"The artist is better off because they're making more money and have a larger fanbase. The fans are better off because more of them get to know of an artist they like. So where is the problem?"
Sadly, the problem is human psychology:
http://en.wikipedia.org/wiki/Loss_aversion
Yeah, I mean obviously the ESRB system for game ratings is far inferior to the movie version. I mean we have all these 9 year old kids playing violent video games, but fortunately no one underage has seen an R-rate movie.
It's not like any of us actually expected the government to give up power. Especially not under this administration. Copyright is just one more thing they get to have control over.
That said, I really do wish they would take your suggestion, Mike.
Hello, long time reader, but this is my first time commenting.
This hits the nail on the head, IMO.
I do wonder though, Mike, how would you suggest the video game industry use free in its business model? I can see how it can work for some games that require a server to play (like MMOs or Battlefield-like multiplayer games), but how can games that don't require a company's server to play (RTS's like Starcraft, for example), but are infinite goods work?
I'm not trying to punch a hole in your position, I'm earnestly curious what you think.
Techdirt has not posted any stories submitted by Phillip.
Dear God I hope not...
If anyone was giving me money for code I wrote just 2 or 3 years ago I think I'd feel bad enough to donate it.
"The artist is better off because they're making more money and have a larger fanbase. The fans are better off because more of them get to know of an artist they like. So where is the problem?"
Sadly, the problem is human psychology:
http://en.wikipedia.org/wiki/Loss_aversion
Re: Re: Huh what do you know
Based on that description I'd say the time is bloody regardless of whether or not it's wasted.
Huh what do you know
Man, who would have believed that being polite and reasonable to people gets you a positive response.
Next thing we'll hear is that suing people out of the blue will make people angry and possibly counter-sue!
What a strange world we live in.
Rating systems
Yeah, I mean obviously the ESRB system for game ratings is far inferior to the movie version. I mean we have all these 9 year old kids playing violent video games, but fortunately no one underage has seen an R-rate movie.
As if
It's not like any of us actually expected the government to give up power. Especially not under this administration. Copyright is just one more thing they get to have control over.
That said, I really do wish they would take your suggestion, Mike.
Hope
I wish I could say I was hopeful, but I would be lying.
If that's me you're mentioning...
My name has 2 Ls :(
Anyway, nice commentary!
Re: Roe vs Wade
The tragedy of this girls' suicide has nothing to do with law regarding computer fraud. That's what Mike is pointing out, and he's right.
On the Mark
Hello, long time reader, but this is my first time commenting.
This hits the nail on the head, IMO.
I do wonder though, Mike, how would you suggest the video game industry use free in its business model? I can see how it can work for some games that require a server to play (like MMOs or Battlefield-like multiplayer games), but how can games that don't require a company's server to play (RTS's like Starcraft, for example), but are infinite goods work?
I'm not trying to punch a hole in your position, I'm earnestly curious what you think.