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<title>Techdirt. Stories filed under &quot;hardware&quot;</title>
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<image><title>Techdirt. Stories filed under &quot;hardware&quot;</title><url>http://www.techdirt.com/images/td-88x31.gif</url><link>http://www.techdirt.com/</link></image>
<item>
<pubDate>Wed, 7 Nov 2012 05:18:31 PST</pubDate>
<title>When A Mouse Requires An Internet Connection, You're Doing 'Cloud' Wrong</title>
<dc:creator>Tim Cushing</dc:creator>
<link>http://www.techdirt.com/articles/20121105/17594020942/when-mouse-requires-internet-connection-youre-doing-cloud-wrong.shtml</link>
<guid>http://www.techdirt.com/articles/20121105/17594020942/when-mouse-requires-internet-connection-youre-doing-cloud-wrong.shtml</guid>
<description><![CDATA[ In a situation eerily similar to "<a href="http://www.techdirt.com/articles/20110727/12064015286/ubisoft-learns-nothing-its-drm-past-condemns-paying-customers-to-repeat-it.shtml" target="_blank">always-on</a>" DRM schemes, Razer mouse and keyboard purchasers are finding their high-end peripherals bricked by software that requires an internet connection to function.
<br /><br />
So, why would a mouse need an internet connection to be usable? Well, it&#39;s supposed to be a feature, but it&#39;s behaving more like a bug. <a href="http://www.overclock.net/t/1319323/razer-synapse-2-0-software-mouse-unusable-if-you-dont-have-an-internet-connection-or-their-servers-are-down" target="_blank">A forum member at Overclock.net explains the problem with his new ~$80 mouse</a>:
<blockquote>
<i>This really took me by surprise. Just bought a new Naga 2012 mouse, installed the software and get greeted by a login screen right after. No option to bypass it to use the software to configure the mouse, set the options, sensitivity, shortcuts, macros etc.</i>
<br /><br />
<i>So I go ahead and create an account and try to log in. Nothing. Try several more times, and still nothing. Try to make new accounts with different email addresses and it still wont work.</i>
<br /><br />
<i>Finally call Razer who tells me the activation server is down, and I wont be able to use the mouse until it goes back up and will only be able to use it as a standard plug and play mouse til then. I ask about a workaround to use the mouse offline and they say there is none. Supposedly once the mouse is activated on the computer offline mode will work, but it needs to upload my profile and activate my account first and since their server is down its not going to happen. I ask for a supervisor to confirm this is the case and ask again for a workaround to use it offline. He said sorry theres nothing they can do, tells me the call center is closing and hangs up on me.</i>
<br /><br />
<i>I&#39;m pretty shocked Razer thought it was a good idea to do this to customers. Nowhere on the box does it say anything about needing an internet connection to "activate" a mouse. If the servers go down in the future, anyone who buys this mouse is out of luck.</i>
</blockquote>
The idea behind this unfortunate requirement is to save your gaming preferences for supported mice and keyboards to the cloud so the next time you&#39;re at a LAN party (assuming your LAN party lets you "dial out," so to speak), for example, you would just log in and retrieve your settings, rather than start from scratch on a new computer. Unfortunately, the execution is all effed up.
<br /><br />
Synapse, the software driving the cloud setup, has both an online and offline mode. Unfortunately, you can&#39;t access the offline portion until you&#39;ve registered your new hardware. This is a problem, especially when the company forcing you to create an account before you can <i>use your mouse</i>&nbsp;can&#39;t keep its servers up.&nbsp;Furthermore, if you&#39;re away from your own computer (with its offline settings synched) and without an internet connection, your mouse becomes useless again. And it&#39;s not just spotty internet connections that cause a problem. It&#39;s also other software.
<blockquote>
<i>If you work somewhere that has a network behind firewalls, chances are even though you can download the Synapse software, the firewall may also block you from activating and using the software as well.</i>
</blockquote>
As for Razer&#39;s suggested workaround ("standard plug and play")? No one spends $80 for a "plug and play" mouse (or over $300 with the keyboard -- which also requires a connection and an account). The <a href="http://www.razerzone.com/synapse2/faq" target="_blank">FAQ for Synapse</a> (required going forward for Razer&#39;s products) suggests that once your setup is complete, moving between online and offline modes will be a "seamless experience." The definition of "seamless" seems to vary from person to person.
<blockquote>
<i>If your connection drops out for any reason, the Synapse software will make a habit of locking up on you while it transitions to offline mode. During that time your settings may revert or possibly not be saved.</i>
</blockquote>
Google disagrees with Razer&#39;s definition of "seamless" as well. Searching for "Razer Synapse" autosuggests the following, which hardly inspires confidence.
<br /><br />
<center><img alt="" src="http://i.imgur.com/gJfTd.png" style="width: 499px; height: 332px; " /></center>
<br />
<a href="http://www.pcadvisor.co.uk/reviews/pc-peripheral/3408738/razer-deathstalker-ultimate-elite-keyboard-review/" target="_blank">Reviews of Razer hardware requiring Synapse</a> haven&#39;t been too kind either (at least not to the software). Here&#39;s what the person shelling out nearly $400 for just a Razer keyboard has in store for them:
<blockquote>
<i>As of this writing the Razer Synapse driver software is easy to download and frustrating to use. Conceptually, it&#39;s great: download Synapse and create a free Razer account, then customize your peripherals and your settings will be saved to Razer servers automatically, meaning you can take your Razer gear anywhere and simply download Synapse to have access to your custom configuration. In practice, Synapse runs slowly and sports an unintuitive interface.</i>
<br /><br />
<i>Most frustrating of all, during testing Synapse had a hard time reliably detecting Razer peripherals; while testing the DeathStalker Ultimate I had to install Razer Synapse three times across three different PCs, and each time I had problems convincing the software that I had in fact connected our review keyboard. I was able to solve the problem on all of our test machines by either rebooting the PC or reinstalling the software, but it was always a headache.</i>
</blockquote>
Fun stuff. All this hassle for a "seamless experience." Min-Liang Tan of Razer <a href="https://www.facebook.com/minliangtan/posts/439763436081444" target="_blank">had this to say in defense of the Synapse software</a> (via a Facebook post):
<blockquote>
<i>We invented onboard memory for gaming mice many years ago and called it Synapse to allow gamers to bring their profiles with them on the go. However, we realized that we ran into another issue where we had to keep increasing the amount of memory onboard to provide for more storage and this resulted in higher and higher prices for gamers.</i>
