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<title>Techdirt. Stories filed under &quot;rtb&quot;</title>
<description>Easily digestible tech news...</description>
<link>http://www.techdirt.com/</link>
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<image><title>Techdirt. Stories filed under &quot;rtb&quot;</title><url>http://www.techdirt.com/images/td-88x31.gif</url><link>http://www.techdirt.com/</link></image>
<item>
<pubDate>Fri, 17 Aug 2012 10:57:00 PDT</pubDate>
<title>This T-Shirt Has Been Seized</title>
<dc:creator>Leigh Beadon</dc:creator>
<link>http://www.techdirt.com/articles/20120814/11022720048/this-t-shirt-has-been-seized.shtml</link>
<guid>http://www.techdirt.com/articles/20120814/11022720048/this-t-shirt-has-been-seized.shtml</guid>
<description><![CDATA[ <p><center><em>&ldquo;Eagles come in all shapes and sizes, but you will recognize them chiefly by their attitudes.&rdquo;<br /><span style="font-size:80%">&ndash; E. F. Schumacher</span></em></center></p>

<p><center><em>NON GENERANT AQUIL&AElig; COLUMBAS<br /><span style="font-size:80%">&ndash; Unknown</span></em></center></p>

<p>For the feds, it&#8217;s not enough to simply seize domain names without warning or due process&#8212;they want to make sure everyone knows the website operators were breaking the law, even if that has yet to be proven in court. That&#8217;s why every domain that gets seized ends up redirecting to one of these dramatic warning pages, replete with the eagle-emblazoned badges of the federal agencies involved. You know the one I mean:</p>

<p><center><a href="http://imgur.com/vwtkN"><img src="http://i.imgur.com/vwtkN.png" title="Hosted by imgur.com" alt="" width=480 /></a></center></p>

<p>I thought eagles were solitary birds&mdash;but apparently they'll flock anywhere the RIAA points. At least that seemed to be the case with the hip-hop blog <a href="http://www.techdirt.com/blog/?company=dajaz1">Dajaz1</a>, which was treated to a year of Promethean pecking while the court waited patiently for the RIAA to fail to produce any evidence.</p>

<p>And that's just one of over 700 websites seized without due process. The first round of seizures, commencing the so-called <em>Operation In Our Sites</em> (which I suggest renaming to <em>Operation Motherfucking Eagles</em>), was announced from Disney headquarters, possibly by a <a href="http://www.southparkstudios.com/full-episodes/s13e01-the-ring">tyrannical Mickey Mouse</a>, but more likely by ICE Director John Morton sporting a dumb grin over the presence of whatever movie stars Disney managed to rustle up for the event. It's <del>Chinatown</del> Hollywood. The only place where eagles and mice get along.</p>

<p>To commemorate the fruits of this alliance, I created the <a href="http://rtb.techdirt.com/products/seized-tee/">Seized Tee</a> for Techdirt's new <a href="http://rtb.techdirt.com/" target="_blank">Insider Shop</a>. Government regulations prevent us from directly replicating agency badges, but that proved to be a plus, since I think I have drastically improved them in terms of both clarity of purpose and, more importantly, overall eagle-ness, which was clearly a prominent factor in their original design:</p>

<p><center><a href="http://rtb.techdirt.com/products/seized-tee/" target="_blank"><img src="http://rtb.techdirt.com/wp-content/uploads/2012/07/seized-480x300.png" /></a></center></p>

<p>Buying the Seized Tee also gets you access to the <a href="http://rtb.techdirt.com/features/#crystal-ball" target="_blank">Techdirt Crystal Ball</a> for one year, two <a href="http://rtb.techdirt.com/features/#fwlw-credits" target="_blank">First Word/Last Word</a> credits, and an <a href="http://rtb.techdirt.com/features/#insider-badge" target="_blank">Insider Badge</a> on your profile and comments. Wear it with pride, and when people ask you about it, be sure to tell them that this kind of government censorship is a real thing that is happening as we speak, and it's a problem that's only going to get worse if it goes unchecked. Eagles do not beget doves.</p><br /><br /><a href="http://www.techdirt.com/articles/20120814/11022720048/this-t-shirt-has-been-seized.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20120814/11022720048/this-t-shirt-has-been-seized.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20120814/11022720048/this-t-shirt-has-been-seized.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>the-eagles-have-landed</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20120814/11022720048</wfw:commentRss>
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<item>
<pubDate>Fri, 16 Mar 2012 09:15:00 PDT</pubDate>
<title>No, Saying Musicians Must 'Add Value' Does Not Mean Music Has No Value</title>
<dc:creator>Leigh Beadon</dc:creator>
<link>http://www.techdirt.com/articles/20120313/08413118090/no-saying-musicians-must-add-value-does-not-mean-music-has-no-value.shtml</link>
<guid>http://www.techdirt.com/articles/20120313/08413118090/no-saying-musicians-must-add-value-does-not-mean-music-has-no-value.shtml</guid>
<description><![CDATA[ <p>Music lawyer Chris Castle has a <a href="http://www.techdirt.com/blog/?tag=chris+castle">talent</a> for totally missing the point and then failing to make one of his own. In a recent blog post, he launches an attack on Michael Geist based on a completely incorrect interpretation of a statement he made to a <a href="http://www.parl.gc.ca/HousePublications/Publication.aspx?DocId=4382447&#038;Language=E&#038;Mode=1&#038;Parl=40&#038;Ses=3" target="_blank">parliamentary committee</a> in 2010. Geist's position will be familiar to regular Techdirt readers:</p>

<blockquote><em>The truth is that you can compete with free content if you provide value. One of the really exciting things about the Internet is that we&#8217;re seeing innovators coming up with all kinds of different ways where they can add value and entice the customer too.</em></blockquote>

<p>Castle proceeds to tear Geist's statements apart based on <a href="http://musictechpolicy.wordpress.com/2012/03/13/if-you-only-added-value-more-self-serving-from-apologists-for-tech-oligarchs/" target="_blank">a fundamental misunderstanding of the concept of value</a>:</p>

<blockquote><em>We have heard this trope before.  If only the artist provided something of value&mdash;besides the music.  Because the music is of no value because it is "free"&mdash;that is, it has no value because it is widely stolen and has become devalued, so the artist now has to &#8220;add value&#8221; to the music.</em></blockquote>

<p>If Castle has heard this before, then he <em>should</em> know that there is a bit more nuance to what free-culture proponents mean when we talk about adding value. Perhaps this is our fault for failing to handhold him through all the basic economic concepts that lead up to this position, and for using "added value" as a convenient shorthand for "additional <strong>scarce</strong> value". But really, if Castle wasn't so bent on condemning Geist, he could have figured it out for himself: nobody is saying music has no value. That would be a ludicrous claim: people <em>love</em> music, and it has exceptional value, but it is also non-scarce and non-rivalrous, meaning its <em>price</em> inevitably falls to zero. But smart artists can use music to build a brand, and an audience who will pay for other, scarce things&mdash;and that doesn't just mean t-shirts. It doesn't even have to mean something tangible and concrete: access, convenience and authenticity are all abstract scarcities that people value a great deal, and all can serve as excellent <a href="http://www.techdirt.com/articles/20100125/1631147893.shtml">reasons to buy</a>.</p>

<p>Castle also decries the fact that, supposedly, nobody cares about songwriters when discussing new models for artists. Of course, songwriters have an extremely valuable scarcity at their disposal: their ability to <em>write new songs</em>. That ability has plenty of value to musicians, producers and labels, which is why songwriters can pull <a href="http://www.npr.org/blogs/money/2011/07/05/137530847/how-much-does-it-cost-to-make-a-hit-song" target="_blank">impressive rates up-front</a>. Why do they and their children deserve to receive ongoing payments for work that is 20, 50 or even 100 years old? Good songwriters are in high-demand, and they can parlay the success of their last song to get bigger, better commissions and charge higher rates. You don't see architects asking for royalties every time someone walks through the doors of a building they designed&mdash;they, like professionals in virtually every other field, know they have to <em>keep working</em> if they want to keep making money.</p>

<p>Next, Castle brings it all back to the supposed "tech oligarchy" and their "monstrous behavior," using some blatant weasel-wording and factual inaccuracies:</p>

<blockquote><em>Make sure you add something of value, because the music and the songs are valueless, so why should Isohunt or Limewire or Megavideo pay the artist for them.  All that subscription and advertising revenue that Megavideo and Google made off of piracy?  That compensates these innovators for providing the promotional opportunity because obscurity is the artist&#8217;s biggest enemy, right?<br /><br />
Wrong.</em></blockquote>

<p>No, not wrong. Is Castle really denying that obscurity is the first and most important hurdle for an artist to overcome? It wouldn't matter if people were buying CDs for $100 each&mdash;if they haven't heard of you, you aren't going to make any money. Of course, he also glosses over the fact that Megaupload <em>did</em> pay artists&mdash;the ones who <a href="http://www.techdirt.com/articles/20120120/15060817494/busta-rhymes-backs-megaupload-says-record-labels-are-real-criminals.shtml">embraced the service</a> as a way to sell directly to their fans. Meanwhile, those who feared it handed a potential revenue stream to the pirates. Even more amusing is his lumping together of Megavideo and Google, as if they were essentially the same thing despite being so different that there's barely any comparison.</p>

<p>Castle's post is full of statements like "once again" and "we've heard this trope before." Maybe next time he hears it, he should actually make the effort to understand it, instead of wasting his time railing against ridiculous straw-men.</p><br /><br /><a href="http://www.techdirt.com/articles/20120313/08413118090/no-saying-musicians-must-add-value-does-not-mean-music-has-no-value.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20120313/08413118090/no-saying-musicians-must-add-value-does-not-mean-music-has-no-value.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20120313/08413118090/no-saying-musicians-must-add-value-does-not-mean-music-has-no-value.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>fundamental-misunderstandings</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20120313/08413118090</wfw:commentRss>
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<item>
<pubDate>Wed, 12 Oct 2011 10:04:48 PDT</pubDate>
<title>$10,000 Up For Grabs For Most Interesting Content Creator Case Studies!</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/blog/casestudies/articles/20111012/00475716315/10000-up-grabs-most-interesting-content-creator-case-studies.shtml</link>
<guid>http://www.techdirt.com/blog/casestudies/articles/20111012/00475716315/10000-up-grabs-most-interesting-content-creator-case-studies.shtml</guid>
<description><![CDATA[ Along with our just announced brand new <a href="https://www.insightcommunity.com/step2/" target="_blank">Step2</a> platform (a part of our larger Insight Community effort), we're thrilled to announce a <a href="https://www.insightcommunity.com/case.php?iid=1380" target="_blank">case study contest!</a>  We're looking for <b>detailed</b> case studies of experiments that content creators have done, and how they worked out.  And we've got <b><i>$10,000</i></b> burning a hole in our pocket to give out to the best case studies.
<br /><br />



You can click the link above for the official details, or you can look at the three examples we mentioned in the announcement post:
<ol>
<li><a href="http://amandapalmer.net/" target="_blank">Amanda Palmer</a> discussing <a href="https://www.insightcommunity.com/step2/25/kickstarter-does-it-even-matter-what-you-sell">her recent experiences with Kickstarter</a> in funding a new project in conjunction with her husband, Neil Gaiman.</li>
<li>Or, check out Andy Richards of the indie band <a href="http://uniformmotion.net/" target="_blank">Uniform Motion</a> (who we've <a href="http://www.techdirt.com/search.php?cx=partner-pub-4050006937094082%3Acx0qff-dnm1&#038;cof=FORID%3A9&#038;ie=ISO-8859-1&#038;q=uniform+motion">written about a few times</a>, discussing how <a href="https://www.insightcommunity.com/step2/27/can-transparency-give-fans-a-reason-to-buy">his transparency about their revenue may have given fans additional reasons to buy</a>, complete with detailed stats about how his transparency resulted in traffic and sales.</li>
<li>Or you can jump over to <a href="http://www.zoekeating.com/" target="_blank">Zoe Keating's</a> discussion over the question of whether or not <a href="https://www.insightcommunity.com/step2/28/if-you-do-art-for-purely-strategic-reasons-is-it-evil">doing art for purely strategic reasons is <b>evil</b></a>... while she also shares a bit of the secret of her success.
</li></ol>
We want a lot more like that, and not just in the music space.  We're looking for case studies from content creators in <b>music, movies, books and video games</b> and will award $1,000 to each of the top two vote getters who qualify in each of those categories.  Separately, we're also looking for <b>fan</b> case studies of how artists in any of those fields connected with you.  Again, the top two vote getters will get $1,000 each.
<br /><br />

