"what patent trolls do ain't explicitly forbidden by statute."
Maybe not, but if a hole was found in say.... tax code; it would be fixed in minutes, I suspect.
This ability to be a 'patent troll' is contrary to the spirit of the law (to progress innovation) and can easily be looked at as a 'hole' - that needs patching, quick.
So perhaps another agency *does* need to get involved, but then it's handing over "content control" to that same agency. Often, with government, the public is better off when nothing gets done anyway.
Just saying if the laws are tilted towards big corporations, expect the "little guy" to disappear from the world of innovation. And in that world the "little guy" is the important one, with all the new and bright ideas. The big corporations style of "innovation" will be to regurgitate the same content OVER and OVER again - as evidenced by network television, for example.
Unless ths app REQUIRES internet - having it depend on the internet is one good way of keeping me from buying it.
I got burnt good by 'Square Enix' on a game called Supreme Commander 2 - the box I bought (yes, bought a physical DVD) said NOTHING about it requiring an internet connection to play...
Normally I have one, but I bought a game BECAUSE my internet was out for a weekend - that REALLY annoyed me. I won't buy a game from them anymore - once I did get internet, it required me to download another Gig of data - the DVD had like 2 GB free - WTF?
It wasn't a patch - it was content you HAD to download to play the version on the DVD - it really annoyed me bad.
Last time I get burnt with that - it's just the principle.
Glad I read this though - my old Razer's about dead - I need a new mouse, guess what I will NOT be buying.
Obviously the artists aren't the only ones on Heroin...
I've discovered more 'new artists' on Pandora *in the last three months* and even new genres of music, that it blows my mind.
But here's the thing, a few of the CD's I've ordered are 100% indie creations. Two weekends ago I paid $10.00 cash to a guy selling some of his band's CD's at a Fall Festival - had nothing to do with the 'music industry' - and get this.....
I HAD HEARD HIS MUSIC FOR FREE, BECAUSE HE AND HIS BAND WERE PLAYING IT.
READY FOR THIS>?!??!??!@?#?!@#
I BOUGHT HIS CD - IN SPITE OF ME HEARING IT FOR FREE!!!
WTF?@?!?@?! THE RIAA SAYS THAT'S IMPOSSIBLE!
Oh and this last month, counting the one above, I've bought 5 Music CD's; 3 used, 1 from the guy above and one from a friend.
RIAA's just mad about that, is all. They could change to give tremendous value to artists, but they are too narrow minded. And I doubt anyone, including me, would be in the market for giving the RIAA 'free' ideas; but if you want to talk $$$ - hey, that's how they work, so...
YOU MUST be BIG MEDIA in order for your content to matter. See; megaupload gets taken out because of having 'copy-written data on their servers illegally'.
Ok fine; but what of the data there that was copy-written and/or the LEGITIMATE property of the uploader?
This is a clear message from the justice system:
If you are BIG MEDIA and someone is even possibly stealing your data, then you get your way - NO QUESTIONS until the court case; properly seized, taken down.
However; if you are a small developer, artist, or musician and was using megaupload to distribute your content as you see fit; then UP YOURS - you have to sue to get your content from the BIG BAD "JUSTICE" system.
So if you aren't big media; don't bother making content; the law won't protect it, it might actually seize it, but maybe... that's just again to protect BIG MEDIA from the small guy being competition, huh?
Does it really matter if one was to agree or not? There are literally thousands of free to play games out there.
Why bother with one that requires cash up front to play? Unless it's a title you've maybe played elsewhere, for free, first, and know you like it.
At the very least, a free demo is almost required in gaming now, there are too many out there to assume any one of them are really any good. Plus, if I have 50 choices, why start with the ones that cost up front? May as well start with the free ones, then maybe, if none of the free ones are any good, I might... take a chance and pay for a game then find out if I like it.
But those days, for me as a consumer, are mostly over. Don't think I've bought a game in two years that I didn't try first somehow.