Lawsuit Claims Kid Never Would Have Killed Abusive Father Without Playing GTA

from the that-might-take-some-proof dept

rijit writes in to tell us about the latest lawsuit filed by anti-video game lawyer Jack Thompson. This one is similar to other lawsuits, suing the various companies involved in the game, blaming them for a murder, just because a kid who killed his family happened to play Grand Theft Auto. The lawsuit actually claims that this kid never would have shot his father, step mother and step sister if not for the game: "But for Posey's use of these products ... he would not have killed." It would seem like that's a pretty difficult point to prove, especially given that the boy's lawyers claim that his father abused him for years. What this all about, however, is again taking responsibility off of the actual killer. It is obviously disturbing that he went out and shot three family members, and it is worth exploring the reasons why. However, to place the blame entirely on a video game is letting the kid escape responsibility for his actions and would be a horribly perverse response to horrible situation.

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  1. identicon
    Charles King, 26 Sep 2006 @ 9:48pm

    Stupidity within the courts...

    The problem with everyone against games is that they are conservatives (on some level) trying to blame any and every thing possible. They blamed D&D for many people's suicides, just because they played it at one point or another in their lives. Grand Theft Auto went on a downhill spiral with it's mechanics and everything after GTA2, and that's an exception game. Most of the others aren't as idiotic as San Andreas, or they are so idiotic that it's not real at all. As some have mentioned before, why not ban movies, such as Matrix, Lord of the Rings, Harry Potter, or any of the others that have death, violence, or unrealistic things? We all know why not, because censorship limits rights, and there's be a civil uprising if all of our rights are removed. I, for one, would fight for my kids' (in the future, when I have them) right to play some future version of Halo, Half-Life, D&D, Fable, Command & Conquer, or any of the more REALISTIC ARMY GAMES (such as America's Army: Special Forces, or Airborne Troops: Countdown to D-Day, or any of the other historic FPS games otu there)? ...What about the games that the Army condones that's full of shooting and death, and even massive multiplayer battling such as the SOCOM series?! Games may teach tactics, aiming, and other skills associated with killing, as well as predispose children to violence, but let's face it, the world IS violent, it'll always BE violent, and to think otherwise is naive and overly hopeful. I want you all to keep in mind that I'm passive, though, and I agree with some of the other games in the aspect that games are a release for their violent tendancies (much like football...and noone can argue that it isn't).

    Basically, all these anti-game advocates need to start acting mature, rather than blaming things that aren't even responsible. I bet you that GTA showed that kid that when someone's beating him, and possibly about to kill him, that he should defend himself. Then add in all of the psychological trauma that comes with being abused for YEARS...and you've got yourself another killer just waiting to burst out. The sad part about all of this is that it takes gamers to understand life, to use reasoning skills, and to look at the best way to do things. A lawyer/senator just wants money, and they don't care how much of the next generation they're screwing over for that money...

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