The kinds of case studies we'd love to see:
<ul><i>
<li>Done an interesting/different/unique promotion?  Tell us about it and share the results in as much detail as possible</li>
<li>Tried an email marketing campaign?  What worked and what didn't?  Any key metrics?</li>
<li>Attempted crowdfunding?  How did you set the rewards?  What did people like/not like?</li>
<li>Used new or different platforms or technologies?  What kind of results did you see?  What could be improved?</li>
<li>Attempted something different -- like a house concert tour?  ebook-only release?  letting fans take part?  releasing unfinished works?  What worked, what didn't, what did you learn?
</li><li>Experimented with "name your own price?"  How did it work?  What prices worked well?  What efforts did you make to trigger certain price points?</li>
<li>Set up a tiered pricing model?  How did you choose the tiers?  What worked?  What did you learn?</li>
<li>How are you connecting with fans?  Facebook, Twitter, Podcasts? Google Plus?  What works, what doesn't?  What really seems to energize fans?  What doesn't?  Any empirical data that shows how your fans reacted?</li>
<li>Surprise us!</li>
</i></ul>
If you're a content creator in any of the qualifying categories, please consider taking part.  Some creators are always afraid to share too many details of their "secret sauce," but many who have done so have found that the transparency itself leads to <a href="https://www.insightcommunity.com/step2/27/can-transparency-give-fans-a-reason-to-buy">greater connection with fans</a> and -- perhaps more importantly -- getting detailed info out there will help inspire others to do cool things too.  Step2 is about learning and helping each other succeed in a rapidly changing world.
<br /><br />



If you're <i>not</i> a content creator who qualifies, please consider entering the fan contest, but also <b>alert your favorite content creators</b> in the qualifying categories that they should enter!
<br /><br />



