How To Turn A Legitimate Buyer Into A Pirate In Five Easy Steps

from the ip-in-the-oatmeal dept

As we've mentioned before, it's interesting to watch copyright issues break into the mainstream and get attention from bigger and bigger sources. This time, Matthew Inman used his famous (and widely read) webcomic The Oatmeal to recount the moral quandary he was placed in when trying to watch Game of Thrones. It's hard to get the full effect without the whole comic, so you should really go read it—but here's a preview:

Of course, plenty of people have been saying this for years: the biggest driver of piracy is a lack of legitimate offerings. Unfortunately, the legacy players think (or at least claim) that they are being innovative with their offerings, even as their customers tell them otherwise. Hopefully, as people like Inman continue putting all-too-common stories like this into the spotlight, they will begin to get the message.

Filed Under: copyright, game of thrones, ip, piracy, purchases, the oatmeal

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  1. identicon
    Anonymous Coward, 23 Feb 2012 @ 3:03pm

    Re: Re: Re: Re: Re: Re:

    Don't know why you felt the need to go on a huge ass rant that didn't even respond to my comment at But copyright is a bit too ridiculous now. (coming from a musician btw!) However, that is the fault of the likes of RIAA getting in bed with the government to get laws passed in their favor. So rip off the RIAA and other assholes all you want by pirating/not bothering with their crap. Don't do the same to the indies who do actually give a shit about their customers by producing QUALITY content, not to mention that they also had nothing to do with getting that ridiculous "mickey mouse act" passed.

    Also, you say artists not being able to make a profit isn't a public problem; if people can not make money from their craft, they will get other careers and most likely either stop creating completely, or have ridiculous turn over times. So I ask you this; imagine if all your favorite music/video games/whatever didn't exist or took stupid amounts of time (like 5-10+ years) to create since it was only a hobby for the creator. Don't know about you, but that certainly isn't a world I would like to live in.

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