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<title>Techdirt. Stories filed under &quot;copying&quot;</title>
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<item>
<pubDate>Fri, 12 Apr 2013 19:39:00 PDT</pubDate>
<title>Documentary On The History Of Apple And Microsoft Show It Was All About Copying, Not Patents</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/blog/innovation/articles/20130409/09212322633/documentary-history-apple-microsoft-show-it-was-all-about-copying-not-patents.shtml</link>
<guid>http://www.techdirt.com/blog/innovation/articles/20130409/09212322633/documentary-history-apple-microsoft-show-it-was-all-about-copying-not-patents.shtml</guid>
<description><![CDATA[ We recently posted about an absolutely ridiculous NY Times op-ed piece in which Pat Choate argued both that patent laws have been getting weaker, and that if we had today's patent laws in the 1970s that <a href="http://www.techdirt.com/articles/20130401/01463022521/author-claims-that-if-apple-microsoft-started-today-theyd-fail-without-stronger-patent-protection.shtml">Apple and Microsoft</a> wouldn't have survived since bigger companies would just copy what they were doing and put them out of business.  We noted that this was completely laughable to anyone who knew the actual history.  A day or so ago, someone (and forgive me, because I can no longer find the tweet) pointed me on Twitter to a <a href="http://www.youtube.com/watch?v=m8YL6aufrd0" target="_blank">45 minute excerpt from a documentary about the early days of Microsoft and Apple</a> and it's worth watching just to show how laughably wrong Choate obviously is.
<center>
<iframe width="420" height="315" src="http://www.youtube.com/embed/m8YL6aufrd0" frameborder="0" allowfullscreen></iframe>
</center>
There are two key themes that stand out incredibly strongly in this:  both Microsoft and Apple did an awful lot of what they did by shamelessly copying the work of others, and the big companies floating around the space (mainly IBM and Xerox) clearly had no clue at all about what was going on.  The few times they discovered interesting things, they didn't know what to do with them, and let Microsoft and Apple walk all over them to build something better that people wanted.  And when they tried to jump into these markets by copying the work of Apple and Microsoft, they tended to do a really bad job of it.  On the copying front, while most people are familiar with Apple copying the GUI from Xerox, less well known is the story of Tim Patterson at Seattle Computer Products reverse engineering CP/M based on understanding CP/M's APIs to create the early versions of DOS that Microsoft licensed to IBM.
<br /><br />
Also noteworthy: no discussion of patents at all.  At the very end of the clip there's a bit of a discussion from former Apple CEO John Sculley concerning Apple's legal fight with Microsoft over the look and feel of the GUI.  He mentions there was nothing patentable, but that they felt it was a copyright violation.  However, he also notes that Apple's strong belief that they could stop Microsoft via copyright also led to complacency within Apple, and less focus on competing by innovation.
<br /><br />
In other words, the claims Choate makes are laughable.  There was little to no reliance on patents during the early days, and a very strong culture of copying anything and everything, while competing by trying to out-innovate each other.  Furthermore, big companies couldn't figure out what was going on, even if they wanted to copy these successful upstarts.  At one point, Larry Ellison jokes about how IBM stupidly ceded the chip market to Intel and the OS/application market to Microsoft when it could have owned it all.
<br /><br />
One point about the video.  The YouTube link says this is from the "documentary" <a href="http://en.wikipedia.org/wiki/Pirates_of_Silicon_Valley" target="_blank"><i>Pirates of Silicon Valley</i></a>.  That's incorrect.  If I remember correctly, <i>Pirates of Silicon Valley</i> was actually a "TV movie" based on the same subject material, with Noah Wylie playing Steve Jobs and Anthony Michael Hall playing Bill Gates.  Instead, I'm pretty sure that the clips are actually from the documentary <a href="http://en.wikipedia.org/wiki/Triumph_of_the_Nerds" target="_blank"><i>Triumph of the Nerds</i></a>, put together and narrated by Mark Stephens, who is better known as Robert X. Cringely (there's another interesting historical story about the legal fight over the <a href="http://en.wikipedia.org/wiki/Robert_X._Cringely" target="_blank">Cringely name</a>, but that's a totally different tangent).  This documentary actually came out in 1996, so it's interesting to see how it mostly predates the internet (though there is some discussion of the internet), Jobs' return to Apple and a variety of other things that happened over the past 15 years.  Either way, it should put to rest Choate's silly claims.<br /><br /><a href="http://www.techdirt.com/blog/innovation/articles/20130409/09212322633/documentary-history-apple-microsoft-show-it-was-all-about-copying-not-patents.shtml">Permalink</a> | <a href="http://www.techdirt.com/blog/innovation/articles/20130409/09212322633/documentary-history-apple-microsoft-show-it-was-all-about-copying-not-patents.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/blog/innovation/articles/20130409/09212322633/documentary-history-apple-microsoft-show-it-was-all-about-copying-not-patents.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>just-a-reminder</slash:department>
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<pubDate>Tue, 9 Apr 2013 12:53:11 PDT</pubDate>
<title>Copyright Maximalist Disney Accused Of Copying Artist's Painting On Cosmetic Bag</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20130409/09473422634/copyright-maximalist-disney-accused-copying-artists-painting-cosmetic-bag.shtml</link>
<guid>http://www.techdirt.com/articles/20130409/09473422634/copyright-maximalist-disney-accused-copying-artists-painting-cosmetic-bag.shtml</guid>
<description><![CDATA[ It is always interesting to see how the strongest defenders of copyright can often be found infringing -- sometimes in the most obvious ways imaginable.  A bunch of folks have sent in variations on this story, concerning Katie Woodger, an artist who did a <a href="http://katiewoodger.tumblr.com/post/438911013/alice-rebelling-against-the-red-queen-and-painting" target="_blank">painting of Alice in Wonderland</a> a few years ago, and later discovered that the same image was clearly copied onto a <a href="http://www.disneystore.com/alice-in-wonderland-cosmetic-bag/mp/1328029/1000291/" target="_blank">cosmetic bag that Disney is selling</a>.  Woodger also claims that a similar work is used on a t-shirt.  Here's the graphic comparison she put together.
<center>
<a href="http://imgur.com/5y1hEQK"><img src="http://i.imgur.com/5y1hEQK.jpg" width=560 /></a>
</center>
This is complicated on a variety of levels.  I don't find the final image to be problematic at all, because (at best) you could argue that Disney copied the idea.  But copyright is about expression, not the idea.  As for the bag, it's clear that Disney copied Woodger's image, but even that raises some interesting questions.  The original <i>Alice in Wonderland</i> by Lewis Carroll (Charles Lutwidge Dodgson) has long since passed into the public domain.  The original illustrations by John Tenniel have also gone into the public domain.  However, the popular Disney <i>movie</i> is still covered by copyright.  You could ask a question as to whether or not Woodger's image draws on any of the copyright protected elements of the Disney movie, in which case her own copyright claims on her image may be limited.  Still, even in that case, it would seem that there could be some copyright claims in parts of her creation and that certainly would not allow Disney to wholesale copy the image.
<br /><br />
That said, it does feel a little bit shady for Woodger to complain about someone else using her image, when her image is clearly based on the work of others as well.  That's how creativity works.  Still, given Disney's general maximalist tendencies, it's telling that even it can be found to copy the work of others without permission.  For what it's worth, there are <i>lots</i> of stories of companies pulling random designs and artwork that they find on the internet and placing it on t-shirts and bags and other products.  It's just somewhat ironic to see it being done by Disney in particular.<br /><br /><a href="http://www.techdirt.com/articles/20130409/09473422634/copyright-maximalist-disney-accused-copying-artists-painting-cosmetic-bag.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20130409/09473422634/copyright-maximalist-disney-accused-copying-artists-painting-cosmetic-bag.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20130409/09473422634/copyright-maximalist-disney-accused-copying-artists-painting-cosmetic-bag.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>copyright-is-for-me,-not-for-thee</slash:department>
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<pubDate>Tue, 5 Mar 2013 07:54:06 PST</pubDate>
<title>Yes, The US Industrial Revolution Was Built On Piracy And Fraud</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/blog/innovation/articles/20130228/01324622146/yes-us-industrial-revolution-was-built-piracy-fraud.shtml</link>
<guid>http://www.techdirt.com/blog/innovation/articles/20130228/01324622146/yes-us-industrial-revolution-was-built-piracy-fraud.shtml</guid>
<description><![CDATA[ Missed this when it first came out, but Bloomberg ran a fantastic report at the beginning of February, highlighting how <a href="http://mobile.bloomberg.com/news/2013-02-01/piracy-and-fraud-propelled-the-u-s-industrial-revolution.html" target="_blank">piracy and fraud were key components to helping America catapult into the industrial revolution</a>.  In fact, there are reasonable arguments to be made that if the US was <i>not</i> a "pirate" nation, it would not have had the kind of success that it has had as the industrial world leader.  We've discussed some of this in the past, and have highlighted how <a href="http://www.techdirt.com/articles/20070516/195222.shtml">Eric Schiff's research</a> showed how other countries (the Netherlands and Switzerland) industrialized by explicitly rejecting patents.  The US didn't go that far, but it did involve quite frequent copying of the efforts of others and then improving on them, without fear of repercussions. 
<blockquote><i>
In its adolescent years, the U.S. was a hotbed of intellectual piracy and technology smuggling, particularly in the textile industry, acquiring both machines and skilled machinists in violation of British export and emigration laws. Only after it had become a mature industrial power did the country vigorously campaign for intellectual-property protection.
</i></blockquote>
This is a point we've made many times as well.  Patent and copyright system supporters frequently argue that stronger laws are needed to create incentives for creation and innovation.  But, there are a ton of studies that show the actual pattern runs the other way.  When you look at the pace of innovation before and after a change to patent laws, or if you do cross-country comparisons at the same time for similar types of economies, you quickly see that those with <i>weaker</i> laws show more innovation.  The ratcheting up of patents is rarely about increasing incentives to innovate. Patents are put in place with the support of incumbents, knowing that it allows them to "exclude" competitors and upstarts.  It is not a tool of innovation, but a tool to suppress disruptive innovation.  Not having those laws (or having them widely ignored) leads to a situation in which people <i>continually improve</i> what's out there -- which is how the US economy took over the world during the industrial revolution.
<blockquote><i>
The most candid mission statement in this regard was Alexander Hamilton&#8217;s &#8220;Report on Manufactures,&#8221; submitted to Congress in December 1791. &#8220;To procure all such machines as are known in any part of Europe can only require a proper provision and due pains,&#8221; Hamilton wrote. &#8220;The knowledge of several of the most important of them is already possessed. The preparation of them here is, in most cases, practicable on nearly equal terms.&#8221;
<br /><br />
Notice that Hamilton wasn&#8217;t urging the development of indigenous inventions to compete with Europe but rather the direct procurement of European technologies through &#8220;proper provision and due pains&#8221; -- meaning, breaking the laws of other countries. As the report acknowledged, most manufacturing nations &#8220;prohibit, under severe penalties, the exportation of implements and machines, which they have either invented or improved.&#8221; At least part of the &#8220;Report on Manufactures&#8221; can therefore be read as a manifesto calling for state-sponsored theft and smuggling.
</i></blockquote>
In fact, as the article notes, our own original Patent Act recognized this very fact, by refusing to cover foreign inventions.
<br /><br />
Of course, the idea that loose patent and copryight laws can help nations develop economically is not a new idea.  Over a decade ago, we were writing about how various officials were admitting that strong IP laws probably <a href="http://www.techdirt.com/articles/20020913/1144236.shtml">did more harm than good</a> for developing nations.  And, yet, the US continues to try to push its extreme maximalism for copyright and patent laws around the globe.  Either they are doing this out of ignorance (a real possibility) <i>or</i> because they actually understand the truth, which is that other countries with IP laws like the ones in the US will see a slow down in their economic development.
<br /><br />
Either way, those who insist that the US was founded on the principles of strong respect for "intellectual property" haven't paid that much attention to the actual history of American industrialization.<br /><br /><a href="http://www.techdirt.com/blog/innovation/articles/20130228/01324622146/yes-us-industrial-revolution-was-built-piracy-fraud.shtml">Permalink</a> | <a href="http://www.techdirt.com/blog/innovation/articles/20130228/01324622146/yes-us-industrial-revolution-was-built-piracy-fraud.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/blog/innovation/articles/20130228/01324622146/yes-us-industrial-revolution-was-built-piracy-fraud.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>a-little-history-lesson</slash:department>
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<pubDate>Fri, 15 Feb 2013 08:29:32 PST</pubDate>
<title>Did The DOJ Do The Same Thing They Were Prosecuting Aaron Swartz For Doing Decades Ago?</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20130207/01094821904/did-doj-do-same-thing-they-were-prosecuting-aaron-swartz-doing-decades-ago.shtml</link>
<guid>http://www.techdirt.com/articles/20130207/01094821904/did-doj-do-same-thing-they-were-prosecuting-aaron-swartz-doing-decades-ago.shtml</guid>
<description><![CDATA[ Ben Huh points us to a Wired Magazine article from its very first issue back in 1993 (20 years ago, which makes me feel old, since I had that magazine!) concerning <a href="http://www.wired.com/wired/archive/1.01/inslaw.html" target="_blank">the accusations by software company INSLAW</a> that the Justice Department had made illegal copies of its software, which it then sold to many other countries.  Huh suggests that this is a situation where the DOJ did decades ago <a href="https://twitter.com/benhuh/statuses/299419984092856320" target="_blank">what it was accusing Aaron Swartz</a> of doing more recently.  Actually, it was almost certainly <i>much, much worse</i>.  If you're unfamiliar with the Inslaw case, it's a wild roller coaster ride of government corruption, espionage and coverups spanning many decades.  Oh, and there are even some random accusations of murder thrown in as well, though those get mighty close to pure conspiracy theory territory.  The Wikipedia entry is <a href="http://en.wikipedia.org/wiki/Inslaw" target="_blank">not a bad place to start</a>, though that Wired article is good too.  The only issue is that so much happened after the Wired article as well.
<br /><br />
The story is so complex that you really ought to explore not just the Wikipedia version, but some of its sources, which will take you down quite a rabbit hole (warning: it may take a lot of time).  While there remain some denials of wrongdoing, and there were (along the way) findings that the software in question was actually in the public domain, it seems pretty clear that what the government was doing was significantly more questionable than any action by Swartz.  Swartz was seeking to download a vast trove of academic research.  It has been suggested, though never confirmed, that his intention was to release them to the public (some have argued this might not have been his plan at all, or he might have only released the portion that was in the public domain).  At no point has anyone -- even the Justice Department -- suggested that he sought to profit from the plan.
<br /><br />
That is not true of the accusations that were made against various Justice Department officials, some of whom were accused of getting their hands on an unlicensed copy of Inslaw's PROMIS software and then selling it to other countries, sometimes for personal profit.  Furthermore, accusations were made (and at least one court agreed) that the DOJ then sought to force Inslaw into bankruptcy, forcing it to liquidate, so that it couldn't take them to court.
<br /><br />
I had read about the Inslaw case many years ago, but it's been a while since I've been reminded of it, and I had really forgotten most of the details until recently refreshing my memory.  While it was actually a very, very different kind of case than the Swartz case, it is fairly incredible when you think about just how much the Justice Department itself was able to get away with... and then think of how minor Swartz's own activity was in comparison.  It really does seem like yet another example of the <a href="http://www.techdirt.com/articles/20111003/03305616176/different-treatment-tech-related-law-breaking-depending-whether-not-you-have-power.shtml">high court/low court</a> principle in action.<br /><br /><a href="http://www.techdirt.com/articles/20130207/01094821904/did-doj-do-same-thing-they-were-prosecuting-aaron-swartz-doing-decades-ago.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20130207/01094821904/did-doj-do-same-thing-they-were-prosecuting-aaron-swartz-doing-decades-ago.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20130207/01094821904/did-doj-do-same-thing-they-were-prosecuting-aaron-swartz-doing-decades-ago.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>low-court,-high-court</slash:department>
