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<title>Techdirt. Stories filed under &quot;pricing&quot;</title>
<description>Easily digestible tech news...</description>
<link>http://www.techdirt.com/</link>
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<image><title>Techdirt. Stories filed under &quot;pricing&quot;</title><url>http://www.techdirt.com/images/td-88x31.gif</url><link>http://www.techdirt.com/</link></image>
<item>
<pubDate>Fri, 25 Jan 2013 06:08:56 PST</pubDate>
<title>Verizon Charging You More, As Bandwidth Costs Them Less</title>
<dc:creator>Timothy Geigner</dc:creator>
<link>http://www.techdirt.com/blog/wireless/articles/20130123/12010721767/verizon-charging-you-more-as-bandwidth-costs-them-less.shtml</link>
<guid>http://www.techdirt.com/blog/wireless/articles/20130123/12010721767/verizon-charging-you-more-as-bandwidth-costs-them-less.shtml</guid>
<description><![CDATA[ As we just recently discussed, broadband providers appear to finally be willing to <a href="http://www.techdirt.com/articles/20130118/17425221736/cable-industry-finally-admits-that-data-caps-have-nothing-to-do-with-congestion.shtml">give up</a> their pretend need for data caps due to the pretend costs of delivering service. The story they told essentially was that, without data caps, congestion would clog the interwebz tubes and that laying bigger tubes was way too costly. Perhaps noteably, this rarely resulted in actual hard caps on data, but rather provided a convenient excuse to charge more for more data service, regardless of the effect or cost of delivering that service.
<br /><br />
Now Verizon&#39;s 4G LTE money-making machine is giving us a glimpse into exactly <a href="http://bgr.com/2013/01/23/verizon-shared-data-plans-analysis-303240/">how profitable providing bandwidth is becoming</a> as the cost for delivering service drops and prices to consumers go up.
<blockquote>
<i>Verizon (VZ) posted a pretty impressive holiday quarter (one-time charges aside) with a good outlook on Tuesday, and the company&rsquo;s share price rose as a result. There were also plenty of interesting takeaways from the carrier&rsquo;s earnings call, but <a href="http://www.nytimes.com/2013/01/23/technology/storm-and-pension-costs-leave-verizon-with-bigger-loss.html">The New York Times&rsquo; Brian X. Chen zeroed in</a> on one item of particular interest. Verizon launched new &ldquo;Share Everything&rdquo; plans last summer that make smartphone data more expensive for many users. The best thing about these plans for investors &mdash; and, not coincidentally, the worst thing about the plans for subscribers &mdash; is that Verizon is now making more money off of smartphone data as costs associated with transmitted that data are falling.</i>
</blockquote>
It really doesn&#39;t get much simpler than that. The 4G LTE network is efficient to the point that delivering the service costs less than the 3G network, yet the price to consumers is going up. To be clear, the problem here isn&#39;t that Verizon is making money. Rather, the problem is that this comes from the same company that built a <a href="http://www.techdirt.com/articles/20110823/02050815630/verizon-moneymaking-plans-low-bandwidth-caps-new-high-bandwidth-services-profits.shtml">business model</a> around low caps and high overage costs while also claiming that caps were the sign of a "<a href="http://www.techdirt.com/articles/20090423/1214544622.shtml">competitive market</a>." For those of you playing along at home, it&#39;s precisely because of a&nbsp;<i>lack</i> of competition that Verizon can at once have its costs drop while raising prices on its services. Were there more competition, someone new would compete on price or value of service. As it stands, Verizon can use their faster service and low caps to further the aforementioned business model.
<blockquote>
<i>As an added bonus, Chen noted that Verizon&rsquo;s faster data networks also cause users to eat through their data allowances more quickly. This eventually prompts them to buy more expensive plans with higher data caps, which of course net Verizon even more cash.</i>
</blockquote>
As a Verizon customer myself, these kinds of signs that there isn&#39;t enough competition for my dollar are quite frustrating. On top of that, the model is specifically designed to provide a great service and then drop a bunch of obstacles in its path... it's maddening.<br /><br /><a href="http://www.techdirt.com/blog/wireless/articles/20130123/12010721767/verizon-charging-you-more-as-bandwidth-costs-them-less.shtml">Permalink</a> | <a href="http://www.techdirt.com/blog/wireless/articles/20130123/12010721767/verizon-charging-you-more-as-bandwidth-costs-them-less.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/blog/wireless/articles/20130123/12010721767/verizon-charging-you-more-as-bandwidth-costs-them-less.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>caps-and-pap</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20130123/12010721767</wfw:commentRss>
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<pubDate>Thu, 6 Sep 2012 13:13:00 PDT</pubDate>
<title>Disruption Starts With A Foot In The Door: Amazon's New Data Plan Is Limited But Potentially Revolutionary</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/blog/wireless/articles/20120906/12200520304/disruption-starts-with-foot-door-amazons-new-data-plan-is-limited-potentially-revolutionary.shtml</link>
<guid>http://www.techdirt.com/blog/wireless/articles/20120906/12200520304/disruption-starts-with-foot-door-amazons-new-data-plan-is-limited-potentially-revolutionary.shtml</guid>
<description><![CDATA[ Amazon announced a ton of new ereader/tablet devices this morning, which is being covered to death on the various gadget blogs out there.  While some of the devices look interesting (and could put some pricing pressure on other tablets), what caught my eye was the addition of a <a href="http://www.theverge.com/2012/9/6/3298242/amazon-kindle-fire-hd-4G-LTE-plans" target="_blank">4G LTE mobile data plan on the Kindle Fire HD</a>.  It's $49.99 <i>for the year</i>, though it's limited to just 250MB per month -- which is <i>tiny</i>.  Amazon has included mobile data before in its Kindles, but those were strictly for books (which don't take up that much data).  As they go further into the fully functional tablet world, this starts to become more interesting.  That's because mobile data continues to be something of a racket, with just a few national providers: Verizon, AT&#038;T, T-Mobile and Sprint (and there are limitations there).  The pricing offered by those guys always seems to border on collusion (amazing how closely they track each other's pricing changes) and is always focused on keeping the prices very high.
<br /><br />
Amazon's offer here is a way to tiptoe into that pool with something of an alternative.  <i>Yes</i>, they're just piggybacking on someone else's network via some sort of MVNO (mobile virtual network operator) agreement, so you're still really using one of the national carriers' networks.  But from a consumer standpoint, it is offering <i>something</i> of an alternative for mobile data, at much more reasonable prices (though, obviously, the super low caps match that super low pricing).  That, alone, doesn't revolutionize mobile data pricing, but it does seem like a way for Amazon to get its foot in the door and expand over time.  Amazon has a long history of figuring out ways to do things in a consumer-friendly manner, even if it means undercutting others to do so (which has made it a few enemies).  In the presentation itself, Jeff Bezos noted that they're focused on making money elsewhere -- basically as people buy things via the device -- and thus the company has tremendous incentive to keep the prices of the devices <b>and the service</b> quite low.  And that has the potential to be quite disruptive.
<br /><br />
In some ways, I look at it as similar (in a very different context) to Google's <a href="http://www.techdirt.com/blog/innovation/articles/20120726/11200919842/google-fiber-is-official-free-broadband-up-to-5-mbps-pay-symmetrical-1-gbps.shtml">fiber effort</a> in Kansas City.  In both cases, you have companies sort of dipping their toes in the water of ancillary markets that make their primary markets more valuable.  They're very limited at this time, and many people may brush them off as being useless.  But that's what <i>always</i> happens with <a href="http://www.techdirt.com/articles/20091116/2307256958.shtml">The Innovator's Dilemma</a>.  Offer something simple and small, and the legacy players brush it off as too small or too limited to matter.  But keep improving on that, and you undercut legacy providers without them fully realizing what's happening -- often because you're using your tiny and "weak" efforts there to actually enhance your primary market, where the traditional players have no presence.
<br /><br />
Lots of people are reasonably mocking the 250MB limit.  It is kinda useless.  But, look at it as a wedge, and the beginning of the climb up the innovation slope, making Amazon's core business more valuable... and things could actually get quite interesting.<br /><br /><a href="http://www.techdirt.com/blog/wireless/articles/20120906/12200520304/disruption-starts-with-foot-door-amazons-new-data-plan-is-limited-potentially-revolutionary.shtml">Permalink</a> | <a href="http://www.techdirt.com/blog/wireless/articles/20120906/12200520304/disruption-starts-with-foot-door-amazons-new-data-plan-is-limited-potentially-revolutionary.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/blog/wireless/articles/20120906/12200520304/disruption-starts-with-foot-door-amazons-new-data-plan-is-limited-potentially-revolutionary.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>need-pressure-from-somewhere</slash:department>
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<pubDate>Thu, 6 Sep 2012 12:12:00 PDT</pubDate>
<title>Judge Quickly Approves Ebook Pricing Settlement; Says It's In The Public Interest To Stop Price Fixing</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20120906/11274320303/judge-quickly-approves-ebook-pricing-settlement-says-its-public-interest-to-stop-price-fixing.shtml</link>
<guid>http://www.techdirt.com/articles/20120906/11274320303/judge-quickly-approves-ebook-pricing-settlement-says-its-public-interest-to-stop-price-fixing.shtml</guid>
<description><![CDATA[ Judge Denise Cote wasted no time at all in <a href="http://www.bloomberg.com/news/2012-09-06/judge-approves-settlement-with-publishers-in-e-book-case.html" target="_blank">approving the DOJ's settlement with three book publishers</a> in its antitrust lawsuit over ebook pricing.  While there had been some concerns about the settlement, the judge saw no problem with it at all, and very quickly issued <a href="http://ia601206.us.archive.org/6/items/gov.uscourts.nysd.394628/gov.uscourts.nysd.394628.113.0.pdf" target="_blank">an order approving the settlement</a> (pdf) between the government and HarperCollins, Simon &#038; Schuster and Hachette (the case against others, and Apple continues).  The terms of the settlement are straightforward:
<ol><i>
<li>They must terminate their Agency Agreements with Apple 
within seven days after entry of the proposed Final 
Judgment.  
</li><li>They must terminate those contracts with e-book retailers 
that contain either a) a restriction on the e-book 
retailer&#8217;s ability to set the retail price of any e-book, 
or b) a &#8220;Price MFN,&#8221; as defined in the proposed Final 
Judgment, as soon as each contract permits starting thirty 
days after entry of the proposed Final Judgment.  
</li><li>For at least two years, they may not agree to any new 
contract with an e-book retailer that restricts the 
retailer&#8217;s discretion over e-book pricing.  
</li><li>For at least five years, they may not enter into an 
agreement with an e-book retailer that includes a Price 
MFN. 
</li></i></ol>
Cote basically said that this is a perfectly straightforward price fixing case, and the settlement directly counteracts the price fixing issues, so there's no reason not to just move forward with it.
<blockquote><i>
The Complaint and CIS provide a sufficient factual 
foundation as to the existence of a conspiracy to raise, fix, 
and stabilize the retail price for newly-released and 
bestselling trade e-books, to end retail price competition among 
trade e-books retailers, and to limit retail price competition 
among the Publisher Defendants.  Although the Government did not 
submit any economic studies to support its allegations, such 
studies are unnecessary.  The Complaint alleges <b>a 
straightforward, horizontal price-fixing conspiracy, which is 
per se unlawful under the Sherman Act.</b>...  
The Complaint also details the defendants&#8217; public statements, 
conversations, and meetings as evidence of the existence of the 
conspiracy.  The decree is directed narrowly towards undoing the 
price-fixing conspiracy, ensuring that price-fixing does not 
immediately reemerge, and ensuring compliance.  Based on the 
factual allegations in the Complaint and CIS, it is reasonable 
to conclude that these remedies will result in a return to the 
pre-conspiracy status quo.  In this straightforward price-fixing 
case, no further showing is required.   
</i></blockquote>
Because of this, Cote rejects the idea of any evidentiary hearing and just approves the deal.  She notes that due to tons and tons of public comments that were allowed in the case, she is quite well informed of the issues and sees no additional benefit from such a hearing:
<blockquote><i>
It is not necessary to hold an evidentiary hearing before 
approving the decree.  Given the voluminous submissions from the 
public and the non-settling parties, which describe and debate 
the nature of the alleged collusion and the wisdom and likely 
impact of settlement terms in great detail, as well as the 
detailed factual allegations in the Complaint, the Court is 
well-equipped to rule on these matters.  A hearing would serve 
only to delay the proceedings unnecessarily. 
</i></blockquote>
She does try to summarize the comments against the settlement into four broad categories: (1) that the settlement would harm third party players like indie book stores, indie ebook retailers, indie publishers and authors, (2) that the settlement is "unworkable," (3) that there weren't enough facts to support the price fixing claim, (4) that the impact of such price fixing was actually pro-competition, in that it broke up Amazon's market dominance.  She then breaks down each of these arguments to show why none of them apply and the settlement should move forward.
<br /><br />
I won't go through all four issues, but I would like to focus on the two that get the most attention, the first and the last.   On the first issue, she points out that antitrust law is not designed to protect businesses from the working of the market, but to protect the public from the failure of the market.  If the settlement causes some businesses to suffer, but it's in the public interest, there is no problem there.
<blockquote><i>
If unfettered e-books retail 
competition will add substantially to the competitive pressures on physical bookstores, or if smaller e-book retailers are 
unable to compete with Amazon on price, these are not reasons to 
decline to enter the proposed Final Judgment.
