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5ifth Gear

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  • Nov 09, 2009 @ 08:36am

    This game is not balanced for PC

    BTW - anyone interested in a laugh needs to read the transcripts of the Best Buy online interview with IW devs. It seems the company's new motto regarding anything that doesn't fall right in line with their agenda is, "This game is not balanced for (insert anything related to PC play here)."
    I lost count of how many times they used this sorry excuse in the interview!
    You know its bad, too, when they start pitching the PC version based on the merits of it having 'video controls' and 'mouse support'! lol - I couldn't make this stuff up if I tried!

  • Nov 09, 2009 @ 08:30am

    How to avoid P2P lag and problem players in MW2!

    Don't. Buy. The. Game.
    For PC gamers, this is NOT the MP you're used to playing. Save your money.

  • Nov 09, 2009 @ 06:03am

    Late to the party

    Funny this (finally) comes to light on the day of the release! Maybe the boycott won't hurt IW/Activision's bottom line, but its simple economics at work here on both sides of the coin: IW is playing to the console crowd for the money, but PC gamers also aren't willing to pay more money for what they consider less game.
    COD2 and COD4 are still being played years after their release ONLY because of dedicated servers and the community-generated content. MW2 will end up being a seasonal flash in the pan without it, and IW/Activision will have their hands for another $60 of the consolers money next year.
    The difference is that the consolers will give it up because they have no choice, whereas PC gamers will continue to enjoy other developers' products that encourage community development.
    BTW - where do you consolers think most of the ideas incorporated into MW2 came from? (hint: community-generated MODS!) ;)