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<pubDate>Mon, 28 Jan 2013 14:55:00 PST</pubDate>
<title>OXO Shows The Right Way To Respond To Bogus 'Outrage' Over 'Copied' Product</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20130126/01571221796/oxo-shows-right-way-to-respond-to-bogus-outrage-over-copied-product.shtml</link>
<guid>http://www.techdirt.com/articles/20130126/01571221796/oxo-shows-right-way-to-respond-to-bogus-outrage-over-copied-product.shtml</guid>
<description><![CDATA[ We see stories often enough about "big" companies "copying" the ideas of individuals or small upstarts, and it's not uncommon to see a group of fans rise up in protest, often leading the big company to back down and apologize.  This can show how social pressure can keep egregious behavior in check -- but sometimes, it can create virtual lynch mobs that are ill-informed.  Last week's fight between Quirky and OXO is a really fascinating case study both in how such a lynch mob can come about... as well as how the so-called "big" company crafted a really good response.
<br /><br />
If you're unfamiliar with the players Quirky is actually a pretty cool startup, where people submit ideas for cool products, which are then voted on by the community, and the most popular ideas are refined by the community and then made into products and sold in stores, with whoever submitted the initial idea getting a cut of the revenue.  I like the model, and think it fits well with a number of other cool services (like Kickstarter) that are leading to a revolution in the creation of new consumer products.  OXO is a somewhat ubiquitous maker of useful products for your home, with a focus on comfortable rubbery grips.
<br /><br />
Last week, Quirky suddenly announced a <a href="http://www.quirky.com/blog/post/2013/01/rise-up-quirky-seeks-justice-for-bill-ward/" target="_blank">war against OXO</a>, arguing that OXO's <a href="http://www.oxo.com/p-1211-upright-sweep-set.aspx" target="_blank">Upright Sweep Set</a> (a broom and dustpan set) was actually a copy of Quirky's <a href="http://www.quirky.com/products/36-Broom-Groomer-Broom-Cleaning-Dustpan" target="_blank">Broom Groomer</a>.  The key issue?  Both dustpans have "teeth" that hopefully pull off stubborn dirt and dust from the broom into the dustpan.  You can see them here:
<center>
<a href="http://imgur.com/iub75vF"><img src="http://i.imgur.com/iub75vF.jpg" width=250 /></a>
<a href="http://imgur.com/RgAN57J"><img src="http://i.imgur.com/RgAN57J.png" width=250 /></a>
</center>
Quirky argued it was standing up for the little guy, inventor <a href="http://www.quirky.com/users/16810">Bill Ward</a>, who first submitted the idea that became the Broom Groomer.  The whole thing certainly felt like a publicity stunt to some extent, with Quirky putting up a big freaking banner on its building referencing the fact that OXO's offices are two blocks away from its own:
<center>
<a href="http://imgur.com/tYc5KAt"><img src="http://i.imgur.com/tYc5KAt.png" width=560 /></a>
</center>
Also, the "protest" outside of OXO's office felt fairly contrived:
<center>
<a href="http://imgur.com/vCbaJbf"><img src="http://i.imgur.com/vCbaJbf.jpg" width=560 /></a>
</center>
Of course, when an online mob is out for justice, arguing that you've "ripped off" the little guy, plenty of companies quite reasonably just fold.  Often this is because they have done something that, if not illegal, is somewhat questionable in nature.  However, OXO didn't feel they had done anything wrong, and they put together an almost <a href="http://www.oxo.com/quirkyresponse.aspx" target="_blank">perfect response to the whole campaign</a>.  Seriously, for anyone working for a larger company, trying to understand how to respond to an angry online uprising, when much of that uprising has been driven by misinformation, look at OXO's response and take notes.
<br /><br />
The response is clear, written in a conversational tone -- but also quite direct in explaining why Quirky's campaign was complete hogwash.  It's not defensive, calmly walking through what had already transpired, and explaining what Quirky had stated.  But then it added the important missing facts, starting with the fact that such designs weren't just common, but that one had been patented about 100 years ago, and had long been in the public domain.
<center>
<a href="http://imgur.com/GWqnK9I"><img src="http://i.imgur.com/GWqnK9I.jpg" title="Hosted by imgur.com" alt="" /></a>
</center>
OXO explained:
<blockquote><i>
Unfortunately, the designer of Quirky's Broom Groomer wasn't the first person to come up with the idea of teeth on a dustpan. The idea was actually invented almost 100 years ago. On September 9, 1919, the patent for this idea was issued to Addison F. Kelley from Freeland Park, IN. Information about this patent (No. US1,315,310) is available here: <a href="http://www.google.com/patents/US1315310">http://www.google.com/patents/US1315310.</a>
<br /><br />
In a nutshell, Addison F. Kelley's patent specifies a "provision for combing the brush used in connection with the pan... It will be apparent&#8230; that a broom or brush may be readily cleaned and particles of hair and the like removed therefrom by inserting the teeth into the body of the brush and then pulling thereon until the teeth are free of the outer ends of the bristles of the brush or broom, at which time the dirt removed will fall into the dust pan."
</i></blockquote>
They then note that the patent has been expired since 1936 and highlight a number of differences between the Quirky product and the OXO product, but then <i>explain how innovation works</i>:
<blockquote><i>
Ideas are limitless and patents expire for a reason: to encourage competition, innovation, and the evolution of new ideas that ultimately benefit the end user. If patents never expired, we would have only one car company, and the cars they develop would likely not be readily available and affordable to so many people all over the world. Imagine that.
<br /><br />
At OXO, we either invent or improve. In this instance, we improved upon Mr. Kelley's patent. Many other innovators do this as well. Apple did not invent the Walkman. They did not invent the cell phone. They did not invent the tablet computer. Their designers improved each and now millions of people enjoy the fruits of their improvements. 
</i></blockquote>
This is fantastic for a number of reasons.  But, beyond that, OXO points out that other companies copy its innovations all the time, and they're cool with that, because <i>that's competition</i> and it's how innovation is supposed to work:
<blockquote><i>
With over 800 OXO tools, we also come across products that look strikingly similar to our own. At this point, many consumers don't realize that prior to OXO, there were no soft, comfortable non-slip grips on kitchen tools or other consumer products. We appreciate the competition's right to incorporate this feature to the point where it is now commonplace. In the end, the consumer won.
</i></blockquote>
And then, they highlight a ton of Quirky products that are remarkably similar to OXO products, but which OXO had first.  Here's just one example:
<center>
<a href="http://imgur.com/QUxbhXp"><img src="http://i.imgur.com/QUxbhXp.png" width=560 /></a>
</center>
In the end, they make the key point:
<blockquote><i>
Now, let's put this all behind us and get back to designing great products. 
</i></blockquote>
Of course, there's also a sidebar, in which they point out that Quirky is attempting to patent the Broom Groomer, and noting that beyond running into trouble due to that 1919 patent, it appears Quirky failed to file its patent within the 12-month window you have after disclosing an idea.  The sidebar also notes that inventors who submit their ideas to Quirky may not fully understand the legal implications of doing so -- and they offer everyone, Quirky inventor or not, the opportunity to take a "patent process primer" from an OXO product engineer.
<br /><br />
Over the weekend, Quirky responded <a href="http://www.quirky.com/blog/post/2013/01/quirky-stands-strong-following-oxo%E2%80%99s-response/" target="_blank">with its own blog post</a>, that comes across as fairly weak in comparison.  The entire argument hinges on timing.  Quirky insists that OXO must have copied its design (despite the differences) because of the timing when each product came out.  It ignores the many products that OXO highlighted it has where similar products came from Quirky later.  Instead, Quirky continues to spin it as "little guy against big company," somehow claiming a ridiculous victory in that it got OXO to respond.  That's pretty weak sauce, frankly.  OXO won this battle pretty handily.
<br /><br />
In the end, the whole thing looks like a really weak attempt at churning up controversy over a bogus issue to generate publicity for Quirky.  It might have seemed like a good idea, but in retrospect, it looks really weak.  That's too bad, because (as stated earlier), I really like Quirky as a concept, but focusing on whose copying whom when they could spend their time designing, innovating and building, just seems like a really weak move.<br /><br /><a href="http://www.techdirt.com/articles/20130126/01571221796/oxo-shows-right-way-to-respond-to-bogus-outrage-over-copied-product.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20130126/01571221796/oxo-shows-right-way-to-respond-to-bogus-outrage-over-copied-product.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20130126/01571221796/oxo-shows-right-way-to-respond-to-bogus-outrage-over-copied-product.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>we-didn't-copy-it-and-learn-how-innovation-works</slash:department>
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<pubDate>Fri, 18 Jan 2013 18:31:00 PST</pubDate>
<title>Jonathan Coulton Publicly Shames Fox For Copying His Arrangement In Glee</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20130118/15021521732/jonathan-coulton-publicly-shames-fox-copying-his-arrangement-glee.shtml</link>
<guid>http://www.techdirt.com/articles/20130118/15021521732/jonathan-coulton-publicly-shames-fox-copying-his-arrangement-glee.shtml</guid>
<description><![CDATA[ We've talked about <a href="http://www.techdirt.com/blog/?tag=jonathan+coulton">Jonathan Coulton</a> and his embrace of the internet and new business models plenty on Techdirt -- as well as his <a href="http://www.techdirt.com/articles/20120322/02414218194/musician-jonathan-coulton-i-value-internet-lot-more-than-record-industry.shtml">nuanced arguments</a> concerning copyright infringement.  He's not "pro-piracy," but recognizes that the overall growth of the internet that has resulted in more infringement has also created tremendously valuable tools and services that made his music career <i>possible</i>.  Thus, recognizing that the two things go <a href="http://www.techdirt.com/articles/20120121/16551717500/jonathan-coulton-destroys-rationale-behind-megaupload-seizure-with-single-tweet-follows-up-with-epic-blog-post.shtml">hand in hand</a>, he notes that it's better in the long run.  So what does he do when someone infringes on his rights?  Well, he goes public.
<br /><br />
As some have noted, Coulton has <a href="http://www.slate.com/blogs/browbeat/2013/01/18/jonathan_coulton_glee_and_baby_got_back_did_fox_steal_the_arrangement.html" target="_blank">called out Fox for apparently copying his arrangement</a> of Sir Mix-a-Lot's "Baby Got Back" in the TV show <i>Glee</i>.  You can see <a href="http://www.youtube.com/watch?feature=player_embedded&v=MCWaN_Tc5wo" target="_blank">his version</a> here:
<center>
<iframe width="420" height="315" src="http://www.youtube.com/embed/MCWaN_Tc5wo" frameborder="0" allowfullscreen></iframe>
</center>
And then there's the <a href="http://www.youtube.com/watch?feature=player_embedded&v=Yww4BLjReEk" target="_blank">Glee version</a>, which is quite similar, and includes a few of Coulton's own additions:
<center>
<iframe width="560" height="315" src="http://www.youtube.com/embed/Yww4BLjReEk" frameborder="0" allowfullscreen></iframe>
</center>
Yes, his is a cover song, but he introduced some variations that appear to be directly copied in Glee.  Is there a potential copyright claim here?  Well, that depends -- and the copyright law here is complex.  You can cover a song by paying compulsory license fees, and Fox likely did that to whoever holds the copyright on the original.  But they copied specific changes (and possibly the music) that Coulton added, which could potentially be covered by his own copyright (of course, whether or not he registered them could also impact what he could do about it).  And let's not even get into the issue of things like sync licenses for video, and the (still open) question of whether or not Glee actually used part of Coulton's own recording.
<br /><br />
In the end, though, almost none of that probably <i>matters</i>.  Because Coulton seems unlikely (we hope) to go legal here.  Instead, he's just going with the public shame route -- with a simple <a href="https://twitter.com/jonathancoulton/status/292304798999539712" target="_blank">tweet about the situation</a>, which has set off "the internet" to help him make his case and embarrass Fox and Glee.
<blockquote><i>
Internet sleuths immediately went to work on the question, creating <a href="http://youtubedoubler.com/?video1=MCWaN_Tc5wo&start1=0&video2=Yww4BLjReEk&start2=0&authorName=FAV">side-by-side comparisons</a> of the audio (which are <em>very</em> convincing) and even unearthing an official Fox version of the as-yet-unreleased single in the <a href="https://itunes.apple.com/se/album/baby-got-back-glee-cast-version/id592420108">Swedish iTunes store</a>. While the track is not currently available in the American store, gaming blog Kotaku claims that it &#8220;<a href="http://kotaku.com/5977149/glee-egregiously-rips-off-jonathan-coulton">was available earlier and was pulled by Fox</a>.&#8221; Despite calls from Twitter and multiple media organizations, the network has yet to make a statement as of this afternoon, but, all things considered, it&#8217;s looking pretty bad for <em>Glee</em>.
</i></blockquote>
Of course, as a public storm of support rises behind Coulton, it seems likely that Fox/Glee producers will step up, apologize and probably cut Coulton a check of some sort.  All of that seems a lot more efficient -- and it didn't require copyright law at all.  Just a bit of public shaming for a bad actor.  Of course, just imagine if the situation had been reversed, and Coulton was caught making use of a News Corp.-owned song.  In that case, you'd have to imagine that the cease and desist letters and lawyers would have popped up quite quickly....<br /><br /><a href="http://www.techdirt.com/articles/20130118/15021521732/jonathan-coulton-publicly-shames-fox-copying-his-arrangement-glee.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20130118/15021521732/jonathan-coulton-publicly-shames-fox-copying-his-arrangement-glee.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20130118/15021521732/jonathan-coulton-publicly-shames-fox-copying-his-arrangement-glee.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>social-mores</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20130118/15021521732</wfw:commentRss>
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<item>
<pubDate>Mon, 14 Jan 2013 19:58:00 PST</pubDate>
<title>Was An Advertisement In Vogue The Inspiration For The Star Wars Opening Crawls?</title>
<dc:creator>Timothy Geigner</dc:creator>
<link>http://www.techdirt.com/articles/20121228/12320521514/was-advertisement-vogue-inspiration-star-wars-opening-crawls.shtml</link>
<guid>http://www.techdirt.com/articles/20121228/12320521514/was-advertisement-vogue-inspiration-star-wars-opening-crawls.shtml</guid>
<description><![CDATA[ A long time ago, in a magazine far, far too female-oriented for me to read...<br />
<br />
It is a period of intellectual property wars. Rebellious forces, striking from the internet, have pointed out several times in the past the hypocrisy of people like George Lucas, who at times <a href="http://www.techdirt.com/articles/20110309/02221213411/questions-about-copyright-stormtrooper-costume-hit-uk-supreme-court.shtml">jealously guard</a> aspects of their creation despite evidence of his own work being a <a href="http://www.techdirt.com/articles/20110202/23230912933/star-wars-is-remix.shtml">mixture</a> of borrowed culture.<br />
<br />
During these wars, spies managed to link to <a href="http://www.dynamist.com/2444/did-george-lucas-read-vogue">one possible example of George Lucas borrowing culture</a> for his ultimate movie opening, THE TEXT CRAWL, possibly borrowed from an advertisement that appeared in Vogue magazine several years before the first Star Wars film premiered.
<center>
<a href="http://imgur.com/bMFfX"><img alt="" src="http://i.imgur.com/bMFfX.jpg" width="230" /></a></center>
<p>
<br />
Pursued by the copyright Empires, Prince Geigner raced to post the picture of the Vogue ad, uncertain evidence that even those that embrace intellectual property know deep down the way culture works throughout the galaxy....
</p><br /><br /><a href="http://www.techdirt.com/articles/20121228/12320521514/was-advertisement-vogue-inspiration-star-wars-opening-crawls.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20121228/12320521514/was-advertisement-vogue-inspiration-star-wars-opening-crawls.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20121228/12320521514/was-advertisement-vogue-inspiration-star-wars-opening-crawls.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>oh,-george</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20121228/12320521514</wfw:commentRss>
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<pubDate>Thu, 3 Jan 2013 12:33:00 PST</pubDate>
<title>Guy Claims Pinterest Is A Ripoff Of His Failed, Unrelated Site</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20130102/01504521536/guy-claims-pinterest-is-ripoff-his-failed-unrelated-site.shtml</link>
<guid>http://www.techdirt.com/articles/20130102/01504521536/guy-claims-pinterest-is-ripoff-his-failed-unrelated-site.shtml</guid>