</i></blockquote>
As for the last issue (breaking up Amazon's dominance), she notes that it was "perhaps the most forceful species of criticism" but still does not find it persuasive here.  The court more or less notes that Amazon's market position isn't on trial, and its use of wholesale pricing does not equal price fixing, as some have alleged.  Nor does it show "predatory" pricing, which was a key complaint.  The problem there: the evidence showed that Amazon was "consistently profitable."  And, to show predatory pricing, "one must prove more than simply pricing below an appropriate measure of cost" but also that the company will jack up prices down the road.   And all of the comments failed to do that:
<blockquote><i>
None of the comments demonstrate that either 
condition for predatory pricing by Amazon existed or will likely 
exist.  Indeed, while the comments complain that Amazon&#8217;s $9.99 
price for newly-released and bestselling e-books was 
&#8220;predatory,&#8221; none of them attempts to show that Amazon&#8217;s e-book 
prices as a whole were below its marginal costs.
</i></blockquote>
Oh, and finally, the court points out that swinging back the blame to Amazon is meaningless for the purpose of this case, anyway, because even if the court accepted that Amazon was price fixing <i>too</i>, that doesn't make it okay for the publishers to price fix themselves.  Think of it as the "two wrongs don't make a right" rule.
<blockquote><i>
Third, even if Amazon was engaged in predatory pricing, 
this is no excuse for unlawful price-fixing.  Congress &#8220;has not 
permitted the age-old cry of ruinous competition and competitive 
evils to be a defense to price-fixing conspiracies.&#8221; ...  The familiar mantra regarding 
&#8220;two wrongs&#8221; would seem to offer guidance in these 
circumstances.
</i></blockquote>
This probably does not bode well for the other publishers and Apple who are fighting the whole thing...<br /><br /><a href="http://www.techdirt.com/articles/20120906/11274320303/judge-quickly-approves-ebook-pricing-settlement-says-its-public-interest-to-stop-price-fixing.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20120906/11274320303/judge-quickly-approves-ebook-pricing-settlement-says-its-public-interest-to-stop-price-fixing.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20120906/11274320303/judge-quickly-approves-ebook-pricing-settlement-says-its-public-interest-to-stop-price-fixing.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>will-prices-drop?</slash:department>
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<pubDate>Thu, 23 Aug 2012 03:08:39 PDT</pubDate>
<title>Animation Instructor Fights Unnecessary Textbook Purchases And Gets Fired For His Trouble</title>
<dc:creator>Tim Cushing</dc:creator>
<link>http://www.techdirt.com/articles/20120820/17520720105/animation-instructor-fights-unnecessary-textbook-purchases-gets-fired-his-trouble.shtml</link>
<guid>http://www.techdirt.com/articles/20120820/17520720105/animation-instructor-fights-unnecessary-textbook-purchases-gets-fired-his-trouble.shtml</guid>
<description><![CDATA[ Endlessly mounting tuition isn't the only factor turning a college degree into a lifetime of student loan payments. <a href="http://media.tumblr.com/tumblr_m20wxqxbdo1r47wtv.png" target="_blank">Textbook prices</a> are keeping pace with tuition, both of which are charging far ahead of inflation and wages.<br />
<br />
There's no monopoly on the textbook market, but <a href="http://blog.boundless.com/post/20543499968/boundless-8-million-lawsuit" target="_blank">over 80% of it is controlled by the top four</a> publishers (<a href="http://www.techdirt.com/articles/20120410/07284618438/open-textbook-startup-sued-allegedly-copying-distinctive-selection-arrangement-presentation-facts-existing-titles.shtml" target="_blank">Pearson, Cengage, Wiley and McGraw-Hill</a>). This control gives them enough leverage to maintain a 65% gross margin on their offerings.<br />
<br />
The newest faces in the textbook world aren't making anything better. EDMC (Education Management Corporation), which operates several for-profit post-secondary schools (Argosy, The Art Institutes, Brown Mackie College) has its own e-textbook publishing arm, Digital Bookshelf, which handles all of its e-book offerings. <a href="http://www.good.is/post/why-are-college-textbooks-so-expensive/" target="_blank">As recently as last year,</a> some were hoping the move to digital books would bring these prices down. Instead, digital offerings are arriving locked down, requiring students to purchase access codes which prevent the sharing of books and eliminates the resale market.<br />
<br />
Here's what happens when a <a href="http://www.good.is/post/art-teacher-fired-after-refusing-to-make-students-buy-unnecessary-books/" target="_blank">well-respected instructor attempts to push back against EDMC</a>:
<blockquote>
<i>It's a common scenario and most college students appreciate a teacher who's looking for ways to deliver a quality education without requiring them to make unnecessary book purchases. Unfortunately, in the case of Mike Tracy, a highly-regarded animator who'd been teaching at the Art Institute of California-Orange County for the past 11 years, refusing to make students buy an e-book they don't need may have cost him his job.</i><br />
<br />
<i>Tracy posted on his Facebook page that he's "been in a dispute" with the school for several months "over their policy of mandatory e-textbooks in classes where their inclusion seems arbitrary, inappropriate and completely motivated by profit.</i></blockquote>
This isn't just Tracy's opinion. The post also cites EDMC's own Faculty Federation as being opposed to the strong-arm tactics being deployed:
<blockquote>
<i>EDMC continues to insist on e-books only and wants sole discretion over what e-books are used, compromising faculty independence and expertise in choosing best resources for class.</i></blockquote>
Not only are instructors not allowed to opt-out of this "service," students are forced to pay extra for versions they may not even need.
<blockquote>
<i>Art Institute requires students to pay a $50-$75 fee to download a temporary copy of the e-textbook from the Digital Bookshelf. Even if they want to buy a hard copy of the text, <b>they still have to fork over the money for a digital version</b>.</i></blockquote>
Note that this is a temporary copy, so there's no passing it on to another classmate who might be taking the course in the next semester. This also prevents any sort of resale/trading taking from taking place. One of the slim advantages of purchasing physical copies was the ability to resell the books to help offset the costs of the next set of curriculum. The textbook publishers have turned that into a complete farce by adding minor revisions to their line of books as often as possible, changing a few homework problems or pushing text back and forth to force re-pagination. Many books are outdated before the next year of schooling even starts, turning a $150 investment into a doorstop. Going electronic-only, tied to pass codes and non-refundable fees eliminates any further recoupment for the students.<br />
<br />
Beyond the ugliness of these mercenary tactics is the fact that what EDMC is doing is, if not actually illegal, certainly operating in a very gray area. The <a href="http://ifap.ed.gov/dpcletters/attachments/GEN0812FP0810AttachHEOADCL.pdf" target="_blank">Higher Education Opportunity Act</a> (passed in 2008) states that textbook publishers must "unbundle" their core educational content from optional add-ons like study guides or homework systems. It could be argued that an electronic version of the same textbook is not an "optional add-on," but one could also certainly argue that the option to buy either/or when it comes to digital and physical books should still be left to the students' or instructors' preference, rather than subjecting students to mandatory, non-refundable fees.<br />
<br />
EDMC should be a bit more careful about operating at the fringes of federal law. It's currently being sued by the Department of Justice for <a href="http://www.huffingtonpost.com/2011/08/08/justice-dept-accuses-educ_n_921544.html" target="_blank">illegal recruiting and false claims</a>:
<blockquote>
<i>The government's complaint says the company, which offers classes online and at 105 locations in 32 states and Canada, repeatedly made false statements to conceal its practices and <b>receive $11 billion in federal and state financial aid &ndash; nearly all of the company's revenue</b>. The complaint alleges that student enrollment was the sole focus of its compensation system, and the company instructed recruiters to use high-pressure sales techniques like playing on an applicant's psychological vulnerabilities and inflating claims of career placement opportunities to enroll students regardless of their qualifications.</i></blockquote>
Beyond the resale blockage and rent-seeking is the outrageous idea that somehow courses should have mandatory textbooks, thus forcing instructors to teach their classes in whatever direction the curriculum provider steers them, rather than being able to impart knowledge in a way that caters to the instructor and the students.<br />
<br />
There's no way that locking your faculty and students into purchasing and utilizing textbooks from a single provider is ever going to work for the benefit of anyone but the company being favored and the administration members who made this exclusive contract a reality. EDMC can have it both ways for the moment, operating both a set of schools and providing its own exclusive conduit for instructional material.<br />
<br />
As for Mike Tracy, his students have banded together to get him reinstated. They've also <a href="http://www.change.org/petitions/the-art-institute-of-california-orange-county-stop-forcing-students-to-buy-unneccesary-books" target="_blank">started a petition over at change.org</a>, asking for the Art Institute to amend its textbook policy to put curriculum selection back in the hands of the instructors. It currently has over 3,500 signatures.<br /><br /><a href="http://www.techdirt.com/articles/20120820/17520720105/animation-instructor-fights-unnecessary-textbook-purchases-gets-fired-his-trouble.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20120820/17520720105/animation-instructor-fights-unnecessary-textbook-purchases-gets-fired-his-trouble.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20120820/17520720105/animation-instructor-fights-unnecessary-textbook-purchases-gets-fired-his-trouble.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>school-motto:-'Punire-Omni-Benefacto'</slash:department>
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<pubDate>Fri, 10 Aug 2012 03:42:30 PDT</pubDate>
<title>In A Strange Turn Of Affairs, EA Decides to Recognize Reality Of Game Pricing</title>
<dc:creator>Zachary Knight</dc:creator>
<link>http://www.techdirt.com/articles/20120803/19123219932/strange-turn-affairs-ea-decides-to-recognize-reality-game-pricing.shtml</link>
<guid>http://www.techdirt.com/articles/20120803/19123219932/strange-turn-affairs-ea-decides-to-recognize-reality-game-pricing.shtml</guid>
<description><![CDATA[ This is a strange one. A few months back, we highlighted some comments from EA in which it postulated that deeply discounted games were <a href="http://www.techdirt.com/articles/20120607/08202419240/ea-believes-that-making-lot-money-is-less-important-than-keeping-games-expensive.shtml">bad for business</a>. This comment from the head of EA&#39;s Origin digital distribution service was in response to Steam&#39;s sales that it holds regularly. In this comment, DeMartini claimed that such sales devalue the games and trains people to only buy cheap games. Perhaps this comment was a prophetic statement of sorts, because EA is now recognizing the reality of cheap games.<br />
<br />
In a recent interview with the folks at MCV, another EA exec, Nick Earl, stated that <a href="http://www.mcvuk.com/news/read/people-don-t-want-to-pay-for-games/0100373" target="_blank">people are making the switch to free games</a> and there is no stopping it.
