Video Game Execs Join BSA, RIAA, MPAA In The Bogus Piracy Stats Brigade

from the welcome-to-the-club dept

The BSA, RIAA and MPAA are all well known for their bogus stats about piracy that are easily disproved. In fact, when it comes to the BSA, the company they contracted to conduct the study has even complained that the BSA is misusing the stats. You would hope that a younger, more dynamic industry wouldn't fall into the same trap. Unfortunately, though, it looks like the video game industry is going down the same pointless path. Todd Hollenshead from id Software is getting a lot of attention today for trumpeting the ESA's latest bogus stat numbers that appears to assume all pirated copies are lost sales and not taking into account (at all) the fact that pirated copies can later lead to legit sales. Hollenshead goes on to talk about various annoying means of copy protection to keep anyone from pirating the game. This isn't a new argument for id. Last year, the company put out a similar statement about how piracy was killing the video game industry (which actually appears to be pretty vibrant). It also ignores id's own history. The early success of games like Castle Wolfenstein and Doom were, in large part, thanks to pirated copies being widely available and getting people hooked (often resulting in them buying legit copies, or later software products from id). It also ignores the success of other game publishers, such as Stardock, who decided that treating all its customers as if they're criminals is a bad idea -- and releasing their game with no copy protection at all... and having it turn into a best seller.

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  1. identicon
    no money, 16 May 2007 @ 9:05am

    ...

    I think that the sequels are not the problem, cause the sims never stoped me, but the money is an issue, people have computers because they can afford it, they can afford it becuase they think it worths the price, cause you can do everything with it, but here's the thing with games: you can't pay 20 dollars for a game! I mean, I'm an argentinian, here 20 dollars are 60 pesos, way more expensive (acording to my uncle, who lives in california, it isn't that expensive 20) if you see how salaries are...so...that's way people(at least in Argentina) buy cracked games...i think ^^'

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