We're looking forward to learning about all the great and interesting experiments, success stories and lessons learned.<br /><br /><a href="http://www.techdirt.com/blog/casestudies/articles/20111012/00475716315/10000-up-grabs-most-interesting-content-creator-case-studies.shtml">Permalink</a> | <a href="http://www.techdirt.com/blog/casestudies/articles/20111012/00475716315/10000-up-grabs-most-interesting-content-creator-case-studies.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/blog/casestudies/articles/20111012/00475716315/10000-up-grabs-most-interesting-content-creator-case-studies.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>case-study-contest</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20111012/00475716315</wfw:commentRss>
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<item>
<pubDate>Wed, 12 Oct 2011 09:20:34 PDT</pubDate>
<title>Announcing Step2 -- Our New Platform For Helping Creators Succeed</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/blog/casestudies/articles/20111011/23530016313/announcing-step2-our-new-platform-helping-creators-succeed.shtml</link>
<guid>http://www.techdirt.com/blog/casestudies/articles/20111011/23530016313/announcing-step2-our-new-platform-helping-creators-succeed.shtml</guid>
<description><![CDATA[ Today we're extremely excited to announce the launch of <a href="https://www.insightcommunity.com/step2/">Step2</a>, our discussion platform for helping creators, fans, techies, business folks and <i>anyone else</i> work together to help creators figure out ways to better succeed with their efforts.
<center>
<a href="https://www.insightcommunity.com/step2/"><img src="http://i.imgur.com/sL3Qf.png" width="400" /></a>
</center>
It's been nearly three years since I first did my MidemNet presentation that discussed the idea of <a href="http://www.techdirt.com/articles/20090201/1408273588.shtml">Connecting with Fans + a Reason to Buy = Business Model</a> -- better known as CwF+RtB=$$$.  Since that time, I've spent plenty of time writing, speaking, consulting and thinking about this concept and have tried to outline it <a href="http://www.techdirt.com/articles/20091119/1634117011.shtml">in as much detail as possible</a>.  Still, I can't even begin to say how many times I've had content creators -- be they musicians, filmmakers, authors, software developers, photographers, poets, painters, etc. -- reach out and ask what should <i>they</i> do to better connect with fans?  What should <i>they</i> do to come up with better reasons to buy?  I've tried to help them whenever possible to the extent that I can, but each situation is unique.  Nothing in CwF+RtB was supposed to about "here's the exact path to success."  It was a set of principles, and each person/organization could apply it appropriately to their circumstance.
<br /><br />
In thinking about this, we realized that what's really missing out there is a true community to help people figure this stuff out.  There's really no great place for a content creator to <i>ask</i> people how can they better connect with a fan base.  There's really no great place out there for an artist to compare different store hosting platforms to see which ones might serve their needs better.  There's really no great place out there for someone to figure out just how should they set up this business model/online store/crowdfunding campaign.  And there's no great place for <i>fans</i> to reach out and help the creators they love as well with these same sorts of questions.
<br /><br />
So we built one.
<br /><br />
There's a famous internet meme out there that began with a <a href="http://en.wikipedia.org/wiki/Gnomes_(South_Park)" target="_blank">South Park episode</a> many years ago, which has become known as <a href="http://ohinternet.com/Profit" target="_blank">the "Profit!" meme</a>, which goes something like this:
<ul>
<li>Step 1: Do something</li>
<li>Step 2: ??????</li>
<li>Step 3: Profit!</li>
</ul>
At times, I know that's how many content creators feel about the range of opportunities that the digital age presents them.  So, our Step2 platform is hopefully designed to help creators make those question marks in their own "Step 2" a bit more clear and useful.
<br /><br />
So how can Step2 be used?  Well, that's partly up to the community to decide!  But here are some suggestions:
<br /><br />
<b>Content Creators:</b>
<ul>
<li>Ask the community how to better succeed -- whether it's to better connect with fans or to come up with unique and compelling business model ideas.</li>
<li>Discuss challenges or choices you're facing and get feedback.  What platforms make sense?  Should you focus on touring or build a local fan base?  Should you self-publish or try to get a publishing deal?  Can you really crowdfund this movie?  etc.
</li><li>Share your experiences as a case study.  To get feedback and to help others learn from and be inspired by your experiences.  In a little while we'll be posting about a contest we're launching in conjunction with the Step2 launch, where we're offering up a total of $10,000 to people for sharing their case studies.  For a few great examples of case studies, check out:
<ol>
<li><a href="http://amandapalmer.net/" target="_blank">Amanda Palmer</a> discussing <a href="https://www.insightcommunity.com/step2/25/kickstarter-does-it-even-matter-what-you-sell">her recent experiences with Kickstarter</a> in funding a new project in conjunction with her husband, Neil Gaiman.</li>
<li>Or, check out Andy Richards of the indie band <a href="http://uniformmotion.net/" target="_blank">Uniform Motion</a> (whom we've <a href="http://www.techdirt.com/search.php?cx=partner-pub-4050006937094082%3Acx0qff-dnm1&cof=FORID%3A9&ie=ISO-8859-1&q=uniform+motion">written about a few times</a>), discussing how <a href="https://www.insightcommunity.com/step2/27/can-transparency-give-fans-a-reason-to-buy">his transparency about their revenue may have given fans additional reasons to buy</a>, complete with detailed stats about how his transparency resulted in traffic and sales.</li>
<li>Or you can jump over to <a href="http://www.zoekeating.com/" target="_blank">Zoe Keating's</a> discussion over the question of whether or not <a href="https://www.insightcommunity.com/step2/28/if-you-do-art-for-purely-strategic-reasons-is-it-evil">doing art for purely strategic reasons is <b>evil</b></a>... while she also shares a bit of the secret of her success.
</li></ol></li></ul>
<b>Fans:</b>
<ul>
<li>Share your own case studies as a <i>fan</i>.  Show artists how it feels to have an artist treat you well, and highlight cool examples of artists that have connected with you.  Inspire more artists.</li>
<li>Want to help out your favorite artist?  Start a discussion about cool things they're already doing and encourage more people to check them out.</li>
<li>See someone you like who you think could do better?  Make some suggestions about ways they could do even better.</li>
<li>See someone you like doing something you <i>don't like</i>?  Maybe present some alternative ideas</li>
</ul>
<b>Everyone:</b>
<ul>
<li>This is a community project.  Even if you don't know some of those participating, you'll be amazed at how <i>gratifying</i> it is to try to help people succeed with their work.  While I haven't had time to help as many content creators as I would have liked, every time I'm able to spend some time helping artists, it's always been a very rewarding experience.</li>
<li>Help people recognize that there's a world of opportunity out there, and there are all sorts of great ways to embrace it and to succeed.  Talking to folks who succeed today, you almost inevitably hear a variation on the theme that they <i>saw someone else succeeding</i> and were inspired to know that they could do that too.</li>
</ul>
To be clear: while we often talk about music, this is about all sorts of creators.  Music, movies, videos, software, photographs, poetry, web pages, companies, blogs, magazines... <i>whatever</i>.  Jump in and start discussing, sharing and spreading ideas.
<br /><br />
<b>Special Thanks!</b>:
<br /><br />
First off a special thanks to our awesome sponsors for this project, from whom you'll be hearing more as Step2 moves forward.  <a href="http://www.topspinmedia.com/" target="_blank">TopSpin</a> provides an amazing platform for content creators to connect with fans and give them a reason to buy.  Its platform is used by big name artists like Eminem, Lady Gaga, the Beastie Boys and Paul McCartney, as well as tons of up and coming artists.  And it's not just for music.  They're powering sites for the likes of filmmaker Kevin Smith and are working with authors as well.  We'll be seeing more details and case studies from folks associated with TopSpin in the near future.  Then we have <a href="http://futureofmusic.org/" target="_blank">the Future of Music Coalition</a>, who has been doing all sorts of wonderful things helping musicians deal with a changing market.  Their latest project (again, which you'll be hearing more about) is the <a href="http://futureofmusic.org/article/research/artist-revenue-streams" target="_blank">massive artist revenue streams project</a>, in which they're gathering data from tons of musicians to better understand all revenue streams for artists these days.  <a href="http://www.songkick.com/" target="_blank">SongKick</a> is an amazing new platform that is really doing cool things for the touring industry, and has some amazing insight into that important revenue stream for musicians, which we'll try to delve into on Step2.  And last, but certainly not least, is <a href="http://bandzoogle.com/index.cfm?pc=step2" target="_blank">Bandzoogle</a>, a website platform for content creators that makes it easy for creators to build extremely powerful (and profitable) websites.  As we recently noted, artists using Bandzoogle are <a href="http://www.techdirt.com/blog/casestudies/articles/20110920/10374616025/more-evidence-that-if-you-give-people-reason-to-buy-theyll-spend-more.shtml">making a lot of money</a>, and we're looking forward to finding out more about how they do that.
<br /><br />
Also, a special thanks to the crew here at Floor64 for the hard work in putting all this together and iterating on the original idea and turning it into a reality.  Finally (and perhaps most importantly) an extra special thanks for the community of folks out there who have bandied about many of the ideas about how to connect with fans, and how to build cooler, better business models that inspired us to put together this platform.
<br /><br />
So go ahead, <a href="https://www.insightcommunity.com/step2/">jump in</a>, join some existing discussions, <a href="https://www.insightcommunity.com/step2/ask">start some new discussions</a>, and let's help create and document as many success stories as we can.<br /><br /><a href="http://www.techdirt.com/blog/casestudies/articles/20111011/23530016313/announcing-step2-our-new-platform-helping-creators-succeed.shtml">Permalink</a> | <a href="http://www.techdirt.com/blog/casestudies/articles/20111011/23530016313/announcing-step2-our-new-platform-helping-creators-succeed.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/blog/casestudies/articles/20111011/23530016313/announcing-step2-our-new-platform-helping-creators-succeed.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>join-in-the-fun</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20111011/23530016313</wfw:commentRss>
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<pubDate>Thu, 7 Oct 2010 14:57:00 PDT</pubDate>
<title>Preparing New Techdirt CwF+RtB Offerings, And Extending The Crystal Ball For Those Who Bought</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20100920/15110811084/preparing-new-techdirt-cwf-rtb-offerings-and-extending-the-crystal-ball-for-those-who-bought.shtml</link>
<guid>http://www.techdirt.com/articles/20100920/15110811084/preparing-new-techdirt-cwf-rtb-offerings-and-extending-the-crystal-ball-for-those-who-bought.shtml</guid>
<description><![CDATA[ We haven't talked much about our very own <a href="http://www.techdirt.com/rtb.php" target="_blank">CwF+RtB offering</a> in a while, but when it launched in the summer of 2009, one of the items was the <a href="http://www.techdirt.com/rtb.php?tid=200">Techdirt Crystal Ball</a>, which gives you a peek into some posts on Techdirt before others have a chance to see them -- and it's become a popular feature for many.  The deal was that it was a one year offering, after which we hoped people would renew.  However, as we started to get close to that one-year deadline, we were working on some new ideas for new CwF+RtB offerings... and we didn't want people to feel compelled to re-up without us offering any additional "reason to buy."  So we (quietly) extended anyone who bought a Techdirt Crystal Ball (which came with most other offerings as well) by a couple months.
<br /><br />
Unfortunately, it's been a busy couple of months... and one of the reasons why we still haven't released the new offerings is that some of them actually involve some backend development on our part, which is ongoing.  After realizing that we weren't going to have everything we wanted in place by now, we've actually extended everyone's 12-month Crystal Ball for an extra 12 months -- and we hope that when we're ready to release the new offerings, you'll find them worth buying as well.
<br /><br />
In the meantime, as we're working on new offerings, I did want to see if anyone had other ideas of what they'd like to see as an offering.  No promises, of course, but we're already planning to incorporate some user suggestions, and it would be great to hear about what others might find compelling.<br /><br /><a href="http://www.techdirt.com/articles/20100920/15110811084/preparing-new-techdirt-cwf-rtb-offerings-and-extending-the-crystal-ball-for-those-who-bought.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20100920/15110811084/preparing-new-techdirt-cwf-rtb-offerings-and-extending-the-crystal-ball-for-those-who-bought.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20100920/15110811084/preparing-new-techdirt-cwf-rtb-offerings-and-extending-the-crystal-ball-for-those-who-bought.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>cooking-in-the-kitchen</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20100920/15110811084</wfw:commentRss>
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<pubDate>Wed, 18 Aug 2010 13:19:08 PDT</pubDate>
<title>Porn Company Embracing 'Pirates,' Planning To Monetize Experiences</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20100818/02514410662.shtml</link>
<guid>http://www.techdirt.com/articles/20100818/02514410662.shtml</guid>
<description><![CDATA[ Just a few weeks ago, we wrote about an economist who tried to apply the whole <a href="http://www.techdirt.com/articles/20090719/2246525598.shtml">CwF+RtB</a> concept <a href="http://www.techdirt.com/articles/20100716/01083610238.shtml">to the porn industry</a>.  Apparently, some porn execs have been doing exactly the same thing.  Private Media Group is a publicly traded, multi-million dollar porn company, that has been a leader in porn in Europe for many, many years.  The company just went through a management shakeup, bringing back an old CEO, Berth Milton (the son of the company's founder).  In discussing his initial plans, he said that the internet <a href="http://blogs.forbes.com/bizblog/2010/07/21/berth-miltons-plan-to-bring-sexy-back-to-profitability-at-private-media/" target="_blank">"turned into the worst thing that's ever happened to the adult business."</a>  But, if you read between the lines, he isn't saying that it's the <i>internet</i> that's the problem, but that the internet pulled the rug out from old business models.  He immediately followed it up by saying:
<blockquote><i>
But there are also plenty of opportunities. There are ways of making money from non-paying traffic and that's what Private is going to do. I can't reveal anything more about our strategy, but we're going to be more and more free, which will help us recruit paid subscribers.
</i></blockquote>
That was just a few weeks ago... but he's now moving forward with those plans, and is saying that he wants to <i>embrace</i> "pirates," in <a href="http://newteevee.com/2010/08/17/video-private-ceo-says-porn-piracy-is-promotion/" target="_blank">a new interview with NewTeeVee</a>:
<blockquote><i>
"We will be extremely happy the more people are pirating our content and the more they look at it."
</i></blockquote>
Why?  Well, it looks like Milton has come to the same conclusion as many others in terms of content business models: set the infinite goods free, and look for ways to sell the scarce.   He realizes that fighting unauthorized access is a losing battle, noting that he just has to "look at my own kids, because that's the best way to know where the market is going. It doesn't matter if I tell them that it is illegal to download. As soon as they close the door to their room, they download." As NewTeeVee explains:
<blockquote><i>
In short, Private wants to go from making money with porn to monetize actual sexual experiences. It recently teamed up with a San Francisco-based swingers club to shoot a movie, and it wants to turn some of the lessons learned into a business, connecting people involved in alternative sexual lifestyles through exclusive websites. This will first be tested in Europe, where Private is already in negotiations with a swingers community site as well as a hotel property, but Private could eventually import it into the U.S. as well.
<br /><br />
Milton also expressed optimism that advertisers will eventually start to embrace adult traffic, and said Private would offer adult toys and other additional products for sale. Private will make 95 to 99 percent of its revenue in these areas in five years, he predicted, adding that DVDs will be dead by then.
</i></blockquote>
<center>
<script src="http://player.ooyala.com/player.js?deepLinkEmbedCode=E1ZGluMTpNx7oKgj0v65kHemMqjzJI0j&#038;embedCode=E1ZGluMTpNx7oKgj0v65kHemMqjzJI0j&#038;width=560&#038;height=314"></script>
</center>
He makes some key points in the interview that really apply to so many other industries as well.  He admits that, in the short term, this is a challenge and that "our easy way of getting revenue will disappear," but in the long term, it's a huge opportunity, because: "there's never been so many people watching adult content."  He points out that the focus is on making money from "things you can't copy."  Unlike execs in so many other content industries, it seems like Milton really recognizes why this is an opportunity, rather than a threat.  It's amazing that so few entertainment industry execs have figured out the same thing.<br /><br /><a href="http://www.techdirt.com/articles/20100818/02514410662.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20100818/02514410662.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20100818/02514410662.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>connecting-with-fans</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20100818/02514410662</wfw:commentRss>
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<pubDate>Wed, 24 Mar 2010 02:57:26 PDT</pubDate>
<title>More And More Musicians Embracing Free Music With Subscriptions For Support</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20100321/2133288647.shtml</link>
<guid>http://www.techdirt.com/articles/20100321/2133288647.shtml</guid>
<description><![CDATA[ <a href="http://www.myspace.com/thevinyl45" target="_blank">mrharrysan</a> sends over the news of musician John Wood who is <a href="http://news.yahoo.com/s/ap/20100321/ap_on_hi_te/us_tec_album_a_month_club;_ylt=ArFYMqLdzqarrEQXD2eHuHms0NUE;_ylu=X3oDMTN0MWtoZTV1BGFzc2V0A2FwLzIwMTAwMzIxL3VzX3RlY19hbGJ1bV9hX21vbnRoX2NsdWIEY2NvZGUDbW9zdHBvcHVsYXIEY3BvcwM5BHBvcwM2BHB0A2hvbWVfY29rZQRzZWMDeW5faGVhZGxpbmVfbGlzdARzbGsDbGFiYW5kdHJpZXN0" target="_blank">experimenting with giving away free music, while setting up a subscription to support him</a>, as he creates a <i>new album every month</i>.  It's not just a new album, but a pretty cool website called <a href="http://learningmusicmonthly.com/archives/" target="_blank">Learning Music Monthly</a> which includes some cool artwork as well (and, hey, the music's pretty good too).
<br /><br />
Wood isn't yet making a living from this effort (though, I imagine an Associated Press article won't hurt), but it's cool to see another artist build on some of the ideas we've seen from others -- like Jonathan Coulton's song-a-week project, or Olafur Arnalds <a href="http://www.techdirt.com/articles/20091118/0815096985.shtml">song-a-day for a week</a> project -- and then build a subscription offer on top of it, similar to what <a href="http://www.techdirt.com/articles/20091030/0121566726.shtml">Matthew Ebel</a> has done with his subscription offering.  Basically, what we're seeing is a lot of very creative people experimenting -- not by all doing the same thing, but by trying different things, sometimes inspired by others, sometimes arrived at independently, but all doing something cool.
<br /><br />
In many ways, all of this business model experimentation is similar to the kind of experimentation these musicians do <i>in the music itself</i>.  That is, they take ideas they have themselves, combine it with ideas inspired from others, and come out with something wholly unique and creative, which best matches with their own community.  It's improvisational business modeling.<br /><br /><a href="http://www.techdirt.com/articles/20100321/2133288647.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20100321/2133288647.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20100321/2133288647.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>improvisational-business-modeling</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20100321/2133288647</wfw:commentRss>
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<pubDate>Tue, 9 Mar 2010 21:50:00 PST</pubDate>
<title>Transmedia Storytelling... With A CwF+RtB Twist</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20100304/0319118409.shtml</link>
<guid>http://www.techdirt.com/articles/20100304/0319118409.shtml</guid>
<description><![CDATA[ <a href="http://twitter.com/rosspruden/statuses/9937413272" target="_blank">Ross Pruden</a> points us to the news that Zen Films, a decade old production house, is launching <a href="http://zenfilms.typepad.com/zen_films/2010/03/developing-a-transmedia-project-my-approach-part-1.html" target="_blank">a new storytelling project</a>, which they admit is partly inspired by the <a href="http://www.techdirt.com/articles/20091119/1634117011.shtml">CwF+RtB</a> model that we talk about here.  One of the cool things here is that rather than just making a "movie" or a "book," they've this is a "transmedia" project.  That is, it's a single story, but told from the viewpoints of (at least) three different participants in the story.  One participant's story will be told via a novella, another via a blog and the third via video webisodes.  They're still working on the full "reasons to buy," but the initial focus appears to be on offering a combination of convenience and time saving (two important <a href="http://www.techdirt.com/articles/20100125/1631147893.shtml">scarcities</a>) by letting you buy access to the full package of content (even as they're just releasing initial segments slowly online).  The project is being written by an award winning crime/thriller author.  Zen Films is also looking to sign some sponsors (selling the attention scarcity) but seem open to other ideas as well.  It definitely sounds like an interesting experiment -- but perhaps we can have a discussion here about additional scarcities that could be offered.  Also, I'm wondering if there are ways to make the "connection" element stronger.  A great story is certainly one way to connect, but I wonder if Zen Films can also set up a way to build a bigger community around the story, that makes them feel more connected to it and more bought into the concept...<br /><br /><a href="http://www.techdirt.com/articles/20100304/0319118409.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20100304/0319118409.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20100304/0319118409.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>a-cool-experiment</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20100304/0319118409</wfw:commentRss>
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<pubDate>Thu, 25 Feb 2010 03:17:10 PST</pubDate>
<title>ReverbNation Adds Some RtB To Its CwF Platform</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20100223/1821298278.shtml</link>
<guid>http://www.techdirt.com/articles/20100223/1821298278.shtml</guid>
<description><![CDATA[ It's been neat to watch more and more companies step up to better enable the types of <a href="http://www.techdirt.com/articles/20091119/1634117011.shtml">business models that are working</a> these days.  The latest is ReverbNation -- a company that's really focused on the Connect with Fans (CwF) side of the business for a while -- by building what it called a "fan relationship management" system.  Basically, it was a more sophisticated email list manager, but with some special features and widgets for bands.  The company has been adding a lot of features lately, and now it's announced a deal to <a href="http://www.wired.com/epicenter/2010/02/music-wont-pay-the-band/" target="_blank">make it even easier for a band to sell merch</a> via ReverbNation.  Contrary to what the article claims, I don't believe that just selling merch is necessarily a great business model on its own (access, attention and some other things tend to have more potential), but it is certainly a good supplementary part of many CwF+RtB type business models these days.  So anything that makes it easier for artists seems like a good thing.  Obviously, there are other ways that bands could already do similar things, but the integration directly into ReverbNation's platform is definitely a nice thing.<br /><br /><a href="http://www.techdirt.com/articles/20100223/1821298278.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20100223/1821298278.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20100223/1821298278.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>getting-there...</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20100223/1821298278</wfw:commentRss>
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<item>
<pubDate>Fri, 5 Feb 2010 05:13:22 PST</pubDate>
<title>Is Spotify Looking To Enable CwF+RtB For Musicians?</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20100204/0047288037.shtml</link>
<guid>http://www.techdirt.com/articles/20100204/0047288037.shtml</guid>
<description><![CDATA[ There's been plenty of buzz around Spotify, the online music service that is available in Europe, but not in the US.  Having played with the product, it's really nicely done, but there's always been a huge concern over whether or not there's a real business model there.  The record labels have been notorious for burdening any useful startup with ridiculous licensing terms that make it close to impossible for any such business to survive (let alone profit).  Spotify had said it was going to launch in the US, but hasn't been able to, and while the company keeps saying it's close, other reports suggest that the major labels <a href="http://news.cnet.com/8301-31001_3-10447260-261.html?part=rss&#038;subj=news&#038;tag=2547-1_3-0-20" target="_blank">still haven't reached agreements</a> with the company.
<br /><br />
However, what's much more interesting is this interview with Spotify CEO Daniel Ek, where he suggests the company wants to branch out well beyond the subscription/ad-based business models and <a href="http://www.billboard.biz/bbbiz/content_display/industry/e3i6e742a66c22a2552f9bf395cb9c8083f" target="_blank">start enabling musicians to offer other business models</a> that sound an awful lot like the <a href="http://www.techdirt.com/articles/20091119/1634117011.shtml">CwF+RtB</a> business model we talk about here:
<blockquote><i>
"We want a platform where we can [allow] lots and lots of experimentation. We don't know what will work for an individual artist. Some will benefit from scarcity. Some will benefit from it being widely available, even free. They might make their money by giving away all their music for free ... In the best of world, Spotify will become the platform where you manage your music and because you do that, we will figure out what kinds of offerings you're interested in. For certain types of artists, you might be interested in something unique. You might do a meet-and-greet. It might be that you want it on vinyl because it feels better. Or just go and see the show. Or have the merchandise."
</i></blockquote>
Who knows if Spotify can pull it off (and if it will build this itself, or partner to do so), but this is a much more ambitious play than what's been talked about in the past, and while it's risky, seems like a much better long-term bet.<br /><br /><a href="http://www.techdirt.com/articles/20100204/0047288037.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20100204/0047288037.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20100204/0047288037.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>that-would-be-cool</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20100204/0047288037</wfw:commentRss>
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<pubDate>Mon, 25 Jan 2010 10:18:00 PST</pubDate>
<title>The Future Of Music Business Models (And Those Who Are Already There)</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20091119/1634117011/future-music-business-models-those-who-are-already-there.shtml</link>
<guid>http://www.techdirt.com/articles/20091119/1634117011/future-music-business-models-those-who-are-already-there.shtml</guid>
<description><![CDATA[ <i>I'm at the Midem conference this week, and in preparing for it, Steven Masur asked me to write up a chapter for a book he was putting together of thoughts from various thinkers for <a href="http://www.iael.org/events/18" target="_blank">a gathering </a> of the International Association of Entertainment Lawyers (IAEL) here at Midem.  Below is what I submitted.  If you're a regular reader of the blog, there's little that will surprise you, but even so, it may be a good read, as it's got a whole bunch of different things I've discussed about -- things like "CwF+RtB" all summarized in one single place.  Later, I'll do another post on what I discussed this year at Midem, since it builds on what's written below, and digs in much deeper on how to create compelling reasons to buy.</i>
<br /><br />

