Study Reinforces How Much The Internet Has Enabled Content Creators To Make Money

from the everyone-creates dept

A year ago, we wrote about a wonderful study that showed how the internet and its various platforms were (contrary to the stories that the legacy entertainment industries keep spreading) enabling more content creators to make more money than ever before. That study, by the Re:Create Coalition has just published an updated version of that study, again showing how important the internet has been in enabling creative people to make money from their creations.

Somewhat hilariously, some of the "complaints" I've seen from legacy copyright industry lobbyists is that it shows a fairly small amount of earnings per individual. But that's actually the whole point. The study itself is not about major stars. It is focused directly on small independents who previously would have made absolutely nothing:

This study also focuses on independent creators, distinct from mainstream artists such as Ariana Grande or Dwayne Johnson who generate substantial income flows from their Instagram brand sponsorships, YouTube revenue-sharing and other means.

This is a point that has been frustrating for quite some time that I think is worth calling out specifically. One argument I've seen made repeatedly is that the long tail distribution of earning power for content creators is meaningless, since for so many along the curve the total earnings are so low. Indeed, some will argue, the average earnings looks much lower than under the "old" system. But that's lying with statistics -- namely by excluding all of the zeros. That is: under the old system, if a gatekeeper didn't let you in, your expected earnings from your creativity was literally $0. You could not make any money. There was no way to even enter the system if you weren't anointed (in exchange for usually giving up your copyright and nearly all earnings). But those who point to the old system cut all of those $0 earners out of the equation when they add up the "average earnings." If you add them back in, you find that the curve is much more democratized. It is possible that some at the upper ends earn less (though I'm not sure there's evidence of that), but all of the people who previously earned $0 under the old system can earn something under the new system.

Here's a quick and dirty graph to show what I mean, comparing revenue streams under the new v. the old system. It's one thing to say that under the old system successful artists made a lot of money -- but that only works if you pull out of the average everyone who was blocked out of the system, thereby stacking the deck by changing the denominator in the equation. If you add back in all of those "zeros under the old system" suddenly the equation changes:

And, indeed, that's what this latest study appears to show. There are lots of creative types down the long tail who are making some money -- almost all of which is only enabled by these new platforms. And that raises some significant policy level questions. Is the goal of US copyright policy to encourage lots of people to make new works, including providing some remuneration to lots of those creators, or is it to enable a few gatekeepers to pick and choose the winners under their elitist rules, and block everyone else out. I'd argue that these platforms have done much more for creativity in democratizing the opportunity for almost any creator to make some money, than they have in supposedly "destroying" the ability for legacy gatekeepers to retain their old business model.

And, of course, as I noted last year, this study's findings are clearly on the conservative side, in large part because they leave out many of the top platforms used by creators today, including Kickstarter, Patreon, IndieGogo, BandCamp, Spotify, Apple, and more (it only looks at Amazon publishing, eBay, Etsy, Instagram, Shapeways, Tumblr, Twitch, WordPress and YouTube). Given how much some of the "missing" platforms are now considered the go to starting places for independent artists, it seems likely that the "undercounting" here is significant, which drives the "traditionalists'" narrative even more off the rails.

The internet has been an amazing platform for creators to make money -- and that includes millions of people who probably wouldn't have made any money in the past. The gatekeepers, such as the RIAA labels and its lobbyists, will sneer at the small sums, but really all they're doing is reinforcing their gatekeeper mentality. If someone isn't making a lot of money from this new system, clearly (to them) it's because they're "no good." But, that kinda proves the point: nothing in copyright law or the intention of copyright was for solely supporting the absolute best creators as chosen by gatekeepers.

So, from a policy standpoint, are we trying to enable everyone to be creative -- and maybe make some money from their creativity -- or are we trying to set up gatekeepers who pick and choose a few small winners and send everyone else home. Perhaps there's a legitimate policy argument for the latter position, but it's a pretty blatant lie that those pushing for such a world are "supporting creators." They are not. They are supporting a small class of creators -- but mainly they are supporting the gatekeepers. A policy that truly encourages overall creativity is one that creates platforms that enable anyone to create, to share, to distribute and to make some money from their creations (if they want to try to do so, and there's a reasonable market for it).

Filed Under: copyright, creativity, earnings, independent artists, internet, platforms, recreate

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  1. identicon
    Anonymous Coward, 18 Feb 2019 @ 1:09pm

    Re: Re: Re: Re: Re: Re: Re:

    What's wrong with agreeing with Mike? I do agree with his overall argument

    Nothing's wrong with it, that's point. You're literally agreeing with his point and disagreeing with him over something he didn't actually say.

    but don't think it's helpful to make obviously false hyperbolic statements.

    Agree to disagree, but regardless, he didn't make any such statements.

    Anyone doing that on the internet should expect some anonymous commenters to call them on it.

    As should anyone making disingenuous arguments and outright lying. Hint hint.

    Your second point is correct. It was incredibly hard to to make it on your own.

    That was the entire point, not just my second one.

    Being unable to make it on your own, and being literally unable to earn a single cent, are two very different things.

    As stated and explained many, many, many, many, many, many times now.

    Uhh... maybe they don't make money, just like people who don't do Youtube and whatever new services are popular. If you're not willing to use what's available you won't make money.

    You either missed my point or deliberately ignored it. Rock bands typically don't do weddings and birthdays, not because they refuse to do them, but because that genre of music is generally NOT compatible with the organizers of said events. In other words, rock bands typically get turned down for those events. Seriously, think about this for one second.

    Author? Someone will buy your writing for a pittance, maybe a pulp journal or a local newspaper, maybe on a topic you're not passionate about.

    Not if you don't actually have a physical copy to sell them. And before the internet, unless you owned your own printing press, the only to get your book in printed form was to gasp sign with a publisher. Womp womp.

    Film maker? People were always doing super-low-budget films on camcorders, and gathering tiny audiences at no-name art theaters.

    Typically for free admission and viewing just as a way to get their name out there so they could be noticed by Hollywood. Also, quality camcorders didn't really get to be cheap enough for the average person to buy and do films with until recently. So again, your argument fails due to bad starting facts and a total lack of knowledge of history.

    Acting? It's not hard to be an uncredited paid extra; I'd never even thought about it, but saw an ad and picked up 50 bucks with no audition by joining a fake sports crowd for a day (in a city with no film industry).

    That's great, if your city happens to be chosen to have a movie filmed in it. For 99% of the cities in America, that's not true. And seriously? $50? That's even less than the "$400" you were whining about before.

    Painters? Someone might give you a buck on the off-chance you ever become famous, or maybe you're stuck doing caricatures for tourists.

    IF YOU BECOME FAMOUS. Wow, do you even believe your own words? You literally just said you MIGHT get paid IF you get famous, but don't count on it. As for caricatures, what if that's not your art style? Some people are great at realistic paintings but suck at abstract or caricatures. Way to lump an extremely diverse talent area into one narrow, minor subsection.

    Now, if somehow you still haven't gotten it, let me spell it out for you. No one, not even Mike, is saying that no one ever made a single cent on their own before the internet. That's not something anyone has ever said. What they have said, and that YOU YOURSELF HAVE AGREED WITH, is that it was extremely hard and very unlikely that anyone could EXPECT to make money on their own prior to the internet. In other words, your odds of making money on your own were bad before the internet, now your odds are good.

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