<description><![CDATA[ By now, everyone should be familiar with the crazy story of the Winklevoss twins, who claimed Mark Zuckerberg "stole" their idea to create Facebook.  Over time, other companies have seen similar claims of "copying," usually after someone who was a total flop in the market gets jealous of someone who built a real company.  The latest example is Pinterest, which has now been <a href="http://allthingsd.com/20121228/pinterest-sued-by-former-business-partner-of-early-investor/" target="_blank">accused of "stealing" the idea</a> through a path so convoluted it may take a map to work out the details.
<br /><br />
Here's the short version, as far as I can tell, and unless there are more details, it seems likely that this is going to get laughed out of court (hopefully with sanctions for filing an obviously bogus lawsuit).  Basically, a guy (Theodore Schroeder) started a site you never heard of (called RendezVoo) in which people could "share their locations" (sounds like they should be suing FourSquare, not Pinterest).  That site wasn't getting much traction, but they planned a version two, where people could "share opinions, views, items and tastes on a variety of subjects" like, well, pretty much any other site on the internet.  This site included "boards" that people could post stuff too and also had "infinite scrolling" when an alpha was released in August of 2006.
<br /><br />
Months later, Schroeder met Ben Cohen, an investor in startups in NYC, who apparently told them he didn't understand what they were trying to do with RendezVoo, but brainstormed up a totally unrelated and different concept, whereby startups could "launch" new products via a sort of wire service.  Schroeder and his other partners (who continued to work day jobs) completely dumped their RendezVoo plans and worked out something new, called Skoopwire (originally Scoopwire,  until they realized someone else had the domain).  With this plan in hand, they signed up Cohen to be a partner, taking on the role of Chairman (and promising to put in a little bit of money).  Over the course of a few months, not much appeared to happen, and after Cohen (quite reasonably) pointed out that it was silly for the other partners in the project to still be working day jobs rather than focusing on the project, it went dormant.
<br /><br />
Months later, Cohen apparently met the founders of Pinterest and became their first investor.  At the time, they were still figuring out what their product would be.  This is where Schroeder and his lawyers take a massive logic leap in claiming that Cohen "stole" all of Schroeder's ideas and gave them to Pinterest's founders.  This is based on... almost nothing of substance.  The claims are basically that Pinterest has "infinite scrolling," that it has "boards" and that they used a "pink and purple color scheme to attract female users."  Of course, none of that is even remotely "protectable."  Those are basic ideas that are found all over the place.
<br /><br />
Hell, a quick Google search shows that <a href="http://www.infinite-scroll.com/the-history-of-infinite-scroll/" target="_blank">"infinite scroll"</a> first showed up well over a year earlier, and at nearly the same exact time as Schroeder launched the new version of RendezVoo with infinite scroll, Microsoft's Live.com image search had the feature.  In other words, "infinite scroll" -- especially for images -- was already popping up in a variety of places. It's ridiculous to think that Cohen -- who, again, insisted he didn't understand RendezVoo and told the team to build an entirely different product -- "stole" the idea and sat on it for a year and a half to give to some other entrepreneurs who somehow failed to see a ton of other sites using infinite scroll by that point.  Similarly the idea of organizing a web page as a "board" was hardly new at this time, and let's not even bother discussing the idea of making a site "pink and purple."
<br /><br />
Also, like pretty much every similar claim we've seen in the past, it involves someone completely overvaluing the idea and ignoring that it's the execution, not the idea, that matters in innovation.  Pinterest isn't a success because of "boards" or "infinite scrolling" or "purple and pink" but because it built a great service that people like -- something Schroeder didn't do.  Also, note that tons of <a href="http://www.huffingtonpost.com/2012/02/23/pinterest-clone-copy-alternative-sites_n_1291305.html" target="_blank">Pinterest clones</a> have popped up in the wake of Pinterest's success, but you don't see Pinterest suing, rather continuing to build out their product. 
<br /><br />
The whole thing seems like sour grapes from a failed entrepreneur because someone else succeeded with a totally different idea, and he saw a weak connection to use as the basis of a lawsuit.  
<br /><br />
Randomly, the AllThingsD article above notes one other oddity: Schroeder's lawyers insist that he's a "self-taught computer genius," but there aren't any records of him online.  ATD's Liz Gannes couldn't find any trace of him on the web, which seems odd for someone who claims to be an internet entrepreneur and knowledgeable about what's new in social networking.<br /><br /><a href="http://www.techdirt.com/articles/20130102/01504521536/guy-claims-pinterest-is-ripoff-his-failed-unrelated-site.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20130102/01504521536/guy-claims-pinterest-is-ripoff-his-failed-unrelated-site.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20130102/01504521536/guy-claims-pinterest-is-ripoff-his-failed-unrelated-site.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>but-more-stupid</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20130102/01504521536</wfw:commentRss>
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<pubDate>Thu, 13 Dec 2012 08:23:00 PST</pubDate>
<title>Austrian Rights Holder Group Wants To Hit Cloud Services With A 'You Must Be A Pirate' Tax</title>
<dc:creator>Tim Cushing</dc:creator>
<link>http://www.techdirt.com/articles/20121210/15004821340/austrian-rights-holder-group-wants-to-hit-cloud-services-with-you-must-be-pirate-tax.shtml</link>
<guid>http://www.techdirt.com/articles/20121210/15004821340/austrian-rights-holder-group-wants-to-hit-cloud-services-with-you-must-be-pirate-tax.shtml</guid>
<description><![CDATA[ Another "<a href="http://www.techdirt.com/search.php?q=levies&#038;search=Search" target="_blank">YOU ARE ALL PIRATES</a>" levy is being proposed by Austrian rights holders group Autoren. In addition to the fees already paid by consumers on blank CDs and DVDs, IG Autoren is pushing even further. <a href="http://gigaom.com/europe/dropbox-copyright-fee/" target="_blank">And it&#39;s not just interested in physical media</a>.
<blockquote>
<i>Consumers in Austria already pay levies on blank CDs and DVDs. Rights holders have been advocating to expand these kinds of fees to hard drives and other forms of storage media as well, and apparently aren&rsquo;t just thinking about local storage. In its newspaper, <a href="http://www.literaturhaus.at/index.php?id=6541" target="_blank">IG Autoren</a> wrote:</i><br />
<br />
<i>&ldquo;We not only want a hard disc levy, we also want a levy for the usage of the cloud.&rdquo;</i></blockquote>
Hardware makers have <a href="http://www.modernes-urheberrecht.at/" target="_blank">pushed back</a>, calling these proposed levies what they really are: double dipping. Consumers already pay the levy on blank media and now, Autoren wants to tax the computer, the hard drive and the cloud it connects to. With the dropoff in sales of blank media, IG Autoren&#39;s got to make up the income somewhere, right? This is what passes for "fairness" in the eyes of rights holders. If one form of media dies out, along with its associated fees, it <i>must</i>&nbsp;be replaced with another. Rather than face the fact that a business model that predicates itself on the assumption that piracy is the <i>main</i> reason people purchase&nbsp;CDs, DVDs, hard drives and cloud storage is a thoroughly flawed model, IG Autoren would rather push for additional levies -- all in the name of the artists, of course.<br />
<br />
One would think that if levying taxes on storage was such a money maker, artists would be better off selling <i>blank CDs</i> at their merch tables if they could collect the levy directly, rather than through a third party. In fact, for those further down on the sales chart, it just might be, considering the "trickle down" effect continues to rain dollars on the most successful artists while leaving the other 95% with mere pennies.<br />
<br />
Not that IG Autoren is interested in approaching this logically. To defend its rent-seeking, it points to Germany, the country with some of the most screwed up concessions to rights holders&#39; demands.
<blockquote>
<i>Rights holders on the other hand point to Germany, where levies are already in effect. German consumers currently pay &euro;13.65 ($17.66) for every PC and between &euro;7 and &euro;9 for external hard drives. However, there is no fee for cloud storage services in Germany.</i></blockquote>
The European Commission is currently <a href="http://www.techdirt.com/articles/20121205/06361621237/eu-recognizes-need-to-modernize-copyright-announces-plan-to-consider-reforms.shtml" target="_blank">considering reforms</a> to copyright law to better apply it to the digital age. IG Autoren apparently believes means this means it should be able to apply its levies, ones that began back in the analog age of cassettes, to cloud services and any other technology that could conceivably hold an mp3. And it&#39;s not just IG Autoren. As reported back in October, a coalition of rights holders sent a submission stating that <a href="http://www.techdirt.com/articles/20120928/05551020537/eu-copyright-holders-cling-to-old-levies-as-new-ones-start-to-appear-cloud-storage.shtml" target="_blank">they were "entitled"</a> to remuneration for personal copies. Fortunately, the commission&#39;s paper pointed out that cloud services actually <i>reduced</i> the number of copies made, making a private copy levy "less appropriate."<br />
<br />
If the past is any indication, these rights holders will likely be granted a levy on hard drives and other storage devices, but cloud services may be a tougher battle. Considering many services offer limited free accounts and are likely unwilling to foot the bill for a &euro;7-9 levy, this means these services won&#39;t be available (at least not the free option) in countries collecting this fee. The end result of this rent-seeking is fewer options for the public simply because a handful of rights holding organizations feel they&#39;re "owed" a cut from anything that can conceivably hold copied files.<br /><br /><a href="http://www.techdirt.com/articles/20121210/15004821340/austrian-rights-holder-group-wants-to-hit-cloud-services-with-you-must-be-pirate-tax.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20121210/15004821340/austrian-rights-holder-group-wants-to-hit-cloud-services-with-you-must-be-pirate-tax.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20121210/15004821340/austrian-rights-holder-group-wants-to-hit-cloud-services-with-you-must-be-pirate-tax.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>cloudy-with-a-chance-of-rent-seeking</slash:department>
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<pubDate>Tue, 20 Nov 2012 07:22:28 PST</pubDate>
<title>Denver News Crew Accidentally Livens Up Broadcast With An Inappropriate Image 'Borrowed' From The Web</title>
<dc:creator>Tim Cushing</dc:creator>
<link>http://www.techdirt.com/articles/20121116/15274721078/denver-news-crew-accidentally-livens-up-broadcast-with-inappropriate-image-borrowed-web.shtml</link>
<guid>http://www.techdirt.com/articles/20121116/15274721078/denver-news-crew-accidentally-livens-up-broadcast-with-inappropriate-image-borrowed-web.shtml</guid>
<description><![CDATA[ It's a well known fact that many people mistake Google's image search for a license-free stock photo repository. Of course, many people are unaware (or simply uninterested) in the nuances of copyright law, making liberal borrowing of images the norm, rather than the exception.<br />
<br />
On the other hand, members of industries that rely on the protection of copyright laws shouldn't have to be reminded that "running an image search" is <i>not even in the same neighborhood</i> as "properly sourcing a photo." This distinction is even more important if you're in a business that <a href="http://www.techdirt.com/articles/20100503/1850169293.shtml" target="_blank">relies on integrity</a>, along with various IP laws. Having a staffer just grab an image from "The Internet" for use during a news broadcast could, at the very least, put you in the situation of having to pay up and apologize publicly for using someone else's photo without permission. At worst, you could find yourself on the <a href="http://www.techdirt.com/articles/20101102/10500211691/photographer-sues-state-of-texas-for-using-image-from-his-photograph-on-auto-inspection-stickers.shtml" target="_blank">receiving end</a> of a lawsuit.<br />
<br />
Somewhere in between these two situations lies another scenario: the photo picked hurriedly from the lineup presented by Google Image search is quite possibly THE WORST PHOTO THAT COULD HAVE BEEN CHOSEN. Charles Apple of the American Copy Editors Society has the details on <a href="http://apple.copydesk.org/2012/11/13/why-you-should-never-ever-steal-an-image-off-the-internet/" target="_blank">how grabbing a random image resulted in some serious embarrassment for a Denver news team</a>.
<blockquote>
<i>The folks at Denver's ABC-affiliated 7News last night ran a story about the David Petraeus sex scandal, his "mistress," Paula Broadwell, and her biography of Patraeus, All In.</i></blockquote>
<blockquote>
<i>Except instead of pulling an actual copy of the book cover, somebody just ran a Google search and pulled in the first thing they found. Which, unfortunately for 7News, was an altered copy of the book cover.</i></blockquote>
<center>
<img alt="" src="http://i.imgur.com/UjbXG.jpg" style="width: 501px; height: 318px;" /></center>
<blockquote>
<i>On the left, here, is the actual book cover. On the right is that image 7News pulled, most likely from a Google search.</i></blockquote>
<center>
<img alt="" src="http://i.imgur.com/Sru7y.jpg" style="width: 417px; height: 312px;" /></center>
<p>
Now, this sort of thing could have happened to anybody, but it really shouldn't be happening to professionals. But, as Apple points out, this sort of sloppy work is far from rare and he's got a long, long, incredibly long list of links to prove it (scroll towards the bottom of the page). A combination of careless image sourcing and less-than-thorough copy editing resulted in a situation that was likely much, much funnier to everyone <i>not</i> employed in certain positions at KMGH-TV. The news director <a href="http://jimromenesko.com/2012/11/13/denver-tv-station-calls-snatch-book-cover-an-embarrassing-error/" target="_blank">has since offered an apology for the "regrettable and embarrassing error"</a> and has promised to take steps to make sure this sort of mistake doesn't happen again.<br />
<br />
Well, we'll see. Apple's list contains a lot of repeat offenders. In the meantime, KMGH-TV can be happy it accidentally added a bit of levity to its viewers' lives and added to the pantheon of screw-ups forever enshrined on the web.
</p><br /><br /><a href="http://www.techdirt.com/articles/20121116/15274721078/denver-news-crew-accidentally-livens-up-broadcast-with-inappropriate-image-borrowed-web.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20121116/15274721078/denver-news-crew-accidentally-livens-up-broadcast-with-inappropriate-image-borrowed-web.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20121116/15274721078/denver-news-crew-accidentally-livens-up-broadcast-with-inappropriate-image-borrowed-web.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>of-the-two-titles-presented,-I-know-which-one-I'd-be-more-likely-to-read</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20121116/15274721078</wfw:commentRss>
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<pubDate>Fri, 28 Sep 2012 08:18:06 PDT</pubDate>
<title>Bob Dylan: People Claiming I Plagiarized Them Are Pussies</title>
<dc:creator>Timothy Geigner</dc:creator>
<link>http://www.techdirt.com/articles/20120923/23005020495/bob-dylan-people-claiming-i-plagiarized-them-are-pussies.shtml</link>
<guid>http://www.techdirt.com/articles/20120923/23005020495/bob-dylan-people-claiming-i-plagiarized-them-are-pussies.shtml</guid>
<description><![CDATA[ I know two things about Bob Dylan. First, my father loves him and thinks he&#39;s the kind of lyrical mastermind that makes puppies weep or something. Second,&nbsp;<i>man</i> does that guy like to contradict himself. Mike recently wrote up a more general piece about how copyright law goes against how we as a people <a href="http://www.techdirt.com/articles/20120812/23153419999/why-copyright-patent-laws-go-against-how-we-create.shtml">create</a> and mentioned in passing how Bob Dylan is often cited as a gift bestowed upon the masses by copyright, despite his appropriation of others&#39; work in his lyrics. Well guess what, Mike? Bob Dylan thinks you&#39;re a pussy!<br />
<br />
Yes, reader&nbsp;<b>redrum</b> writes<i>&nbsp;</i>in about a wonderful story in which <a href="http://news.yahoo.com/bob-dylan-says-plagiarism-charges-made-wussies-pussies-001736347.html">Bob Dylan flatly states that those who have accused him of plagiarism</a> are "wussies and pussies."
<center>
<a href="http://www.flickr.com/photos/oceanyamaha/7091324605/" title="20120418IMG_1457-Microphone placement shoot by ocean yamaha, on Flickr"><img alt="20120418IMG_1457-Microphone placement shoot" src="http://farm8.staticflickr.com/7197/7091324605_bdde169d3d.jpg" width="400" /></a><br />
<span style="font-size:10px;">"Meow I would not feeeeel, so all alooooone!"</span><br />
<span style="font-size:10px;">Image <a href="http://www.flickr.com/photos/oceanyamaha/7091324605/">source</a>: CC BY 2.0</span>
</center>
No, not like that. He meant it in the demeaning ignorant way, proving his power over prose with such eloquence I haven&#39;t seen since college, when a stoned fraternity brother explained to me how awesome hazing is. In any case, the interview apparently went much deeper than simple misogyny.
<blockquote>
<i>In an interview with Rolling Stone magazine for its Friday edition, the influential singer-songwriter made his first public comments on the accusations, saying that in folk and jazz music "quotation is a rich and enriching tradition."
<br /><br />
"Everyone else can do it but not me," he complained. "There are different rules for me."</i></blockquote>

