[snip]how in light of advancements in communications technologies, the United States can employ its technical collection capabilities in a manner that optimally protects our national security and advances our foreign policy while respecting our commitment to privacy and civil liberties, recognizing our need to maintain the public trust, and reducing the risk of unauthorized disclosure[snip]
Well of course. Real news with available facts isn't as interesting to them as it is to free associate about something where they have 2 minutes worth of facts (that they still get wrong) and use it to fill 8 hours of television.
I haven't bought a game console since N64. I just have a PC, and all I do these days is buy games for $5 off amazon or from steam sales (only if they're pretty much DRM free and not made by a handful of companies I can't stand, like EA) that are a few years old. I've got plenty to keep me busy without needing a new console of any type. Especially since I don't want something that needs another internet connection.
Meant 99.8% but totally pulled a number less than 100% out of my bum to make a point. But yeah, shame on people who think that just because everything CAN be made to be "always online" they don't step back and think SHOULD it be made that way? And in my personal (and professional, actually) opinion, that answer is no.
As a person who writes software, the idea that people want to be "connected" all the time bothers me. I know that I love to 'disconnect', as it were, and play games by myself and such. My internet does not have even 98% uptime; unlike my television and computer.
I would love to know what the industry was offering for the digital rights versus how much they would offer for the physical print rights... And compare those against the prices they'd have set for both editions of the book.