are called “Labeling Procedure”.

Valve my be small compared to Microsoft, but it is absolutely an industry giant.

But not an industry giant with vast political and financial clout, which was the point.

Arianity says:

Re: Re:

Too bad the appendix that supposedly explains how they actually distinguished them doesn’t exist in the report. None of the three appendices are called “Labeling Procedure”.

The “labeling procedure” part seems to just be a typo, the “HateVision Limitations” gives some insight on that. Including specific examples of things that wouldn’t get caught (no Pepe’s though). The whole report is pretty skimpy on specifics, though. It’s not really enough to say much at all, other than they aren’t grouping them all together.

But not an industry giant with vast political and financial clout, which was the point.

It’s not very active politically. But financially? They’re still a juggernaut, and very much in “industry giant” territory in their particular industry.

It’s a private company so it doesn’t have to disclose financials, but most estimates put it at a multi-billion dollar annual revenues, and a billions of dollars valuation. They’re small compared to literally the 3rd highest value company in the world, yes, but that’s still massive. Financially they’re roughly on the scale of something like an EA. That’s industry giant status.

And that shouldn’t really be surprising. It has effectively a monopoly on PC game sales platforms, despite attempts by companies like Microsoft or Amazon to compete with it.

Sok Puppette says:

The ADL is often really obnoxious… but Pepe the Frog is as permanently (if not quite as strongly) tainted as the swastika. It didn’t originally symbolize what it symbolizes now… and that fact is totally irrelevant.

If you use that character, you’re sending a message, and furthermore you very probably know exactly what message you’re sending. If you claim otherwise, I’m going to give you about as much credibility as Elon Musk “throwing his heart to the crowd”.

“Sigma” isn’t a joke either.

Anonymous Coward says:

Re: Re:

Apparently not.

A sigma male prioritizes internal strength over social hierarchy and external validation. Preferring solitude and autonomy, the sigma male is not socially inept but rather socially disinterested, often perceived as pragmatic but possibly seen by others as aloof, paranoid, secretive, or selfish. The term became largely associated with popular culture characters like Christian Bale as Patrick Bateman (American Psycho), Cillian Murphy as Thomas Shelby (Peaky Blinders) or Jacob Elordi as Nate (Euphoria).

(Source.)

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Ehud Gavron (profile) says:

ACs arguing with ACs

AC shits:

Anyway, I do agree with that AC…

No, you’re an AC. Your agreement with the army of anonymous trolls means nothing. To anyone. Ever.

Post your comment and assume someone will read it. I did… because it was right above this “Add Your Comment” box.

TechDirt: Any chance of WP (a. fixing the crystal ball and b.) adding a button to hide all AC comments? /. allows setting the threshold of the rating of posts to view. TD doesn’t have ratings… ACs buddying up to ACs (or arguing with them) is just noise.

If you want to walk into a crowded plaza with your keffiyeh and your AK that’s your right. It’s my right to walk out not hearing or seeing you.

This comment has been deemed insightful by the community.
Arianity says:

Re: Re:

He’s said things that right-wingers have grabbed onto as proof that he’s “one of them”, and left-wingers have grabbed onto as proof that he’s part of the right.

That’s one way to put things like the Nazi salute, or hiring people to hold signs saying “Death to all Jews”, etc. He’s also been caught following trash like Ian Miles Cheong. That’s way past edgy plausible deniability

But he doesn’t act like a right-wing extremist in general.

He acts exactly as you’d expect from a right-wing extremist who is smart enough not to completely torch his career.

Anonymous Coward says:

Re:

This is beyond deranged.

You have unapologetic Nazis in the white house and you look at the guy who took a few extra years to grow up out of his edgy phase – a guy who has upended his life and moved to a new country to settle down – as one of them?

In what world do you think attacking a popular YouTuber who has never supported far-right politicians or initiatives is going to help you against them?

Anonymous Coward says:

I don’t know about anyone else, but I don’t feel like listening to the ADL talk about the problem with extremism when they’ve recently fallen over backwards to justify expressions of extremism. The presence of Pepe is absolute evidence for nazi punditry, but a guy with the ear of the president Hitting the Heil on international television during the inauguration is not? …Yeah, okay.

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Composer (profile) says:

Not to overgeneralize, but...

…the ADL, similar to the the shockingly unintelligent supporters of Musk and Putin, seem to display an astonishing inability to recognize irony.

The iconography of Pepe the Frog is widely recognized as hard right wing—to the point that it’s nearly impossible to use it even in content that parodies the right-leaning extremists.

The ADL surrendered the moral high ground when they soft-pedaled their response to the Musk salute. If they didn’t have such a massive war chest, they would already be irrelevant.

Arijirija says:

The ADL has been savaged for its “interesting” methodology on reports of “antisemitism’ in American Universities:
https://newrepublic.com/post/177993/adl-abandons-pretense-tracking-antisemitism-honestly-palestine-rallies
“As The Forward first noted, there’s one big problem with the numbers: The ADL admits in its own press release that it includes pro-Palestine rallies in its list of antisemitic incidents, even if these featured no overt hostility toward Jewish people. Any anti-Israel or anti-Zionist chants are enough for the ADL’s new definition of antisemitism.”
The ADL begins to look like a seller of snake-oil cures …

bengreene (profile) says:

ADL misunderstood Valve as a company

Valve doesn’t trade publicly, you can’t buy shares in it. It is owned by Gabe Newell (100% as far as I understand), who is a veteran gamer and game developer (which means he is well used to edgy and “edgy” nonsense from players and Gamers (TM). There are no investors or shareholders that can be paniced into a knee-jerk reaction.

In terms of the scale, Steam may be the dominant player in the PC gaming space, buy that pales in comparison to the scale of the console market space. In terms of a social hub Steam pales in comparison into the likes of Twitter, Reddit, FB, etc.

This whole affair reads like a sloppy attempt by the ADL to chalk up a quick / cheap win but did bugger all research or massively misunderstood Valve, Steam and the PC market space.

Or they realised too late their efforts had not uncovered a smoking gun and then just went for the “fling shit everywhere and some might stick” approach?

Tobias Harms (profile) says:

Amerikaner

Dang, who knew that us Swedes were so racists?!
Amerikaner is so common that it’s simply the word for anyone from the US. I don’t even know how we instead would name a person from the US besides “en person från USA” which is a moutfull.
Heck we even have a music group called “Pontus och Amerikanerna” who were far from edgy.

Anonymous Coward says:

Gotta love how many people are bandwagoning on ‘fuck the ADL’ and ‘its just gamer culture man’ like either of those are excuses to let a pipeline ofvracist, sexist sewage glop endlessly into the future.

It’s a culture that needs to be beaten with hammers into treating other people with basic dignity. It’s not some magic elseworld where nothing has consequences.

Anonymous Coward says:

Someone didn’t read the methodology on the report before writing this article. The keywords were not taken at face value and simply reported, as you did with your searches for “boogaloo” and “amerikaner.” The report filtered out “normal” uses of terms to focus on extremist uses. Under the report’s methodology, you can see this in the “Signal Strength” section.

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