It&#39;s a fair point by Dylan, I think. I mean, so what if he appropriated lyrics like "I&#39;m not quite as cool or forgiving as I sound" almost verbatim from the biography of a Japanese mobster? That seriously isn&#39;t a big deal. And, yes, perhaps it seemed kind of strange when Dylan offered the world a <a href="http://www.techdirt.com/articles/20110929/03024916134/bob-dylan-defender-strong-copyrights-once-again-caught-copying-others.shtml">painting exhibit</a> he said was from scenes of his travels, when they were actually scenes from other people&#39;s photographs. But big deal. That&#39;s often how culture works. No harm, no foul.
<br /><br />
The problem, of course, is that there are some people who think this kind of appropriation isn&#39;t okay. That it takes away from culture, rather than adding to it. That words have the right to be owned and art should be protected. One such person, who would disagree with Bob Dylan in this case, is Bob Dylan. As we&#39;ve <a href="http://www.techdirt.com/articles/20110531/04022214486/dylan-whats-yours-is-mine-whats-mine-is-mine-too.shtml">previously</a> discussed:
<blockquote><i>
He didn&#39;t just filch songs from other people&#39;s repertoires; he stole their arrangements. (As late as 1992, he lifted Nic Jones&#39;s arrangement of Canadee-I-O, wholesale and without acknowledgment.) He did this on both sides of the Atlantic. The great Martin Carthy, who has also just turned 70, taught him Scarborough Fair, which Dylan then recycled as Girl from the North Country.&nbsp;<br />
<br />
But he treated his own songs as private property: what&#39;s yours is mine and what&#39;s mine is my own. The assertion of his individualism involved in "going electric" was in part a way of defining Dylan entirely as an individual artist and therefore as the sole owner of his own songs.&nbsp;
</i></blockquote>
And&nbsp;<i>that&#39;s&nbsp;</i>the Bob Dylan we disagree with. Of course appropriating words, or photographs, or whatever as pieces to a larger cultural output is the way folk music works. And art. And writing. And film. We all stand on the shoulders, to some degree, of those that came before us. It&#39;s a&nbsp;<i>good</i> thing. As much as Dylan is contradicting himself, he&#39;s correct to push back on those accusing him of plagiarism. But he might also have to revisit his own views on the way people use his work as well.<br /><br /><a href="http://www.techdirt.com/articles/20120923/23005020495/bob-dylan-people-claiming-i-plagiarized-them-are-pussies.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20120923/23005020495/bob-dylan-people-claiming-i-plagiarized-them-are-pussies.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20120923/23005020495/bob-dylan-people-claiming-i-plagiarized-them-are-pussies.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>meow</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20120923/23005020495</wfw:commentRss>
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<pubDate>Wed, 26 Sep 2012 13:08:03 PDT</pubDate>
<title>So What Can The Music Industry Do Now?</title>
<dc:creator>Kal Raustiala and Christopher Sprigman</dc:creator>
<link>http://www.techdirt.com/articles/20120926/08252920518/so-what-can-music-industry-do-now.shtml</link>
<guid>http://www.techdirt.com/articles/20120926/08252920518/so-what-can-music-industry-do-now.shtml</guid>
<description><![CDATA[ <i>The Techdirt Book Club book for September has been <a href="http://www.amazon.com/gp/product/0195399781/ref=as_li_ss_tl?ie=UTF8&#038;camp=1789&#038;creative=390957&#038;creativeASIN=0195399781&#038;linkCode=as2&#038;tag=freakonomic08-20" target="_blank"><b>The Knockoff Economy: How Imitation Sparks Innovation</b></a>.  Earlier this month, we ran an <a href="http://www.techdirt.com/blog/innovation/articles/20120911/01185620337/dont-downplay-importance-tweakers-innovation-excerpt-knockoff-economy.shtml">excerpt</a> about the importance of "tweakers."  This second excerpt is actually the final section of the book, published after the "final" chapter, taking all of the concepts in the book, and seeing how they might apply to the music industry.  We'll be arranging a time to chat with the authors soon, so stay tuned.</i>
<br /><br />
In the final chapter of <i>The Knockoff Economy</i>, we tell the story of the music industry's decline. In a decade-long crisis driven by Napster and the rise of peer-to-peer technologies -- a development which the music industry met with an ineffective strategy based around copyright enforcement -- the revenues of the record labels have fallen by more than 60% since Napster's debut. And yet there was nothing inevitable about this tale of decline. Hollywood, for example, has fared better. To be sure, Hollywood worries a lot about piracy. But while there is plenty of it, especially overseas, piracy has yet to threaten the existence of the major film studios.
<br /><br /> 
Why has the movie industry's fate been different? For one, technology gave them a few years' reprieve. Video files are much larger than music files. As a result they were, until recently, relatively difficult to download and upload. More important, Hollywood learned some lessons from the music industry's straits. Hollywood fought copying, but as a part of a broader overall strategy aimed at capitalizing on the opportunities the Internet offered, while blunting the effect of piracy. We will examine some of the details of Hollywood's thus-far more successful strategy as we consider music's future.
<br /><br />
That future is bound to be different from music's past. Copying music is easy and the risk of getting caught minimal, and this is unlikely to change. But easy piracy does not mean the death of creativity in music. Nor does it mean the end of profits from music. Here are some ways that the music industry could adapt--and in some cases already is adapting--that mimic strategies we've seen deployed by other copy-prone creative industries.
<br /><br />
<b>Music as an Experience  </b>
<br /><br />
The most obvious adaptation is changing what the music industry sells from product to performance. As we argued earlier in <i>The Knockoff Economy</i>, products often are easy to copy, but performances are not. One of the reasons chefs remain so creative is that competitors can copy a restaurant&#8217;s signature recipe but they cannot so easily copy the quality of the preparation or the restaurant's ambience or service.
<br /><br />
We won't repeat the discussion here, but we do want to underscore the centrality of performance. Millions of people every year already attend concerts. A greater shift to performance will never replace all the revenues that currently flow from recording. But shifting the business model away from the easily copied product (the song or album) and toward the hard-to-replicate performance (the concert) can help to stabilize the fortunes of musicians.
<br /><br />
In many ways, this is simply a return to the reality of the last two centuries of popular music. That point was made with terrific clarity by Mick Jagger in a recent New York Times interview:
<blockquote><i>
"There was a window in the 120 years of the record business where performers made loads and loads of money out of records," Jagger says. "But it was a very small window--say, 15 years between 1975 and 1990."
</i><i></i></blockquote>
The past was, and the future is going to be, much more about performance. In this new world, recordings often function as more as ads for concerts than as money-makers themselves. (And sometimes are bundled with concert tickets, as Madonna's latest album was.) As a result, copying looks a lot less fearsome. A copied ad is just as effective--and maybe much more so--than the original.
<br /><br />
<b>Music as a Social Network </b>
<br /><br />
As the cost of producing and distributing a product falls, basic economics predicts that more of it will be produced and consumed. This axiom certainly applies to music: as digital technologies have slashed the cost of producing and distributing music, we see an unprecedented amount and variety of music on offer. But there's another change. Digital technologies also change how the rewards of the music industry are distributed. In the heyday of the labels, a lot of revenues unsurprisingly went to them. This system produced some very successful stars, but a lot of musicians--even very talented ones--made little or nothing.
<br /><br />
This picture is changing. While mega-stars still exist, a larger and more stable musical middle class is emerging--artists who are able, by making recordings, touring, and selling merchandise, to sustain a decent living. Because it costs these artists less to produce music, a viable career is possible at a smaller scale. And this can be done with less reliance on intermediaries like record labels. The same technologies that have made pirating music so easy also facilitate direct communication between musicians and their fans.
<br /><br />
Just ask pop singer Colbie Caillat. Caillet's music career began in 2005 when a friend posted several of her home-recorded songs to MySpace. One song, Bubbly, began to get word of mouth among MySpace users, and within a couple of months went viral. Soon Colbie Caillat was the No. 1 unsigned artist on MySpace. Two years after posting Bubbly, Caillet had more than 200,000 MySpace friends, and her songs had been played more than 22 million times. Caillet had built a global fan base while never leaving her Malibu home. In 2007, Universal Records released her debut album, Coco, which peaked at No. 5 on the Billboard charts and reached platinum status.
<br /><br />
Or ask rap artists Mac Miller, Wale, and J. Cole. Each of these artists built up a fan base by releasing free material on the Internet and interacting with fans on social media and blogs. And in a space of two months in 2011, each released a debut album that rose high in the charts (Mac Miller&#8217;s debut charted at No. 1 and sold 144,000 copies in its first week; Wale debuted at No. 2 the week prior and sold about 164,000 copies in its first week; a month earlier J. Cole&#8217;s album debuted at No. 1 and sold 217,000 copies in its first week). Fans could have pirated these albums--and doubtless some of them did. But thousands ponied up the money to buy them, perhaps partly out of appreciation for the free mixtapes that they&#8217;d downloaded previously.
<br /><br />
Social media and the fan base it enabled made the music careers of Colbie Caillat, Mac Miller, Wale, and J. Cole, and they aren't the only ones. Social media also broke UK stars Lily Allen, Kate Nash, and Arctic Monkeys, among others. This illustrates an important facet of the relationship between music and copying. Music fans love music, and they often want to support those who make the music they love. The Internet turns some fans into pirates. But it also turns fans into promoters. And the same technologies that enable piracy are also restructuring the industry in ways that create an entirely new relationship between creator and listener.
<br /><br />
So how is the industry likely to change? There are two trends that are, in our view, the most salient, both of which flow from digital technologies. First is the fragmentation of the audience into smaller and smaller groups, as more music becomes more available and hence the universe of choices far more diverse. Second is the ability of these smaller groups effectively to communicate both with one another and with the artists they like.
<br /><br />
What is likely to flow from these changes? These are the conditions -- relatively small groups, able easily to communicate -- under which norms can help to regulate behavior. As we describe in Chapter 3 of <i>The Knockoff Economy</i>, this is precisely what we see in the world of stand-up comedy--there are a few thousand touring comedians, and because they often appear together in the same comedy clubs, they communicate readily. These conditions allow comedians to control copying not by relying on copyright law, but through social norms.
<br /><br />
The problem of piracy in music is, of course, very different from the problem in comedy. Stand-up comics worry most about a rival, not a fan, copying their jokes. Still, the reduction of consumer copying of music via norms may be possible, and will become more imaginable if the music industry experiences ever-greater fragmentation and communication. There is already an interesting example of norms playing a substantial role in controlling copying in music. In the culture of jambands, we see the fans themselves taking action to deter pirates.
What are jambands? In a <a href="http://papers.ssrn.com/sol3/papers.cfm?abstract_id=864624" target="_blank">fascinating 2006 paper</a>, legal scholar Mark Schultz studied the unique culture of a group of bands that belong to a musical genre, pioneered by the Grateful Dead, characterized by long-form improvisation, extensive touring, recreational drug use, and dedicated fans. Although acts like Phish, Blues Traveler, and the Dave Mathews Band vary in their styles, they are all recognizably inspired by the progenitors of jam music, the Dead. But the Dead's influence is not only musical. Most jambands adhere to a particular relationship with their fans that also was forged by the Dead.
<br /><br />
Touring is central to the jamband culture, and most allow fans to record their live performances. Many even encourage fans to share the live recordings they make. Some bands even set up special "tapers" sections at live shows, and occasionally even allow fans to make recordings directly from the soundboard. And many jambands also set rules whereby some recordings--the band's studio albums, and some special live recordings intended for commercial distribution--cannot be freely shared. The Grateful Dead's statement on taping is a typical example of these rules:
<blockquote><i>
The Grateful Dead and our managing organizations have long encouraged the purely non-commercial exchange of music taped at our concerts and those of our individual members. That a new medium of distribution has arisen--digital audio files being traded over the Internet--does not change our policy in this regard. Our stipulations regarding digital distribution are merely extensions of those long-standing principles and they are as follows:
<br /><br />
No commercial gain may be sought by websites offering digital files of our music, whether through advertising, exploiting databases compiled from their traffic, or any other means.
<br /><br />
All participants in such digital exchange acknowledge and respect the copyrights of the performers, writers and publishers of the music.
This notice should be clearly posted on all sites engaged in this activity.
<br /><br />
We reserve the ability to withdraw our sanction of noncommercial digital music should circumstances arise that compromise our ability to protect and steward the integrity of our work.
</i></blockquote>
Schultz documents how jambands and their fans interact on the basis of a strong and long-standing norms system. The fans are often very invested in the bands that they follow, and they believe that because the bands give them freedom to record live shows and to share those recordings, they are valued as community members and treated fairly. And in return, fans largely adhere to the rules and discourage others from violating them.
<br /><br />
While the jamband ethos is unlikely to take over all forms of music, it may spread beyond its original home. And the changes in the industry we noted earlier may make this more likely. Digital technologies allow for smaller, more closely knit fan groups, and easier communication between bands and their fans. Facebook provides a virtual way for fans to interact, and of course live concerts allow a real-world version to develop. The jamband experience suggests that bands cannot simply set rules and demand compliance; Schultz argues that the fans must feel that they are getting something in return. For jambands, it is wide access to recordings of live shows. Given the likely importance of live performance in the future, this may be a workable strategy for a range of musical genres.
<br /><br />
Norms are not a panacea for pervasive copying. The casual fan who treats music as a disposable pleasure is unlikely to respect the norms of any particular musical community. So for some types of music, norms are unlikely to have much effect. The pop music of the moment, for example, is unlikely to create the kind of enduring community that can form and sustain a norms system. And the very improvisation that is at the heart of jambands--the jam--makes copying generally less harmful, since no single performance is quite like another. Still, there is no reason to believe that a successful norms system is limited solely to jambands.
<br /><br />
<b>All Roads Should Lead to Your Content</b>
<br /><br />
For years, the record labels had a business model that was consistent and single-minded: (1) bundle together a dozen songs on a CD, (2) ship the discs out to retailers, and (3) collect money. The labels' business became even simpler following the shift from LPs to CDs--it was at that time that the labels killed off the singles market. Why ship CD singles when, for virtually the same cost, you could ship an album and charge at least three times the price?
<br /><br />
But it turns out that by killing the single, the record labels made the Internet piracy problem, when it arrived, even worse. One of the major attractions of filesharing was that it brought back singles. Consumers wanted the one or two songs on the album that they liked, and not the ten they didn't. 
<br /><br />
What we learn from this is unsurprising. Consumers like choice, and new technologies frequently offer more choice than the old. In this case, Hollywood's very different, more profitable, and more piracy-resistant approach is instructive. The movie industry has long managed releases according to a series of "windows." Films are first released at the box office--and at a premium price. Then, after a few months, films are released to the DVD sales and rental market. Shortly after that, they are available via video-on-demand, pay-per-view, and on airlines. And later still, the films are released to pay-TV cable channels like HBO and Starz. And then, finally, they go to basic cable and broadcast channels.
<br /><br />
This system gives consumers a wide variety of ways to watch movies. And different ways of watching movies appeal to different types of consumers. For those with willingness to pay, there is the new release in the theater. And for those willing to wait, there is video rental, pay-TV, and commercial television.
<br /><br />
Hollywood's release windows system was conceived long before the Internet arrived. For our purposes, however, the system matters because it functions as a powerful anti-piracy tool. Hollywood did not attempt to enforce a one-size-fits-all business model. Instead, it realized that different consumers would have different willingness to pay, and so it developed a distribution model that gave consumers more choice.
<br /><br />
In sum, like the recording industry, Hollywood views copying--especially in its growing markets abroad, such as China--as a grave threat. But unlike the recording industry, Hollywood has responded, at least so far, in ways that effectively blunt piracy's impact. It focuses on the experience--watching a movie in a theater is different and, for many people, better than watching a pirated copy on a computer monitor. It focuses on quality, both in the theater (new digital projection and 3-D technologies) and for the home viewer (high-resolution Blu-Ray). It offers multiple ways for viewers to access content. What Hollywood does is not precisely the same as any of the other industries that we've studied. But Hollywood has taken a page out of several of their playbooks.
<br /><br />
<b>Summing Up</b>
<br /><br />
Today, copying is a fact of life in the music world. Yet music is not dying. Even without any changes, music is vibrantly creative today. From a consumer point of view, life has never been better: more musical choices, more easily obtained, than ever before.
<br /><br />
Still, the music industry can change further to better survive a world of easy copying. Rely more on the live show, an experience that cannot be copied. Attempt to woo customers away from piracy by emphasizing the quality of the legitimate product. Create (or bolster) social norms about copying. And diversify the ways in which consumers can access music. The result will be a very different music industry. But it will be a world with a lot of great music.<br /><br /><a href="http://www.techdirt.com/articles/20120926/08252920518/so-what-can-music-industry-do-now.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20120926/08252920518/so-what-can-music-industry-do-now.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20120926/08252920518/so-what-can-music-industry-do-now.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>quite-a-lot,-actually</slash:department>
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<pubDate>Fri, 21 Sep 2012 16:39:16 PDT</pubDate>
<title>Zynga Fires Back At EA With Claims Of Innocence And Accusations Of Wrongdoing On EA's Part</title>
<dc:creator>Zachary Knight</dc:creator>
<link>http://www.techdirt.com/articles/20120919/19282120439/zynga-fires-back-ea-with-claims-innocence-accusations-wrongdoing-eas-part.shtml</link>
<guid>http://www.techdirt.com/articles/20120919/19282120439/zynga-fires-back-ea-with-claims-innocence-accusations-wrongdoing-eas-part.shtml</guid>
<description><![CDATA[ We last left Zynga back in August with EA filing a lawsuit against the casual game company in which EA makes claims of <a href="http://www.techdirt.com/articles/20120806/19331419949/back-forth-cloning-battles-with-zynga-continue-with-new-ea-chapter.shtml">copyright infringement</a>. EA had accused Zynga of cloning its Sims Social game when Zynga made its game, The Ville. Well, Zynga has finally fired back with filings claiming innocence of copyright infringement as well as accusations that EA had <a href="http://www.gamasutra.com/view/news/177745/Zynga_counters_EAs_copyright_suit_with_a_claim_of_its_own.php?utm_source=feedburner&#038;utm_medium=feed&#038;utm_campaign=Feed%3A#.UFp5QWb0GlN" target="_blank">attempted to establish a "no hire" agreement between the two companies</a>.
<br /><br />
In the first filing, Zynga moves to have a bunch of language from EA's filings stricken as it feels that much of it is "redundant, immaterial, impertinent and/or scandalous." It feels that a lot of the information presented, such as third party disputes, games and comments that do not pertain to EA's specific claims of copyright infringement, are simply included to paint Zynga in as negative a light as possible.&nbsp;
<br /><br />
Zynga also specifically rejects the idea that The Ville infringes The Sims Social by attempting to show that much of what EA claims to be infringing is either a natural part of a life sim or part of an evolution in design of other Zynga created games. This can be found in the second filing in which Zynga shows successive screen shots of its games YoVille, Cafe World and The Ville. Each with very similar UI elements.&nbsp;
<br /><br />
Next, Zynga brings in a comparison of Zynga's CityVille and EA's SimCity Social games. It does so to highlight that even EA gives in to tropes and design choices common to the genre it works in. Coming off this, Zynga makes the claim that this lawsuit is nothing more than EA's response to being unable to compete in the social gaming marketplace.
<br /><br />
Finally, we have the third filing in which Zynga makes its most bold claim yet.
<blockquote>
<i>Zynga claims that EA CEO John Riccitiello wanted to establish an illegal "no-hire" agreement with Zynga that would prevent the company from hiring employees away from EA. The filing says Riccitiello had grown upset that many EA employees had moved over to Zynga, and had gone "on the war path" to put an end to the talent bleed.<br />
<br />
The company also says EA filed its lawsuit in August not because it believes Zynga copied The Sims Social, but because the company wanted to discourage its employees from jumping ship.</i></blockquote>
If Zynga's accusation is true, then EA's attempt at establishing such an agreement is serious business. These types of agreements, in which the companies agree not to hire anyone that applies, if they work for the competing company, and will often report the employee to his/her boss, are generally very bad for workers and quite possibly illegal.<br />
<br />
These agreements are so serious that the Department of Justice had been <a href="http://techcrunch.com/2012/01/19/damning-evidence-emerges-in-google-apple-no-poach-antitrust-lawsuit/" target="_blank">investigating a number of tech companies</a>, including Apple and Google, for this practice back in 2010 with evidence finally surfacing earlier this year.<br />
<br />
Of course, EA believes this claim by Zynga is just a smokescreen.
<blockquote>
<i>This is a predictable subterfuge aimed at diverting attention from Zynga's persistent plagiarism of other artists and studios. Zynga would be better served trying to hold onto the shrinking number of employees they've got, rather than suing to acquire more.</i></blockquote>
Regardless of whether these claims are true or not, this shows just how far this legal dispute could go over the coming months. Here we have two powerhouse game companies fighting over something that really in the end will have no bearing on the future of the games industry.<br />
<br />
In the end, what do we actually get out of dragging two companies' reputations through the mud? What will either company get out of winning this lawsuit? If EA wins, it will get to claim that it slayed the big bad cloning monster and Zynga will slink away and only clone the games of much smaller companies. If Zynga wins, the games industry as it is now will continue forward exactly as it had been. Either way, nothing substantial will change. So again, what's the point?<br /><br /><a href="http://www.techdirt.com/articles/20120919/19282120439/zynga-fires-back-ea-with-claims-innocence-accusations-wrongdoing-eas-part.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20120919/19282120439/zynga-fires-back-ea-with-claims-innocence-accusations-wrongdoing-eas-part.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20120919/19282120439/zynga-fires-back-ea-with-claims-innocence-accusations-wrongdoing-eas-part.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>it-wasn't-me,-it-was-the-one-armed-man</slash:department>
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<pubDate>Wed, 19 Sep 2012 03:13:44 PDT</pubDate>
<title>Why Computer Companies Should Copy The Fashion Industry</title>
<dc:creator>Glyn Moody</dc:creator>
<link>http://www.techdirt.com/articles/20120911/02095720339/why-computer-companies-should-copy-fashion-industry.shtml</link>
<guid>http://www.techdirt.com/articles/20120911/02095720339/why-computer-companies-should-copy-fashion-industry.shtml</guid>
<description><![CDATA[ <p>Techdirt has had many posts pointing out that the huge and vibrant fashion industry is a perfect <a href="http://www.techdirt.com/articles/20100526/0039459578.shtml">demonstration</a> that you don't need monopolies to succeed, and that bringing in copyright for clothes and accessories now would be positively <a href="https://www.techdirt.com/articles/20070824/012422.shtml">harmful</a>.  One of the people who's been making that point for years is Kal Raustiala (co-author of this month's <a href="http://www.techdirt.com/blog/innovation/articles/20120911/01185620337/dont-downplay-importance-tweakers-innovation-excerpt-knockoff-economy.shtml">Techdirt book club choice</a>, <i>The Knockoff Economy</i>).  NPR Books has just posted a short interview with him that succinctly explains <a href="http://www.npr.org/2012/09/10/160746195/why-knockoffs-are-good-for-the-fashion-industry">why copyright would be a disaster for the fashion industry</a>.  Here are a couple of the key points.
</p><p>
For a start, Raustiala explains why copying is so good for the fashion world:

<i><blockquote>fashion relies on trends, and trends rely on copying. So you can think of copying as a turbocharger that spins the fashion cycle faster, so things come into fashion faster, they go out of fashion faster, and that makes fashion designers want to come up with something new because we want something new.</blockquote></i>

That's the familiar argument that copying helps to drive innovation.  But copying does something even more important: it helps define what exactly is fashionable.

<i><blockquote>copying helps condense the market into something that consumers can understand, so people want to follow trends, they want to be able to dress in a way that's in style; they have to understand that.</blockquote></i>

That is, without copying, the sense of what is fashionable right now would be diminished, leading to a fractured fashion market.  By amplifying and clarifying trends, copying also widens the market for the season's current fashions.
</p><p>
Raustiala makes an good point about why it's unusual to apply for design patents -- the obvious "protection" here:

<i><blockquote>it's unusual to do that because, 1) it's very expensive to get a patent, and 2) patents require a standard of novelty and originality that's often hard to reach in the fashion industry, where many things are reworkings of previous things.</blockquote></i>

That's a recognition that the fashion industry is a kind of commons, with designers continually drawing on and contributing back to that pool of creativity.  It means that other fashion houses can then build on those common ideas, which results in more creativity, and more choices for consumers.
</p><p>
Exactly the same kind of borrowing takes place elsewhere, especially in the computer field.  But instead of accepting that fact, companies like Apple and Samsung have opted for an all-or-nothing legal strategy that tries to enclose parts of the knowledge commons through the granting of temporary monopolies on ideas and designs.  The result is a huge waste of time and money, whose chief outcome is likely to be less consumer choice as models are <a href="http://arstechnica.com/apple/2012/06/apple-moves-to-block-samsung-galaxy-iii-from-sale-in-us/">blocked</a> or withdrawn.  The contrast with the world of fashion is painful.
</p><p>
Follow me @glynmoody on <a href="http://twitter.com/glynmoody">Twitter</a> or <a href="http://identi.ca/glynmoody">identi.ca</a>, and on <a href="https://plus.google.com/100647702320088380533">Google+</a></p><br /><br /><a href="http://www.techdirt.com/articles/20120911/02095720339/why-computer-companies-should-copy-fashion-industry.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20120911/02095720339/why-computer-companies-should-copy-fashion-industry.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20120911/02095720339/why-computer-companies-should-copy-fashion-industry.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>unfashionable-ideas</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20120911/02095720339</wfw:commentRss>
</item>
<item>
<pubDate>Fri, 24 Aug 2012 19:39:00 PDT</pubDate>
<title>Pen vs. Pen: Dealing With A Copycat By Naming &amp; Shaming</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20120824/08241820146/pen-vs-pen-dealing-with-copycat-naming-shaming.shtml</link>
<guid>http://www.techdirt.com/articles/20120824/08241820146/pen-vs-pen-dealing-with-copycat-naming-shaming.shtml</guid>
<description><![CDATA[ We often hear from people that without "legal protections" what could they possibly do to stop others from copying them? Of course, "copying" can be loosely defined, and there are times when it's just multiple people coming up with the same basic idea at the same time, and in those cases it seems only fair to just let people compete. But what about a situation of incredibly obvious, blatant copying? Do you need laws? Or can social norms cover the situation? It seems that one small company facing that situation has decided to take the high road and not resort to legal tactics, but instead use social shaming in just such a situation where the copying isn't only obvious, but egregious.
<br /><br />
For reasons that I don't fully understand, one of the most popular categories of products that have been successful on Kickstarter is high quality metallic pens. There are tons. But one of the first really, really successful ones was <a href="http://www.kickstarter.com/projects/cwandt/pen-type-a-a-minimal-pen" target="_blank">Pen Type-A, a minimal stainless steel case</a> for the popular Hi-Tec-C pens, created by <a href="http://cwandt.com/" target="_blank">CW&T</a>. Among the distinct features of the pen was the rectangular stainless steel case with a ruler on the side that it came in. The Kickstarter project raised $281,990 -- a bit more than the $2,500 they shot for.
<center>
<a href="http://imgur.com/s5hlG"><img src="http://i.imgur.com/s5hlG.png" width=400 /></a>
</center>
What happened next is covered in a <a href="http://www.notcot.com/archives/2012/08/beware-kickstartering-pen-type.php" target="_blank">detailed and well-documented-with-images explanation from Notcot</a>. Needing a good manufacturing partner to handle the much larger than expected orders, CW&T partnered with a guy named Allen Arseneau, a Stanford MBA, who was representing JOIGA, a company that claimed to provide manufacturing capabilities in China. Allen and his partner, Diana Hudak, started helping CW&T, and CW&T even <a href="http://www.kickstarter.com/projects/cwandt/pen-type-a-a-minimal-pen/posts/181981" target="_blank">mentioned Allen and Diana</a> in some of their updates to Kickstarter backers -- and showed the two of them in some of the photos they posted. Many of those updates highlighted that CW&T were working hard to fulfill all their orders, but that they weren't coming quite fast enough.
<br /><br />
And then... earlier this week, popular site Fab.com announced a sale on something called the Torr Classic... a pen that looks <i>remarkably</i> like the Pen Type-A. Remarkably.
<center>
<a href="http://imgur.com/Brbe8"><img src="http://i.imgur.com/Brbe8.jpg" width=560 /></a>
</center>
Lots of people started wondering if it was the same pen, and even asked CW&T, who were taken by surprise by the whole thing. When they looked at Torr Pens' website... they noticed that it wasn't just the pens that looked familiar. The "CEO & COO" of the company... were the very same Allen and Diana who had recently been working right besides CW&T folks to get the pens ready. Back to Notcot for the illustrated version:
<center>
<a href="http://imgur.com/9VGdQ"><img src="http://i.imgur.com/9VGdQ.jpg" width=560 /></a>
</center>
Yup, the same folks who had supposedly been in charge of helping them get their own pens, and who had been working with them to ship the pens:
<center>
<a href="http://imgur.com/KFDkQ"><img src="http://i.imgur.com/KFDkQ.jpg" width=560 /></a>
</center>
Over at the <a href="http://www.notcot.com/archives/2012/08/beware-kickstartering-pen-type.php" target="_blank">Notcot link</a> there are a lot more photos of Allen helping out with the pens. And it's clearly the same guy whose face is plastered all over the Torr pens site, including in a horrifically done James Bond parody video "commercial" for the pens.
<br /><br />
Now, for CW&T, this is clearly a pretty horrible situation. The "partner" that they were working with to help them manufacture the pens that everyone had bought had apparently started his own company to make nearly identical pens... and did this while <i>still waiting</i> for the full order of original pens to come in. CW&T responded by just <a href="http://www.kickstarter.com/projects/cwandt/pen-type-a-a-minimal-pen/posts/293868" target="_blank">telling the world</a> what had happened:
<center>
<a href="http://imgur.com/YR0Gv"><img src="http://i.imgur.com/YR0Gv.png" width=560 /></a>
</center>
In response, many Pen Type-A supporters quickly came out in support of CW&T and against Torr Pens. Fab.com pulled down their sale, and other sites started to pick up on the story. I don't know if CW&T have any legal recourse, or if they should even bother, but they realized that just by talking about the situation with the large group of fans they had connected with, they could have an effective response.
<br /><br />
Oh, and they've also found a new manufacturing partner, here in the US:
<center>
<a href="http://imgur.com/WvwO2"><img src="http://i.imgur.com/WvwO2.jpg" width=560 /></a>
</center>
Stories like this are certainly not a fun situation for CW&T, but it seems like their time going forward will probably be well spent continuing to make awesome products and connecting with fans who want them. Who knows what happens to Torr Pens and its "execs" but the story behind them is now out and I can't imagine they'll be able to create the same sort of love and appreciation for their products from fans as CW&T has done.<br /><br /><a href="http://www.techdirt.com/articles/20120824/08241820146/pen-vs-pen-dealing-with-copycat-naming-shaming.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20120824/08241820146/pen-vs-pen-dealing-with-copycat-naming-shaming.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20120824/08241820146/pen-vs-pen-dealing-with-copycat-naming-shaming.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>blatant-copying</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20120824/08241820146</wfw:commentRss>
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<item>
<pubDate>Fri, 24 Aug 2012 09:01:45 PDT</pubDate>
<title>Life Imitates Conan O'Brien As Samsung 'Opens Apple Store'</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20120824/07423220144/life-imitates-conan-obrien-as-samsung-opens-apple-store.shtml</link>
<guid>http://www.techdirt.com/articles/20120824/07423220144/life-imitates-conan-obrien-as-samsung-opens-apple-store.shtml</guid>
<description><![CDATA[ Just a few weeks ago, Conan O'Brien did a satire video about the Samsung/Apple lawsuit, in which someone pretending to be a Samsung VP "defended" the company against charges of copying Apple, but everything he did, obviously, made it look like Samsung was copying Apple:
<center>
<iframe width="560" height="407" src="http://teamcoco.com/embed/v/38801" frameborder="0" allowfullscreen></iframe>
</center>
In that, there's an amusing part, where the "VP" says "Don't believe me? Then come to our retail stores where you can talk more about our products with a 'Samsung Smart Guy.'"
<center>
<a href="http://imgur.com/oQMf3"><img src="http://i.imgur.com/oQMf3.png" width=560 /></a>
</center>
Truth, it seems, often matches fiction.  Down in Australia, Samsung has now <a href="http://www.smh.com.au/digital-life/digital-life-news/store-wars-samsung-apple-gadgets-at-10-paces-20120823-24njn.html" target="_blank">opened its own retail store</a> that bears such an uncanny resemblance to the design of Apple's stores that the always-funny John Paczkowski brilliantly titled his article about it: <a href="http://allthingsd.com/20120823/samsung-opens-new-apple-store-in-australia/" target="_blank">Samsung Opens New Apple Store in Australia</a>.  
<center>
<a href="http://imgur.com/6GYvf"><img src="http://i.imgur.com/6GYvf.jpg" width=560 /></a>
</center>
Can you tell which picture was from the Conan O'Brien video and which actually came from this store?
<br /><br />
<center>
<a href="http://imgur.com/IJbnZ"><img src="http://i.imgur.com/IJbnZ.png" width=560 /></a>
</center>
Oh, did we mention that the Samsung store is... <a href="http://sl.farmonline.com.au/news/metro/national/general/store-wars-samsung-apple-gadgets-at-10-paces/2620405.aspx" target="_blank">one block away from an Apple store</a>?  And, sounding almost exactly like the faux Apple VP in the O'Brien video, an <i>actual</i> Samsung VP told a reporter that Apple "didn't even come into the equation" when planning the store.
<br /><br />
I'm firmly of the belief that the whole legal fight between the two companies is silly, and that they should just compete out in the market, but you have to admit that the resemblance here is a bit uncanny.<br /><br /><a href="http://www.techdirt.com/articles/20120824/07423220144/life-imitates-conan-obrien-as-samsung-opens-apple-store.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20120824/07423220144/life-imitates-conan-obrien-as-samsung-opens-apple-store.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20120824/07423220144/life-imitates-conan-obrien-as-samsung-opens-apple-store.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>which-is-real,-which-is-o'brien?</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20120824/07423220144</wfw:commentRss>
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<pubDate>Wed, 8 Aug 2012 08:00:41 PDT</pubDate>
<title>Back And Forth Cloning Battles With Zynga Continue With New EA Chapter</title>
<dc:creator>Zachary Knight</dc:creator>
<link>http://www.techdirt.com/articles/20120806/19331419949/back-forth-cloning-battles-with-zynga-continue-with-new-ea-chapter.shtml</link>
<guid>http://www.techdirt.com/articles/20120806/19331419949/back-forth-cloning-battles-with-zynga-continue-with-new-ea-chapter.shtml</guid>
<description><![CDATA[ Our first introduction with Zynga was back in 2009 when the maker of <a href="http://www.techdirt.com/articles/20090216/0208123779.shtml">Mob Wars</a> sued Zynga over its Mafia Wars game. Zynga was accused of copyright infringement and ended up paying a pretty penny. Later on in the year, Zynga turned around and sued Playdom over what it claimed was <a href="http://www.techdirt.com/articles/20090216/0208123779.shtml">trademark infringement</a>. Shortly there after Zynga was sued for trademark infringment over the <a href="http://www.techdirt.com/articles/20100826/17595210789.shtml">name Mafia Wars</a>. Then last year, Zynga decided to sue a <a href="http://techcrunch.com/2011/06/16/war-zynga-sues-the-hell-out-of-brazilian-clone-vostu/" target="_blank">Brazilian company, Vostu</a>, for various claims of copyright infringment and even some claims that the company copied its entire business model. This lawsuit resulted in a very interesting ruling from a US Judge telling Zynga not to enforce its win over Vostu, because the US Judge wanted <a href="http://www.techdirt.com/articles/20110817/12071915559/us-court-tells-brazilian-court-to-stop-ruling-copyright-issue-that-it-wants-to-rule-first.shtml">first dibs</a> on the ruling. Remember this last case, because it is the most important one when reviewing this next lawsuit.<br />
<br />
Just last week, word came in that Zynga was being sued yet again over allegations of game cloning and copyright infringement. This time the <a href="http://www.gamasutra.com/view/news/175362/EA_sues_Zynga_claims_The_Ville_is_a_copy_of_The_Sims_Social.php?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+GamasutraNews+%28Gamasutra+News%29" target="_blank">player doing the suing is none other than EA</a>, the makers of the game The Sims Social. In its complaint, EA accuses Zynga of pretty much copying the entirity of the Sims Social in its game The Ville. <a href="http://www.ea.com/news/eamaxis-sue-zynga-for-copyright-infringement" target="_blank">In a press release about the case</a>, EA states:
<blockquote>
<i>As outlined in our complaint, when The Ville was introduced in June 2012, the infringement of The Sims Social was unmistakable to those of us at Maxis as well as to players and the industry at large. <b>The similarities go well beyond any superficial resemblance. Zynga&rsquo;s design choices, animations, visual arrangements and character motions and actions have been directly lifted from The Sims Social.</b> The copying was so comprehensive that the two games are, to an uninitiated observer, largely indistinguishable. Scores of media and bloggers commented on the blatant mimicry.</i></blockquote>
Compare that to Zynga&#39;s statement about its lawsuit against Vostu:
<blockquote>
<i>Let&rsquo;s be clear &ndash; <b>it is one thing to be inspired by Zynga games, but it is entirely different to copy all of our key product features, product strategy, branding, mission statement and employee benefits lock, stock and barrel.</b> We welcome Vostu into the arena of social games, but blatant infringement of our creative works is not an acceptable business strategy&mdash;it is a violation of the law.</i></blockquote>
In both statements, the accuser is stating that outright copying was taking place. That each accused game was a near replica of the other game. Such a claim from EA after Zynga made very much the same claims has got to be one of the largest legal karma slaps in history. One that Zynga will be very much lucky to walk away from.<br />
<br />
Elsewhere in the filing, EA shows that Zynga&#39;s cloning is not limited to this one case. It lists numerous instances where Zynga had been accused of cloning other popular games. It lists the afore mentioned Mafia Wars, Dream Heights, Farmville and Zynga Bingo, all games that had been publicly accused of being clones. This was done to show that Zynga has an extensive history of cloning games.<br />
<br />
EA&#39;s filing is also full of interesting screen shot comparisons in which it points out some of the more common similarities, such as the almost exact duplication of skin tone selections and personality types. EA even provided a video showing other similarities in animations.
<center>
<iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/BCp1I-YO9o4" width="420"></iframe></center>
<p>
<br />
Something to note in these examples is that they follow a very similar pattern to the filing Zynga made in its case against Vostu. In that filing, any time Zynga wanted to show off the similarities of the two games in question, it would show images that use as many similar elements arranged in as similar a fashion as possible. Something that EA does as well. This tactic is deployed as a method to project as much of a feeling of copyright infringement as possible. Unfortunately, it also clouds the fact that much of what is shown are in all actuality user made choices.&nbsp;<br />
<br />
In response to this lawsuit, <a href="http://news.cnet.com/8301-10797_3-57486405-235/ea-sues-zynga-alleges-the-ville-is-sims-social-ripoff/" target="_blank">Zynga has sent a comment out to the media</a>.
<blockquote>