It's no secret that there's a lot of concern these days about what the music industry will look like going forward -- especially from those who work on the label side of the business and have been around for a bit. A variety of things have caused rapid change in the market.  Competition from other forms of entertainment, such as the internet, movies and video games, have put more pressure on the industry, as consumers have been presented with significantly more options for their entertainment attention and dollars.  And, of course, there's the ever-present specter of unauthorized file sharing -- or, as the industry prefers to call it (accurately or not), "piracy."
<br /><br />
While the industry spent many years fighting the rise of the internet as a distribution and promotion method for music, it was eventually forced to recognize it.  The labels eventually licensed music to Apple and iTunes (as well as some other stores).  It took them way too long to recognize that people wanted DRM-free music, but they've finally come around to recognize that as well.
<br /><br />
But the big new questions are all about licensing.  New services are starting to show up on the scene, such as the industry's new darling, Spotify.  Then there are attempts, such as those by Choruss and Warner Music, to set up something that is somewhat akin to a blanket license.  For the most part, the industry hasn't shown much willingness to do these sorts of deals in manners that allow the underlying companies to survive, let alone profit.  Numerous innovative startups have suffocated under burdensome licensing terms -- and as each one fails, it just gives consumers fewer and fewer reasons to actually use these services, wondering how long each will last until it goes out of business.
<br /><br />
However, there is another solution: stop worrying and learn to embrace the business models that are already helping musicians make plenty of money and use file sharing to their advantage, even in the absence of licensing or copyright enforcement.
<br /><br />
In simplest terms, the model can be defined as:
<br /><br />
Connect with Fans (CwF) + Reason to Buy (RtB) = The Business Model
<br /><br />
Sound simple?  It is, if you understand the basics -- and it can be incredibly lucrative. The problem, of course, is that very few seem to fully understand how this model works.  However, let's go through some examples.
<br /><br />
Trent Reznor, the man behind the band Nine Inch Nails, has done so many experiments that show how this model works that it's difficult to describe them all.  He's become a true leader in showing how this model works in a way that has earned him millions while making fans happy, rather than turning them into the enemy.
<br /><br />
Reznor has always reached out to his fans, and has an amazingly comprehensive website, with forums, chat rooms and many other ways of interacting.  He encourages fans to better connect with each other as well.  While companies like Warner Music forced all the music videos of their artists off YouTube for many months, Reznor actually aggregates all the videos his fans take at concerts (he encourages them to bring cameras) on one page on his own website. He does the same for photos.  He released a (free) iPhone app that allowed fans to locate each other, and communicate with each other, while sharing photos and videos as well.  It's all about connecting with those fans, and helping them better connect with each other, so they feel like a part of a club.
<br /><br />
From there, he gives fans real reasons to buy.  Lately, he's taken to releasing everything he records for free online, knowing that the music will show up on file sharing sites anyway, so he sees no reason to fight it.  Yet, he adds many other options that people might want to buy.  With his release of the album Ghosts I-IV, he released all the tracks under a Creative Commons license that allowed anyone to share them online for free.  Yet, he also set up some cool "reasons to buy."  You could get the two disc CD, if you wanted, for just $10.  Above that, though, was a Deluxe Edition Package, for $75.  It was, effectively, a box set, but around a single album. Beyond the two CDs, it also included a DVD and a Blu-ray and a photobook of images.
<br /><br />
Where the experiment got even more interesting was that he offered up the $300 Ultra-Deluxe Limited Edition Package -- of which there was a limit of just 2,500 available.  This was an even more impressive "box" that also included the songs on high quality vinyl, and some beautiful gicl&#233;e print images.   But, most interesting of all was that that limited set of 2,500 were all signed by Reznor himself.
<br /><br />
It took just 30 hours for all 2,500 to sell out, bringing in $750,000 in just over a day.
<br /><br />
For music he was giving away for free.
<br /><br />
But, by connecting with fans, and giving them a reason to buy, they did.  In the first week alone, combining all the other offerings for Ghosts I-IV, Reznor brought in $1.6 million.  Again, this is for music he was giving away for free.
<br /><br />
The idea that you "can't compete with free" or that free means there's no business model is a myth.  As Reznor and others have recognized, when the music goes free, it opens up new opportunities for better, stronger, more efficient business models.
<br /><br />
Reznor's next album, The Slip, was released just a few months later, and again, was given away entirely free, but it was released the very same day as he announced his next Nine Inch Nails tour.  All he asked, if you wanted to download the music, was that you provide an email address.  He then gave fans the option of what quality to download the songs -- all the way up to lossless FLAC files.  All for free.  But, if you downloaded the files, you also learned about the tour, and the tickets were quickly snapped up.
<br /><br />
The free music didn't hurt Reznor's ability to earn money.  It enhanced it.
<br /><br />
By connecting with fans and giving them a reason to buy, he's been able to thrive.
<br /><br />
Some have complained that Reznor is not a representative example.  After all, that huge fanbase came about in large part because of his success under the "old" model, where he was signed to a major record label who helped promote his album and turn him into an international rock star.  While some may quibble with how much the label actually helped Reznor, it's worth exploring how this model has also worked for many other artists -- from the superstars to new up-and-coming acts.
<br /><br />
Josh Freese is a session drummer based in Los Angeles, who appears on well over 100 albums and performs with many different bands.  He's played with (among others), Nine Inch Nails, Guns 'N Roses, Sting, Devo, The Vandals, the Offspring.  Yet, outside of certain musical circles, he doesn't have a huge individual reputation with fans.  So, when he released his first solo album, called <i>Since 1972</i>, in March of 2009, he decided to set up a system similar to Reznor's Ghosts I-IV experiment, but made it more fitting to his own personality -- which meant making the options extreme and hilarious.
<br /><br />
There were cheap options to get the music and CDs, but at $50, you would also get a personal 5 minute "thank you" phone call, where he said you could ask anything you wanted (his suggestion: "Which one of Sting's mansions has the comfiest beds.")  There was a limited $250 option to get lunch with Freese at a PF Changs or a $500 chance to get dinner with him at Sizzler.  The lunches sold out in about a week.
<br /><br />
Then Freese took the model to a different level altogether.  At $2,500 (limit of 5 available), he would provide a drum lesson, where you'd get to keep one of Freese's snare drums.  You'd also visit the Hollywood Wax Museum with Josh and one of a rotating list of his rockstar friends (depending on who was available).  Finally, you'd get to take and keep any three items from Josh's closet.
<br /><br />
At $10,000, you'd get dinner with Josh and a rockstar friend, before hanging out at Disneyland (where Josh's father worked for many years, and where Josh got his start as a professional drummer) with Josh.  And at the end of the day, you would get to keep Josh's Volvo station wagon -- after dropping him off at home.  Obviously, there was only one of those available.
<br /><br />
There were also $20,000 and $75,000 options available, including many more offers, like having Josh join your band or be your personal assistant for a few weeks.  You'd also get to go on tour with Josh.  He would also write and record a five-song EP about you.  A teenager in Florida actually purchased the $20,000 option, and spent a week with Josh, including a night on the Queen Mary cruise ship, a pizza party at Mark Mothersbaugh (of Devo)'s house and a game of mini-golf with the singer from Tool.
<br /><br />
Once again, by connecting with his fans, and giving them something of scarce value, Freese was able to create a business model that worked.  
<br /><br />
Connecting with Fans (CwF) plus a Reason to Buy (RtB) worked again.
<br /><br />
However, some still complain that he's a product of the "old" industry, even if he was little known outside of it.
<br /><br />
The next example is Jill Sobule, who had a hit song in 1995 with "I Kissed A Girl" (not the Katy Perry song).  Since then, however, she's been dropped from two record labels and had two independent labels she was signed to go out of business.  When it came time to record her latest album, she decided to get her fans to help fund it.  She'd already done an excellent job connecting with her fans, regularly interacting with them on Facebook, where she would hold fun contests each day and actually chat with them and respond to questions.
<br /><br />
She launched a website called "Jill's Next Record" that -- like Reznor and Freese -- offered up many options for how her fans could support her to fund a new album.  They could pay $200 and get free access to any shows for a year.  They could get their name mentioned on a "thank you" song.  At $5,000, she would do a home concert at your house.  She even noted you could charge for that one, and maybe even make some money.  She ended up doing five or six such concerts.  At $10,000 (described as the "weapons grade plutonium" level) you could sing on the album.  This was meant to be a joke, but a woman in the UK purchased it, and Jill had her flown out to LA where she did, in fact, appear singing backing vocals on the album.
<br /><br />
Her goal was to raise $75,000, and she had no idea if she'd be able to reach that number at all.  Yet, she broke through that number and ended up raising over $80,000 in just 53 days.  With that, she was able to go into the studio and record a full scale production, including hiring famed producer Don Was to handle production.
<br /><br />
CwF+RtB worked again.
<br /><br />
Again, some complain that Jill is not representative, due to her hit song in 1995 -- though, again, they'll ignore her being dropped from two record labels and and having two others go out of business.
<br /><br />
So, let's look at Corey Smith.  In the earlier part of this decade, Smith was a high school teacher, playing open mic nights on weekends.  But then, he started focusing on building his music career.  He started playing numerous live shows, and really worked hard to connect with fans.  He gave away all of his music for free off of his website, and used that to drive more fans to his shows.  On top of that, he offered special $5 pre-sale tickets to many shows, which has a useful side effect: his biggest fans would convince many others to go as well, building up his fan base, and getting more people to go to more shows.  He tried pulling his free music off of his website as an experiment, and saw that his sales on iTunes actually dropped when he did that.  In 2008, mostly thanks to live shows, Corey was able to gross nearly $4 million.  While giving his music away for free.  Connecting with fans and giving them a reason to buy worked wonders.
<br /><br />
Jonathon Coulton was a computer programmer.  In September of 2006, he decided to write, record and release a new song every week for a year -- with all of the songs being released under a Creative Commons license, so anyone could share them.  And share them they did.  Coulton became a cult sensation, and was making a good living within months of this decision.  His fans were supporting him along the way, even creating music videos for every song he released.  He started using services like Eventful to more strategically target concert opportunities.  If enough people requested a show in a certain location, he knew it would be profitable and started "parachuting" in to do shows that he knew would make him money.  Again, by connecting with fans and giving them a real reason to buy, he was able to build up a great following and make a good living.
<br /><br />
Moto Boy is a singer/songwriter in Sweden on the wonderfully named label "Songs I Wish I Had Written."  Moto Boy and his label purposely put all of his songs on file sharing networks -- including The Pirate Bay (the label's founder, at times, has shared an office with one of The Pirate Bay's founders).  But, Moto Boy has worked quite hard to connect with fans.  He has a great website, where fans can interact, and he encourages sharing his music in creative ways.  When a bunch of his fans started filming his concerts and putting them on video hosting sites like YouTube and Vimeo, his label found the best such vidoes, and put them all together into a "YouTube concert."  Compare that to record labels like Warner Music forcing their content off of YouTube.  While all of Moto Boy's music is free, he's continued to connect with fans in fascinating ways.  Last year, he began selling wind-up music boxes, that play one of his songs.  Just recently, he launched a limited edition (only 25) of those music boxes in beautiful, hand-crafted wooden boxes, signed by Moto Boy, with a CD and the music notation inside the box.  Connecting with the fans and giving them a reason to buy beyond just the music has turned Moto Boy into a star in Sweden.
<br /><br />
Amanda Palmer is a singer who made a name for herself as a member of the "punk cabaret duo" The Dresden Dolls.  While she put out a solo album on Roadrunner Records (a subsidiary of Warner Music), she found that they had little interest in promoting her, and took things into her own hands.  She reached out directly to fans on services like Twitter, often setting up "flash gigs" where people would show up wherever she wanted to perform.  In June of 2008, one such flash gig at a beach in Los Angeles ended up with an impromptu, beautiful, music video for a song that Palmer had just learned that morning, due to a suggestion from a fan on Twitter.  And she's doing a good job making money, as well.  Bored in her apartment one evening, she started twittering with fans and came up with a jokey t-shirt suggestion, and set up an immediate store, selling $11,000 worth of t-shirts in days.  Another night, she started a live video stream from her apartment, and started an impromptu online auction for various items in her apartment associated with a recent tour, often with a personalized twist.  In three hours, she brought in $6,000.  Connecting with fans and offering them something fun and unique to buy worked wonders.  To date, she hasn't received a single royalty check from Warner Music on her album.
<br /><br />
Matthew Ebel is a singer in Boston who started building a fanbase by playing live and actively participating in social networks and other sites.  He started regularly performing in Second Life, for example.  At one point, he decided to set up a "subscription" backstage pass offer, whereby fans could pay $5, $10 or $15/month to get various benefits -- including access to new songs every couple of weeks, as well as having new recorded shows sent to them.  Depending on the level of support, they could get access to special shows, gift bags or other opportunities for unique offers not available to others.  Ebel has discovered that he's making enough so that music is his full-time job.  Subscription revenues represent nearly 40% of his income, which is about equal to live gigs and sales of CDs and digital songs combined.  Connecting with fans and giving them a real reason to buy has made it so that he can have career as a musician.
<br /><br />
Moldover is an electronic musician based in San Francisco.  Being in such a high tech hub, he had an interesting idea for his next album.  Along with the music itself, the CD case would be a working circuit board, with all the songs spelled out in soldered electric circuits.  These connected various components to make the CD case itself an instrument.  Pushing a button on the side of the case, would light up the center and make a noise, which could be modified through a pair of light sensors, creating a virtual theremin.  The case even had a line out jack, so it could be plugged into a computer or an audio system.  The CDs themselves were sold for $50, and Moldover discovered the demand was far stronger than he expected.  Yes, even though we're told that no one will pay for music (without strict copy protection), this less well known artist is doing brisk business selling $50 CDs.
<br /><br />
