Game Jam Winner Spotlight: Permanence

from the like-it's-1923 dept

Well, here we are at our final spotlight post for winners from our public domain game jam, Gaming Like It’s 1923. It’s the winner of the Best Analog Game category: Permanence by Jackson Tegu.

Permanence is probably the most intriguing and unusual of all the submissions we received, and it piqued the curiosity and imagination of many of our judges. It’s also just about as analog as a game can be: it takes the form of a book. Indeed, the instructions advise (somewhat apologetically) that you professionally print and bind the included PDF to create a real book to hold in your hands — but in a pinch, a basic print-out will suffice.

But this isn’t a book of instructions… not quite. Nor is it a book to simply read… not quite. Rather, the book is the instructions, the game, and the story all at once. It is designed to be played by seven people, but not all at once — each player will, on their own time, take their journey through the book. And they won’t leave the book the same as they found it: each player is instructed (poetically) to “free their traveler from the page” with scissors, and then to leave behind their traveller’s “attachments” as small bookmarks between the pages. All this throughout the course of a meditative roleplaying journey based on two 1923 works that have entered the public domain: the painting Metempsychosis by Yokoyama Taikan, and poems from the book The Prophet by Kahlil Gibran.

If you’re still feeling a bit unclear on what exactly Permanence is, don’t be discouraged — it is a game to be discovered via play, not mastered beforehand. Its unique and creative approach made it a shoe-in for Best Analog Game, and the only way to understand it is to print it out and give it a try. You can download it now from its page on Itch!

And with that, we wrap up the series of winner spotlights for our public domain game jam. Once again, a huge thanks to everyone who participated, and who played the games that were submitted — we never expected such a great response, and we’re thrilled with how it went. You can still check out the full list of winners and the collection of other entries at any time, and if all goes according to plan with the finally-expanding public domain, we’ll be back with another edition next year!

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Comments on “Game Jam Winner Spotlight: Permanence”

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25 Comments
Anonymous Coward says:

Yes, your Public Domain games are instructive about what utter trash passes for high quality content to the Leftist Editorial Board you have here. True to Socialist form, you manufacture propaganda espousing the merits of your Socialist Agenda that only an idiot would take seriously. While you rail against patents and copyrights and trademarks, you make the world a poorer and darker place, filled with meritless boring and stupid “Public Domain” games that are so weak in entertainment that no one would ever consider paying for them. And that’s the highlight of your activities, I’m leaving out your wish to publish excrement and vile sexual acts repeatedly and in public.

Contradulations on finishing this very public and obvious example of what you agenda leads to: The proliferation and promotion of meaningless drivel at the expense of Art, Science, Innovation, and their supporting tools, Copyrights, Patents and Trademarks.

Anonymous Coward says:

Re: Re: Re:

Well, Stephen, you are pretty much famous for creative uses of the word Shit. Reading your long history of comments that use the word Shit, I’d say you have checked all the creative boxes for how an idiot embarrasses and humiliates himself in public. The words “shit” and “asshole” appear so often in your posts I’ve always assumed that you are a gay ass fucker and you are speaking from your own experience when you write about assholes and shit. Am I right?

Gary (profile) says:

Re: Re: Re: Re:

And somehow you don’t think calling the public domain "Socialist" isn’t silly?
Copyright is supposed to give creators a limited ownership of their works before they enter the public domain fo the good of all. Not infinity-1 years. You can say that excessive copyright is the law, but you can’t argue it is for the public good.

For the record, are you the AC that is a millionaire self-help scammer, the one that believes we need to shut down Google over defamation, or a different AC?

Anonymous Coward says:

Re: Re: Re:

I am speaking to the totality of what is promoted on this far-left web site, including advocating and defending theft and piracy, claiming that stealing other people’s materials without payment is legitimate and benefits everyone, that established inventors who invest in the US patent system are “patent trolls”, and writing and -noting those who write so in an openly disgusting manner using excrement and sexual imagery.

You know – just read a few articles. Search for Techdirt and Shit, you will find a bazillion examples. Stephen T. Stone is one of the top purveyors of vile disgusting comments, right on cue, with his fellow long term Techdirt inmates ready to gang rape anyone unwise enough to post a dissenting opinion.

Anonymous Coward says:

Re: Re: Re: Re:

Yes, that seems to be the point that everyone here misses (or ignores). We all make decisions about money, we choose what to acquire and we choose how hard to work. I like good things, good games, engaging games that are new, different, and take me to places that I have not been before. Like Star Wars took everyone to a new place that they had never seen, before Star Wars. It takes money to really innovate, and it is only natural that money is part of the equation about quality, both when I buy something and when I create something and when I sell something. Money is naturally and normally part of the equation of value.

“If you can’t compete with free, maybe you can’t compete at all”, is total horseshit and demonstrates a fundamental ignorance of the role of value and quality and money in our society. It is only large or extremely well financed corporations that can finance marketing campaigns with “free” stuff, it is a trick to try to manipulate others, nothing more. Free is a lie, it always has been, and espousing the virtues of “free” is to lie on a grand scale.

Let the buyer beware. Amen. Money is the ultimate test of quality and value.

Stephen T. Stone (profile) says:

Re: Re: Re:2

Money is no test of quality and value. I have plenty of (legally!) free content of all kinds on my hard drive that I would judge as “good”. Given how often I experience that content (and how those experiences have influenced my own minor sparks of creativity), I would consider it “valuable” as well. Your standards are neither objective nor universal; to believe otherwise is to believe a lie.

Stephen T. Stone (profile) says:

Re: Re: Re:4

Neither eating food nor investing in the stock market are the same thing as experiencing creative works. A song available for free and a song available for a fair price can be equally as “good”/“valuable” to any given person; it all depends on their individual tastes and opinions. The same goes for artworks, literature, and pretty much any other kind of creative work in any given medium.

Your tastes and opinions are not the only ones that matter. Your opinion of a site that offers legal access to creative works for free — a site like, say, OverClocked ReMix — is not, and does not deserve to be, the unassailable “word of God”.

Anonymous Coward says:

Re: Re: Re:4 Re:

Most creative work is vastly overpriced, and actual creative people generally receive a ridiculously small percentage of that price, while the markup on gatekeeping, promotion, and distribution (if any) is exhorbitant.

Star Wars is crap and someone should have found a different vocation after thx1138 went from a rather decent short to a decent full length film. (AKA: Your values are not the same as every other individual’s.) Also there is a lesson in there somewhere about the creative and access control wishes of the original creator who sells their rights.

None of your shit reflects reality, nor even your dreamworld.

PaulT (profile) says:

Re: Re: Re:4 Re:

"Do you spend money to buy food?"

Some people grow that stuff, and many believe that home cooked food is superior to fast food. So, money spent on food is no direct method of determining quality, and in fact "free" food might be the best. Even in your dumbest analogies, you make the opposite point to the one you think you’re making, but you have to pile hatred onto people who create things for some reason.

Also, it’s funny to see you decrying Disney as "socialist". If you don’t know how you’ve done that, maybe you should learn what you’re talking about before ranting next time.

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