<i>The Ville is the newest game in our &#39;ville&#39; franchise -- <b>it builds on every major innovation from our existing invest-and-express games dating back to YoVille and continuing through CityVille and CastleVille, and introduces a number of new social features and game mechanics not seen in social games today</b>. <b>It&#39;s unfortunate that EA thought that this was an appropriate response to our game</b>, and clearly demonstrates a lack of understanding of basic copyright principles. It&#39;s also ironic that EA brings this suit shortly after launching SimCity Social, which bears an uncanny resemblance to Zynga&#39;s CityVille game. Nonetheless, we plan to defend our rights to the fullest extent possible and intend to win with players.</i></blockquote>
Since we are in a compare/contrast mood today, let&#39;s take a quick look at how <a href="http://techcrunch.com/2011/06/16/zynga-v-vostu-vostu-uses-the-i-know-you-are-but-what-am-i-defense/" target="_blank">Vostu responded to Zynga&#39;s lawsuit</a>.
<blockquote>
<i>Zynga has been accused of copying so many games that they&rsquo;ve sadly lost the ability to recognize<b> games like ours that are chock full of original content and have been independently created.</b> Vostu has 500 brilliant employees working night and day making hand drawings and writing proprietary code for online games that our 35 million users worldwide enjoy. <b>Zynga&rsquo;s anti-competitive effort to bully us with a frivolous lawsuit &mdash; especially when we have some of the same key investors &mdash; is pathetic.</b> While Zynga plays games with the legal process we will continue focusing on using our substantial resources to create games that entertain our customers.</i>
</blockquote>
There are two key similarities between these two defensive statements. The first is that both companies make the claim that their work is original and built with the companies&#39; creative talents. The other is both are claiming that the lawsuits are less about copyright and more about attacking a competitor. It really boggles the mind that a company like Zynga has missed the poetics of this situation.
<br /><br />
While we have repeatedly stated that the practice of game cloning is something that can be dealt with outside of the legal system, it is interesting to see these two players go toe to toe. What makes this case even more interesting than a typical cloning case, as I have tried to portray, is that Zynga set itself up for this lawsuit. Not just by copying EA&#39;s game, but also by providing the exact kind of legal precedent EA needs to win. If Zynga is to defend itself in this case, it is in effect defending Vostu&#39;s actions. Something that Zynga probably isn&#39;t looking forward to.
</p><br /><br /><a href="http://www.techdirt.com/articles/20120806/19331419949/back-forth-cloning-battles-with-zynga-continue-with-new-ea-chapter.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20120806/19331419949/back-forth-cloning-battles-with-zynga-continue-with-new-ea-chapter.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20120806/19331419949/back-forth-cloning-battles-with-zynga-continue-with-new-ea-chapter.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>karma-slapped</slash:department>
<wfw:commentRss>http://www.techdirt.com/comment_rss.php?sid=20120806/19331419949</wfw:commentRss>
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<pubDate>Tue, 3 Jul 2012 16:24:00 PDT</pubDate>
<title>How Not To Innovate: Trying To Create An Exact Replica Of Another Service</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/blog/innovation/articles/20120613/17193219311/how-not-to-innovate-trying-to-create-exact-replica-another-service.shtml</link>
<guid>http://www.techdirt.com/blog/innovation/articles/20120613/17193219311/how-not-to-innovate-trying-to-create-exact-replica-another-service.shtml</guid>
<description><![CDATA[ We've talked in the past about the importance of <a href="http://www.techdirt.com/blog/entrepreneurs/articles/20100426/1535079178.shtml">copying</a> what other companies do as a business strategy (and just how common it is throughout history, despite the pejorative terms associated with it).  But one of the key factors in making "copying" a successful strategy is in knowing how to <i>improve</i> upon what you copy.  It's why Apple has been <a href="http://www.techdirt.com/blog/innovation/articles/20111108/00231716674/steve-jobs-real-genius-tweaking-curating-editing-remixing-to-make-things-better.shtml">so successful</a> over the years.  Yes, it builds on the ideas of others, but does so in a way that improves them and makes them more usable.  
<br /><br />
Yet, we always hear of people fearing companies copying one another (sometimes mistakenly calling them "thieves" or decrying their unoriginality).  And yet, it seems pointless to worry about such things.  Even as people always seem to be afraid of big companies with big budgets copying others, history has shown time and time again that this <a href="http://www.techdirt.com/articles/20110828/00553515715/once-again-big-companies-often-fail-when-jumping-into-space-with-smaller-competitor.shtml">almost never works</a>.  That's because merely copying what someone is doing not only takes you "where the puck has been" rather than "where the puck is going," but also has you focused solely on the outward, superficial aspects of what makes another product or service successful.  What's missing is an awful lot of details in the background -- the knowledge of why certain things work and don't work, as well as how users and customers actually interact with the product.  Such copying almost inevitably fails.
<br /><br />
With that said, it seems like Samsung's plan to <a href="http://www.koreatimes.co.kr/www/news/tech/2012/06/133_112887.html" target="_blank">make its own Facebook</a>, using the rather telling code name "Samsung Facebook" seems destined to fail for exactly that reason.  The very fact that they're internally calling it "Samsung Facebook" shows that they're already aiming at a target in the past, rather than the future.  It's the exact wrong approach and almost guarantees that whatever comes out of it will be seen as pointless by the time it launches.  Learning from what others do is a useful strategy.  Copying what others do can be a very important business strategy -- but it has to be done with the goal of exceeding where those others are heading, not in replicating what they've already done.  That's a recipe for expensive failures.<br /><br /><a href="http://www.techdirt.com/blog/innovation/articles/20120613/17193219311/how-not-to-innovate-trying-to-create-exact-replica-another-service.shtml">Permalink</a> | <a href="http://www.techdirt.com/blog/innovation/articles/20120613/17193219311/how-not-to-innovate-trying-to-create-exact-replica-another-service.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/blog/innovation/articles/20120613/17193219311/how-not-to-innovate-trying-to-create-exact-replica-another-service.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>gotta-go-beyond-that</slash:department>
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<item>
<pubDate>Fri, 29 Jun 2012 19:39:00 PDT</pubDate>
<title>Innovation, Copying And Civil Disobedience</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20120626/01023119476/innovation-copying-civil-disobedience.shtml</link>
<guid>http://www.techdirt.com/articles/20120626/01023119476/innovation-copying-civil-disobedience.shtml</guid>
<description><![CDATA[ We recently took Jon Taplin to task for his comments <a href="http://www.techdirt.com/articles/20120621/01282619409/why-do-people-who-always-ask-us-to-respect-artists-seem-to-have-so-little-respect-artists.shtml">insulting</a> Nina Paley's artwork, because he did not agree with her viewpoint that disobeying copyright law for the sake of making new art was a form of <a href="http://www.techdirt.com/articles/20120619/03360719380/nina-paley-explains-intellectual-disobedience.shtml">"intellectual disobedience."</a>  The debate spilled over to Twitter for a while, in which it went a bit all over the map, before Taplin did issue what appears to be a <a href="https://twitter.com/JTTaplin/statuses/216545667491958784" target="_blank">sincere apology</a>, along with <a href="http://jontaplin.com/2012/06/22/innovation-is-hard/" target"_blank">a blog post</a>, which he said he hoped would move the debate forward (unfortunately, that blog post contains yet another backhanded slap at Paley's art -- which he calls "what she claims to be art").
<br /><br />
That said, since we're always about "moving the debate forward," rather than arguing over old points, we might as well do that -- and Taplin's blog post, does in fact, bring some new things to the debate that are worth discussing.  First, though, as a preamble, to those who haven't been a part of "the debate," I might as well catch you up by posting the <a href="http://www.techpolicysummit.com/2012/06/looking-ahead-intellectual-property-and-innovation.html" target="_blank">in-person debate between me and Jonathan</a> that happened a few weeks ago at the Tech Policy Summit (but was only recently posted online).  It runs 45 minutes, starting off slow but gets more and more lively as it goes on:
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Okay.  Now that you're caught up, the Taplin's blog post reasonably asks if we're <a href="http://jontaplin.com/2012/06/22/innovation-is-hard/" target="_blank">losing our ability to innovate</a>, as we become more focused on the ease of copying as an alternative.  It's an appealing thought, but one that I don't believe survives significant scrutiny.  However, let's start at the top.  Taplin points to an article called <a href="http://edge.org/conversation/infinite-stupidity-edge-conversation-with-mark-pagel" target="_blank"><i>Infinite Stupidity</i></a> by evolutionary biologist Mark Pagel.  It makes some very interesting arguments, talking about evolution, and wonders if humans are evolving away from being innovative.  The basis of this is as follows:
<blockquote><i>
If I'm living in a population of people, and I can observe those people, and see what they're doing, seeing what innovations they're coming up with, I can choose among the best of those ideas, without having to go through the process of innovation myself. So, for example, if I'm trying to make a better spear, I really have no idea how to make that better spear. But if I notice that somebody else in my society has made a very good spear, I can simply copy him without having to understand why.
<br /><br />
What this means is that social learning may have set up a situation in humans where, over the last 200,000 years or so, we have been selected to be very, very good at copying other people, rather than innovating on our own. We like to think we're a highly inventive, innovative species. But social learning means that most of us can make use of what other people do, and not have to invest the time and energy in innovation ourselves.
<br /><br />
Now, why wouldn't we want to do that? Why wouldn't we want to innovate on our own? Well, innovation is difficult. It takes time. It takes energy.
</i></blockquote>
The fear then, is that, as a species, we become "docile copiers" rather than innovators.  In fact, as he later argues (in the paragraph that Taplin highlights on his blog), Pagel questions if the internet is leading to a situation where "copiers are probably doing better than innovators" because we don't have to innovate to get by.  It's an interesting theory from an evolutionary perspective, but not one borne out by economics or history, unfortunately, which have studied this particular issue much more closely.  Of course, throughout history there are numerous examples of people insisting that we had reached the pinnacle of innovation and there was nothing more to be done.  And every time, they're proven not just wrong, but laughably so.
<br /><br />
Innovation may be "hard," but it's also incredibly rewarding.  If you want to read a very long, but absolutely fascinating and worthwhile book on the subject, I highly recommend Robert Friedel's awesome <a href="http://books.google.com/books?id=8K9BQgAACAAJ&#038;dq=culture+of+improvement&#038;hl=en&#038;sa=X&#038;ei=WGfpT_PmN4Ws2gX2kejwAQ&#038;ved=0CDYQ6AEwAA" target="_blank"><i>A Culture of Improvement</i></a>, which looks at the last thousand years of innovation to understand <i>why do we innovate</i>.  The key finding?  That we improve because we see <i>a better way of doing things</i>.
<br /><br />
But -- and this is the key point -- the way that you see "a better way of doing things" is not to invent something new from scratch.  But to see something -- and, often <i>to copy it</i> and then to <i>improve upon it</i>.  We, as a species, are always looking to improve.  The argument that Facebook has made people perfectly docile suggests little understanding of what happens on Facebook all the time.  Even just looking at Facebook alone, there are <i>constant</i> complaints about how it works, with suggestions on <i>how to make it better</i>.  There are still companies launching new and different social networks, believing <i>they can do it better</i>.
<br /><br />
Is there some copying going on?  Yes, absolutely, but there's no real reason to just copy for the sake of copying.  It's only if you can do it better.  In fact, as the (also excellent) book by Oded Shenkar, <a href="http://books.google.com/books?id=hbpWgCjt4uoC&#038;printsec=frontcover&#038;dq=shenkar,+copycats&#038;hl=en&#038;ei=jLeNTOTeCoOksQP3w_yXDQ&#038;sa=X&#038;oi=book_result&#038;ct=result&#038;resnum=1&#038;ved=0CCUQ6AEwAA#v=onepage&#038;q&#038;f=false" target="_blank"><i>Copycats</i></a> explained, <i>copying</i> is often a very useful strategic weapon in figuring out how to innovate.  What Shenkar's work showed was that there is value in copying, but not merely for copying's sake, but to take what's been done, not to re-invent the wheel, but then to do the incremental improvements on it that can make all the difference in the world.
<br /><br />
Going back to Nina Paley.  Taplin suggests that her "art" is barely art at all, because she is one of those "docile copiers," and thus not innovating.  But this suggests a near total ignorance of Paley's work, an incredibly innovative film, which you can <a href="http://www.sitasingstheblues.com/watch.html" target="_blank">see right here</a>:
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</center>
Is Nina copying?  Well, it tells a variation on a classic Indian story, combined with a modern story of the main character's own struggles.  It also cleverly weaves in the music of Annette Hanshaw.  Is there "copying" going on there?  Sure, there are elements of copying, but it's all for the sake of innovating.  There is no way to watch that and claim that it is mere "docile copying."  Nina had a story to tell, and sought to tell it in a very innovative way.  The story had certainly never been told this way.  And tons of people have enjoyed the movie because of that innovation.  If it were just a copy of "the same old story" people would not have enjoyed it.
<br /><br />
And that, really, is what happens all the time.  Copying is there -- and it can make people upset -- but it's a <i>key natural resource</i> in the process of innovation.  And that's not just a random statement.  As the research of many economists have suggested, it is <i>the very nature of <b>copying</b> that leads to economic growth</i>.  Why? Because a copy increases the pie.  Where once you had "one" copy of the resource, now you have two.  And so on.  It expands the pie, and makes it more possible to do things, such as innovating.
<br /><br />
Caltech professor Carver Mead once talked about how, when things become abundant we have an obligation -- not just a possibility, but an obligation -- to <i>waste</i> that which is abundant.  And that is because it creates new opportunities and expands the world and innovation even further.  What is more abundant than what can be copied?
<br /><br />
So, all of this fear of "docile copying" is, I believe, misplaced.  All of that copying is generating the expanding natural resource base for further innovation, as people continue to build on that culture of improvement by saying, "hey, I can do that better."  Innovation may be hard, but when the resources are abundant, it cannot be stopped.  It is our nature to seek to make things better, and when we share ideas and build and copy on our way to making things better, it is the inevitable progress that we find at the end.
<br /><br />
I'm glad that Jonathan brought up this subject and is seeking to move this debate and discussion forward, and I look forward to continuing the back and forth -- hopefully on friendlier terms.<br /><br /><a href="http://www.techdirt.com/articles/20120626/01023119476/innovation-copying-civil-disobedience.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20120626/01023119476/innovation-copying-civil-disobedience.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20120626/01023119476/innovation-copying-civil-disobedience.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>moving-the-discussion-forward</slash:department>
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<item>
<pubDate>Mon, 25 Jun 2012 13:17:00 PDT</pubDate>
<title>Being Pissed Off Doesn't Mean You Have A Legal Claim</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20120624/14490119450/being-pissed-off-doesnt-mean-you-have-legal-claim.shtml</link>
<guid>http://www.techdirt.com/articles/20120624/14490119450/being-pissed-off-doesnt-mean-you-have-legal-claim.shtml</guid>
<description><![CDATA[ One of the common themes we see over and over again is people filing lawsuits <i>just because they're upset about something</i> (to a lesser extent, this also applies to DMCA takedowns).  We just wrote about Judge Posner's <a href="http://www.techdirt.com/articles/20120623/00213319445/judge-posner-rips-apart-apples-patent-litigation-strategy-being-really-annoyed-is-no-reason-to-sue.shtml">shredding</a> of Apple's patent litigation strategy, noting that just because you're "really annoyed," it doesn't mean you get to sue.  Famed venture capitalist Fred Wilson has riffed on this idea, talking about how he loves investing in innovators rather than copycats, and he <a href="http://www.avc.com/a_vc/2012/06/fast-followers-copy-cats-and-ripoffs.html" target="_blank">feels a visceral emotional anger when he sees an innovator copied</a>, but that's no reason for a lawsuit:
<blockquote><i>
I have often felt that "palpable sense of injustice" when our firm is an investor in the innovator and a copycat competitor shows up. But there is a difference between being pissed and having a legal claim.
</i></blockquote>
Indeed, as we've written before, we recognize the <i>emotional</i> response that comes about when this happens.  It's natural to get angry when someone copies you.  But is it a reason to go legal?  That's much more difficult to justify.  In fact, as Wilson notes, often someone copying you can be a <i>good thing</i>:
<blockquote><i>
Knockoffs create competition for the innovator and keep them honest. And they provide an opportunity for those that cannot, for some reason, work with the innovator.
</i></blockquote>
And, as he notes, if the original company is a true innovator, they'll <i>keep innovating</i> and stay ahead of the competition anyway:
<blockquote><i>
If the innovator keeps innovating, as Apple and [YCombinator] have, they will do fine and will enjoy the spoils that come from creating the category and leading it.
</i></blockquote>
And that's really the key in all of this.  Competition is not a static snapshot.  Time doesn't stand still.  Innovation is an ongoing process.  Copycats are often a bit behind the leader, but as long as the leader truly understands its market, it's in a much better position to continue innovating and leading.  The copycats act as <i>incentive to increase that innovation</i>, and that seems like a pretty good thing, if we believe that greater innovation is a good thing.  People have a natural reaction where they think that "copying" is bad -- but if you look at the overall impact, and the fact that it results in greater innovation from the leader as well, it turns out the opposite is true.<br /><br /><a href="http://www.techdirt.com/articles/20120624/14490119450/being-pissed-off-doesnt-mean-you-have-legal-claim.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20120624/14490119450/being-pissed-off-doesnt-mean-you-have-legal-claim.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20120624/14490119450/being-pissed-off-doesnt-mean-you-have-legal-claim.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>repeat-this-over-and-over-again</slash:department>
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<item>
<pubDate>Fri, 11 May 2012 19:39:00 PDT</pubDate>
<title>Mark Twain: Copyright Maximalist Who Also Believed That Nearly All Human Utterances Were Plagiarism?</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20120511/03575518878/mark-twain-copyright-maximalist-who-also-believed-that-nearly-all-human-utterances-were-plagiarism.shtml</link>
<guid>http://www.techdirt.com/articles/20120511/03575518878/mark-twain-copyright-maximalist-who-also-believed-that-nearly-all-human-utterances-were-plagiarism.shtml</guid>
<description><![CDATA[ In copyright circles, Mark Twain's <a href="http://www.thecapitol.net/Publications/testifyingbeforecongress_Twain.html" target="_blank">speech to Congress</a> in 1906 is well known as being the point at which he made clear his desire that copyright should be vastly expanded to make sure his kids kept earning money:
<blockquote><i>
My copyrights produce to me annually a good deal more money than I have any use for. But those children of mine have use for that. I can take care of myself as long as I live. I know half a dozen trades, and I can invent a half a dozen more. I can get along. But I like the fifty years' extension, because that benefits my two daughter, who are not as competent to earn a living as I am, because I have carefully raised them as young ladies, who don't know anything and can't do anything. So I hope Congress will extend to them that charity which they have failed to get from me.
</i></blockquote>
He later argues for infinite copyright:
<blockquote><i>
The English idea of copyright, as I found, was different, when I was before the committee of the House of Lords, composed of seven members I should say. The spokesman was a very able man, Lord Thring, a man of great reputation, but he didn't know anything about copyright and publishing. Naturally be didn't, because he hadn't been brought up to this trade. It is only people who have had intimate personal experience with the triumphs and griefs of an occupation who know how to treat it and get what is justly due.
<br /><br />
Now that gentleman had no purpose or desire in the world to rob anybody or anything, but this was the proposition--fifty years extension--and he asked me what I thought the limit of copyright ought to be.
<br /><br />
"Well," I said, "perpetuity." I thought it ought to last forever.
</i></blockquote>
Some have argued, somewhat convincingly, that Twain as actually doing a somewhat brilliant satire, which not everyone understood.  That would be awesome, if true, and there are some hints that it may very well be.  However, it does appear that Twain himself was somewhat more conflicted on this particular issue.  Siva Vaidhyanathan has an <a href="http://craphound.com.nyud.net:8080/CRCWChapter2.pdf" target="_blank">entire chapter</a> (pdf) of his excellent book, <i>Copyrights and Copyrwrongs</i>, devoted to Twain's fluctuating views on copyright.  However, he does suggest that later on in life -- from 1898 onward basically -- Twain appeared to be a strong maximalist.
<br /><br />
So it's interesting to then discover, via <a href="https://plus.google.com/u/0/107055867331675327046/posts/SvWE7mP5igz" target="_blank">Joe Betsill</a>, that during that same period, Twain argued that <a href="http://www.lettersofnote.com/2012/05/bulk-of-all-human-utterances-is.html" target="_blank">"the substance, the bulk, the actual and valuable material of all human utterances&#8212;is plagiarism"</a> and that this wasn't a bad thing.  The specifics are that Twain was writing a letter to Helen Keller, who a decade earlier (at 12-years of age) had just gone through a controversy in which she was accused of plagiarizing heavily from another book for her own work, <i>The Frost King</i>.  Twain wrote to Keller, with whom he was friendly, after learning about the plagiarism accusations:
<blockquote><i>
Oh, dear me, how unspeakably funny and owlishly idiotic and grotesque was that "plagiarism" farce! As if there was much of anything in any human utterance, oral or written, except plagiarism! The kernel, the soul&#8212;let us go further and say the substance, the bulk, the actual and valuable material of all human utterances&#8212;is plagiarism. For substantially all ideas are second-hand, consciously and unconsciously drawn from a million outside sources, and daily use by the garnerer with a pride and satisfaction born of the superstition that he originated them; whereas there is not a rag of originality about them anywhere except the little discoloration they get from his mental and moral calibre and his temperament, and which is revealed in characteristics of phrasing. When a great orator makes a great speech you are listening to ten centuries and ten thousand men&#8212;but we call it his speech, and really some exceedingly small portion of it is his. But not enough to signify. It is merely a Waterloo. It is Wellington's battle, in some degree, and we call it his; but there are others that contributed. It takes a thousand men to invent a telegraph, or a steam engine, or a phonograph, or a telephone or any other important thing&#8212;and the last man gets the credit and we forget the others. He added his little mite&#8212;that is all he did. These object lessons should teach us that ninety-nine parts of all things that proceed from the intellect are plagiarisms, pure and simple; and the lesson ought to make us modest. But nothing can do that.
<br /><br />
Then why don't we unwittingly reproduce the phrasing of a story, as well as the story itself? It can hardly happen&#8212;to the extent of fifty words except in the case of a child; its memory-tablet is not lumbered with impressions, and the actual language can have graving-room there, and preserve the language a year or two, but a grown person's memory-tablet is a palimpsest, with hardly a bare space upon which to engrave a phrase. It must be a very rare thing that a whole page gets so sharply printed on a man's mind, by a single reading, that it will stay long enough to turn up some time or other to be mistaken by him for his own. No doubt we are constantly littering our literature with disconnected sentences borrowed from books at some unremembered time and now imagined to be our own, but that is about the most we can do. In 1866 I read Dr. Holmes's poems, in the Sandwich Islands. A year and a half later I stole his dedication, without knowing it, and used it to dedicate my "Innocents Abroad" with. Then years afterward I was talking with Dr. Holmes about it. He was not an ignorant ass&#8212;no, not he; he was not a collection of decayed human turnips, like your "Plagiarism Court;" and so when I said, "I know now where I stole it, but whom did you steal it from," he said, "I don't remember; I only know I stole it from somebody, because I have never originated anything altogether myself, nor met anyone who had."
<br /><br />
To think of those solemn donkeys breaking a little child's heart with their ignorant rubbish about plagiarism! I couldn't sleep for blaspheming about it last night. Why, their whole lives, their whole histories, all their learning, all their thoughts, all their opinions were one solid rock of plagiarism, and they didn't know it and never suspected it. A gang of dull and hoary pirates piously setting themselves the task of disciplining and purifying a kitten that they think they've caught filching a chop! Oh, dam&#8212;
</i></blockquote>
That was sent in 1903.  Yet just three years later, he was arguing to Congress that ideas were property and should remain in the possession of those that created them forever:
<blockquote><i>
So if I could have convinced that gentleman that a book which does consist solely of ideas, from the base to the summit, then that would have been the best argument in the world that it is property, like any other property, and should not be put under the ban of any restriction, but that it should be the property of that man and his heirs forever and ever, just as a butcher shop would be, or--I don't care--anything, I don't care what it is. It all has the same basis. The law should recognize the right of perpetuity in this and every other kind of property.
</i></blockquote>
Now, plagiarism and copyright are not exact equivalents -- though there can (and often is) significant overlap.  But it's difficult to see how the same person can reasonably argue both points.  Perhaps that lends some credence to the claims that the Congressional hearing was, in fact, satire.  Either way, I think I like the 1903 Mark Twain waxing poetically on how all ideas are plagiarism much more than the 1906 Mark Twain whining about how his children are too useless to do anything and need to keep making money from his books long after he's dead.<br /><br /><a href="http://www.techdirt.com/articles/20120511/03575518878/mark-twain-copyright-maximalist-who-also-believed-that-nearly-all-human-utterances-were-plagiarism.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20120511/03575518878/mark-twain-copyright-maximalist-who-also-believed-that-nearly-all-human-utterances-were-plagiarism.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20120511/03575518878/mark-twain-copyright-maximalist-who-also-believed-that-nearly-all-human-utterances-were-plagiarism.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>contradiction-or-satire?</slash:department>
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<pubDate>Mon, 7 May 2012 15:57:00 PDT</pubDate>
<title>Crowdfunding Projects: It Helps To Let Your Personality Shine Through</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/blog/casestudies/articles/20120503/03223718753/crowdfunding-projects-it-helps-to-let-your-personality-shine-through.shtml</link>
<guid>http://www.techdirt.com/blog/casestudies/articles/20120503/03223718753/crowdfunding-projects-it-helps-to-let-your-personality-shine-through.shtml</guid>
<description><![CDATA[ You may recall a few weeks back, we had a <a href="http://www.techdirt.com/blog/casestudies/articles/20120405/11221818390/perspective-complexities-copyright-creativity-victim-infringement.shtml">guest post from musician Erin McKeown</a> about her reaction to finding out that a Sony Music artist had copied one of her songs without credit, and the copied song was now becoming a hit.  That story kicked off <a href="http://www.techdirt.com/articles/20120415/02354118491/difference-between-nuanced-discussion-evil-underbelly-internet-is-apparently-fine-line-indeed.shtml">quite a discussion</a>.  A few days later, I actually got to meet Erin in person at the <a href="http://www.innovateactivate.org/" target="_blank">Innovate/Activate</a> conference, and we had a really enjoyable chat about the whole thing.  So I was interested to see that Erin recently launched <a href="http://www.pledgemusic.com/projects/erinmckeown" target="_blank">a crowdfunding project for her new album</a> on PledgeMusic.  PledgeMusic is a platform that's similar to Kickstarter, but focused just on music (obviously).  It has some nice features (music player plus the ability to share some of the proceeds with charities) and some oddities (total goal amount isn't clear, and no way to embed anything?!), but if you understand Kickstarter, you'll understand what's going on here.
<center>
<iframe width="560" height="315" src="http://www.youtube.com/embed/790O-I0HVIo" frameborder="0" allowfullscreen></iframe>
</center>
<br />
Of course, tons of musicians (and other creators) have jumped on the crowdfunding bandwagon over the past few years, so just seeing "yet another" project isn't newsworthy by itself.  But what struck me about Erin's approach was that some of the tier offerings solidified an idea that had been bouncing around in my head lately about these kinds of projects: the ones that work are somehow <i>uniquely personal</i> to the artist in question.  Figuring out what goes into the tiers is always something of a challenge, but I think going with purely generic tiers doesn't do much.  I've said before that it's important for artists to understand the kind of relationship they have with their fans and build on that, and it appears that Erin does exactly that with her tier options.  Some of them are just amusing, like offering her first Spotify check to a backer, or the <a href="http://www.youtube.com/watch?v=da-XkA6746U&#038;feature=youtu.be" target="_blank">anti-SOPA petition</a> video she did during the SOPA fight.
<br /><br />
But then there are some that seem like they're totally out of left field... and many of them really show off Erin's personality.  Things like having her buy some books for you.  Or spending an hour <i>fixing your fantasy baseball game</i>.  Or actually going to a baseball game or a museum with her.  Or, best of all, getting to play a game of wiffle ball with her and some friends (she seems to like baseball).
<br /><br />
<center>
<a href="http://www.pledgemusic.com/projects/erinmckeown"><img src="http://i.imgur.com/ldBdV.png" /></a>
</center>
<br />
Now, again, quirky tier options aren't a new idea.  We've been writing about them for years, and I know how some of our usual critics will react: with horror at the idea that Erin has to help people with their fantasy baseball teams to get them to support her music.  Hell, we heard exactly that criticism three years ago when we highlighted <a href="http://www.techdirt.com/articles/20090220/1040373845.shtml">Josh Freese's hilarious tiers</a>, which included things like playing mini-golf with you, or getting lunch at PF Changs, having him wash your car, or giving you a tour of Disney land.  To this day, one of our usual critics still brings up the mini-golf example derisively, arguing that if the new business model means musicians have to play mini-golf with their fans to get their support, the new model is a failure.
<br /><br />
But that <i>totally</i> misses the point.  No one is arguing that playing mini-golf or wiffle ball with your fans is the future of the music business.  We're saying it's all about <i>the kind of person <b>you</b> are</i> and how you connect with your fans.  That is, what works has to be something that is <i>unique</i> to the artist's personality, and which fits well with the kinds of things that make fans like that artist in the first place.  One assumes that Josh chose minigolf and Erin chose baseball/wiffleball not because it was some horrific thing that they didn't like, but precisely the opposite: because those things are <i>fun to them</i> and they wanted to offer up something fun and unique that they could share with their fans as well.  And, in both cases, it seems like they're succeeding.
<br /><br />
These kinds of offerings help the artist not just make money, but to better connect with their fans by letting their own unique personality shine through.  It's that kind of personality that makes people want to support the artists.  It's not because they want to play mini-golf or wiffle ball, but that they like supporting the artist in a manner where the artist gets to have fun as well.  And that's pretty cool.<br /><br /><a href="http://www.techdirt.com/blog/casestudies/articles/20120503/03223718753/crowdfunding-projects-it-helps-to-let-your-personality-shine-through.shtml">Permalink</a> | <a href="http://www.techdirt.com/blog/casestudies/articles/20120503/03223718753/crowdfunding-projects-it-helps-to-let-your-personality-shine-through.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/blog/casestudies/articles/20120503/03223718753/crowdfunding-projects-it-helps-to-let-your-personality-shine-through.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>my-fantasy-baseball-team-needs-help</slash:department>
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<pubDate>Fri, 4 May 2012 18:32:00 PDT</pubDate>
<title>Sometimes Photos Are Just Facts, And Copying Is To Be Expected</title>
<dc:creator>Leigh Beadon</dc:creator>
<link>http://www.techdirt.com/articles/20120430/13265818718/sometimes-photos-are-just-facts-copying-is-to-be-expected.shtml</link>
<guid>http://www.techdirt.com/articles/20120430/13265818718/sometimes-photos-are-just-facts-copying-is-to-be-expected.shtml</guid>
<description><![CDATA[ <p>Scientific American photography blogger <a href="http://blogs.scientificamerican.com/compound-eye/" target="_blank">Alex Wild</a> recently wrote about <a href="http://blogs.scientificamerican.com/compound-eye/2012/04/30/when-an-artist-copies-a-photograph-who-gets-the-credit/" target="_blank">his experience in discovering that one of his photos had been copied</a> by a (now deceased) artist for an illustration that ran in the L.A. Times. In many ways Wild's attitude is commendable: he recognizes that copying is a complex issue, and ends the post with an open question about what's appropriate and how he should react. But at the same time, I think he misses the mark with some of his statements, and focuses on the wrong aspects of copying in making his case for why he feels ripped off.</p>