<br /><br />
<i>We then invented Synapse 2.0 where we could provide almost limitless amount of storage for profiles, macros, etc in the cloud as opposed to being limited by physical memory.</i>
<br /><br />
<i>We wanted to avoid raising prices to gamers for higher memory space onboard (think about it like having to buy bigger and bigger hard drives as opposed to having all your storage on the cloud) and provide a much better service for our users.</i>
<br /><br />
<i>Synapse 2.0 is NOT DRM. Our products work perfectly well out of the box without Synapse 2.0. Synapse 2.0 provides ADDITIONAL functionality of almost limitless memory in the cloud as opposed to taking away functionality (which is what DRM is).</i>
<br /><br />
<i>We recognize that gamers will want to be able to use their gear without an online connection, and that&#39;s why Synapse 2.0 has an OFFLINE mode. Basically you have to register, create an account, save your initial settings and if you so prefer, you can stay in offline mode all the time without going online.</i>
<br /><br />
<i>I realize that we have had issues with the activation server, and we&#39;re making sure we get that sorted out.</i>
</blockquote>
First off, it would appear that Razer&#39;s products <i>don&#39;t</i> work perfectly well out of the box, seeing as they require activation and a registered account before settings can be tweaked. They make work as well as much, much cheaper plug-and-play peripherals but people don&#39;t buy Razer devices with the intention of using them like a $10 Kensington vanilla mouse. Second, claiming <i>additional</i> functionality is a bit rich when the software itself is too flaky to guarantee this additional functionality. "Limitless memory in the cloud" is only as good as the software connecting it to the user and, so far, it looks like Synapse 2.0 isn&#39;t getting it done reliably.
<br /><br />
Third, while it&#39;s true that Synapse has an offline mode, it&#39;s completely unusable until everything else has been connected via registration. It would be preferable to have a choice <i>before</i> all the extra steps (register, create account, save settings, etc.), rather than be forced to utilize the <i>online</i> version <i>first</i>. (One helpful user of Overclock.net has <a href="http://www.overclock.net/t/1320903/razer-synapse-2-0-offline-saved-settings-and-login-for-offline-pcs" target="_blank">helpfully posted a <i>real</i> workaround</a> that allows Razer purchasers to use their peripherals and preferred settings, rather than settling for plug-and-play limitations.)
<br /><br />
Last, if internal storage is so expensive, why are competitors able to keep their peripheral prices in line with Razer&#39;s while still offering the same options and functions? If the price is an object, why not give users the option to store their settings on something else equally portable, like a USB drive?
<br /><br />
And then there&#39;s the data harvesting. This post at Overclock.net <a href="http://www.overclock.net/t/1323093/razer-razer-synapse-2-0-used-for-always-on-data-mining" target="_blank">goes on at great length about Synapse&#39;s terms of service</a> even though there&#39;s nothing really unusual about them. Razer wants as much data as it can get ahold of, much like any other company or online service. The difference here is that registration is <i>forced</i>, with the device pretty much held hostage until the purchaser jumps through all the hoops, hopefully dropping lots of usable information along the way.
<br /><br />
Registration for computer hardware is nothing new, but for the most part, people could just indefinitely delay the process if they so chose, or eliminate it completely. I&#39;ve installed hard drives, DVD writers, printers, etc., all of which asked me to register and voluntarily hand over personally identifiable information. Whether I did this or not <i>had no effect</i> on my usage of these products. Sure, anyone can fill out a form with a bunch of fake information, but Razer will still collect usage data and specific computer information from every computer it comes in contact with. Bringing your mouse with you to a LAN party and downloading the Synapse to access your settings just gives Razer more data to work with.
<br /><br />
While some people are referring to this internet-connection-required aspect as "DRM," it really isn&#39;t. What it <i>is</i> though, is a consumer-unfriendly choice. If your customers are going to shell out $300+ for a keyboard, wouldn&#39;t you think they deserve more than one badly implemented "option?"
<br /><br />
Perhaps its Razer&#39;s lack of an online help forum that has shielded it (until now) from the complaints of Synapse users. Sure, it has an email address for technical support, but most people probably consider that a last-ditch option at best and a customer service black hole at worst.
<br /><br />
Bottom line: people <i>loathe</i> software that requires internet access to use. Pushing Synapse going forward doesn&#39;t necessarily make Razer a bad company, but the insistence that users log in and register&nbsp;<i>first</i> certainly plays right into its desire to collect information on its customers. Compounding this misstep with a party line that basically states "Synapse is great and works great" is a large step in the wrong direction. Razer claims to crafting a better user experience, but perhaps it should actually listen to its users, rather than telling them what they&#39;ll like and getting defensive when users express their displeasure.<br /><br /><a href="http://www.techdirt.com/articles/20121105/17594020942/when-mouse-requires-internet-connection-youre-doing-cloud-wrong.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20121105/17594020942/when-mouse-requires-internet-connection-youre-doing-cloud-wrong.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20121105/17594020942/when-mouse-requires-internet-connection-youre-doing-cloud-wrong.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>so-many-options-for-the-hardware,-so-few-for-the-users</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20121105/17594020942</wfw:commentRss>
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<item>
<pubDate>Fri, 7 Sep 2012 00:24:05 PDT</pubDate>
<title>Does The Idea Of Open Source Planes Really Fly?</title>
<dc:creator>Glyn Moody</dc:creator>
<link>http://www.techdirt.com/articles/20120904/08161520265/does-idea-open-source-planes-really-fly.shtml</link>
<guid>http://www.techdirt.com/articles/20120904/08161520265/does-idea-open-source-planes-really-fly.shtml</guid>
<description><![CDATA[ <p>The term "open source" was coined back in February 1998, and initially it applied only to software. But as the power of open, collaborative development became apparent, other spheres have adopted the "open" tag along with the underlying approach.  Here's the latest example -- <a href="http://www.gizmag.com/makerplane-open-source-airplane/23903/">open source planes</a>:

<i><blockquote>MakerPlane plans to do for the aviation industry what Firefox and Linux did for computers. By adopting open source design and digital manufacturing, MakerPlane's founder John Nicol hopes to overcome the frustration and disappointment that most kit plane builders encounter. Over 60 percent of all kitplanes started end up collecting dust and those that are finished must overcome the challenges of complicated plans, the need for special tools and thousands of hours of labor with little or no manufacturer support.</blockquote></i>

The idea is a good one: to use Computer Numerically-Controlled (CNC) machining tools and 3D printers to fabricate many of the parts more quickly and cheaply than with conventional methods.  To aid that, all the electronic files needed will be supplied.  But this does raise some questions.
</p><p>
For example, quality control becomes an issue when parts can be made by anyone with the right equipment.  What guarantee is there that they meet the needs of a full-sized plane?  Even more problematic is the open nature of the project: if people can modify the design files before producing them, what implications does this have for the airworthiness of the final result?  In particular, who is responsible if something goes wrong, and someone is injured?
</p><p>
It's great to see open source methods being applied to ever-broader fields, but we also need to make sure that there are no high-profile disasters -- like open-source planes falling out of the sky -- that could set back the wider application of the idea for years.
</p><p>
Follow me @glynmoody on <a href="http://twitter.com/glynmoody">Twitter</a> or <a href="http://identi.ca/glynmoody">identi.ca</a>, and on <a href="https://plus.google.com/100647702320088380533">Google+</a></p><br /><br /><a href="http://www.techdirt.com/articles/20120904/08161520265/does-idea-open-source-planes-really-fly.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20120904/08161520265/does-idea-open-source-planes-really-fly.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20120904/08161520265/does-idea-open-source-planes-really-fly.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>nice-in-theory</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20120904/08161520265</wfw:commentRss>
</item>
<item>
<pubDate>Tue, 14 Aug 2012 17:00:00 PDT</pubDate>
<title>DailyDirt: Tools For The Blind</title>
<dc:creator>Michael Ho</dc:creator>
<link>http://www.techdirt.com/articles/20100908/16203510945/dailydirt-tools-blind.shtml</link>
<guid>http://www.techdirt.com/articles/20100908/16203510945/dailydirt-tools-blind.shtml</guid>
<description><![CDATA[ Visually impaired folks have access to more technology than ever before. Despite various <a href="http://www.techdirt.com/articles/20120613/01511919297/apple-steps-into-patent-fight-to-unnecessarily-silence-little-girl.shtml">setbacks</a> that prevent some ingenious innovations, plenty of developers are still working on hardware and software tools to help out people with disabilities. Here are just a few examples of some interesting projects for the blind.

