from the permission-culture dept
Thankfully, Nick Coghlan alerts us that, after many months, this story actually is turning into a repeat of the 2005 story, as Activision has come to its senses and is letting the game live on. Apparently the negative publicity over Activision's previous position convinced the company that it was making a mistake, and it rescinded the cease-and-desist.
While this story appears to have a happy ending where common sense prevails over ridiculous legal threats, the whole situation once again highlights the problems of permission-culture. These fans were trying to build something that celebrated a game that hasn't been commercially released in ages. And yet, twice now, they've had to deal with threats to be shut down, with the second time coming after they'd already secured "permission." This is not how culture is supposed to work.