from the well,-that-was-easy dept
And by logistically impossible, they must have meant that all they'd have to do is turn on the debugging mode, as that's what one game modder has done to make the game work nearly flawlessly without any online connection.
The video above shows the game being played offline. The modder states that this can be done for as long as you like without issues. The only real downside being you can’t save the game because it utilizes cloud saves. However, if you reconnect the game it does save, so you can play all day then just go online to save your progress at the end of a session.Thanks, random modder guy, for making EA's product do what EA couldn't, or wouldn't, enable it to do themselves. Assuming this is all legit, the excuses for server-side calculations melt away like the loyalty of EA's customers when they bought this game-on-crutches. Hell, even the requirement for online saves needing a constant connection is clearly nonsense. It isn't like the game couldn't be written to only connect once a save is initiated.
Now, here's the fun part. To achieve this, the modder had to go in and edit the game code to enable debug mode, as I mentioned. Far from simply removing the online requirement, it actually made the game perform better.
In fact, it actually improves the game in some ways. City populations are actually tracked correctly and you can edit outside of your city boundaries. Those additional edits are also saved when you reconnect.Great job, EA. You made your game worse even when it did function, which it mostly didn't, all the while lying your collective faces off to the people giving you their money. It's probably time to come out and issue a serious mea culpa.