<ul>

<li> <a title="http://blogs.discovermagazine.com/80beats/2011/05/12/crowdsourcing-iphone-app-lets-sighted-people-lend-their-eyes-to-the-blind/" href="http://bit.ly/Rv4j22">An iPhone app called VizWiz helps blind users by letting them take a picture of something that is confusing -- and then crowdsourcing a helpful description to make things clear.</a> This app uses Amazon's Mechanical Turk service to obtain helpful people, and the average turnaround time for a description is 27 seconds. [<a href="http://blogs.discovermagazine.com/80beats/2011/05/12/crowdsourcing-iphone-app-lets-sighted-people-lend-their-eyes-to-the-blind/">url</a>]</li>

<li> <a title="http://diagramcenter.org/development/poet.html" href="http://bit.ly/Nr0syR">The Poet image description tool is open source software that helps to crowdsource image descriptions for digital books.</a> This tool is aimed at textbook illustrations that aren't too helpful for people who can't see them. [<a href="http://diagramcenter.org/development/poet.html">url</a>]</li>

<li> <a title="http://grathio.com/2011/08/meet-the-tacit-project-its-sonar-for-the-blind/" href="http://bit.ly/qUG9uy">The Tacit project is developing a hand-held sonar device with haptic feedback -- a technological take on the white cane.</a> It's still just a prototype device, but so far, users seem to be able to use it fairly quickly without much training. [<a href="http://grathio.com/2011/08/meet-the-tacit-project-its-sonar-for-the-blind/">url</a>]</li>

