Almost all the authors I know abhor DRM just as much as readers; the few who don't are a vocal minority. Hell, I went to a writer's conference a few weeks ago and DRM came up. I squirmed as I prepared for the writers on the panel and in the audience to scream about piracy. I was happily surprised that, instead, they spent the whole time screaming about the counterproductive nature of DRM.
Man, the Internet is sure falling over itself to make sure rape doesn't get prosecuted! Yay rape culture! Sure, he raped a couple of women. But it wasn't like it was "rape-rape", and come on, isn't his dedication to FREEEEEEDOM more important?
It varies widely. Suffice it to say that a bestseller in trade publishing would probably need to sell closer to 10,000 (or even 100,000, in some cases) copies a month for the first few months, rather than 1,000.
Also, if you're putting King and Patterson and Rowling at the high end, which they certainly are, you should also consider that these indie eBook authors are still outliers. The vast majority of self-published books sell fewer than 50 copies.
It's depressingly difficult to be a successful author regardless of the path you choose. The difficulty of finding a publisher has simply been supplanted by the difficulty of finding an audience.
That's a lovely nostalgia fallacy. There are plenty of modern games with depth, and there are plenty of horrible, shitty games made in the Days of Yore. There are also plenty of recent well-received space-sim games.
Re: Which is why I headed my post 'Soundbyte Failure'
Great video. I think a lot of people underestimate how much work goes into producing something like this. Even if you're not making a "physical artifact," preparing a manuscript for electronic publication -- and doing so professionally -- is not insignificant.