<p>Wild is an entomologist by trade, who built a photography business alongside his scientific work. The photo that was copied is a fairly straightforward snapshot of an ant:</p>

<p><center><a href="http://imgur.com/aV0aN"><img src="http://i.imgur.com/aV0aN.png" alt="" title="Hosted by imgur.com" /></a></center></p>

<p>There can be little doubt that the illustration is directly copied from the photo. But the question is, what creative contribution did Wild make himself? As he says in the blog post:</p>

<blockquote><em>The sketch could never have existed without my original image nor without my taxonomic expertise in identifying the species. I received no acknowledgement for my part. Somebody else got paid for my efforts, and I got&#8230; an excuse to write a blog post, I suppose.  What I mean is, I feel like a chump.</em></blockquote>

<p>But Wild's work could never have existed without the ant itself, and it seems like the primary purpose of the image is simply to document the appearance of the species. Facts aren't covered by copyright, and that's not just a legal nuance, it's a reflection of common sense: just because we observe and collect factual information about the world&mdash;even if we are the first to do so&mdash;doesn't mean we deserve any control over that information. We may expect to receive a certain amount of recognition, and we may certainly seek to capitalize on the information ourselves (since we are probably in an advantageous position to do so), but we don't get perpetual credit or payment. Knowledge cannot be owned.</p>

<p>What was copied from the photograph was simply the <em>knowledge</em> of what the ant looks like, and indeed the photo contained very little beyond that to begin with. It's a catalogue-style shot in terms of framing and composition, and the few arguably creative choices&mdash;the surface the ant is standing on, the depth of field&mdash;were not copied at all in the illustration. The only thing that was copied is the photograph's <em>subject</em>, which Wild didn't create. Perhaps it would have been nice if the illustration included a credit to the original photo, but the simple fact is that knowledge about our world is always going to spread <em>beyond</em> such concerns, and that's no reason to feel hard done by.</p>

<p>So I don't think this is really a question of <em>copying art</em> so much as <em>repeating facts</em>&mdash;but even from an artistic perspective, Wild goes on to show that he's still open to other thoughts on the matter:</p>

<blockquote><em>Artists and photographers are, deep down, 90% unoriginal. We borrow each others&#8217; ideas. We forget where they came from. We copy, transpose, modify, build on, and find inspiration from diverse other people. Much of our unoriginality is acceptably divergent, and this is a good thing. Art could not exist at all were all forms of copying verboten.</em></blockquote>

<p>That's a very refreshing statement. He then says he thinks this instance crossed a line, but his mind isn't entirely made up. I hope that, on further consideration, he'll realize that this is something even more basic than artistic inspiration&mdash;it's a proliferation of knowledge about the natural world, and one that shouldn't make him feel like a chump at all.</p><br /><br /><a href="http://www.techdirt.com/articles/20120430/13265818718/sometimes-photos-are-just-facts-copying-is-to-be-expected.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20120430/13265818718/sometimes-photos-are-just-facts-copying-is-to-be-expected.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20120430/13265818718/sometimes-photos-are-just-facts-copying-is-to-be-expected.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>knowledge-spreads</slash:department>
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<pubDate>Fri, 20 Apr 2012 18:34:00 PDT</pubDate>
<title>The Difference Between Nuanced Discussion And The Evil Underbelly Of The Internet Is Apparently A Fine Line Indeed</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20120415/02354118491/difference-between-nuanced-discussion-evil-underbelly-internet-is-apparently-fine-line-indeed.shtml</link>
<guid>http://www.techdirt.com/articles/20120415/02354118491/difference-between-nuanced-discussion-evil-underbelly-internet-is-apparently-fine-line-indeed.shtml</guid>
<description><![CDATA[ We recently posted what I thought was an interesting essay by musician Erin McKeown on <a href="http://www.techdirt.com/blog/casestudies/articles/20120405/11221818390/perspective-complexities-copyright-creativity-victim-infringement.shtml" target="_blank">her reaction to seeing someone copy a song of hers</a>, and have that other song become a "hit."  We thought it was an interesting and nuanced exploration of some of the challenges of being a musician and thinking about copyright -- from both an emotional and logical perspective -- and thought it would make for an interesting discussion.  And, in fact, it did make for an interesting discussion.  With well over 100 comments, representing a variety of different viewpoints, there was a pretty deep dive into the myriad responses the piece brought out.  Like pretty much <i>any</i> online discussion, some of the comments were more polite than others.  But, when viewed on the whole, it struck me that the conversation was much more polite than most online discussions around copyright.  In fact, what was interesting was that because the discussion was quite nuanced, most of our usual haters didn't take part.  So we didn't have, for example, anyone calling me a <a href="http://www.techdirt.com/articles/20120321/04031218178/google-defends-dmcas-safe-harbors-against-mpaas-attempts-to-reinterpret-them-hotfile-case.shtml#c799">slimy lying sociopath</a> or a <a href="http://www.techdirt.com/articles/20120410/14194118444/why-do-copyright-industry-profits-get-to-be-yardstick-civil-liberties.shtml#c1287">disgusting human being</a>.
<br /><br />
Some of the comments were <i>pointed</i> in their disagreement with Erin, but almost immediately others came in to defend her, and the overall discussion was quite interesting in my mind.  And, yet, a bevy of the standard Techdirt critics took to Twitter to claim that Erin's article was proof positive that Techdirt was pure evil, hated artists and was the disgusting underbelly of the internet (a very close paraphrase of actual statements).  I'm not going to link to any of these, because I don't mean to call out those people specifically.  Similarly, there was a thread on a music site that was entitled "why does Techdirt hate musicians?"  I suddenly had people tweeting at me, personally, about how I was somehow destroying music and why did I not want artists to get paid.
<br /><br />
I honestly can't figure out why this was the response.  First of all, we've regularly been attacked because (we're told) we never, ever post an article where we show sympathy for artists' difficult plight these days.  So here was an article, from a musician, explaining her plight -- and we get attacked <i>for that</i>?!?  Furthermore, I'm long since past the time when I could read all the comments on the site, but I do read a pretty large number of them, and the amount of hate and vitriol that has come from Techdirt haters (see above, for two very recent examples) is way, way, way, way beyond anything seen in that particular thread.
<br /><br />
In fact, the further you read into the comments the more you realize it's a detailed and nuanced discussion on many important issues.  People don't agree, but no one's calling each other a slimy lying sociopath or a disgusting human being.  Yet, because a few commenters (not even the majority, as far as I can tell) disagree with Erin, all of Techdirt hates musicians?  There were a few tweets and statements elsewhere saying that Techdirt hates it when artists make money.  Of course, that's ridiculous.  We regularly <a href="http://www.techdirt.com/blog/casestudies/articles/20120411/11583818455/odd-future-approach-give-away-music-sell-awesome-stuff.shtml">celebrate</a> artists <a href="http://www.techdirt.com/blog/casestudies/articles/20120320/02240018165/case-study-how-indie-rock-composer-musician-makes-money.shtml">earning money</a> -- sometimes <a href="http://www.techdirt.com/blog/casestudies/articles/20111222/12435717172/louis-ck-over-1-million-sales-just-12-days-drm-free-download.shtml">lots of money</a>.  What we get nervous amount is when artists start making use of laws in ways that may actually do them more harm than good in the long term, by attacking their fans as if they were criminals, or when they seek to abuse laws that take away fundamental rights of others.
<br /><br />
But, really, what was most amazing to me was how quick some of these people were to jump on the entire Techdirt community, because a few comments disagreed with one musician's opinion.  They ignored everyone who came to her defense.  They ignored the fact that we posted the story in the first place.  They ignored all the people on other stories who attack Techdirt supporters in often extremely personal ways (I've been threatened with physical harm as well as seen multiple comments I won't repeat about my family).   But most people -- myself included -- see those kinds of comments as part of the price you pay for having an open discussion.  Some people are going to disagree and some will use different levels of speech, some more polite than others.  To tar and feather everyone on the site because someone on it disagrees with your personal views is to suggest that every community online is a problem.
<br /><br />
Is it that difficult to distinguish a nuanced conversations where not everyone agrees with each other... from the "dark underbelly" of the internet?<br /><br /><a href="http://www.techdirt.com/articles/20120415/02354118491/difference-between-nuanced-discussion-evil-underbelly-internet-is-apparently-fine-line-indeed.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20120415/02354118491/difference-between-nuanced-discussion-evil-underbelly-internet-is-apparently-fine-line-indeed.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20120415/02354118491/difference-between-nuanced-discussion-evil-underbelly-internet-is-apparently-fine-line-indeed.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
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<pubDate>Tue, 17 Apr 2012 20:01:00 PDT</pubDate>
<title>Fight Is On Between Oracle And Google Over Java API Copyrights</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20120417/17463218535/fight-is-between-oracle-google-over-java-api-copyrights.shtml</link>
<guid>http://www.techdirt.com/articles/20120417/17463218535/fight-is-between-oracle-google-over-java-api-copyrights.shtml</guid>
<description><![CDATA[ Last summer, we noted that there was an interesting <a href="http://www.techdirt.com/articles/20110822/11242915616/side-show-oracle-google-patent-fight-are-apis-covered-copyright.shtml">"sideshow"</a> in the <a href="http://www.techdirt.com/articles/20100813/00004910613.shtml">patent dispute</a> between Oracle and Google -- a question of whether or not Java's APIs are covered by copyright.  That "sideshow" has become the main attraction now that <a href="http://www.bbc.co.uk/news/technology-17705873" target="_blank">the trial has started</a> and many of the patent claims have been kicked out.
<br /><br />
Oracle has been <a href="http://www.oracle.com/us/corporate/features/opening-slides-1592541.pdf" target="_blank">quite public with its argument</a> (pdf), which is mostly based on taking snippets from Google emails that suggest a need to license Java.  The favorite of the bunch is this one:
<br />
<center>
<a href="http://imgur.com/GZQJ1"><img src="http://i.imgur.com/GZQJ1.png" width=560 /></a>
</center>
<br />
They also point to some snippets of code that do appeared to be copied:
<br /><br />
<center>
<a href="http://imgur.com/oHweG"><img src="http://i.imgur.com/oHweG.png" width=560 /></a>
</center>
<br />
If you just see that side of it, you might be convinced, but the details suggest a much less convincing story.  First off, there are serious concerns about whether or not an API even <i>can</i> be covered by copyright.  In fact, before Sun was acquired by Oracle, Sun's own CTO had said that "internet specifications are not protectable under copyright," which (you might think) gives Google an implied go ahead to make use of the API.  Furthermore, many of the email snippets that Oracle presents are taken out of context -- they show little snippets of big emails and pull from very very different time periods -- ranging from 2005 to 2010, when different factors applied.  Oracle also <a href="http://www.techdirt.com/articles/20110724/11263315224/oracle-deletes-jonathan-schwartzs-old-blog-which-excitedly-celebrated-googles-use-java-android.shtml">scrubbed</a> a blog from former Sun CEO Jonathan Schwartz in which he warmly welcomed Google to the Java family when the company launched Android.
<br /><br />
Perhaps more damning: Larry Ellison himself in 2009 at the JavaOne event spoke about Google's Android development and how they were contributing code back to Java.  Ellison himself was put on the stand and <a href="http://www.wired.com/wiredenterprise/2012/04/ellison-page/" target="_blank">appeared to contradict his own depositions</a> when it came time to discuss the specifics of the copyright.  That can't go over well.  Not only that, but he stumbled, and claimed he was "not sure" when asked specific questions:
<blockquote><i>
On cross-examination, Google came out firing and the room got tense quickly. &#8220;Do you understand that no one owns the Java programming language?&#8221; lead counsel Robert Van Nest asked.
<br /><br />
Ellison began a longer answer, but Judge William Alsup interrupted him and said it was a &#8220;yes or no&#8221; question. Finally Ellison said, &#8220;I&#8217;m not sure.&#8221;
<br /><br />
&#8220;And anyone can use it without royalty?&#8221; Van Nest followed up.
<br /><br />
&#8220;I&#8217;m not sure,&#8221; Ellison said again.
<br /><br />
Then Van Nest showed a video of Ellison receiving the same question on a deposition video and answering &#8220;That&#8217;s correct&#8221; to both.
</i></blockquote>
Oracle's response, of course, will be that it just meant for developing apps, not for using the API -- but its other statements are a lot less clear on that.  Either way, it seems pretty clear that Sun gave an implied open license to these things, so to come back now and insist otherwise is pretty questionable.  Furthermore, there still are questions as to whether or not an API can actually be covered by copyright at all.
<br /><br />
Separately, Oracle keeps talking about just how much work it is to create APIs, and even points to some Google statements about the difficulty of doing so.  That's smoke and mirrors.  Difficulty has no bearing on copyright law.  It's kind of surprising that Oracle's lawyers would even bring it up, as "sweat of the brow" arguments won't get very far.  Hell, even if it biases a jury, it would get rejected on appeal.  It seems like Oracle's strategy here is just to confuse the jury and go for guilty by association because they're going to have trouble showing actual guilt.
<br /><br />
As for the specific code snippets shown above, those a few lines out of 50,000 or so files.  Under copyright there's a defense known as de minimis copying, if you're just found to have copied a very tiny portion of something.  It seems like that might apply here as well.
<br /><br />
Also, you may have heard stories about the results of this trial potentially being worth billions of dollars or something, but that was before most of the patents got thrown out.  The patents left over aren't worth very much at all, and <a href="http://www.groklaw.net/article.php?story=20120319191637551" target="_blank">the end result</a> means that if Oracle wins, it'll likely get less than $100 million. That's still a significant sum, but it's a lot less than what Oracle had hoped to get in this lawsuit.
<br /><br />
In the end, as it seemed from the beginning, Oracle's case looks pretty weak (and getting weaker).<br /><br /><a href="http://www.techdirt.com/articles/20120417/17463218535/fight-is-between-oracle-google-over-java-api-copyrights.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20120417/17463218535/fight-is-between-oracle-google-over-java-api-copyrights.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20120417/17463218535/fight-is-between-oracle-google-over-java-api-copyrights.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
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