<li> <a title="http://news.yahoo.com/blogs/technology-blog/haptic-shoes-could-help-blind-navigate-cane-free-223947138.html" href="http://yhoo.it/Od3ADz">Haptic shoes could help people navigate by vibrating different parts of the shoe to tell the wearer if there are obstacles ahead.</a> These shoes, like the Tacit project's handheld, are based on open Arduino hardware -- allowing other developers to contribute improvements and build upon existing tools. [<a href="http://news.yahoo.com/blogs/technology-blog/haptic-shoes-could-help-blind-navigate-cane-free-223947138.html">url</a>]</li>

</ul>


If you'd like to read more awesome and interesting stuff, check out this unrelated (but not entirely random!) <a title="http://www.stumbleupon.com/to/stumble/stumblethru:www.techdirt.com" href="http://bit.ly/fagV8c">Techdirt post</a>.<br /><br /><a href="http://www.techdirt.com/articles/20100908/16203510945/dailydirt-tools-blind.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20100908/16203510945/dailydirt-tools-blind.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20100908/16203510945/dailydirt-tools-blind.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>urls-we-dig-up</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20100908/16203510945</wfw:commentRss>
</item>
<item>
<pubDate>Tue, 19 Jun 2012 17:00:00 PDT</pubDate>
<title>DailyDirt: Styli Are Getting Better</title>
<dc:creator>Michael Ho</dc:creator>
<link>http://www.techdirt.com/articles/20100802/03133310450/dailydirt-stylii-are-getting-better.shtml</link>
<guid>http://www.techdirt.com/articles/20100802/03133310450/dailydirt-stylii-are-getting-better.shtml</guid>
<description><![CDATA[ Microsoft's new tablet computer was announced with a bit of fanfare -- and curiously, a stylus. When Apple introduced its touchscreens (not counting the Newton), Steve Jobs <a href="http://www.youtube.com/watch?v=4YY3MSaUqMg&feature=player_embedded">dismissively tossed away the idea of using a stylus</a> and said the finger is the best pointing device around. Well, stylus technology is getting better all the time, and here are just a few examples of some styluses/styli that might beat the finger.

<ul>

<li> <a title="http://collusionapp.com/" href="http://bit.ly/NNGClf">The Collusion iPad pen isn't just a piece of plastic in the shape of a pen. This pen-like device uses an ultrasound system instead of the iPad's built-in touchscreen to provide better accuracy.</a> Plus it comes with collaboration software and handwriting recognition, so you can share your drawings and notes with other users. (NB: This Kickstarter project hasn't ended yet.) [<a href="http://collusionapp.com/">url</a>]</li>

<li> <a title="http://www.studioneat.com/products/cosmonaut" href="http://bit.ly/KiM6ia">The Cosmonaut is a big stylus that is designed to mimic a dry erase marker.</a> This *was* a Kickstarter project, and now it's currently selling for about $25 (shipping not included). [<a href="http://www.studioneat.com/products/cosmonaut">url</a>]</li>

<li> <a title="http://pressurepen.net/" href="http://bit.ly/MnTLQ5">The PressurePen is an open hardware stylus for the iPad (and Android platform) that gives users a pressure-sensitive way to draw on a touchscreen.</a> Okay, so how many Kickstarter stylus projects are there?!? LOTS. At least this one is open source.... [<a href="http://pressurepen.net/">url</a>]</li>