Of course, these are just musicians, but these sorts of models impact the wider ecosystem.  Companies like TopSpin, Nimbit and Kickstarter are making this work today (for artists big and small).  TopSpin has helped enable musicians to better connect with fans and give them a reason to buy over and over again -- and found that, when it's done right, people absolutely buy.  One of TopSpin's artists recently had an average transaction price of over $100, and multiple artists have seen their average transaction price at over $50.  The claim that fans just want stuff for free is not borne out by these examples.  Across all of TopSpin's artists, they've seen an average transaction price well over $20 -- more than the cost of your average CD.  By enabling bands to connect with fans while giving them something of unique value to buy, beyond just the music, these bands are thriving.
<br /><br />
And, of course, there's a role for labels to play as well.  Terry McBride runs Nettwerk, a Canadian-based label that has tremendous success embracing these sorts of models with a bunch of different artists.  McBride has declared that copyright won't even matter within a decade, and he's acting accordingly.  But he's making sure that his acts really do connect with fans.  With a recent album release by the hip hop artist K-OS, before the album was released, they released all the stems from the songs to let the fans do their own mixes.  These weren't "remixes" because the original mixes weren't even out!  Rather than worrying about an album leaking, K-OS and Nettwerk purposely got the core of the music out themselves and let fans do what they wanted with it.  They then set up a system to submit the fan mixes and to vote on them, such that the best mixes were then put on their own album, and both the "professional" and the "fan mixed" albums were released at the same time -- leading many fans to buy them both.  Both albums, separately, but at the same time, ended up in the top 50 on the charts.
<br /><br />
As you look through all of these, some patterns emerge.  They're not about getting a fee on every transaction or every listen or every stream.  They're not about licensing.  They're not about DRM or lawsuits or copyright.  They're about better connecting with the fans and then offering them a real, scarce, unique reason to buy -- such that in the end, everyone is happy.  Fans get what they want at a price they want, and the musicians and labels make money as well.  It's about recognizing that the music itself can enhance the value of everything else, whether it's shows, access or merchandise, and that letting fans share music can help increase the market and create more fans willing to buy compelling offerings.  It's about recognizing that even when the music is shared freely, there are business models that work wonders, without copyright or licensing issues even coming into play.
<br /><br />
Adding in new licensing schemes only serves to distort this kind of market.  Fans and artists are connecting directly and doing so in a way that works and makes money.  Putting in place middlemen only takes a cut away from the musicians and serves to make the markets less efficient.  They need to deal with overhead and bureaucracy.  They need to deal with collections and allocation.  They make it less likely for fans to support bands directly, because the money is going elsewhere. Even when licensing fees are officially paid further up the line, those costs are passed on to the end users, and the money might not actually go to supporting the music they really like.
<br /><br />
Instead, let's let the magic of the market continue to work.  New technologies are making it easier than ever for musicians to create, distribute and promote music -- and also to make money doing so.  In the past, the music business was a "lottery," where only a very small number made any money at all.  With these models, more musicians than ever before are making money today, and they're not doing it by worrying about copyright or licensing.  They're embracing what the tools allow.  A recent study from Harvard showed how much more music is being produced today than at any time in history, and the overall music ecosystem -- the amount of money paid in support of music -- is at an all time high, even if less and less of it is going to the purchase of plastic discs.
<br /><br />
This is a business model that's working now and it will work better and better in the future as more people understand the mechanisms and improve on them.  Worrying about new copyright laws or new licensing schemes or new DRM or new lawsuits or new ways to shut down file sharing is counterproductive, unnecessary and dangerous.  Focusing on what's working and encouraging more of that is the way to go.  It's a model that works for musicians, works for enablers and works for fans.  It is the future and we should be thrilled with what it's producing.<br /><br /><a href="http://www.techdirt.com/articles/20091119/1634117011/future-music-business-models-those-who-are-already-there.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20091119/1634117011/future-music-business-models-those-who-are-already-there.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20091119/1634117011/future-music-business-models-those-who-are-already-there.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>a-thorough-look</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20091119/1634117011</wfw:commentRss>
</item>
<item>
<pubDate>Mon, 18 Jan 2010 18:00:00 PST</pubDate>
<title>More TV Shows Offering Reasons To Buy; Castle's Successful Character-Written Novel</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20100106/1041327636.shtml</link>
<guid>http://www.techdirt.com/articles/20100106/1041327636.shtml</guid>
<description><![CDATA[ We always hear from people that certain types of digital content <i>can't</i> come up with scarce "reasons to buy," and yet we always seem to hear of new and creative ways that it's being done anyway.  Back in December we wrote about how the TV sitcom <i>It's Always Sunny in Philadelphia</i> had turned ridiculous on-air products into <a href="http://www.techdirt.com/articles/20091206/2209407224.shtml">the real thing</a> and they were selling quite well.  Now, <a href="http://prometheefeu.blogspot.com">PrometheeFeu</a> points out that the popular ABC TV show <i>Castle</i> has <a href="http://prometheefeu.blogspot.com/2010/01/make-money-off-pirated-world.html" target="_blank">come out with a real book supposedly by the lead character in the show</a>, who (in the TV show) is a professional writer.  Not only that, but the book itself has hit the NY Times best seller list.  Now, it's not entirely clear who wrote the book (when asked, the producers of the show insist that it was the character in the program), but the book has gotten decent reviews and ABC is <a href="http://abc.go.com/shows/castle/castle-novel" target="_blank">pitching the book on its website</a> (including free chapter downloads).  One assumes that ABC likely gets a cut of the sales as well.  It's yet another neat attempt to combine an infinite good with a scarce one to make that scarce one more valuable.  I would imagine that the book wouldn't sell nearly as well if it hadn't been tied to such a TV program.<br /><br /><a href="http://www.techdirt.com/articles/20100106/1041327636.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20100106/1041327636.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20100106/1041327636.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>creative-business-models</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20100106/1041327636</wfw:commentRss>
</item>
<item>
<pubDate>Tue, 12 Jan 2010 15:08:00 PST</pubDate>
<title>Connect With Fans + Reason To Buy; The Contest</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20100107/0343507650.shtml</link>
<guid>http://www.techdirt.com/articles/20100107/0343507650.shtml</guid>
<description><![CDATA[ This is really, really cool.  Filmmaker Ross Pruden -- who I don't know, other than a few quick email exchanges last month -- has set up <a href="http://www.rosspruden.com/infdist/cwfcontest/" target="_blank">The Connect with Fans + Reason to Buy Contest</a>, based on the <a href="http://www.techdirt.com/articles/20090719/2246525598.shtml">CwF + RtB</a> business model, we've been discussing.  The idea is to try to find cool examples of the business model in practice, and to build a detailed list -- with the best business models being able to win a prize.  I have absolutely nothing to do with this, and didn't even know about it until I saw a Twitter message from Ross telling me that I was excluded from the contest.
<br /><br />
Of course, under the "traditional" way of thinking about things, some might think I should be upset that Ross is taking this concept that I created and doing something else with it.  But, that (of course) is ridiculous.  I'm blown away that someone liked the concept so much that they've gone forward and set this up, and I really can't wait to see what comes out of it.  In the meantime, if you know of such a business model, and want to take part in the contest, you just need to send a Twitter message with the details, along with the hashtag #CwFcontest.<br /><br /><a href="http://www.techdirt.com/articles/20100107/0343507650.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20100107/0343507650.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20100107/0343507650.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>cool</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20100107/0343507650</wfw:commentRss>
</item>
<item>
<pubDate>Thu, 10 Dec 2009 19:38:00 PST</pubDate>
<title>Reason To Buy? Getting A Real Version Of The Resident Evil Motorcycle?</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20091207/1203107235.shtml</link>
<guid>http://www.techdirt.com/articles/20091207/1203107235.shtml</guid>
<description><![CDATA[ Reader <a href="http://www.techdirt.com/profile.php?u=harbingerofdoom">harbingerofdoom</a> sends in the news that video game developer Capcom has <a href="http://www.geek.com/articles/games/capcom-commission-resident-evil-chopper-2009127/" target="_blank">commissioned the creation of a "very limited run" of real motorcycles</a> based on the chopper in the game <i>Resident Evil</i>.  As harbinger notes with his submission, this is quite a "reason to buy," in that he'd gladly pay $25,000 for a copy of <i>Resident Evil</i> if it came with one of these...<br /><br /><a href="http://www.techdirt.com/articles/20091207/1203107235.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20091207/1203107235.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20091207/1203107235.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>have-fun-with-it</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20091207/1203107235</wfw:commentRss>
</item>
<item>
<pubDate>Mon, 16 Nov 2009 12:47:00 PST</pubDate>
<title>Last Call For Techdirt DMCA Takedown Shirt</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20091116/0640466948.shtml</link>
<guid>http://www.techdirt.com/articles/20091116/0640466948.shtml</guid>
<description><![CDATA[ Just a final reminder that if you want the <a href="http://www.techdirt.com/rtb.php?tid=310" target="_blank">Techdirt DMCA Takedown T-shirt</a>, today is the last day to order them, either <a href="http://www.techdirt.com/rtb.php?tid=310" target="_blank">alone</a> or <a href="http://www.techdirt.com/rtb.php?tid=400" target="_blank">with my <i>Approaching Infinity</i> book</a>.  And, remember, we also have the regular <a href="http://www.techdirt.com/rtb.php?tid=315" target="_blank">Techdirt logo t-shirt</a> (and again, the logo t-shirt <a href="http://www.techdirt.com/rtb.php?tid=410" target="_blank">with the book</a>) and the <a href="http://www.techdirt.com/rtb.php?tid=455" target="_blank">Techdirt logo hoodie</a>, all of whose sales end tonight at midnight PT.  The DMCA t-shirt has proven to be incredibly popular (sales have far outstripped our last t-shirt), so if you want in on the fun, make sure to order one in the next few hours.  We're thrilled so many people like the shirt so much...<br /><br /><a href="http://www.techdirt.com/articles/20091116/0640466948.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20091116/0640466948.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20091116/0640466948.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>last-call</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20091116/0640466948</wfw:commentRss>
</item>
<item>
<pubDate>Thu, 12 Nov 2009 17:42:00 PST</pubDate>
<title>Star Wreck Filmmakers Experiment With Iron Sky</title>
<dc:creator>Michael Ho</dc:creator>
<link>http://www.techdirt.com/articles/20091028/1300046708.shtml</link>
<guid>http://www.techdirt.com/articles/20091028/1300046708.shtml</guid>
<description><![CDATA[ <a href="http://www.techdirt.com/profile.php?u=bulljustin">BullJustin</a> points out to us that the guys behind Star Wreck (which we wrote about back in <a href="http://www.techdirt.com/articles/20060515/0321220.shtml">2006</a>) are trying a few interesting things to promote their follow-up movie project <em>Iron Sky</em> -- a story about Nazis who fled to the moon in 1945 with plans to return to Earth in 2018.  To connect with fans, the Iron Sky project released some Creative Commons material for a <a href="http://www.ironsky.net/site/?page_id=26">movie teaser remix</a> and is selling "<a href="http://www.ironsky.net/site/?page_id=12">War Bonds</a>" to crowdfund part of the movie production.  To be clear, the "War Bonds" aren't actually bonds -- just a limited-edition package (only 2,000) of keepsakes that includes:
<ul>
<li> a 16-page book with very pretty pictures
</li><li> a DVD with the teaser trailer and two documentaries
</li><li> a signed certificate of support
</li><li> official dogtags
</li><li> undying gratitude
</li>
</ul> 
There are about 1,760 war bonds still available at 50&euro; a piece.  Though, you can get some of the items separately from the Iron Sky online <a href="http://energia.valmiskauppa.fi/iron-sky-c-4.html">store</a> (undying gratitude is presumably included in all purchases).
<br /><br />
With only 240 war bonds sold since August 2008, the Iron Sky movie isn't going to be completely funded by fans.  But it looks like the British <i>Stealth Media Group</i> has <a href="http://blog.starwreck.com/2009/11/04/british-stealth-joins-the-fight-against-space-nazis/">chipped in up to 1 million euros</a> for worldwide distribution rights -- and the movie's total budget has grown to be at least 5 million euros.  On top of that, the Star Wreck folks seem to have even bigger plans -- with a separate Iron Sky game project called <a href="http://www.wreckamovie.com/ironskyoperationhighjump"><i>Iron Sky: Operation Highjump</i></a> that is looking for contributions/suggestions from fans to create a single-player video game based on the movie's background story.   All of which is based on the <a href="http://www.wreckamovie.com/about">WreckAMovie community</a> that encourages more films to be bootstrapped and crowdsourced from a collection of both amateur and professional filmmakers.   
<br /><br />
So for much less than $200 million, the Star Wreck crew is developing creative ways to interact with their fans (and other filmmakers) to get their projects accomplished more cost effectively.  They've given away free promotional materials for fan remixing.  They've set up a process for fans to donate ideas and money to the project.  They're creating movie accessories that get an audience excited about a movie that hasn't even been made yet.  Shouldn't this be the way more movies are produced?<br /><br /><a href="http://www.techdirt.com/articles/20091028/1300046708.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20091028/1300046708.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20091028/1300046708.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>making-movies-for-under-$200M</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20091028/1300046708</wfw:commentRss>
</item>
<item>
<pubDate>Wed, 11 Nov 2009 14:29:26 PST</pubDate>
<title>DMCA Takedown Shirt Only Available For A Few More Days</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20091110/1145356878.shtml</link>
<guid>http://www.techdirt.com/articles/20091110/1145356878.shtml</guid>
<description><![CDATA[ In case you missed it, last week we added our <a href="http://www.techdirt.com/rtb.php?tid=310" target="_blank">DMCA Takedown T-shirt</a> to our ongoing <a href="http://www.techdirt.com/rtb.php" target="_blank">CwF+RtB</a> experiment, and it's been incredibly popular (people sure do love mocking the DMCA).  You can just order the t-shirt (which also comes with the Techdirt Crystal Ball and insider badge), or you can get the DMCA Takedown T-shirt <a href="http://www.techdirt.com/rtb.php?tid=400" target="_blank">with my book, <i>Approaching Infinity</i></a>.  However, the t-shirt is only available for a few more days.  All orders need to be in by Monday November 16th at midnight, PST, or you'll have to go without...<br /><br /><a href="http://www.techdirt.com/articles/20091110/1145356878.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20091110/1145356878.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20091110/1145356878.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>then-we-file-the-counter-notice</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20091110/1145356878</wfw:commentRss>
</item>
<item>
<pubDate>Thu, 5 Nov 2009 22:44:40 PST</pubDate>
<title>Nestle's Kit Kat Bars Give Consumers An RtB In Japan</title>
<dc:creator>Michael Ho</dc:creator>
<link>http://www.techdirt.com/articles/20091102/0435486765.shtml</link>
<guid>http://www.techdirt.com/articles/20091102/0435486765.shtml</guid>
