Your Second Life Avatar May Impact How You Act In Real Life
from the you-mean-second-life-may-have-a-purpose? dept
While this sounds like interesting research, it seems rather early to draw many conclusions from it. In fact, I'm a little surprised that the Slashdot post about it didn't mention the obvious parallels to questions about research on how people act after playing violent video games. That research has generally shown that it makes kids emotional, but just for a short period of time -- which would make me wonder how long-term the impacts of seeing these avatars is as well. However, if the goal is to just give you a little burst of motivation to get over some self-doubt or inertia (say, to exercise), then that might not be a bad thing. Either way, the research itself is interesting -- but it's still early. It'll be worth watching what comes out of the research down the road.