</ul>


If you'd like to read more awesome and interesting stuff, check out this unrelated (but not entirely random!) <a title="http://www.stumbleupon.com/to/stumble/stumblethru:www.techdirt.com" href="http://bit.ly/fagV8c">Techdirt post</a>.<br /><br /><a href="http://www.techdirt.com/articles/20100802/03133310450/dailydirt-stylii-are-getting-better.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20100802/03133310450/dailydirt-stylii-are-getting-better.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20100802/03133310450/dailydirt-stylii-are-getting-better.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>urls-we-dig-up</slash:department>
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</item>
<item>
<pubDate>Wed, 8 Sep 2010 08:47:23 PDT</pubDate>
<title>If There Were No IP Restrictions, What Kind Of Mobile Devices Could You Build?</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20100826/09354110786.shtml</link>
<guid>http://www.techdirt.com/articles/20100826/09354110786.shtml</guid>
<description><![CDATA[ I'll have a post forthcoming sometime soon about a very interesting book on the value of companies being able to imitate and build on the work of others, but there are times when you can see it in action.  <a href="http://mercatorgames.com/" target="_blank">Jack Everitt</a> points us to a short, but fascinating blog post by a guy working with contract manufacturers in China.  While there, he went around looking at some of the gray-to-black market products built in China with no regards for intellectual property laws <a href="http://blog.sifteo.com/2010/08/china-electronics-and-the-art-of-the-hardware-mashup/" target="_blank">and found some unique, but interesting combinations</a>:
<blockquote><i>
Walk around the electronics markets in Shenzhen and you'll see these devices. I saw a great iRobot-branded iPad knock-off with the Android character on it, which was a pretty excellent combination of three brands.
<br /><br />
But here's one I really liked:  the G1-on-the-outside + iPhone-on-the-inside smartphone. 
</i></blockquote>
Of course, the traditionalists will be horrified at this sort of blatant "copying," but these kinds of "mashups," while certainly not legal, are actually an interesting way to experiment and potentially innovate, by not being hindered and held back by artificial rules that block such interesting combinations.  As the blogger notes:
<blockquote><i>
It's easy to dismiss these products as the work of cheats and counterfeiters, but that is only half the story. A lot of innovation is occurring in the Pearl River Delta, unencumbered by law and protocol. As an entrepreneur here in the USA, it is fascinating to observe this kind of hardscrabble creativity playing out in different ways in different places.
</i></blockquote>
I think this even undersells the importance of understanding what's going on here.  China is an increasingly important player in the technology space -- and, yes, much of the work they do today is imitation and copying, but it certainly isn't always that way, and it won't be in the future.  Because these firms are able to experiment and innovate, where firms in other countries are blocked, just watch and see how future generations of innovation from China will come out ahead.  They have the opportunity to experiment and increment and (most importantly) <i>learn</i> from what happens when you do that -- while those of us elsewhere are held back for no good reason at all.<br /><br /><a href="http://www.techdirt.com/articles/20100826/09354110786.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20100826/09354110786.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20100826/09354110786.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>mashing-up-innovation</slash:department>
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</item>
<item>
<pubDate>Thu, 29 Apr 2010 14:48:00 PDT</pubDate>
<title>As If On Cue, Sony Sued For Making PS3 Less Useful</title>
<dc:creator>Karl Bode</dc:creator>
<link>http://www.techdirt.com/articles/20100429/0752099237.shtml</link>
<guid>http://www.techdirt.com/articles/20100429/0752099237.shtml</guid>
<description><![CDATA[ <p>We <a href="http://www.techdirt.com/articles/20100331/0128358800.shtml">recently noted</a> how Sony decided to make their Playstation 3 game console <strong>less</strong> useful by removing the ability to run alternative operating systems. Sony wanted to retain stricter control of the hardware to battle piracy, but it's something that annoyed some hobbyists -- who'd found a number of creative uses for the feature. The decision made it clear that in the broadband age, the product you thought you purchased isn't always the product you now own -- and it raised the question whether products made less useful post purchase demand a refund. One UK customer thought so, using a UK consumer protection law to force Amazon to give him a <a href="http://www.techdirt.com/articles/20100409/0913548950.shtml">20% rebate</a>. At the time, we noted how a class action lawsuit seemed likely in the U.S., and right on cue -- Sony's <a href="http://kotaku.com/5526847/playstation-3-owner-files-class-action-suit-against-sony-for-dropping-other-os?utm_source=feedburner&#038;utm_medium=feed&#038;utm_campaign=Feed%3A+kotaku%2Ffull+%28Kotaku%29&#038;utm_content=Google+Reader">now facing a lawsuit</a>:</p><blockquote>&quot;<em>The suit claims that the &quot;Install Other OS&quot; function was &quot;extremely  valuable.&quot; According to the suit, the plaintiff he has not yet installed  the latest firmware update so that he can continue to use the Other OS  feature. The suit also notes that PS3 owners who choose not to update  their firmware cannot access the PlayStation Network, play PS3 games  online, nor can they play new games or Blu-ray videos that require  firmware 3.21.&quot;</em></blockquote>So with the recent <em>Avatar</em> <a href="http://www.techdirt.com/articles/20100423/1012179155.shtml">DRM flap in mind</a>, users not only lose useful functionality, but if they refuse to update their system with the latest firmware -- they also lose the ability to go online, or watch/play the latest Blu-Ray titles or games. In other words, if you refuse a hardware downgrade designed to battle piracy (which punishes paying customers), your PS3 console becomes progressively less useful. So what exactly is a Playstation 3 worth if it can't be used to do <strong>anything</strong>?<br /><br /><a href="http://www.techdirt.com/articles/20100429/0752099237.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20100429/0752099237.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20100429/0752099237.shtml?op=sharethis">Email This Story</a><br />
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<slash:department>soon-your-new-purchase-will-be-worth-nothing</slash:department>
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<pubDate>Thu, 3 Apr 2008 17:37:59 PDT</pubDate>
<title>What Comcast/Bittorrent Actually Means: Bittorrent Selling Hardware</title>
<dc:creator>Tom Lee</dc:creator>
<link>http://www.techdirt.com/articles/20080331/185542711.shtml</link>
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<description><![CDATA[ <p><a href="http://www.bittorrent.com/about/press/comcast-and-bittorrent-form-collaboration-to-address-network-management-network-architecture-and-content-distribution?csrc=splash">Comcast's decision to collaborate with Bittorrent, Inc.</a> attracted a predictably huge amount of attention and analysis.  But surprisingly little of it has actually speculated as to what Bittorrent, Inc. is actually going to do for Comcast.  When guesses have been ventured, they've frequently suggested that the company will <a href="http://www.freedom-to-tinker.com/?p=1270">throw its weight around</a> in order to alter the protocol and make it more friendly to Comcast's network. But this is unlikely for exactly the reasons Prof. Felten discusses at that link (though Felten actually argues that altering the protocol is the goal). Instead, I think there are reasons to believe that Bram Cohen's startup will be selling network appliances to Comcast.</p>