<blockquote>
<i>The future is not about one-time payments, the future is about freemium. A decent number of people convert to paying and they may not pay a lot but most of them actually pay more than you&rsquo;d think.</i><br />
<br />
<i>I don&rsquo;t know if freemium gets to console but I do know that humans like free stuff. I also know humans who will pay for something if they&rsquo;ve tried it out and they like it.</i><br />
<br />
<i>I&rsquo;ve wondered if freemium expands beyond the tablet, Facebook and smartphones, and out into consoles? I don&rsquo;t think it&rsquo;s impossible for that to happen.</i></blockquote>
It is actually quite refreshing to see someone in a large game studio willing to accept this fact, something that his counter parts in publishing are <a href="http://www.techdirt.com/articles/20120417/03333118519/if-publishers-cant-cover-their-costs-with-10-ebooks-then-they-deserve-to-go-out-business.shtml">incapable of doing</a>. But this is the reality. We have seen it happen in rapid fashion, particularly in the mobile space. Because of the nature of the market, game prices quickly dropped to $1 and then to freemium or free to play. These options allow for potential customers to limit the risk of acquiring a new game. This is also forcing the games industry as a whole to reconsider how it prices its software, which some still seem <a href="http://www.techdirt.com/articles/20110209/03101413020/nintendo-president-anything-bad-my-business-model-is-bad-everyone-else.shtml">unwilling to do</a>.<br />
<br />
Another interesting thing about this comment is that Nick realizes that it is only a matter of time before free games come to consoles. This is something else we have observed with the recent announcement of the <a href="http://www.techdirt.com/articles/20120711/14011819666/ouya-android-based-game-console-takes-kickstarter-world-storm.shtml">Ouya console</a>. One of the Ouya&#39;s biggest selling points is that all games available for it must offer some form of free option, something not currently available on any current console. This idea and the low cost of the console itself led to a huge positive reaction from the gaming community, shooting the Ouya into record breaking pledges on the first day. So yes, people are shifting to free games.<br />
<br />
As the market for games shift toward cheap and free options, it will be interesting to see what the current console leaders do in response. Will they all follow Nintendo&#39;s lead and continue on the course of "premium" prices for console games, or will they recognize that there are more ways to make money from gaming than retail sales? If they do continue down the premium path, they are quite liable to be left far behind when the market shifts. Something that EA seems to be preparing itself for.<br /><br /><a href="http://www.techdirt.com/articles/20120803/19123219932/strange-turn-affairs-ea-decides-to-recognize-reality-game-pricing.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20120803/19123219932/strange-turn-affairs-ea-decides-to-recognize-reality-game-pricing.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20120803/19123219932/strange-turn-affairs-ea-decides-to-recognize-reality-game-pricing.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>not-what-you-said-before</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20120803/19123219932</wfw:commentRss>
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<pubDate>Thu, 2 Aug 2012 05:51:00 PDT</pubDate>
<title>Defensive Posturing: E-Book Author Takes On The 'Old Guard' At Crime Writing Festival [UPDATED]</title>
<dc:creator>Tim Cushing</dc:creator>
<link>http://www.techdirt.com/blog/casestudies/articles/20120726/18133019847/defensive-posturing-e-book-author-takes-old-guard-crime-writing-festival.shtml</link>
<guid>http://www.techdirt.com/blog/casestudies/articles/20120726/18133019847/defensive-posturing-e-book-author-takes-old-guard-crime-writing-festival.shtml</guid>
<description><![CDATA[ <i>[<b>UPDATE</b>: Some comments (namely <a href="http://www.techdirt.com/blog/casestudies/articles/20120726/18133019847/defensive-posturing-e-book-author-takes-old-guard-crime-writing-festival.shtml#c1221" target="_blank">Steve Mosby&#39;s</a> and <a href="http://www.techdirt.com/blog/casestudies/articles/20120726/18133019847/defensive-posturing-e-book-author-takes-old-guard-crime-writing-festival.shtml#c1265" target="_blank">David Hewson&#39;s</a>) have pointed out that there is more to this story than simply the post by Stephen Leather I used as the basis for this one. While other accounts of this event <a href="http://www.welovethisbook.com/news/mark-billingham-goes-hell-leather" target="_blank">differ slightly</a>, the overview remains pretty much the same. However, there is a glaring omission from Leather&#39;s post that is mentioned in others. David Hewson&#39;s <a href="http://www.davidhewson.com/blog/2012/7/30/a-brief-glimpse-into-publishings-dark-side.html" target="_blank">take on the event</a>, as well as <a href="http://www.theleftroom.co.uk/?p=1724" target="_blank">Mosby&#39;s</a>, mention that Leather admitted to using sock puppets to comment in forums to drum up business for himself.&nbsp;</i><i>This, in and of itself, would be unpleasant enough. But there appears to be evidence that Leather&#39;s <a href="https://twitter.com/firstparagraph" target="_blank">sock puppetry</a> goes beyond simple PR and into <a href="http://storify.com/stevemosby/jeremy-duns-on-stephen-leather-s-sock-puppetry-and" target="_blank">harassment of other writers</a>, including writing one-star reviews on Amazon and <a href="http://www.amazon.co.uk/forum/meet%20our%20authors/ref=cm_cd_pg_pg1?_encoding=UTF8&amp;cdForum=Fx3ETKKJQSTRPGM&amp;cdPage=1&amp;cdThread=Tx2TSB9PRXECGWN" target="_blank">setting up Twitter accounts</a> in their names in order to, for lack of a better term, screw with them. This obviously goes far beyond shady PR tactics.&nbsp;</i>
<br /><br />
<i>While I believe that the points raised by Stephen Leather&#39;s post, </i><i>as presented on his blog</i>, <i>are still valid, these other issues call Leather&#39;s character into question. I based this post solely on Leather&#39;s take which, in retrospect, was unwise. This gives the appearance that I (along with Techdirt) approve of these other actions or have simply chosen to disregard them. This is not the case. I was unaware of these aspects until they were raised in the comments, and that is no one&#39;s fault by my own.</i>
<br /><br />
<i>I would encourage you to read the other postings to more fully round out this picture of Stephen Leather. Again, I feel the points he raised were valid but I do not want to give the impression of implicit approval of his other actions.]</i><br />
<br />
There&#39;s something about disruption that stirs up a certain amount of animosity in those on the receiving end. It sometime seems to be almost a "fight-or-flight" response, brought on by those whose "sure thing" has become about as fiscally wise as "buying a home" or "selling the farm to buy Facebook shares."<br />
<br />
E-book mystery writer Stephen Leather <a href="http://publishingebooks.blogspot.com/2012/07/appearing-at-harrogate-plot-thickens.html" target="_blank">got to experience this phenomenon in person while visiting the three-day Harrogate Crime Writing Festival</a>, with the dual purpose of rubbing elbows with other authors and adding some background for his upcoming e-book called <i>Inspector Zhang Goes to Harrogate</i>.<br />
<br />
The "fun" began when Leather, at the behest of another author, appeared on a panel whose very name stacked the deck against him: "Wanted for Murder: the e-book." As pretty much the sole representative of e-publishing, Leather was outnumbered four-to-one, joining a publisher, another writer (with few e-book sales), an agent and a bookseller. Even with this huge advantage, the old guard couldn&#39;t keep itself from deploying mockery, ignorance and condescension when addressing Leather&#39;s comments.
<blockquote>
<i>What surprised me was how the audience seemed so set against cheap eBooks. Rather than taking my view that books are best sold at a price that readers find attractive, the general feeling of the audience seemed to be that books were already &ndash; as one man said &ndash; &lsquo;cheap as chips&rsquo; while Norwegians had to pay &pound;40 for one of Jo Nesbo&rsquo;s books. When I explained that I had sold half a million eBooks last year, most of them for less than a quid, I was surprised to hear a few boos and hisses rather than the applause that I had expected.</i>
</blockquote>
Can you feel the hate? This doesn&#39;t sound like authors supporting other authors. This sounds like the tortured noises of a large animal backed into a corner by a previously unrecognized aggressor. I&#39;s now up against the wall, in an unfamiliar position, and unsure of what move to make next.
<br /><br />
It gets simultaneously uglier and stupider from there:
<blockquote>
<i>The most surreal moment for me came when the President of the Publisher&rsquo;s Association, Ursula Mackenzie, was trying to defend their policy of maintaining eBooks at a high price. Basically she was saying that books needed to maintain their value and that 20p and free eBooks needed to be stamped on.</i><br />
<br />
<i>I understand her view, but I&rsquo;m a big fan of selling eBooks at lower prices providing you can get high volumes of sales. And I&rsquo;m happy enough to give books away if it helps to bring in new readers.</i></blockquote>
The old argument about "<a href="http://www.techdirt.com/articles/20100922/04284311111/label-complains-that-amazon-devalues-artists-by-making-music-cheap.shtml" target="_blank">devaluation</a>" is now in play. No matter how many times it&#39;s stated, it&#39;s still nothing more than a willful misreading of the situation. Unknown (or unsigned) writers selling cheap e-books doesn&#39;t devalue your product. Innovations and the removal of barriers lower the costs associated with your product, especially in regards to the digital version. Publishers seem to think that consumers should pay <a href="http://www.techdirt.com/articles/20120309/03540318044/us-government-finally-realizes-that-publishers-apple-conspiring-to-raise-ebook-prices-is-price-fixing.shtml" target="_blank">physical prices for digital items</a>. It&#39;s not a matter of "devaluing"<i>&nbsp;anything</i>. It&#39;s a matter of publishers <i>overvaluing&nbsp;</i>their goods in order to preserve the margins they&#39;re accustomed to.<br />
<br />
When faced with this fact, publishers and certain authors start <a href="http://www.techdirt.com/articles/20120310/19034718067/authors-guild-boss-e-book-price-fixing-allegations-but-brick-and-mortar.shtml" target="_blank">throwing out statements</a> concerning the costs of editing and marketing books as the reason why their e-book prices are unable to square with reality. Publishers also use these same statements to explain why they&#39;re "entitled" to the largest cut of the proceeds. Leather had his own thoughts on this, but no one&#39;s interested:
<blockquote>
<i>Mark turned to the conversation around to the cost of books and how much went to the publisher, and asked Ursula to justify why the publisher&rsquo;s took the lion&rsquo;s share. She put forward the old arguments about editing and marketing and I tried to explain that with eBooks, an author with a large fan base can use fans to edit and proof-read. Everyone seemed to think that meant I thought writers could do away with editors, and of course that&rsquo;s not the case. But not every writer needs a hard edit, some writers need little more than proof-reading and fact-checking and that can be done through fans. And my Jack Nightingale series is edited by a full-time editor on my agent&#39;s staff so those books need very little editing by my publisher. Yes, I know that some authors need a lot of editing. But I don&#39;t.</i></blockquote>
No one claims that Author A&#39;s strategy in the e-book game will work for Author B, but the publishers seem to think that their strategies and methods will work for <i>all </i>authors and that these associated costs will <i>always</i> exist (at increasing price points), hence the "need" for higher prices.<br />
<br />
Leather also discussed piracy in a reasonable fashion, stating that he felt pirates "helped market his books." This was greeted by negativity ("..<i>.I thought I was about to be lynched</i>...") and name-calling. Pointing out that <a href="http://www.techdirt.com/articles/20120210/01364817725/how-publishers-repeated-same-mistake-as-record-labels-drm-obsession-gave-amazon-dominant-position.shtml" target="_blank">DRM doesn&#39;t work</a> and negatively affects paying customers was greeted with complete denial by the publisher&#39;s representative. When Leather questioned why a writer who sells most of their books through Amazon (not exactly known for leaving much on the negotiating table) would need an agent, agents in attendance began firing off "nasty tweets" about him.<br />
<br />
But there&#39;s one moment in Leather&#39;s post that stands out from all the rest of the petty defensiveness of the panel, and gives an indication that some very fundamental misunderstandings of economics, consumer behavior and <i>basic math</i> might be what&#39;s holding back certain publishers and authors from seeing how Leather&#39;s strategy might work for them.
<blockquote>
<i>So I explain to Ursula &ndash; and the audience &ndash; that I can write a short story in five days and am happy to sell that at the Amazon minimum of 72p which generates me an income of 25p. At this point Ursula &ndash; who runs one of the biggest publishing houses in the UK &ndash; asked me &ldquo;so you&rsquo;re happy to work for 5p a day, are you?&rdquo; The audience laughed and clapped, and I was frankly gob-smacked. I couldn&rsquo;t understand why they hadn&rsquo;t seen the fallacy in her comment. She was assuming that I spent five days writing a story and then sold one copy. She can&rsquo;t possibly have believed that, could she?&nbsp;</i></blockquote>
She might. Many publishers and authors might. So many of them seemed completely focused on making the largest profit they can from the fewest possible sales. It seems like a good idea, but, as has been shown here before, <a href="http://www.techdirt.com/blog/casestudies/articles/20120504/06511518781/paulo-coelho-ebook-sales-jump-way-up-thanks-to-099-sale.shtml" target="_blank">lowering your prices</a> can increase both sales <i>and</i> your net income. Keeping your prices artificially high in hopes of earning more per sale can cost you more in the long run. Leather isn&#39;t selling <i>one</i> copy at 5p. He&#39;s selling <i>thousands</i>.
<blockquote>
<i>Of course I don&rsquo;t work for 5p a day. My Inspector Zhang stories sell about five or six hundred copies a month. Each. So one story sells 6,000 copies a year. So over the next ten years it could sell 60,000 copies which means I&rsquo;d get &pound;15,000, which is &pound;3,000 a day and that&rsquo;s probably more than she gets paid.</i></blockquote>
It doesn&#39;t get much more condescending than that. Assuming that 72p purchases will never add up to "real" money is keeping a lot of publishers and authors from making as much as they could. There&#39;s a hint of snobbishness to that line of thought: that somehow self-publishers who sell at low prices are lesser artists and should be mocked, pitied or ignored.<br />
<br />
So be it. When the walls come crashing down around you, I&#39;m sure the gate you&#39;ve spent so much time maintaining will make all the difference in the world. And while you&#39;re admiring the distance between you and these upstart outsiders, these upstart outsiders will be more than happy to be mocked and pitied all the way to the bank.<br /><br /><a href="http://www.techdirt.com/blog/casestudies/articles/20120726/18133019847/defensive-posturing-e-book-author-takes-old-guard-crime-writing-festival.shtml">Permalink</a> | <a href="http://www.techdirt.com/blog/casestudies/articles/20120726/18133019847/defensive-posturing-e-book-author-takes-old-guard-crime-writing-festival.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/blog/casestudies/articles/20120726/18133019847/defensive-posturing-e-book-author-takes-old-guard-crime-writing-festival.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>the-more-things-change,-the-more-they-wish-things-wouldn't</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20120726/18133019847</wfw:commentRss>
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<pubDate>Wed, 27 Jun 2012 17:00:00 PDT</pubDate>
<title>DailyDirt: Pricing Ain't Easy</title>
<dc:creator>Michael Ho</dc:creator>
<link>http://www.techdirt.com/articles/20100813/09470310616/dailydirt-pricing-aint-easy.shtml</link>
<guid>http://www.techdirt.com/articles/20100813/09470310616/dailydirt-pricing-aint-easy.shtml</guid>
<description><![CDATA[ Sometimes the prices of products are mysterious -- or just don't make much sense. Why is gasoline sold per gallon to nine-tenths of a cent? How can rare artwork really be worth millions of dollars? Sometimes, pricing puzzles can stump economists, but more often than not, there's a well-known economic explanation that's just not very intuitive. The invisible hand works in strange ways, and here are a few examples.

