We've been writing a few stories about Minecraft lately, kicking off with a discussion about how developer Markus Persson doesn't worry about "piracy," because he feels it's better to focus on giving people a reason to buy
than caring about what others are doing. More recently, there was a big discussion around the simple coolness of a guy in Minecraft building a working computer within the game itself
. Both were neat stories.
sends in some news that continues to build on the legend of Minecraft, pointing to a story claiming that Persson is making $350,000 per day
(see the update below). With alpha software, and without going after "pirates" who are supposedly destroying the industry. Yeah. Apparently, he's selling a copy every 3 seconds. And he's done all this with no distribution. No retail deals. Just creating a really good game, getting people interested in it, not treating them like criminals, and giving them a reason to buy.
Whatever happened to "pirates" killing the gaming market, huh?
: There's some discussion in the comments about this, and I hadn't realized that Persson posts sales stats publicly
. From that, it looks like the $350k per day claim was a bit exaggerated -- though, there was one such day. It looks like a more typical day is closer to $100,000. Still seems like a pretty damn good success story.