<p>There are two problems facing Comcast.  (1) the expense that Bittorrent incurs in infrastructure demands and bandwidth bills and (2) the public outcry and potential FCC action invited by its initial artless solution to that problem.  Announcing the partnership with Bittorrent, Inc.; pledging to increase upload capacity (as it no doubt planned to anyway); and ceasing to forge RST packets all go a long way toward solving the second problem.</p>

<p>But the first problem -- the expense -- remains, and it may prove to be the area where the new partnership has the most to offer.  Have a look at the quote that <a href="http://torrentfreak.com/bittorrent-comcast-love-not-080329/">Torrentfreak got from Bittorrent, Inc.'s Ashwin Navin</a>:</p>

<blockquote>We decided to collaborate with Comcast because they agreed to stop using RSTs, increase upload capacity, and <i>evaluate network hardware</i> that accelerates media delivery and file transfers.</blockquote>

<p>Bittorrent, Inc. has primarily been known for acquiring uTorrent and for working to pitch BT as a content distribution system.  But it's also announced partnerships with <a href="http://www.bittorrent.com/about/partners?csrc=about-overview_l-a_lt">various hardware manufacturers</a>.  And while some of these vendors are probably looking for little more than to be able to slap "Bittorrent approved!" stickers on their consumer-grade routers, <a href="http://www.marvell.com/products/index.jsp">others</a> clearly have the expertise to make network appliances.  This is what Bittorrent, Inc. may be selling to Comcast.</p>

<p>What will these theoretical boxes do?  Despite Comcast's announced intention to be protocol-agnostic, it seems most likely that the devices would serve as P2P repeaters, keeping more of a given swarm inside Comcast's systems and thereby minimizing expensive trips across the network boundary.  Contrary to all of the online wailing about bandwidth hogs degrading its neighbors' internet service, this expense was always the real issue: it's telling that forged RST packets were only ever sent for Bittorrent connections that extended beyond Comcast's network.  Establishing a repeater product would also add nicely to the company's <a href="http://en.wikipedia.org/wiki/BitTorrent_DNA">Bittorrent DNA</a> offering.</p>

<p>Whatever the specifics, minimizing network expenses is a reasonable goal that Comcast is certain to continue to pursue.  Hopefully Bittorrent Inc. will help them find a way to do so without antagonizing their customers.</p><br /><br /><a href="http://www.techdirt.com/articles/20080331/185542711.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20080331/185542711.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20080331/185542711.shtml?op=sharethis">Email This Story</a><br />
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<slash:department>less-or-more-than-you-expected?</slash:department>
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