<ul>
<li> <a title="http://redtape.msnbc.msn.com/_news/2012/05/25/11864178-fair-and-square-pricing-thatll-never-work-jc-penney-we-like-being-shafted" href="http://bit.ly/Mz9slg">JC Penny may be learning a tough economic lesson from its fair and square pricing strategy -- "shrouding" prices is a deeply-ingrained retail practice and consumers have adapted to it.</a> Getting out of the brutal commodity clothing market is a hard, uphill battle... especially if you can't/don't offer customers truly unique products or services. [<a href="http://redtape.msnbc.msn.com/_news/2012/05/25/11864178-fair-and-square-pricing-thatll-never-work-jc-penney-we-like-being-shafted">url</a>]</li>

<li> <a title="http://online.wsj.com/article/SB10001424052702304458604577488822667325882.html?" href="http://on.wsj.com/OrHYno">Orbitz is admitting to sending Mac users to more expensive hotels (maybe not against their will).</a> It's part of a pricing experiment based on data mining consumer behavior online -- Apple computer users tend to pay more for hotels, so why not show them the pricier hotels they're already looking for? [<a href="http://online.wsj.com/article/SB10001424052702304458604577488822667325882.html?">url</a>]</li>

<li> <a title="http://www.freakonomics.com/2010/01/15/freak-shots-honest-mistake-or-snack-gouging/" href="http://bit.ly/LOiaNA">An everyday example of price discrimination can be seen in a vending machine.</a> When the cheap snacks sell out, people may pay more for late night victuals. [<a href="http://www.freakonomics.com/2010/01/15/freak-shots-honest-mistake-or-snack-gouging/">url</a>]</li>

<li> <a title="http://www.npr.org/blogs/money/2012/05/11/152511771/the-real-price-of-college" href="http://n.pr/MyobzT">The list price of college has been rising incredibly over the last decade, but not everyone pays full price.</a> There's a growing gap between what the average student actually pays for college and what universities say tuition is. [<a href="http://www.npr.org/blogs/money/2012/05/11/152511771/the-real-price-of-college">url</a>]</li>

</ul>


If you'd like to read more awesome and interesting stuff, check out this unrelated (but not entirely random!) <a title="http://www.stumbleupon.com/to/stumble/stumblethru:www.techdirt.com" href="http://bit.ly/fagV8c">Techdirt post</a>.<br /><br /><a href="http://www.techdirt.com/articles/20100813/09470310616/dailydirt-pricing-aint-easy.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20100813/09470310616/dailydirt-pricing-aint-easy.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20100813/09470310616/dailydirt-pricing-aint-easy.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>urls-we-dig-up</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20100813/09470310616</wfw:commentRss>
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<item>
<pubDate>Mon, 11 Jun 2012 09:56:00 PDT</pubDate>
<title>EA Believes That Making A Lot Of Money Is Less Important Than Keeping Games Expensive</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20120607/08202419240/ea-believes-that-making-lot-money-is-less-important-than-keeping-games-expensive.shtml</link>
<guid>http://www.techdirt.com/articles/20120607/08202419240/ea-believes-that-making-lot-money-is-less-important-than-keeping-games-expensive.shtml</guid>
<description><![CDATA[ One of the more bizarre things that we see in the debate over "piracy" is that when we ask people what's more important -- stopping piracy or making more money -- there are some who actually argue that stopping piracy is more important.  I have to admit that I can't get my head around this concept, but apparently it extends even beyond the issue of "piracy" to the issue of pricing as well.  <a href="http://www.techdirt.com/profile.php?u=vegetaman">vegetaman</a> points us to an absolutely bizarre interview with the head of EA's Origin platform, David DeMartini, in which he's asked by GamesIndustry.biz <a href="http://www.gamesindustry.biz/articles/2012-06-06-david-demartini-origin-wants-to-be-the-hub" target="_blank">how he feels about Valve's regular deep discounting of games</a>, something we've discussed at length before.  DeMartini is not impressed, claiming that it <b>cheapens your intellectual property</b>:
<blockquote><i>
We won't be doing that. Obviously they think it's the right thing to do after a certain amount of time. I just think it cheapens your intellectual property. I know both sides of it, I understand it. If you want to sell a whole bunch of units, that is certainly a way to do that, to sell a whole bunch of stuff at a low price. The gamemakers work incredibly hard to make this intellectual property, and we're not trying to be Target. We're trying to be Nordstrom. When I say that, I mean good value - we're trying to give you a fair price point, and occasionally there will be things that are on sale you could look for a discount, just don't look for 75 percent off going-out-of-business sales.
</i></blockquote>
Except that totally ignores the reality of the situation and suggests big trouble for the way EA does business.  As Valve has <a href="http://www.techdirt.com/articles/20090219/1124433835.shtml">made clear</a>, when it does those deep discounts, the increase in sales <b>greatly surpasses</b> the revenue made prior to those discounts.  That's not a "going out of business" sale.  It's a "let's make a hell of a lot more money" sale.
<br /><br />
I'm honestly at a complete loss here.  DeMartini literally seems to be claiming that making less money is a better business strategy because it doesn't "cheapen your intellectual property." Apparently the man is entirely unfamiliar with price elasticity, and how lowering your price can lead to more revenue (something which most people think is a good thing).  So here's a case where we aren't even talking about "piracy," but instead DeMartini's assessment of what games must be priced at -- and <b>against</b> what the market says is the profit maximizing price.  In what world is it a smart business strategy to keep prices high if it's guaranteed to make you less money... all because you want some perceived "value" to be higher, even if fewer people want to buy it?<br /><br /><a href="http://www.techdirt.com/articles/20120607/08202419240/ea-believes-that-making-lot-money-is-less-important-than-keeping-games-expensive.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20120607/08202419240/ea-believes-that-making-lot-money-is-less-important-than-keeping-games-expensive.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20120607/08202419240/ea-believes-that-making-lot-money-is-less-important-than-keeping-games-expensive.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>really-now?</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20120607/08202419240</wfw:commentRss>
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<pubDate>Fri, 4 May 2012 05:28:00 PDT</pubDate>
<title>Nobody Cares About The Fixed Costs Of Your Book, Movie, Whatever</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20120503/14160618768/nobody-cares-about-fixed-costs-your-book-movie-whatever.shtml</link>
<guid>http://www.techdirt.com/articles/20120503/14160618768/nobody-cares-about-fixed-costs-your-book-movie-whatever.shtml</guid>
<description><![CDATA[ We recently pointed out that book publishers are <a href="http://www.techdirt.com/articles/20120417/03333118519/if-publishers-cant-cover-their-costs-with-10-ebooks-then-they-deserve-to-go-out-business.shtml">fooling themselves</a> by thinking that they must charge super high prices on ebooks.  That post seemed to set off some angry folks inside the publishing industry who did the standard thing: talking about all of the overhead that goes into publishing a book.  We hear this all the time.  But it's meaningless.  It's cost-based accounting, rather than value-based accounting.
<br /><br />
<b>The consumer doesn't care how much it cost you to make the original</b>.
<br /><br />
Nor should they.  They only care about the value to them of the single copy they get.  And this makes sense for a variety of reasons, both economically and psychologically.  This is the point that economists have been making for ages, trying to get people to understand the difference between fixed costs and marginal costs.  Fixed costs don't impact pricing.  Maginal costs (the cost to produce the copy) do.  That's not to say that the fixed costs aren't important -- they are -- but they don't factor into the <i>pricing</i> decision, they factor into the investment decision.  That is, you don't take on a project if you don't think you can create a business model that will give a total return on investment over the fixed and marginal costs.  But the pricing on the individual item is entirely about the marginal costs.  And this is actually a good thing.  If you did pricing based on the average cost, including fixed costs, you actually lose the incentive to be more efficient and lower your fixed costs, since you get to just bake them into the price.  But the public doesn't care about how much you spent.  As far as they're concerned, you may have spent stupidly and inefficiently.  They only care about the marginal benefit they get from the copy.
<br /><br />
In many ways this is reminiscent of the stupid debate we've had for years, where a lobbyist from NBC Universal kept challenging me to explain how he could keep making $200 million movies.  But that's stupid.  If you start from the assumption of a high cost, you're not building value, you're just spending budget.    All we should care about is how people can make <i>profitable</i> offerings, and there are lots of ways to do that at a variety of price points -- but you should never set the pricing decisions on the fixed costs, because the buyer simply doesn't care.
<br /><br />
Even if the industry is having trouble figuring that out, it does appear that more and more individuals are.  Mathew Ingram has a post over at GigaOm <a href="http://gigaom.com/2012/05/03/it-doesnt-matter-what-e-books-cost-to-make/" target="_blank">making this point for books</a> based on an equally interesting <a href="http://terribleminds.com/ramble/2012/05/02/thinking-the-wrong-things-about-e-book-pricing/" target="_blank">discussion by author Chuck Wendig</a>:
<blockquote><i>
An e-book is a digital good. Ephemeral and intangible. Sometimes we don&#8217;t even have access to the e-book itself in the form of a file &#8212; in the case of Amazon, we&#8217;re just &#8220;renting&#8221; the e-book the same way you rent Taco Bell food. You bought it. It&#8217;s inside your device. But if Amazon decides you don&#8217;t need it anymore, one snap of the wizard&#8217;s fingers and the e-books are poof, gone, siphoned from your reader like gas from a gas-tank. E-books have no supply &#8212; if I buy one, it doesn&#8217;t reduce how many remain, because theoretically infinite copies remain. No cost to reprint. No cost to remake. It just&#8230; sits out there, attempting to be the very embodiment of the Long Tail.
<br /><br />
This is what the audience sees and believes.
<br /><br />
It matters little what the e-book actually costs.
<br /><br />
It only matters what the audience thinks they should cost.
</i></blockquote>
Your costs don't determine the price.  <b>The market determines the price</b>, and ignoring what the market thinks is a big mistake.
<br /><br />
And, of course, this applies to all sorts of content.  As I was writing this, I came across a similar discussion, but on the movie side of things.  It's a post by Stacey Parks at the Independent Filmblog, which notes <a href="http://independentfilmblog.com/archives/nobody-cares-what-you-spent-on-your-film/" target="_blank">that nobody cares what you spent on your film</a>.  She's not talking about end consumers per se (though it applies to them as well), but distributors who buy films.  And this actually drives home the overall point: in a functioning market, no buyer -- whether a middleman/wholesaler or an end user -- cares one bit what the total cost of production was.  They only care about the marginal benefit to them in relation to the supply.  This is just classic economics -- and those who seek to price it outside of what economics suggests is reasonable will discover that people just don't pay.  It's not because they don't understand how much money you put into fixed costs.  It's because you spending so much on fixed costs is your problem, not the buyer's.<br /><br /><a href="http://www.techdirt.com/articles/20120503/14160618768/nobody-cares-about-fixed-costs-your-book-movie-whatever.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20120503/14160618768/nobody-cares-about-fixed-costs-your-book-movie-whatever.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20120503/14160618768/nobody-cares-about-fixed-costs-your-book-movie-whatever.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>this-is-economics</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20120503/14160618768</wfw:commentRss>
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<item>
<pubDate>Mon, 23 Apr 2012 19:29:00 PDT</pubDate>
<title>Valve Tries To Charge People Based On How Likable They Are: Trolls Pay Full Price</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20120420/13454718591/valve-tries-to-charge-people-based-how-likable-they-are-trolls-pay-full-price.shtml</link>
<guid>http://www.techdirt.com/articles/20120420/13454718591/valve-tries-to-charge-people-based-how-likable-they-are-trolls-pay-full-price.shtml</guid>
<description><![CDATA[ We've talked plenty of times about unique <a href="http://www.techdirt.com/blog/casestudies/articles/20120309/10571518053/valves-comprehensive-strategy-shows-how-to-go-fee-to-free-increase-revenue-twelve-fold.shtml">business models</a> and <a href="http://www.techdirt.com/articles/20100210/0021598104.shtml">experiments</a> by Valve Software.  it's latest experiment sounds particularly interesting, if perhaps difficult to pull off well.  It appears that the company wants to try to <a href="http://www.develop-online.net/news/40568/Valve-DOTA-2-will-be-a-new-kind-of-free-to-play" target="_blank">charge jerks more -- but let likable people play free</a> (story found <a href="http://games.slashdot.org/story/12/04/20/1917205/pay-less-if-youre-a-nice-person-valves-freemium-model-for-dota-2?utm_source=slashdot&#038;utm_medium=twitter" target="_blank">via Slashdot</a>).  The specifics are a bit vague, but the plan is for the game DOTA 2.  Valve's Gabe Newell has hinted at this:
<blockquote><i>
"The issue that we're struggling with quite a bit is something I've kind of talked about before, which is how do you properly value people's contributions to a community?&#8221; he said, reflecting on a discussion he had with Develop last year.
<br /><br />
Last year Newell told <a href="http://www.develop-online.net/features/1192/Gabe-Newell-on-Valve" target="_blank">Develop</a> that &#8220;the games industry has this broken model, which is one price for everyone. That&#8217;s actually a bug, and it&#8217;s something that we want to solve through our philosophy of how we create entertainment products".
<br /><br />
[....]
<br /><br />
&#8220;An example is &#8211; and this is something as an industry we should be doing better &#8211; is charging customers based on how much fun they are to play with.
<br /><br />
&#8220;So, in practice, a really likable person in our community should get Dota 2 for free, because of past behaviour in Team Fortress 2. Now, a real jerk that annoys everyone, they can still play, but a game is full price and they have to pay an extra hundred dollars if they want voice.&#8221;
</i></blockquote>
And the latest news is that they are going beyond this crazy idea into seeing what's actually possible:
<blockquote><i>
&#8220;We're trying to figure out ways so that people who are more valuable to everybody else [are] recognized and accommodated. We all know people where if they're playing we want to play, and there are other people where if they're playing we would [rather] be on the other side of the planet.