<description><![CDATA[ Techdirt reader <a href="http://www.techdirt.com/profile.php?u=dancekat1">Kathy</a> writes in to let us know about the 200 different flavors of Kit Kat candy bars in Japan.  Public Radio International describes how Nestle has developed an interesting sales strategy in Japan where the competition among retailers is apparently so great that stores benefit from constantly updating their shelves with new products.  In such a marketplace, Nestle has adopted numerous varieties of its Kit Kat candy bars that can only be purchased in certain locations or at specific times of the year.  So instead of trying to peddle the same merchandise to everyone, Nestle has <a href='http://www.theworld.org/2009/10/30/kit-kat-big-in-japan/'>effectively given consumers a reason to buy (RtB)</a> -- by making limited edition flavors and targeting the local tastes and customs in Japan.  Nestle caters to Japan's <i>omiage</i> gift-giving culture (where friends are expected to bring back unique trinkets when they travel) with regional Kit Kats.  So for example, a potato-flavored version is only sold in the northern part of Japan known for its potatoes, so northerners (or traveling southerners) can give out unique treats that aren't available nationwide.  And all over Japan, the candy bars have also been packaged with mailing labels -- so that the candy can be sent as "good luck" charms.  Due to the ingenious connection to the Japanese words <i>Kitto Katsu</i> which mean "you will surely win", the "good luck" symbol for Kit Kats in Japan was also successfully manufactured and marketed and as a result, Kit Kats have been popular with exam-taking students who seem to want good luck, however they can get it.
<br /><br />
Clearly, Nestle must be admired for its efforts to connect with candy fans.  And it's particularly brilliant to see them bundle candy bars as good luck charms -- a story that adds intangible value to the otherwise ordinary snacks.  Perhaps it's only a matter of time before some artists write some flavor-inspired songs/plays/films and try to sell loooots of Kit Kats, too.<br /><br /><a href="http://www.techdirt.com/articles/20091102/0435486765.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20091102/0435486765.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20091102/0435486765.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>you-will-surely-win</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20091102/0435486765</wfw:commentRss>
</item>
<item>
<pubDate>Tue, 3 Nov 2009 12:54:05 PST</pubDate>
<title>Results From Our CwF+RtB Business Model Experiment</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20091028/0348476705.shtml</link>
<guid>http://www.techdirt.com/articles/20091028/0348476705.shtml</guid>
<description><![CDATA[ <i>Before getting into the "meat" of this post about how our <a href="http://www.techdirt.com/rtb.php" target="_blank">CwF+RtB</a> experiment worked out, I want to announce that we've "replenished" the store with some new t-shirts and hoodies.  These are <b>brand new</b> -- not the same t-shirts and hoodies we had before, which are sold out.  You have a choice of either a <a href="http://www.techdirt.com/rtb.php?tid=315">t-shirt</a> or a <a href="http://www.techdirt.com/rtb.php?tid=455">hoodie</a> with the full Techdirt logo, or my personal favorite <a href="http://www.techdirt.com/rtb.php?tid=310">DMCA takedown t-shirt</a> which says on the front:
<center>
<br>
<tt>The content of this t-shirt has been removed due to a DMCA takedown notice.</tt>
<br><br>
</center>
Consider the message on the shirt a good way to engage people in a conversation about the abuses of copyright law and the DMCA.  The hoodies come with a copy of my <i>Approaching Infinity</i> book, while you can get the t-shirts without the book or <a href="http://www.techdirt.com/rtb.php?tid=400">with the book</a>.
<br><br>
Also, we are doing one thing <b>differently</b> this time around.  Rather than just waiting until we sell out to stop selling these shirts, we're taking open orders for <b>two weeks only</b> and then will make the shirts and send them out.  So if you want this shirt from us, you have two weeks to order.  And that's it.  On to the post itself...</i>
<br><br>
<hr>
After seeing many musicians setting up various interesting/amusing "tiers" of scarce value worth buying, while also working to connect with fans, we decided to <a href="http://www.techdirt.com/articles/20090719/2246525598.shtml">launch</a> our own <a href="http://www.techdirt.com/rtb.php" target="_blank">CwF+RtB</a> tiers, at the end of July, as an experiment to see what we might learn.  We knew that this sort of thing worked for music, but had no idea if it would work elsewhere -- say, for a blog.  It wasn't designed to replace our existing business model, but just as an experiment to see what would happen -- and what we could learn that might help others implementing similar business models.
<br><br>
I should apologize, as this post detailing the results is way, way, way overdue.  We had most of the results and lessons within about a month, but this is a big post to write up and I kept procrastinating.  No good reason why: there was just always something going on in the news that seemed more urgent and every so often I do like to catch up on sleep.
<br><br>
The quick summary: we consider the experiment to have been a <i>huge success</i>.  
<ul>
<li>We brought in approximately <b>$37,000 total</b> due to this experiment, mostly in the course of that first month.  
<li>Nearly <b>$12,000</b> came from direct sales to individuals of the tiers between $5 and $150.  
<li>As was <a href="http://www.techdirt.com/articles/20090810/1726375828.shtml">revealed</a> in an article at <a href="http://www.wired.com/epicenter/2009/08/techdirt-puts-money-where-mike-masnicks-mouth-is/" target="_blank">Wired</a>, another <b>$5,000</b> came from an individual, Didier Mary, who was working on a business plan and bought the <a href="http://www.techdirt.com/rtb.php?tid=1000" target="_blank">Techdirt Reviews Your Business Plan</a> package.  The package included an Insight Community conversation, which <a href="https://www.insightcommunity.com/case.php?iid=1335" target="_blank">recently concluded</a>, about his business model idea.  Didier has told us that "it was a great experience" and very useful to him in moving forward with his plans.
<li>Another <b>$20,000</b> came from larger companies, which purchased <a href="http://www.insightcommunity.com">Insight Community</a> packages after learning about them through this effort.
<li>The effort also resulted in <b>potential future deals</b>, as it led many more companies to contact us to learn more about the <a href="http://www.insightcommunity.com">Insight Community</a>.
<li>Other companies, with whom we were already talking about the Insight Community, contacted us after we launched this, with one noting that if what his company had been discussing with us was on the list, he probably would have just "clicked buy" right away (though, with that company, we're still discussing a deal and have not yet completed it).
<li>Ignoring the higher end Insight Community deals, the <b>average amount paid by users was over $70</b>.  This was significantly higher than expected.
<li>Sales came from <b>15 different countries</b> around the globe.  North America and Europe were obviously the biggest, but we also got sales from Asia, South America and Australia (no Africa).  The international sales might have been bigger if we had launched international sales the same day we launched the overall effort.  Unfortunately, we didn't have all the details on that sorted out until a week later, and I think we probably lost some international sales that way.  The US Postal Service does make international sales much easier these days -- especially with its "one rate" boxes, but shipping is still really expensive, and many countries then add annoying tariffs on top of everything.  This was annoying, but (unfortunately) unavoidable.
<li>Our highest selling item was not the cheapest, second cheapest or third cheapest offering (contrary to the claims that people just want the cheapest item).  Instead, the biggest seller -- by a pretty wide margin -- was the <a href="http://www.techdirt.com/rtb.php?tid=400" target="_blank">Approaching Infinity</a> package, that included both a copy of my book and a t-shirt.
<li>For quite a while, the hoodies (which we almost didn't offer) outsold the t-shirts... but in the end the t-shirts barely passed the hoodies.
<li>The <A href="http://www.techdirt.com/rtb.php?tid=500">Techdirt Book Club</a> outsold the <a href="http://www.techdirt.com/rtb.php?tid=550">Techdirt Music Club</a> by a factor of three.
<li><b>No one</b> bought the <a href="http://www.techdirt.com/rtb.php?tid=600">Day with Techdirt</a> package, though we actually got a lot of inquiries about that, with multiple people who don't live in California saying that if they were closer, they would have bought it.  This is still available, though.
<li>And, fear not, <b>no one</b> bought the <a href="http://www.techdirt.com/rtb.php?tid=100000000">$100 Million Silence Techdirt</a> offer (still available as well!), though we did get a few people who were worried that someone would actually take us up on this -- and one satirical offer from someone claiming to be from the RIAA, which made me laugh, saying the RIAA would pay up, but wanted to guarantee "exclusive rights" to the RIAA, such that it would be able to "pursue appropriate legal action against any and all 3rd parties that make use of this silence purposely or inadvertently" including, of course "the right to pursue similar action against any individuals who are also not reading Techdirt and therefore infringing on our own licensed agreement to be the sole recipient of a Techdirt-free world."  Brilliant.
<li>However, the <a href="http://www.techdirt.com/rtb.php?tid=100000000">$100 Million Silence Techdirt</a> offer <i>did</i> get the most traffic of any of the tiers, by a factor of three -- though, it also drove many people to check out the other tiers.
</ul>
<b>Lessons Learned</b>
<br><br>
So, what did we learn?  Lots of things:
<ol>
<li><b>This works!</b> These sorts of models can absolutely work in connecting with fans <i>and</i> in making money.
<li><b>All of you, in our community, are awesome</b>.  Not just for buying, obviously, but because the overall response we got was incredible.  This included many really, really nice emails that made us feel great, along with happy emails and Twitter messages from people receiving their packages, and telling us stories about wearing the clothes, reading the books, etc.
<li><b>It's fun making people happy</b>.  Really.  It really gave all of us here at Floor64 a great feeling every time we heard back from happy community members.
<li><b>Logistics and inventory management are more complicated than you expect</b>. We sort of knew this ahead of time, but you realize it first-hand when somehow, somewhere copies of signed books go missing, and you suddenly need to ask for an author to send extras.  Also, dealing with sourcing inventory from so many different people for the Book and Music club is doable, but takes a lot of time to manage.  Though, I have to say, every one we worked with -- from authors and musicians to publishers, agents and record labels really were fantastic.  We didn't have even the slightest trouble from any of our partners in this endeavor.  Shipping out the products definitely was an effort, but we tried to make it fun, with a group of us working together to package up and ship stuff (and on this one, the team here, lead by Gretchen, did a fantastic job, going above and beyond to get everything organized and shipped).
<li><b>Having lots of options was a good thing</b> because we weren't very accurate in predicting what would sell.  We came close to not offering the hoodies at all, but those were incredibly popular.
<li><b>You can't keep everybody happy</b>, but you should try!  We had to set up a better process for "customer support" as we launched this (nice job, Dennis!) and then work with and respond to customers who had questions or (in a few cases) problems.  A few times the problem was that we did not explain things clearly enough, and sometimes there were problems with shipments (or, in one case, a hoodie that was frayed).  But we tried our best to make sure everyone was happy and hopefully succeeded (mostly).
<li>What you're selling should <b>match your audience</b>.  The Book Club sold really well.  The Music Club, not as much -- despite being <i>awesome</i> (seriously, the combined Music Club items are really, really cool, and the music is great as well).  But, in retrospect perhaps that made sense, as the books in the Book Club directly related to everything we talk about here.  The Music Club, while supporting artists who did things that we talked about here, was a bit different, and required people to like the music as well, which is a lot more subjective.  Bundling together four separate musicians with different styles was, perhaps, not a great idea.  On top of that, we perhaps did not do enough to promote the music itself to get more people to enjoy the work of those musicians.  Finally, while some of the offerings were "unique," others could be purchased elsewhere, which limited the "scarcity" of the overall package.
<li>Some <b>promotions</b> worked really well.  The first promotion we did was offering anyone who bought <a href="http://www.techdirt.com/articles/20090727/0054105668.shtml">both the music and book clubs</a> together a choice of either lunch with me or a free hoodie.  This helped motivate a bunch of folks to step up and buy -- and resulted in a handful of lunches.
<li><b>Having lunch with people was really, really cool</b>. I have to admit that I was a bit nervous going into the lunches from the above promotion, but they were all really amazing, often in very different ways.  Each individual was really interesting and the conversations were quite engaging and thought provoking and fun.  I'm pretty sure every lunch ended up lasting well over the allotted hour.  I ended up learning a lot and had a great time at every one.  I'm hoping to set up more ways to do things like that, if not the same thing.
<li>Even the tiers that didn't sell, still <b>generated interest</b> in other things we were doing.  A bunch of people contacted us about the Day With Techdirt package, and while no one bought it, many of them bought other packages instead.
<li><b>Not everyone who says they will buy will buy</b>, but that's okay.  It was interesting to note that some people who told us they would buy (or even announced it on their Twitter/Facebook feeds) never actually did buy for whatever reason.  That's fine, of course.  Everyone is free to do what they want, but it was interesting to note.  Just because someone says they'll buy, it doesn't mean they will.
<li><b>Communicating directly with everyone can be difficult</b>.  While others here handled customer service requests, I started getting a bunch of emails personally from people who participated, sometimes with long and detailed questions.  I tried to reply to most of these, but it was difficult, and I'm sure I missed a few.
</ol>
Anyway, that's the basic summary.  This really has been a lot of fun and quite educational at the same time.  We've still got lots of things planned and will be trying a few new things as well, but thanks to everyone who participated and a big thanks to all the authors and musicians who partnered with us, along with the team here at Floor64 for helping to make this all work.<br /><br /><a href="http://www.techdirt.com/articles/20091028/0348476705.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20091028/0348476705.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20091028/0348476705.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>cwf+rtb</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20091028/0348476705</wfw:commentRss>
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<item>
<pubDate>Fri, 30 Oct 2009 19:38:00 PDT</pubDate>
<title>Musician Making A Living With Forty Committed True Fans</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20091030/0121566726.shtml</link>
<guid>http://www.techdirt.com/articles/20091030/0121566726.shtml</guid>
<description><![CDATA[ A year and a half ago, we wrote about Kevin Kelly's theory that to be a success as a content creator, you just need <a href="http://www.techdirt.com/articles/20080304/174129438.shtml">1,000 "true fans."</a>  These were the ultra-committed fans.  The fans who would follow you to the end of the world and purchase whatever you came out with.  And -- more importantly -- they'll help bring more fans into the fold.  The point isn't that these are your only fans, but the most committed.  At the time, I <a href="http://www.techdirt.com/articles/20080312/095631518.shtml">wasn't sure</a> if the 1,000 number was really accurate, but certainly agreed with the idea of more closely connecting with your biggest fans.  My guess was that 1,000 wasn't really enough.  But, perhaps I was off in the wrong direction?  Ariel Hyatt has been blogging about the concept of 1,000 True Fans and has <a href="http://www.musicthinktank.com/blog/in-defense-of-1000-true-fans-part-ii-matthew-ebel.html" target="_blank">an interview with musician Matthew Ebel</a>, an up-and-coming musician who makes a living from his music, and breaks down the details -- including pointing out that he <b>makes 26.3% of his net income from just 40 hard-core fans</b>.
<blockquote><i>
Music Sales:
<ul>
<li>CD Sales - 4.1%
</li><li>Digital Music Sales - 13.9%
</li><li>Subscription Site - 36.9%
</li><li>Live Shows - 18.1%
</li><li>Cover Gig Fees/Cover - 9.8%
</li><li>Original Gig Fees/Cover - 6.2%
</li><li>Tips (Including UStream) - 2.1%
</li><li>Works For Hire &#038; Voiceovers - 8.2%
</li><li>Affiliate Sales (typically for my own albums/tracks) - 1.1%
</li><li>Licensing - 13.2%
</li><li>Independent Film - 6.6%
</li><li>Internet - 6.6%
