Is there some type of Continuing Education Class that lawmakers could take to better understand the differences between what they intend and what they actually write? I'd suggest some kind of introductory programming class if I didn't think it'd be written off as confounding 'cyber' babble.
Instructor: "See, right there in that line you assigned this value to all the variables. Is that what you meant to do? Maybe you should think about how to complete this function without breaking 3 other ones."
I'd be really interested to see some runtime debugging on proposed legislation, maybe understand the ramifications before rolling it into production. Something tells me that most bills wouldn't pass a preliminary syntax and type-check.
Because "normal" people don't play video games. It's an easy group to shift all of our societal problems onto, so the rest of us can go about our normal violence glorification in TV, movies, magazines, newspapers, books, sporting events, and historical reenactments.
Uh, no. The Internet enables more consumer options in those Industries, bypassing the stranglehold of a single gatekeeper entity that sought to control all aspects of distribution. I'm against monolithic entities forcing consumers into a corner by eliminating choice, not against efficiency and innovation.
And yes, there's a fine line between efficiency and exploitation; but generally if you're screwing someone who depends on you, you've crossed over to the exploitation side.
Pardon me if I don't shed a tear for Wal-Mart's web-competition problems after they eliminate local consumer choices by undercutting smaller competitors using supply chain blackmail and workforce exploitation.
I'll keep paying a premium to have my valuables brought by professional delivery-persons instead of the skeezy minivan that flings those pennysaver newspapers on everyone's front lawn.