<br /><br />
"It's just a question of coming up with mechanisms that recognize and reward people who are doing things that are valuable to other groups of people."
</i></blockquote>
I'm curious as to how exactly this would work.  I think there are lots of community-based properties would love to be able to charge trolls more.  However, this could be really, really difficult to work in practice, and create some problems, depending on what the overall goals are.  It would be nice, of course, if you could come up with a perfect system to get rid of trolls, but distinguishing true trolls can often be much more difficult in practice than in theory.<br /><br /><a href="http://www.techdirt.com/articles/20120420/13454718591/valve-tries-to-charge-people-based-how-likable-they-are-trolls-pay-full-price.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20120420/13454718591/valve-tries-to-charge-people-based-how-likable-they-are-trolls-pay-full-price.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20120420/13454718591/valve-tries-to-charge-people-based-how-likable-they-are-trolls-pay-full-price.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>perhaps-we-should-try-that</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20120420/13454718591</wfw:commentRss>
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<pubDate>Tue, 17 Apr 2012 15:36:00 PDT</pubDate>
<title>If Publishers Can't Cover Their Costs With $10 Ebooks, Then They Deserve To Go Out Of Business</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20120417/03333118519/if-publishers-cant-cover-their-costs-with-10-ebooks-then-they-deserve-to-go-out-business.shtml</link>
<guid>http://www.techdirt.com/articles/20120417/03333118519/if-publishers-cant-cover-their-costs-with-10-ebooks-then-they-deserve-to-go-out-business.shtml</guid>
<description><![CDATA[ With the legal dispute over ebook pricing going on, one thing we've heard over and over again from the traditional publishing industry and their supporters is that higher prices for ebooks make sense because of all of the "costs" that the publishers have to cover.  This is a fundamental error in how pricing (and economics) works.  It reminds me of the MPAA folks who demand to know the business model for making $200 million movies.  Years ago, someone who understood these things taught me why cost-based pricing will always get you into trouble.  If you start from the overall pricing, including overhead and other fixed costs, then you're not basing the price on what the consumer values -- and, more importantly, you're taking away your own incentives to become more efficient and decrease costs.  Instead, you're just "baking them in."  But the most important reason not to base pricing on overhead costs is that <i>your competitors won't do that</i>, and they'll under cut your price and then you're in serious trouble.
<br /><br />
That moment of reckoning is coming for book publishers, even if they don't realize it yet.  David Pakman, who watched all of this happen in the music industry for years, is pointing out that <a href="http://www.pakman.com/2012/04/16/why-should-ebooks-cost-15/" target="_blank">publishers are fooling themselves</a> if they keep trying to rationalize higher ebook pricing:
<blockquote><i>
In all the discussions about why book publishers demand that eBooks should be $15 and not $10, they say it is because they cannot&nbsp;<b>afford</b> to sell books at $10. That is, they cannot cover their legacy cost models on that number. Right. Which is why you must rebuild your cost structure for a digital goods industry with far lower prices. You start by paying your top execs much less than millions of dollars a year. Then you move your offices out of fancy midtown office buildings. Why should eBooks cost $15? Amazon is far more of an expert on optimal book pricing. They have far more data than publishers, since they experiment with pricing hundreds of thousands of times a day across millions of titles. Amazon can tell you the exact price for a title that will produce the most number of copies sold. Amazon is pretty sure that number is closer to $10 than to $15. Yes, they want to sell more Kindles. And they believe that lower eBook prices mean more eBooks sold which means more demand for Kindle. The negative coverage of Amazon is centered on them selling eBooks&nbsp;<b>below cost</b> in order to reach the $10 price point. But that is a function of publishers setting the cost&nbsp;<b>higher</b> than $10. If the profit-maximizing price for an eBook is $10, then publishers must adapt to set a wholesale price&nbsp;<b>lower</b> than that, even if it means your legacy cost structure doesn&#8217;t allow it. And that&#8217;s the rub.
</i></blockquote>
The public seems much more interested in lower prices, not higher prices.  You can understand why the publishers don't like it, but they really ought to learn how pricing elasticity works.  They can make a lot more money with more optimal pricing.<br /><br /><a href="http://www.techdirt.com/articles/20120417/03333118519/if-publishers-cant-cover-their-costs-with-10-ebooks-then-they-deserve-to-go-out-business.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20120417/03333118519/if-publishers-cant-cover-their-costs-with-10-ebooks-then-they-deserve-to-go-out-business.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20120417/03333118519/if-publishers-cant-cover-their-costs-with-10-ebooks-then-they-deserve-to-go-out-business.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>you-don't-price-based-on-your-bloated-infrastructure</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20120417/03333118519</wfw:commentRss>
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<pubDate>Fri, 9 Mar 2012 13:57:00 PST</pubDate>
<title>US Government Finally Realizes That Publishers &#038; Apple Conspiring To Raise eBook Prices Is Price Fixing</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20120309/03540318044/us-government-finally-realizes-that-publishers-apple-conspiring-to-raise-ebook-prices-is-price-fixing.shtml</link>
<guid>http://www.techdirt.com/articles/20120309/03540318044/us-government-finally-realizes-that-publishers-apple-conspiring-to-raise-ebook-prices-is-price-fixing.shtml</guid>
<description><![CDATA[ Almost exactly two years ago, when the big publishers, along with Apple, effectively forced Amazon to allow the publishers to jack up prices on ebooks, I noted that this looked like a <a href="http://www.techdirt.com/articles/20100131/2223217982.shtml">classic case of price fixing</a>.  Apparently, the US government agrees -- and found enough evidence to <a href="http://paidcontent.org/article/419-the-u.s.-threat-to-sue-apple-and-publishers-what-it-means/" target="_blank">go after the publishers and Apple for price fixing</a>.  There are settlement talks ongoing, but if they fall through, the government is likely to sue.  This probably means that we'll start seeing some <a href="http://gigaom.com/2012/03/08/doj-warning-means-one-thing-e-book-prices-are-coming-down/" target="_blank">lower prices</a> on ebooks.  Of course, the stupid thing is that these super high ebook prices have probably hurt the market more than helped.  Lots of indie authors have experimented with ebook pricing, and found that the sweet spot for maximizing revenue is often under $5.  So while big publishers may have been getting more per sale, it seems likely they were leaving a ton of money on the table by limiting the size of their ebook market with prices that were just too high.<br /><br /><a href="http://www.techdirt.com/articles/20120309/03540318044/us-government-finally-realizes-that-publishers-apple-conspiring-to-raise-ebook-prices-is-price-fixing.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20120309/03540318044/us-government-finally-realizes-that-publishers-apple-conspiring-to-raise-ebook-prices-is-price-fixing.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20120309/03540318044/us-government-finally-realizes-that-publishers-apple-conspiring-to-raise-ebook-prices-is-price-fixing.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>well,-duh...</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20120309/03540318044</wfw:commentRss>
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<pubDate>Thu, 8 Mar 2012 16:09:11 PST</pubDate>
<title>Will 'Matter' Matter? Startup Proposes New Model For Long-Form Journalism</title>
<dc:creator>Leigh Beadon</dc:creator>
<link>http://www.techdirt.com/blog/casestudies/articles/20120308/08065118035/will-matter-matter-startup-proposes-new-model-long-form-journalism.shtml</link>
<guid>http://www.techdirt.com/blog/casestudies/articles/20120308/08065118035/will-matter-matter-startup-proposes-new-model-long-form-journalism.shtml</guid>
<description><![CDATA[ <p>Over the last couple of weeks, there has been growing buzz about Matter, a startup that is proposing a new business model for long-form science journalism and is raising funds on Kickstarter. Their approach is fairly straightforward: each week, they will <a href="http://www.kickstarter.com/projects/readmatter/matter" target="_blank">produce one piece of ultra-high-quality journalism on a science or tech issue</a>, and sell it for 99 cents on as many platforms as possible. It's less a paywall around a publication, and more an attempt to commoditize articles as discrete, sellable objects.</p>

Will it work? The big debate has been between Felix Salmon (who <a href="http://blogs.reuters.com/felix-salmon/2012/03/07/can-matter-succeed/" target="_blank">likes the idea</a>, and has been quite sanguine on paid content ever since the moderate success of the New York Times paywall) and Stephen Morse (who <a href="http://stephenrobertmorse.towknight.org/2012/02/23/why-i-will-not-donate-to-this-kickstarter-campaign-that-purports-to-save-journalism-and-why-you-shouldnt-donate-to-it-either/" target="_blank">called Matter a "scam"</a> and its creators "snake oil salesmen"&mdash;though he later said those terms were intentional hyperbole). Yesterday, they took to YouTube to hash it out in person:

<center><iframe width="560" height="315" src="http://www.youtube.com/embed/5yHWn17rqpg" frameborder="0" allowfullscreen></iframe></center>

<p>There are a lot of good points both for and against Matter. For one thing, they've already doubled their $50,000 funding goal on Kickstarter, which at least demonstrates that people are willing to part with their money for something like this&mdash;but Kickstarter backers aren't necessarily representative of the broader consumer crowds they will need to court with the actual product. One of Salmon's key points is that since they are raising funds there, instead of going to venture capitalists, their business goals are less daunting: they just need to build something sustainable, not something that will make millions of dollars. The creators have said they <a href="http://slipr.com/2012/02/24/how-longform-science-magazine-matter-will-become-a-sustainable-business/" target="_blank">don't plan to pull salaries</a> unless the company is a massive hit. They've put a lot of focus on keeping their costs down, so, overall, their financial goals are very different, and a lot more attainable, than the average startup.</p>

<p>On the other hand, as Morse points out, there is plenty of great content out there for free. He doesn't believe there is truly an untapped demand for this kind of content, so Matter won't be able to compete. Salmon thinks the Kickstarter numbers say otherwise. Either way, the question is the same: can Matter produce content that is <em>so good</em> and <em>so unique</em> that people will want to pay for it?</p>

<p>I'm reminded of News Corp.'s iPad-only product <em>The Daily</em>, which launched last year to a lot of hype but quickly began losing <a href="http://www.techdirt.com/articles/20110405/17573013793/murdochs-big-bet-gone-bad-ipad-only-publication-not-engaging-readers-much.shtml">engagement</a> and <a href="http://www.techdirt.com/articles/20110311/13030013466/that-was-fast-news-corps-just-launched-ipad-only-publication-losing-journalists.shtml">talent</a>. People were asking the same question: could The Daily manage to include such great content that people will <em>need</em> to read it in order to stay in the loop? Obviously, it couldn't.</p>

<p>Matter is more focused than The Daily and is targeting an entirely different audience with a higher standard of journalism, which gives it a leg up in that regard&mdash;but I still doubt its potential for one key reason that isn't getting much attention: the sharing barrier. The problem with putting a price tag on online content is that it actually <em>reduces the appeal of that content</em>, because one of the things people value <em>most</em> about good content is the ability to share and discuss it with their social circle. Exclusivity is a minus, not a plus, with most kinds of content (financial news being an exception, which is why most of the more successful paywalls online are on financial sites). Some people will be willing to pay 99 cents for an article, but a lot of them won't be willing to ask their friends to pay too by posting a link on Facebook, Twitter or their blog. Those who do are sure to get a lot of confused replies asking "wait, I have to pay?" Moreover, with a pay-per-article model instead of a subscription model, readers are going to have to decide <em>each week</em> if they want to keep paying. The mental transaction cost of 99 cents may be extremely low, but it adds up when you multiply it like that. These factors are going to make it very difficult to grow and retain their readership.</p>

<p>If Matter streamlines their costs enough, and their content is good enough, it's entirely possible that they can build a small core group of readers that keeps the one-article-a-week model afloat&mdash;but if that's the best possible outcome, is this really the best possible approach? Journalism online needs more than small-scale sustainable models, it needs ways to grow and expand, and that is <em>never</em> going to happen without advertising dollars. As Salmon says, Matter is trying to do <em>"something which has historically been extremely rare, in the world of journalism: selling stories to readers, as opposed to selling readers to advertisers"</em>, and that means they are tackling the wrong problem. They still plan to include some advertising in the articles, but they should be putting a lot more focus on that side of the equation. There are companies out there that want to support this kind of content, and Matter's low-cost, VC-free model puts them in the perfect position to experiment with innovative sponsorship models&mdash;an approach that would be bolstered by opening up the content instead of locking it down, ultimately creating much bigger opportunities to fund quality journalism <em>and</em> turn a profit. 
</p><br /><br /><a href="http://www.techdirt.com/blog/casestudies/articles/20120308/08065118035/will-matter-matter-startup-proposes-new-model-long-form-journalism.shtml">Permalink</a> | <a href="http://www.techdirt.com/blog/casestudies/articles/20120308/08065118035/will-matter-matter-startup-proposes-new-model-long-form-journalism.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/blog/casestudies/articles/20120308/08065118035/will-matter-matter-startup-proposes-new-model-long-form-journalism.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>media-heavyweights-slug-it-out</slash:department>
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<pubDate>Tue, 29 Nov 2011 11:33:37 PST</pubDate>
<title>Elvis Costello Tells His Fans 'Steal This Record'</title>
<dc:creator>Zachary Knight</dc:creator>
<link>http://www.techdirt.com/articles/20111129/07121216921/elvis-costello-tells-his-fans-steal-this-album.shtml</link>
<guid>http://www.techdirt.com/articles/20111129/07121216921/elvis-costello-tells-his-fans-steal-this-album.shtml</guid>
<description><![CDATA[ The price at which labels want to sell music and the price customers are willing to pay are often two totally different things. Yet, as we talk about this price disparity, we very rarely consider the price at which <i>the artist</i> wants to sell the music. This point of contention has come to a head with the release of Elvis Costello's latest music collection. In a post titled "Steal This Record", Costello states <a href="http://www.elviscostello.com/news/steal-this-record/254" target="_blank">his album, "The Return Of The Spectacular Spinning Songbook", just plain costs too much</a>.
