I'm pretty sure that Coalition bombing campaigns push otherwise moderate Muslims towards extremism when we bomb their families out of existence.
And we do that with glee and enthusiasm. In that regard being that the US has become a country that bombs indiscriminately, that has dispensed with due process, and even tortures, we've become as much the monster that the extremists have declared the US to be.
At this point we're merely different-colored chess-pieces.
Yes, there will always be some extremists, much as we have them here in the US, but there's a difference between whether they're merely a criminal element or a faction.
Bombing them is what drives more moderate people to the extremists. Our current hostility has assured that everyone knows someone who's been murdered by US weapons.
Of course we should expect reprisals. If your family was killed wouldn't you want to get back and those what got you?
I'm pretty sure good guys and bad guys are used the way friendly and enemy are used by militaries (e.g. friendly fire or front toward enemy).
The only difference, by my understanding, is that white moves first.
Pulling from Cold War history any technology that is able to be used by white but not by black will be captured and re-engineered to make a version only usable by black, and both sides will strive to defeat or even override the enemy's friendly-only tech.
It still amazes me this -- I want to say Machiavellian notion but don't want to besmirch Machiavelli -- that subversive methods of governance are somehow a lesser crimes than exposure of subversive methods of governance to the public.
What this reveals about those who make such arguments is that they are far more interested in their immediate overlords and their objectives, rather than the good of the nation as a whole. Better to be the one who fellates the devil in Hell than yet another commoner in Heaven.
Act of Aggression related to Act of War: Direct Action in 2005 is following the RTS format of the Westwood titles, similar to Command and Conquer: Generals. This isn't the first time I've seen smaller developers, even indies making spiritual successors to games where their franchise holding AAA publishers failed. It's a trend I hope will continue.
I've been thrilled with Starpoint Gemini, a clear spiritual successor to Freelancer.