</li><li>Web Design - 4.6%  (I include this because I'm doing a website for a friend... it's something I choose to do, but it is part of my income this year.) 
</li></ul>
</i></blockquote>
Now, first thing I'll point out is that I'm still not sure the numbers fully add up.  Matthew doesn't give a total amount earned, but in a comment says:
<blockquote><i>
Suffice it to say that I'm renting a house in Wellesley, MA with a couple of room mates... I'm not starving, I can still eat sushi from time to time, and my car (neither a Pinto nor a Bentley) is paid off.
</i></blockquote>
So, he's making a living wage, but not raking it in, which is to be expected (and is certainly a hell of a lot better than many musicians).  Now, of course, the other number that stands out above is the "subscription site" with the single largest percentage of his revenue.  That would be his <a href="http://matthewebel.net/" target="_blank">MatthewEbel.net</a> site, where he offers a $5/month subscription offering.  It actually looks quite a lot like the <a href="http://www.techdirt.com/articles/20030912/1032238.shtml">music business model I suggested back in 2003</a>, so it's nice to see someone making it work directly.  Basically, it's people paying for access to Matthew (he even admits that in the description, saying it's like a permanent "backstage pass").  While subscribers will get regular access to new music as soon as he creates it, the selling point is special invitations and access to the artist.
<br /><br />
And, of course, Ebel seems to certainly recognize the CwF (connect with fans) part that has to go along with this RtB (reason to buy).  In the interview, he discusses the importance of really connecting with those fans.  First, he notes that one of the nice side effects of his "subscription" offering is that he promises fans two new songs and one live concert recording every month, and that keeps him top of mind:
<blockquote><i>
Little did I realize that new releases every two weeks would be better than any good album reviews or press coverage.  Giving my fans something new to talk about every two weeks meant exactly that: they talk about me every two weeks.  They're not buying an album, raving about it, and losing interest after a few months, they're constantly spreading my name to their Twitter followers, coworkers, pets, etc.  Regular delivery of quality material is damn near my one-step panacea for the whole industry.
</i></blockquote>
And, of course, he uses social media to connect as much as possible:
<blockquote><i>
Good music is barely enough to get fans to hand out 99&cent; anymore; they have to be emotionally invested in the artist if that artist wants their loyalty.  Don't get me wrong, there can still be a "fourth wall" during a live concert or video, but real, meaningful connection with the fans is what keeps me in their heads after the show's over (heck, even your "character" can interact with fans in-character).  I chat with my fans via Twitter, Facebook, matthewebel.com and matthewebel.net, and as many other channels as possible.  The more I interact with them between performances, the more I stay fresh in their minds and the more inspiration I draw from them.
</i></blockquote>
Yet another musicians showing how <a href="http://www.techdirt.com/articles/20090719/2246525598.shtml">CwF+RtB works</a>.  Now, I'm sure some will complain that this isn't a "real" success because he's not selling out stadiums or something (of course, those are the same people who would say that those selling out stadiums don't count because they can afford to do crazy experiments).  But given how many musicians we're hearing about these days making exactly these types of things work to the point where they can make a living doing it, you have to begin to realize that something's working.<br /><br /><a href="http://www.techdirt.com/articles/20091030/0121566726.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20091030/0121566726.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20091030/0121566726.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>imagine-what-he-can-do-with-1,000</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20091030/0121566726</wfw:commentRss>
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<item>
<pubDate>Wed, 28 Oct 2009 21:34:00 PDT</pubDate>
<title>Photographers Can Do CwF+RtB Experiments, Too</title>
<dc:creator>Michael Ho</dc:creator>
<link>http://www.techdirt.com/articles/20091022/1035566636.shtml</link>
<guid>http://www.techdirt.com/articles/20091022/1035566636.shtml</guid>
<description><![CDATA[ Michiel Rhoen writes in to tell us about photography instructor and author, Thom Hogan, who has <a href="http://bythom.com/NikonD700LimitedEditionGuide.htm">embraced the CwF+RtB philosophy by offering a limited edition deal</a> (only 25 spots available with 4 already taken at the time of writing this) where Mr. Hogan will sit down one-on-one with each buyer for 3 hours.  During those 3 hours, Hogan is game for almost any kind of photography consulting, giving his professional advice on camera equipment, portfolio reviews, help with post processing work or just a long chat over a meal together.  But that's not all...  The complete Thom Hogan Limited Edition package (US$849) includes:
<ul>
<li> A full normal package for the book, <em>Complete Guide to the Nikon D700</em> (CD and To Go Guide), a US$49.99 value
</li><li> A full printed version of the main book in black and white, a US$29.99 value
</li><li> A full printed, signed, numbered version of the main book in color, a US$99.99 value
</li><li> All of the above shipped to you via Priority Mail
</li><li> All future updates of the book, if any, delivered free, a likely US$14.99 value or more
</li><li> Three hours of personal, one-on-one time with Thom, a US$750 value
</li></ul>
So this deal is aimed directly at folks who own a very specific camera and who happen to be able to travel to see Hogan when he's available for the one-on-one time.  It's not exactly going to make Hogan a millionaire (at best, it's going to make him $21,225 gross).  But it's a great example of how an author can take advantage of actual scarcities (Hogan's time and expertise) as part of a business.  I do find it interesting that Hogan's limited edition offer is an experiment that might demonstrate the advantages of selling an author's time over selling content that is already created.  I imagine if this package sells out, that Hogan will expand this limited offer to other specific cameras.  And I'd bet he'd even be able to crowdfund a new book if enough amateur photographers ask him to create his next "complete guide" for a camera he might not otherwise have reviewed.<br /><br /><a href="http://www.techdirt.com/articles/20091022/1035566636.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20091022/1035566636.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20091022/1035566636.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>n00bs-need-not-apply</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20091022/1035566636</wfw:commentRss>
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<item>
<pubDate>Wed, 28 Oct 2009 15:44:00 PDT</pubDate>
<title>AC/DC's Reason To Buy: Get A Box Set Inside A Functioning Guitar Amp</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20091023/0451276654.shtml</link>
<guid>http://www.techdirt.com/articles/20091023/0451276654.shtml</guid>
<description><![CDATA[ We're always interested in cool "reasons to buy" that different content creators are coming up with, so thanks to TW for alerting us to AC/DC's latest effort, involving a special box set that is <a href="http://www.wired.com/underwire/2009/10/acdc-amplifier-box-set/" target="_blank">packaged inside a <i>working</i> guitar amp</a>.  The box set is $200, but beyond just the music (rarities, memorabilia, etc.) the casing itself is a 1-watt guitar amp, one foot wide by one foot high and four inches deep:
<center>
<img src="http://farm3.static.flickr.com/2541/4049066045_84a7a9cb1d_o.jpg"/>
</center>
One of the fun things we've noticed in talking to various content creators about ways to better structure their own tiered "reasons to buy" is that it really helps to come up with some ideas that <i>fit</i> the content creator directly, and how they currently interact with fans.  That is, you can't just copy what everyone else has done, but need to find that special unique thing that matches the content creator.  This seems like a perfect example.<br /><br /><a href="http://www.techdirt.com/articles/20091023/0451276654.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20091023/0451276654.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20091023/0451276654.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>now-that's-cool</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20091023/0451276654</wfw:commentRss>
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<item>
<pubDate>Tue, 20 Oct 2009 02:53:16 PDT</pubDate>
<title>Cory Doctorow Joins The CwF+RtB Experimental Crew</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20091019/1334396594.shtml</link>
<guid>http://www.techdirt.com/articles/20091019/1334396594.shtml</guid>
<description><![CDATA[ Writer Cory Doctorow has long been a leading thinker/experimenter when it comes to issues of copyright and content creation -- having long put his works under very permissive Creative Commons license, and making sure that his books were available in all sorts of different formats.  However, for the most part, he kept using the same basic business model.  However, it looks like he's jumping on board our favored "tiered" <a href="http://www.techdirt.com/articles/20090719/2246525598.shtml">CwF+RtB</a> model.  Reader Russell  sends in the news that Doctorow will not just be self-publishing his next book, but <a href="http://www.publishersweekly.com/article/CA6702526.html" target="_blank">is also offering various "tiers" for support</a>.  The ebook and the audiobook will be free, but the physical book will cost money.  On top of that, there will be a limit of 250 specially bound limited edition hardcover versions for $250.  He also sold a $10,000 commissioned story, which was already sold before he announced this (he thinks he priced it too low).   Finally, he may experiment with ads in the book as well. It will be interesting to see how well this works, though I think the tiers could include some more options/creativity, as most people don't have many options outside of the basic book.  Still, it's great to see these tiered direct-to-fan CwF+RtB offerings getting closer and closer to being mainstream.<br /><br /><a href="http://www.techdirt.com/articles/20091019/1334396594.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20091019/1334396594.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20091019/1334396594.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>good-for-him</slash:department>
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<pubDate>Thu, 8 Oct 2009 10:56:54 PDT</pubDate>
<title>Public Enemy Trying To Get A Little Help From Its Friends</title>
<dc:creator>Michael Ho</dc:creator>
<link>http://www.techdirt.com/articles/20091006/1146416431.shtml</link>
<guid>http://www.techdirt.com/articles/20091006/1146416431.shtml</guid>
<description><![CDATA[ SellaBand is known for funding musicians' albums with contributions from fans -- contributions that not only help to record the music but also entitle the paying fans to a share of the revenues from the album after it's released.  Up until now, the artists using SellaBand have not exactly been household names, making it susceptible to <a href="http://www.techdirt.com/articles/20080620/1132211463.shtml">Masnick's law</a> where critics could say SellaBand is <i>only</i> good for small bands.  However, Chuck D and Public Enemy are aiming to prove that a big-name act <a href="http://drownedinsound.com/news/4138055-welcome-to-the-shareodome--public-enemy-to-use-sell-a-band-to-fund-new-album">can solicit $250,000 from fans</a> to finance their next album.  It's actually not all that surprising that Chuck D would go this route.  You may not remember, but when Lars Ulrich from Metallica first freaked out about Napster, it was Chuck D who <a href="http://www.techdirt.com/articles/000515/1024254.shtml">publicly debated him</a>, and said that file sharing was "the new radio" and it was time to embrace it.  Chuck D also <a href="http://www.techdirt.com/articles/20030930/135243.shtml">testified before the Senate</a> about how file sharing was a great distribution mechanism, and the recording industry was making a mistake trying to stop it.  So you had to figure he'd be a fan of trying out smarter, fan-focused business models.
<br><br>
Similar to efforts by Trent Reznor, Jill Sobule, Kickstarter and many others, SellaBand also has a system of fan-fundable tiers for its artists.  For Public Enemy, supporters can buy into the project in $25 shares in order for Public Enemy to reach its ultimate quarter million dollar goal.  And the <a href="http://www.sellaband.com/projects/publicenemy/">more shares you buy</a>, the more you get.
<ul>
<li> 1 Part ($25) = "Believer" Level Incentive: Exclusive, numbered CD in Digipak 
</li><li> 4 Parts ($100) = "Hype" Level Incentive: "Believer" Level, plus the opportunity to buy 2nd CD at 50% off, & Name in booklet
</li><li> 10 Parts ($250) = "Rebel" Level Incentive: All of Above plus Exclusive Limited Edition Public Enemy T Shirt
</li><li> 20 Parts ($500) = "Posse" Level Incentive: All of Above plus Autographed Copy of CD signed by Chuck D
</li><li> 40 Parts ($1,000)  = "Terrordome" Level Incentive: All of Above plus Unlimited backstage pass for 3 years [Limited to 50]
</li><li> 200 Parts ($5,000) = "Bring The Noise" Level Incentive: All of Above plus Executive Producer Credit on Album [Limited to 15]
</li><li> 400 Parts ($10,000) = "PE Number One" Level Incentive: All of Above plus Studio Visit during recording session [Limited to 5] </li>
</ul>
But unlike <a href="http://www.techdirt.com/articles/20090220/1040373845.shtml">Josh Freese</a>, Public Enemy's tiers are missing a certain <i>je ne sais quoi</i> that could connect with fans or give them a compelling reason to buy a 3-year backstage pass for $1,000.  These tiers lack some authenticity to me, though I wouldn't consider myself a fan of Public Enemy.  But honestly, I can't really tell if Public Enemy came up with these levels -- because they sound so standard (especially if you look at other SellaBand artist tiers).  Not to knock Public Enemy too hard, but they really should put a bit more effort into something like this.  And SellaBand might also benefit from looking into <a href="http://greatmatejourney.com/post/201026048/lessons-from-a-floundering-kickstarter-project">floundering Kickstarter projects</a> to perhaps get a better grasp of how to promote artists that aren't quite reaching their fund goals.  One of the lessons learned is that contributing fans want to see some involvement and interactions -- you can't just set it and forget it -- if you're asking fans to part with a few thousand dollars.  But on the other hand, SellaBand doesn't seem to have goal deadlines, so Public Enemy might have the fame and patience to attract 10,000 fans willing to fork over $25 each.<br /><br /><a href="http://www.techdirt.com/articles/20091006/1146416431.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20091006/1146416431.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20091006/1146416431.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>holding-songs-hostage</slash:department>
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<pubDate>Wed, 7 Oct 2009 23:48:46 PDT</pubDate>
<title>The First Printed Copy Of SuperFreakonomics Auctioned Off For Charity</title>
<dc:creator>Michael Ho</dc:creator>
<link>http://www.techdirt.com/articles/20091007/1009066444.shtml</link>
<guid>http://www.techdirt.com/articles/20091007/1009066444.shtml</guid>
<description><![CDATA[ With the follow-up to <em>Freakonomics</em> coming out, as part of the plan to promote <em>SuperFreakonomics</em>, the books' authors are <a href="http://freakonomics.blogs.nytimes.com/2009/10/06/you-can-own-the-first-printed-copy-of-superfreakonomics-a-charity-auction/">auctioning off the very 1st printed copy</a> on <a href="http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&#038;item=200391473810">eBay</a> for charity.  The winner of the auction gets a signed copy of this book, as well as a verification letter and a limited-edition SuperFreak t-shirt.  Clearly, the economists behind this offer understand the value of scarce goods, and they've tried to increase that value with a couple extra goodies (as well as a matching donation up to $5,000 from Stephen Dubner). But wouldn't it be more interesting to see additional "reasons to buy" around the content, along with typical "freakonomic" analysis of what works and why?  Dubner has already suggested (tongue-in-cheek) that the winner won't suffer from winner's curse, but will there be more practical lessons to be learned from this auction?  How would the results of this charity auction be different if it did a Dutch auction (<a href="http://auction-bot.appspot.com/">like xkcd did recently</a>)?  Auctioning off another copy of the book without the charity aspect would be an interesting test, too.  And are there other scarce items that Stephen Dubner or Steven Levitt could offer for their book sales?<br /><br /><a href="http://www.techdirt.com/articles/20091007/1009066444.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20091007/1009066444.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20091007/1009066444.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>not-so-superfreaky</slash:department>
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