<blockquote>
<i>Unfortunately, we at www.elviscostello.com find ourselves unable to recommend this lovely item to you as <b>the price appears to be either a misprint or a satire</b>. </i>
</blockquote>
Yeah, I would say that $202.66 is a joke. For that price you get 1 CD, 1 DVD and 1 Vinyl EP<strike>. That's it. You would think that for that price you would get a lot more, but no.</strike> along with other memorabilia including a coffe table book and autographed commemoration card. But still, if the artist thinks even with those extras the price is just way too high, then perhaps he is right. I can imagine how frustrating it must be for Costello to try and get the price changed with no luck. This is one of the downsides of working with a label. <br /><br /> After hitting a brick wall with his label, Costello has decided to take drastic measures to get his point heard. He is suggesting that his fans <b>avoid buying the album and instead buy something he feels is far superior and cheaper to boot</b>:
<blockquote>
<i>All our attempts to have this number revised have been fruitless but rather than detain you with tedious arguments about morality, panache and book-keeping - when there are really bigger fish to filet these days - we are taking the following unusual step.</i> <br /><br /> <i>If you should really want to buy something special for your loved one at this time of seasonal giving, we can whole-heartedly recommend, "Ambassador Of Jazz" - a cute little imitation suitcase, covered in travel stickers and embossed with the name "Satchmo" but more importantly containing TEN re-mastered albums by one of the most beautiful and loving revolutionaries who ever lived - Louis Armstrong. <br /><br /> The box should be available for under one hundred and fifty American dollars and includes a number of other tricks and treats. Frankly, the music is vastly superior.</i>
</blockquote>
That is quite a show of humility. Not only does he suggest Armstrong's album as a better buy for the money, he also gives Armstrong props for making better music. This is a pretty good endorsement and according to Amazon, "Ambassador of Jazz" is already sold out. So people are listening. Perhaps the end goal here is to get the label to admit that it screwed up the pricing and to soon change it. However, if even the artist cannot get the price changed, what hope is there for a consumer boycott? <br /><br /> We talk a lot about the need for artists to connect with fans as a way to give them a reason to buy. Here, we have an artist connecting with fans and asking them to avoid buying. You would think that this would be counter productive for the artist but this move shows that Costello has the best interests of his fans in mind and will do anything to protect them from unscrupulous business moves. That is certainly a reason to support an artist. <br /><br /> If you really want to support him, Costello gives his fans other options if they really want this album but don't want to pay the current asking price:
<blockquote>
<i>If on the other hand you should still want to hear and view the component parts of the above mentioned elaborate hoax, then those items will be available separately at a more affordable price in the New Year, assuming that you have not already obtained them by more unconventional means. </i>
</blockquote><br /><br /><a href="http://www.techdirt.com/articles/20111129/07121216921/elvis-costello-tells-his-fans-steal-this-album.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20111129/07121216921/elvis-costello-tells-his-fans-steal-this-album.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20111129/07121216921/elvis-costello-tells-his-fans-steal-this-album.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>this-price-is-crazy</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20111129/07121216921</wfw:commentRss>
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<pubDate>Wed, 9 Nov 2011 22:57:05 PST</pubDate>
<title>Epic Games On The Future Of Triple-A Game Development Marketing And Pricing</title>
<dc:creator>Zachary Knight</dc:creator>
<link>http://www.techdirt.com/articles/20111027/06460016537/epic-games-future-triple-a-game-development-marketing-pricing.shtml</link>
<guid>http://www.techdirt.com/articles/20111027/06460016537/epic-games-future-triple-a-game-development-marketing-pricing.shtml</guid>
<description><![CDATA[ In a pair of interviews with Develop, Epic Games' Mike Capps shares his thoughts on some of the problems the industry faces by having focused on AAA game development for so long. According to Capps, this focus on AAA games, or games with large budgets and high production values, has led to the death of lower quality but still good AA games. <br /><br /> In the first interview, Capps was asked if the <a href="http://www.develop-online.net/features/1450/Mike-Capps-on-finding-the-next-Cliff-Bleszinski" target="_blank">death of AA game development and the rising costs of AAA game development is good for the gamer</a>.
<blockquote>
<i>No, no I don't think so at all. Certainly as a gamer I don't think what's going on is a good thing. Triple-A is as much about marketing these days as it is about production values. <br /><br /> Take a game like BulletStorm, for example. That game was supported and well reviewed but just didn't break out. It wasn't a failure, but it wasn't a success that could fund a series of projects either. That's a game that I think people loved but it's not one that gets the $100 million marketing budget, because that amount of money is only spent on a few sure-fire hits and annualised sequels. <br /><br /> There's a lot of great games out there that don't take off. How many games have you loved that sell less than three million units? There's probably dozens. Those games can't get made in today's games economy. So no, I don't think it's a good thing that the middle-class of games have gone away. </i>
</blockquote>
Here he lays out some of the concerns over marketing allocation for games. While publishers will release a number of games during the year, the vast majority of the marketing budget is spent on only one or two hits. However, he feels that this is changing in gaming. Capps feels that there is a marketing shift from direct marketing to building a community behind games.
<blockquote>
<i>I'm not an expert here, but there is a huge impact from non-commercial marketing these days with things like Facebook and Twitter. If you don't spam people then you can be very useful to your customers. We were not forward-thinking in that area, but we're really driving in this space now and have more than one million Facebook fans. <br /><br /> But other forms of marketing and PR are starting to change things. The focus is changing from shoving TV ads in people's faces to actually building a community. <br /><br /> I don't know if there will be the same amount of TV adverts in five years' time. No one gets fired for buying TV ads, because they make sense, but soon they will start to make less and less sense. I think what could happen is a lot of money can be saved with less TV adverts and that itself, perhaps, could free up more money to take more risks and be more creative. </i>
</blockquote>
Such a move can certainly help the viability of AA games in the market. Many game developers, specifically in the indie scene, have learned that building a community behind a game increases the word of mouth exposure of the game and the developer. As AAA publishers shift to a community focused marketing strategy, they will be able to focus more on the games themselves. <br /><br /> Moving on to the second interview, Capps feels that <a href="http://www.develop-online.net/features/1462/Epic-Games-next-gen-manifesto" target="_blank">pricing restrictions on consoles are also part of the problem</a> of less viable AA games.
<blockquote>
<i>I think another thing that's changed is the way people are willing to spend their money. Consoles need to adapt to this. Game revenue has moved to the service model and the microtransactions model. Consoles need to start being comfortable with that. They need to be able to do something where small virtual items can be sold and bought for 20&cent; without a long certification process and a price approval process. <br /><br /> Right now we're not even allowed to change the prices of virtual content. We're not even allowed to set the prices. I just don't think this protectionist approach is going to be successful in a world where the price of virtual items changes on a day-today basis. <br /><br /> Double-A games will never come back unless we get rid of this notion of a game being $60 or not released. The console manufacturers need to let this happen. The best way of driving developers to PC is telling them they have no freedom in what prices they can set for virtual items. It would be great to have the level of freedom that, say, Steam gives you. </i>
</blockquote>
On the surface, this may seem contridictory to comments Capps made earlier in the year about how <a href="http://www.techdirt.com/articles/20110420/18014913980/more-video-game-makers-fear-free-market-dont-know-how-to-compete.shtml">$1 games are destroying the games industry</a>. Hopefully, Capps is just seeing the folly of that view point and instead feels as he is expressing now, that console manufacturers need too allow more price flexibility. While they probably don't need to let prices drop to $1, having more available pricing options will only <a href="http://www.techdirt.com/articles/20110216/23141213139/maybe-super-cheap-video-games-are-helping-not-destroying-video-game-industry.shtml">help some games</a>.<br /><br /> As game development further moves into the realities brought by the digital age, there will be companies lost as they try to hold onto old business models that may have worked in the past but do not work today or will not work tomorrow. As Capps has shared, marketing and pricing are two aspects that will change the fastest. As gamers rely less and less on television and print media for gaming announcements and move more toward social media for that information, game publishers will need to adapt or they will be left behind. As console manufacturers continue to insist on complete control over game pricing, gamers will move toward platforms that allow for less expensive fare that provides just as much enjoyment. Times change and so do markets. Epic Games seems to be on a path toward success in this new age, how many other developers and publishers will join them?<br /><br /><a href="http://www.techdirt.com/articles/20111027/06460016537/epic-games-future-triple-a-game-development-marketing-pricing.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20111027/06460016537/epic-games-future-triple-a-game-development-marketing-pricing.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20111027/06460016537/epic-games-future-triple-a-game-development-marketing-pricing.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>the-future-is-inevitable</slash:department>
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<pubDate>Mon, 7 Nov 2011 19:31:36 PST</pubDate>
<title>Despite Publisher Apprehension, Good Old Games Proves A Market For Old DRM-Free Games Exists</title>
<dc:creator>Zachary Knight</dc:creator>
<link>http://www.techdirt.com/articles/20111104/19094216643/despite-publisher-apprehension-good-old-games-proves-market-old-drm-free-games-exists.shtml</link>
<guid>http://www.techdirt.com/articles/20111104/19094216643/despite-publisher-apprehension-good-old-games-proves-market-old-drm-free-games-exists.shtml</guid>
<description><![CDATA[ In preparation for the London Game Conference, <a href="http://www.next-gen.biz/features/good-old-games-drm-revolution" target="_blank">Edge Magazine spoke with Guillaume Rambourg about the path Good Old Games</a> has taken on DRM and what other game companies can learn from it. While Rambourg was light on the details of just what he will be speaking on at the conference, he remains confident that other publishers can learn from GOG's experiment with <i>The Witcher 2</i>.
<blockquote>
<i>I will be sharing the sales numbers on GOG compared to the competition. I think the numbers will speak for themselves, what DRM-free sales of even a triple-A title can achieve. Our values are universal and they don't only apply to older content. They apply to triple-A, day-one releases. </i>
</blockquote>
I certainly look forward to learning more about what this experience has to show other developers but I am glad he still leaves plenty to glean from this interview. He continues by explaining that publishers have always had the ability to do exactly what GOG is doing, but they refused to do it, citing unreasonable expenses for low returns. In the early days of GOG, they were met with animosity from publishers over the idea of releasing older games. These publishers didn't want to dedicate time and resources to preparing these games to run on modern computers. They figured it was a losing strategy.
<br /><br />
This is something that I have observed over the years. Very few PC game companies have released older games for any price. This led to the creation of a number of abandonware and warez websites. These sites have made available a good number of unauthorized games to the public. GOG specifically took notice of this and has actually used those sites to its advantage.
<blockquote>
<i>When we sign content for GOG, we contact abandonware websites and make them our affiliates. So they remove the illegal content, and instead they put a GOG banner and they direct sales and traffic to us. Step by step, we are cleaning up the market and we are making the back catalogue segment a visible, and viable, market for the industry. </i>
</blockquote>
This is a winning strategy. I have been to a number of these sites in the past and have observed that most of the well respected sites have policies in place to remove games that are available through legal channels and even link to that legal content when it is available. Not only does this build confidence in the abandonware site, it also builds a positive attitude toward the publisher that makes these games available.
<br /><br />
The idea of releasing older games is a proposition that only recently took hold with most publishers. A lot of it had to do with GOG and Nintendo's Virtual Console. Prior to these two platforms, most of the work done in bringing older games to modern machines was done by the fan community through the use of emulators and cracks. Most of those efforts were either ignored or <a href="http://www.techdirt.com/blog/wireless/articles/20110531/02434714475/console-manufacturers-pressure-google-into-pulling-emulators-android-market.shtml">attacked</a> by the industry. Now that the experiment has been proven a success in most avenues, I would hope that game publishers will see value in bringing their older games back. The gamers want it. The publishers just need to provide it. Not only will this move provide more legal content for the fans of the games, it will also bring in more revenue that did not exist before.<br /><br /><a href="http://www.techdirt.com/articles/20111104/19094216643/despite-publisher-apprehension-good-old-games-proves-market-old-drm-free-games-exists.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20111104/19094216643/despite-publisher-apprehension-good-old-games-proves-market-old-drm-free-games-exists.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20111104/19094216643/despite-publisher-apprehension-good-old-games-proves-market-old-drm-free-games-exists.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>build-it-and-they-will-come</slash:department>
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<pubDate>Tue, 20 Sep 2011 04:34:07 PDT</pubDate>
<title>Netflix: We're Sorry About The Huge Price Increase, So, Uh... Qwikster!</title>
<dc:creator>Michael Costanza</dc:creator>
<link>http://www.techdirt.com/articles/20110920/00351516020/netflix-were-sorry-about-huge-price-increase-so-uh-qwikster.shtml</link>
<guid>http://www.techdirt.com/articles/20110920/00351516020/netflix-were-sorry-about-huge-price-increase-so-uh-qwikster.shtml</guid>
<description><![CDATA[ Reed Hastings is very sad.  I know, because today I got a very somber email from the Netflix Co-Founder and CEO (also posted <a href="http://blog.netflix.com/2011/09/explanation-and-some-reflections.html">here</a>).  He's sad about the <a href="http://www.techdirt.com/articles/20110915/17493415974/massive-exodus-netflix-over-fee-increase.shtml">very negative reaction</a> of Netflix subscribers to the recent fee increase.  He's also sad about something called "Qwikster" and red envelopes.
<br /><br />
I was going to write up a post analyzing the causes of Mr. Hastings' sadness and how he plans to make things right, but then I saw this:
<center>
<iframe width="560" height="315" src="http://www.youtube.com/embed/vnLycTPoNy8" frameborder="0" allowfullscreen></iframe>
</center>
Exactly.
<br /><br />
Frankly, I really don't understand the point of this apology letter.  If you're not going to do anything to address the real cause of your (former) subscribers' dissatisfaction, why even bother bringing more attention to the issue?  Seems like when you say you're trying to "make things right," it might be a good idea to actually try to make things <i>right</i>, not worse.<br /><br /><a href="http://www.techdirt.com/articles/20110920/00351516020/netflix-were-sorry-about-huge-price-increase-so-uh-qwikster.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20110920/00351516020/netflix-were-sorry-about-huge-price-increase-so-uh-qwikster.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20110920/00351516020/netflix-were-sorry-about-huge-price-increase-so-uh-qwikster.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>two-for-the-price-of-two!</slash:department>
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<pubDate>Fri, 16 Sep 2011 07:33:35 PDT</pubDate>
<title>Massive Exodus From Netflix Over Fee Increase</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20110915/17493415974/massive-exodus-netflix-over-fee-increase.shtml</link>
<guid>http://www.techdirt.com/articles/20110915/17493415974/massive-exodus-netflix-over-fee-increase.shtml</guid>
<description><![CDATA[ When Netflix first hit its customer base with the rather <a href="http://www.techdirt.com/articles/20110713/03253615077/killing-golden-goose-is-hollywood-to-blame-netflixs-poorly-thought-out-massive-price-hike.shtml">massive fee increase</a>, we noted just how loud and passionate the response was.  A week or so later, Netflix boss Reed Hastings insisted that they were actually surprised that the response <a href="http://www.niemanlab.org/2011/07/the-newsonomics-of-netflix-and-the-digital-shift/" target="_blank">wasn't worse</a>, stating:
<blockquote><i>
"Believe it or not, the noise level was actually less than we expected, given a 60 percent price increase for some subscribers."
</i></blockquote>
Perhaps he should have waited until all of his customers got over the shell shock.  The company is now admitting that <a href="http://news.yahoo.com/higher-netflix-prices-equals-fewer-subscribers-211207269.html" target="_blank">a lot more people than they expected have canceled their accounts</a>.  Somewhere in the range of 600,000 customers bailed on Netflix over this, making it just the second time that Netflix has had a net loss in subscribers month-to-month.
<br /><br />
While Hastings also tried to spin the price increase into a story about how Netflix was <a href="http://www.techdirt.com/blog/casestudies/articles/20110729/22341715331/another-view-netflix-price-hike-its-speeding-up-shift-to-online-streaming.shtml">accelerating subscribers' shift to digital</a>, that story is falling flat with partners like Starz <a href="http://www.techdirt.com/articles/20110901/20203315773/starz-netflix-how-industry-jealousies-strangle-golden-goose.shtml">bailing out</a>.
<br /><br />
It's beginning to look like our original statement about the price increase was the most accurate.  It was driven by the ridiculously high fees that Hollywood now wants, because it can't stand the thought that a service provider like Netflix actually should get any value from helping to drive the market forward.  Instead, the content is 100% of the value, and they deserve any and all profits (and then some).  It's a classic killing of the golden goose -- something that Hollywood always tries to do.  At this rate, it might just "succeed" in that once again.<br /><br /><a href="http://www.techdirt.com/articles/20110915/17493415974/massive-exodus-netflix-over-fee-increase.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20110915/17493415974/massive-exodus-netflix-over-fee-increase.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20110915/17493415974/massive-exodus-netflix-over-fee-increase.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>surprise</slash:department>
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<pubDate>Wed, 24 Aug 2011 23:00:00 PDT</pubDate>
<title>Are The FDA &#038; The Patent System Getting In The Way Of Saving Lives Again?</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20110824/02522715652/are-fda-patent-system-getting-way-saving-lives-again.shtml</link>
<guid>http://www.techdirt.com/articles/20110824/02522715652/are-fda-patent-system-getting-way-saving-lives-again.shtml</guid>
<description><![CDATA[ There was a somewhat horrifying article in the NY Times recently about some <a href="http://www.nytimes.com/2011/08/20/health/policy/20drug.html?pagewanted=all" target="_blank">serious drug shortages in the US, especially for certain forms of cancer</a>.  There are a few efforts underway to deal with the shortages, but as the article notes, it's pretty ridiculous that there are any shortages at all, since "the number of cancers diagnosed in a year was easy to predict."   Of course, the real problem is that in a claimed effort to "protect" people, the FDA has made it almost impossible for competition to exist:
<blockquote><i>
A crucial problem is disconnection between the free market and required government regulation. Prices for many older medicines are low until the drugs are in short supply; then prices soar. But these higher prices do little to encourage more supply, because it can be difficult and expensive to overcome the technical and regulatory hurdles. And if supplies return to normal, prices plunge. 
</i></blockquote>
Left out of this paragraph, but equally important, are patents, which clearly hinder such competition as well.  We've discussed in the past how the FDA can often <a href="http://www.techdirt.com/articles/20110310/13141713432/is-fda-helping-hindering-medical-innovation.shtml">get in the way</a> of medical innovation.  Even if it means well (and I'm sure it does), putting in place systems that make it too costly to create real competition does the exact opposite of its intended purpose.<br /><br /><a href="http://www.techdirt.com/articles/20110824/02522715652/are-fda-patent-system-getting-way-saving-lives-again.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20110824/02522715652/are-fda-patent-system-getting-way-saving-lives-again.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20110824/02522715652/are-fda-patent-system-getting-way-saving-lives-again.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>that-market-ain't-free</slash:department>
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<pubDate>Wed, 13 Jul 2011 11:51:43 PDT</pubDate>
<title>Killing The Golden Goose: Is Hollywood To Blame For Netflix's Poorly Thought Out Massive Price Hike?</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20110713/03253615077/killing-golden-goose-is-hollywood-to-blame-netflixs-poorly-thought-out-massive-price-hike.shtml</link>
<guid>http://www.techdirt.com/articles/20110713/03253615077/killing-golden-goose-is-hollywood-to-blame-netflixs-poorly-thought-out-massive-price-hike.shtml</guid>
<description><![CDATA[ If you remember back a decade ago, Netflix was definitely the darling of the modern movie rental business, but there was concern everywhere that the "little startup" was about to get killed when bigger competitors entered the market.  After all, Walmart itself created a near-identical <a href="http://www.techdirt.com/articles/20021015/0952210_F.shtml">copycat offering</a> in 2002.  In 2004, Amazon started <a href="http://www.techdirt.com/articles/20041014/1859217_F.shtml">kicking the tires</a> on a Netflix-like offering as well (amusingly, Netflix broke the news of Amazon's impending arrival in the market, effectively deflating some of the hype for Amazon's own announcement).  And, of course, all along there was Blockbuster.  The king of movie rentals in the 90s was going to destroy Netflix with its own offering, leveraging its brick-and-mortar stores, according to the common wisdom.  
<br /><br />
Exactly none of that played out the way people expected.  Netflix continued to grow, and successfully expanded into video streaming, rather than just DVD rentals, with a very convenient flat-rate program.  Walmart gave up on its Netflix-like business in 2005, and actually handed over the keys <a href="http://www.techdirt.com/articles/20050519/0945229.shtml">to Netflix</a>, to let it run Walmart's online movie rental business.  Amazon realized it couldn't really compete with DVD rentals and never brought that business to the US.  Blockbuster tried over and over again to compete, but never got much traction, <a href="http://www.techdirt.com/articles/20100827/17512510807.shtml">went bankrupt</a>, and eventually was bought by Dish Network earlier this year.
<br /><br />
Meanwhile, Netflix has continued to thrive, and plenty of people have pointed to its online streaming, which represents a giant chunk of US internet traffic, as an example of how if you provide a convenient, user-friendly and well-priced offering, you <i>can</i> compete with unauthorized file sharing.  With Netflix, the company seems to realize that it's that convenience and <a href="http://www.techdirt.com/blog/entrepreneurs/articles/20100603/1654579682.shtml">access</a> that people are paying for, rather than the content itself.
<br /><br />
But, of course, as with so many things involving technology and services that make content more valuable, the copyright holders get jealous and start complaining that they're not making enough.  With Netflix's growing power, the studios have been on the warpath to <a href="http://www.techdirt.com/articles/20110415/01524013905/why-does-entertainment-industry-seek-to-kill-any-innovation-thats-helping-it-adapt.shtml">cripple Netflix</a> in protest of the current pricing scheme.  In some ways, they really hate some of Netflix's early deals, which allowed the company to offer such a convenient and reasonably priced offering.  Pretty much all of the later online streaming movie offerings are, instead, forced to play by the big studios' rules, which makes most of those services <a href="http://www.techdirt.com/articles/20110510/11170014229/why-does-hollywood-insist-making-online-movies-so-annoying.shtml">totally undesirable</a>.
<br /><br />
This has also resulted in some <a href="http://www.techdirt.com/articles/20110617/12204514729/sony-movies-pulled-netflix-streams-because-customers-just-love-that-kind-thing.shtml">fights with studios directly</a>, and some studios even pulling movies from Netflix.
<br /><br />
Given all that, it's hardly a surprise that Netflix decided it needed to <a href="http://news.cnet.com/8301-13506_3-20078765-17/netflix-hikes-prices-adds-dvd-only-plan/" target="_blank">raise its prices</a> around 60% for many users.  AS you've probably heard, they've basically separated the physical DVD rentals and the online streaming, which used to be included with most accounts.  Now you have to pay for each separately, so to get what people had before, their bills are going up quite a bit.
<br /><br />
The result of this announcement has been all over the internet (including Netflix's blog and Facebook page), and it would be safe to say that <a href="http://news.cnet.com/8301-1023_3-20078960-93/dear-netflix-price-hike-ignites-social-media-fire/" target="_blank">everyone hates the new pricing with a passion</a>.  It's incredibly aggressive on the pricing front, but it's not difficult to see why Netflix did this.  First, the competitive playing field <i>looks</i> a lot clearer today than it did a few years ago.  When companies have no real competition, they jack up prices massively.
<br /><br />
Second, however, I'd bet that Netflix is currently in a battle to control its destiny behind closed doors with Hollywood.  The studios are demanding lots more cash than in the past, and Netflix seems to think that jacking up prices quite a lot is one way to get the necessary revenue.  But Hollywood, of course, couldn't care much less if Netflix survives.  They still think that their endorsed crappy online services, with their DRM and massive limitations, is legitimate competition.
<br /><br />
So while some are blaming Netflix for the giant price hike, I think it makes more sense to look at the studios and their unwillingness to fully embrace Netflix, always worrying that it would "take away" from their existing business lines.<br /><br /><a href="http://www.techdirt.com/articles/20110713/03253615077/killing-golden-goose-is-hollywood-to-blame-netflixs-poorly-thought-out-massive-price-hike.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20110713/03253615077/killing-golden-goose-is-hollywood-to-blame-netflixs-poorly-thought-out-massive-price-hike.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20110713/03253615077/killing-golden-goose-is-hollywood-to-blame-netflixs-poorly-thought-out-massive-price-hike.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>what-blockbuster-and-walmart-couldn't-kill...</slash:department>
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<pubDate>Mon, 25 Apr 2011 12:13:07 PDT</pubDate>
<title>The Infinite Loop Of Algorithmic Pricing On Amazon... Or How A Book On Flies Cost $23,698,655.93</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20110425/03522114026/infinite-loop-algorithmic-pricing-amazon-how-book-flies-cost-2369865593.shtml</link>
<guid>http://www.techdirt.com/articles/20110425/03522114026/infinite-loop-algorithmic-pricing-amazon-how-book-flies-cost-2369865593.shtml</guid>
<description><![CDATA[ <a href="https://twitter.com/#!/glynmoody/statuses/61867629597564928" target="_blank">Glyn Moody</a> points us to an amusing story by biologist Michael Eisen, about two Amazon book sellers who (it appears) each used algorithmic pricing to set their own prices on books off of what the other one was pricing it at, leading to an <a href="http://www.michaeleisen.org/blog/?p=358" target="_blank">ever escalating price on this particular book about flies</a>.  It started with someone looking up a copy of the book <i>The Making of a Fly</i> on Amazon to order a copy for Eisen's research lab at Berkeley and noticing the odd pricing on a couple of used books:
<center>
<img src="http://i.imgur.com/yvrYd.png" width=560 />
</center>
And while everyone at first assumed a typo or some other mistake, they soon discovered it was likely something else:
<blockquote><i>
Amazingly, when I reloaded the page the next day, both priced had gone UP! Each was now nearly $2.8 million. And whereas previously the prices were $400,000 apart, they were now within $5,000 of each other. Now I was intrigued, and I started to follow the page incessantly. By the end of the day the higher priced copy had gone up again. This time to $3,536,675.57. And now a pattern was emerging.
<br /><br />
On the day we discovered the million dollar prices, the copy offered by <a href="http://www.amazon.com/gp/help/seller/at-a-glance.html/ref=olp_merch_name_2?ie=UTF8&#038;isAmazonFulfilled=0&#038;asin=0632030488&#038;marketplaceSeller=0&#038;seller=A2Z2CSK1PH6GOI">bordeebook</a> was1.270589 times the price of the copy offered by <a href="http://www.amazon.com/gp/help/seller/at-a-glance.html/ref=olp_merch_name_1?ie=UTF8&#038;isAmazonFulfilled=0&#038;asin=0632030488&#038;marketplaceSeller=0&#038;seller=A2E1ZC9J7JOJBQ">profnath</a>. And now the bordeebook copy was 1.270589 times profnath again. So clearly at least one of the sellers was setting their price algorithmically in response to changes in the other&rsquo;s price. I continued to watch carefully and the full pattern emerged.
<br /><br />
Once a day profnath&nbsp;set their price to be 0.9983 times bordeebook's price. The prices would remain close for several hours, until bordeebook "noticed" profnath's change and elevated their price to 1.270589 times profnath's higher price. The pattern continued perfectly for the next week.
</i></blockquote>
In other words, by basing the price on a specific multiple of each other's price, they created something of an infinite loop of automated pricing.  Of course, since it only seemed to check once a day, the loop didn't spiral totally out of control (well, depending on your opinion of the value of a book on flies).  Apparently, the escalation in price went on for another week and a half or so before someone finally noticed... but not before the book got all the way up to $23,698,655.93:
<center>
<img src="http://i.imgur.com/E8SEj.png" width=560 />
</center>
The book is apparently now available at a much cheaper "bargain" price, though you may want to pick up your copy for resale in the future if the "value" keeps appreciating.<br /><br /><a href="http://www.techdirt.com/articles/20110425/03522114026/infinite-loop-algorithmic-pricing-amazon-how-book-flies-cost-2369865593.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20110425/03522114026/infinite-loop-algorithmic-pricing-amazon-how-book-flies-cost-2369865593.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20110425/03522114026/infinite-loop-algorithmic-pricing-amazon-how-book-flies-cost-2369865593.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>do-they-have-a-kindle-version?</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20110425/03522114026</wfw:commentRss>
</item>
<item>
<pubDate>Fri, 22 Apr 2011 18:31:00 PDT</pubDate>
<title>'Economics In One Lesson' Apparently Doesn't Include Pricing; Kindle Version Most Expensive</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20110422/10384414001/economics-one-lesson-apparently-doesnt-include-pricing-kindle-version-most-expensive.shtml</link>
<guid>http://www.techdirt.com/articles/20110422/10384414001/economics-one-lesson-apparently-doesnt-include-pricing-kindle-version-most-expensive.shtml</guid>
<description><![CDATA[ <a href="https://twitter.com/#!/Copycense/statuses/61400135397150721" target="_blank">Copycense</a>, who has done a really bangup job in pointing out some <a href="http://www.techdirt.com/articles/20101130/05174012058/irony-ebook-about-clueless-media-moguls-costs-many-times-brand-new-hardcover-version.shtml">ironic</a> ebook pricing decisions, has another one.  The book "Economics in One Lesson," by Henry Hazilitt is available <a href="http://www.amazon.com/gp/product/B003XT60KO/" target="_blank">new from Amazon in paperback for $7.95... or at $9.99 for the Kindle</a>.  Apparently, "Economics In One Lesson" either doesn't include a section on pricing... or whoever did the pricing on the book didn't read that section...
<center>
<img src="http://i.imgur.com/ZbCVG.png" width=560 />
</center><br /><br /><a href="http://www.techdirt.com/articles/20110422/10384414001/economics-one-lesson-apparently-doesnt-include-pricing-kindle-version-most-expensive.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20110422/10384414001/economics-one-lesson-apparently-doesnt-include-pricing-kindle-version-most-expensive.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20110422/10384414001/economics-one-lesson-apparently-doesnt-include-pricing-kindle-version-most-expensive.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>let's-try-that-again</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20110422/10384414001</wfw:commentRss>
</item>
<item>
<pubDate>Thu, 10 Mar 2011 08:34:57 PST</pubDate>
<title>Cheap eBook Authors Realize Even Cheaper Is Even Better</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20110308/02510113396/cheap-ebook-authors-realize-even-cheaper-is-even-better.shtml</link>
<guid>http://www.techdirt.com/articles/20110308/02510113396/cheap-ebook-authors-realize-even-cheaper-is-even-better.shtml</guid>
<description><![CDATA[ We've been covering how more indie authors are discovering that just releasing their works as incredibly cheap ebooks can be <a href="http://www.techdirt.com/articles/20110302/01504713321/more-authors-realizing-they-can-make-damn-good-living-self-releasing-super-cheap-ebooks.shtml">amazingly profitable</a>.  But just how cheap?  Kevin Kelly highlights how JA Konrath, who is the leading experimenter in this arena, has just discovered that <a href="http://www.kk.org/thetechnium/archives/2011/03/99_cent_books.php?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed: thetechnium (The Technium)&utm_content=Google Reader" target="_blank">$2.99 might have been too high</a>.  As an experiment, he dropped the price on one book that was $2.99 down to $0.99... and saw sales leap from 40 per day <i>to 620 per day</i>.  As Kelly notes (his original math was wrong, but now there's updated math and more, including Amazon's cut:
<blockquote><i>
<strike>Do the math:
<br><br>
2.99 x 40 = 11.96
<br><br>
.99 x 620 = 613.8</strike>
<br><br>Amazon pays out 35% for ebooks priced below $1.99, and 70% for ebooks that are $1.99 and up.
So the math is:
<br><br>
2.99 x 40 = 119.60; x .70 = $83.72&#8232;
<br><br>
.99 x 620 = 613.80; x .35 = $214.83
<br><br>
I don't think publishers are ready for how low book prices will go. It seems insane, dangerous, life threatening, but inevitable.
</i></blockquote>
It's not even that publishers aren't ready for how low book prices will go... it's that they still don't even realize that the prices are going to go <i>down</i> at all.  Instead, many of them are still looking to make the prices go <i>up</i>, not realizing the <A href="http://www.techdirt.com/articles/20110130/00441512884/entrepreneurs-who-create-value-vs-entrepreneurs-who-lock-up-value.shtml">umbrella</a> they're creating for disruptors.<br /><br /><a href="http://www.techdirt.com/articles/20110308/02510113396/cheap-ebook-authors-realize-even-cheaper-is-even-better.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20110308/02510113396/cheap-ebook-authors-realize-even-cheaper-is-even-better.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20110308/02510113396/cheap-ebook-authors-realize-even-cheaper-is-even-better.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>do-the-math</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20110308/02510113396</wfw:commentRss>
</item>
<item>
<pubDate>Thu, 3 Mar 2011 02:54:06 PST</pubDate>
<title>It May Take Up To 10,000 Years Before We Finally Get Rid Of 'Up To' Language In Broadband Marketing</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/blog/wireless/articles/20110302/14483713328/it-may-take-up-to-10000-years-before-we-finally-get-rid-up-to-language-broadband-marketing.shtml</link>
<guid>http://www.techdirt.com/blog/wireless/articles/20110302/14483713328/it-may-take-up-to-10000-years-before-we-finally-get-rid-up-to-language-broadband-marketing.shtml</guid>
<description><![CDATA[ It's been nearly a <a href="http://www.techdirt.com/articles/20020125/0119205.shtml">decade</a> since we first started calling out various broadband providers for hyping up their connections speeds using "up to" language, where they say you may get speeds "up to" X Mbps.  Up to is the ultimate weasel phrase, because you never have to get anywhere near it, and can actually be well under it, and still be "accurate."  Every so often federal regulators jump into the debate -- <a href="http://www.techdirt.com/articles/20020125/0119205.shtml">warning companies</a> about this practice.  At least a few broadband providers (especially in the US) have started to move away from using "up to" marketing.  But it still is rare to see regulators actually go after anyone for making such misleading claims.  Broadband Reports points out that UK telco regulator Ofcom seems to <a href="http://www.dslreports.com/shownews/UK-Still-Looking-To-Kill-Up-To-Broadband-Marketing-Lingo-112973" target="_blank">come out with a report every single year at this time</a> promising that it's about to crack down on "up to" marketing, but never actually doing so.  At some point, companies realize that the threats about "up to" language are about as accurate as the "up to" claims themselves.<br /><br /><a href="http://www.techdirt.com/blog/wireless/articles/20110302/14483713328/it-may-take-up-to-10000-years-before-we-finally-get-rid-up-to-language-broadband-marketing.shtml">Permalink</a> | <a href="http://www.techdirt.com/blog/wireless/articles/20110302/14483713328/it-may-take-up-to-10000-years-before-we-finally-get-rid-up-to-language-broadband-marketing.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/blog/wireless/articles/20110302/14483713328/it-may-take-up-to-10000-years-before-we-finally-get-rid-up-to-language-broadband-marketing.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>up-to-something...</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20110302/14483713328</wfw:commentRss>
</item>
<item>
<pubDate>Wed, 23 Feb 2011 09:36:00 PST</pubDate>
<title>Maybe Super Cheap Video Games Are Helping, Not Destroying, The Video Game Industry</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20110216/23141213139/maybe-super-cheap-video-games-are-helping-not-destroying-video-game-industry.shtml</link>
<guid>http://www.techdirt.com/articles/20110216/23141213139/maybe-super-cheap-video-games-are-helping-not-destroying-video-game-industry.shtml</guid>
<description><![CDATA[ One of the early economics lessons you learn in any competent intro econ class is the concept of <a href="http://en.wikipedia.org/wiki/Price_elasticity_of_demand" target="_blank">elasticity</a>.  The basic concept is how much does demand increase for a product if you lower the price.  If a product is highly elastic, decreasing the price can often earn you more money.  A simplified version of this:  I have a widget that I want to sell for $100 dollars, but only one person is willing to pay that price.  With that pricing, I'd make $100 (gross) on the widget.  However, if I were to drop the price to $1, let's say 1,000 people are willing to buy at that price.  Then, I'd make $1,000 (gross) on the widget.  So, even though producers often fear lowering the price, if there's strong elasticity, lowering the price can often make you much more money (and, yes, the marginal cost matters here as well).
<br /><br />
We've seen over and over again that video games appear to have very high price elasticity of demand.  Two years ago, we wrote about some experiments by Valve, where it <a href="http://www.techdirt.com/articles/20090219/1124433835.shtml">tried lowering prices</a> of games by 10%, 25%, 50% and 75% -- and saw the increase in sales at a stupendous rate.  While the 10% decrease only resulted in 35% higher gross revenue (already pretty good!), at a 75% discount, the gross revenue shot up by <i>1470%</i>.  Think about that, for a second.  Basically, dropping the price by 75% increased revenue by almost a factor of 15.  Not bad.
<br /><br />
Last year, we saw a similar experiment that also had great results.  An online video game store in Sweden tried dropping its prices by 75% and saw an increase in sales <a href="http://www.techdirt.com/articles/20100210/0021598104.shtml">of 5500%</a> (in unit sales).  When looking at the gross revenue, it appears that it came out approximately to a similar 1300% increase.
<br /><br />
And now we have some more examples.  <a href="http://www.techdirt.com/profile.php?u=capitalisliontamer">Capitalist Lion Tamer</a> points us to an article that looks at some super popular iOS (iPhone/iPad) apps that <a href="http://wosblog.podgamer.com/2011/02/12/anyone-still-not-convinced/" target="_blank">drastically cut their price</a>, but saw their gross revenue shoot way up because of it.
<blockquote><i>
Street Fighter IV for iOS recently slashed its price by a breathtaking 90% overnight, from &pound;5.99 to 59p. Within 48 hours its position in the overall Top-Grossing chart (that's the list of all apps, not just games) instantly rocketed from 116 to 2. Coincidence or magic? You decide. But that's not all.
<br /><br />
And just to reiterate -- we're monitoring the Top-Grossing chart, ie the one measuring money made, NOT the ordinary numer-of-sales one, where SFIV currently sits comfortably on top of everything else. What that means is that the game's sales have increased by dramatically more than 1,000% (because it would have had to sell 10 times as many just to hold the No.116 position at the new price, never mind climb 114 places).
</i></blockquote>
And yet, time and time again we hear how execs at big entertainment companies feel the need to keep <i>raising</i> prices.  Hell, we just mentioned how Nintendo's President Reggie Fils-Aime was complaining that <a href="http://www.techdirt.com/articles/20110209/03101413020/nintendo-president-anything-bad-my-business-model-is-bad-everyone-else.shtml">cheap games might kill the industry</a>.  Apparently, they don't teach basic economics to folks who become president of Nintendo.<br /><br /><a href="http://www.techdirt.com/articles/20110216/23141213139/maybe-super-cheap-video-games-are-helping-not-destroying-video-game-industry.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20110216/23141213139/maybe-super-cheap-video-games-are-helping-not-destroying-video-game-industry.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20110216/23141213139/maybe-super-cheap-video-games-are-helping-not-destroying-video-game-industry.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>hello-price-elasticity</slash:department>
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