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<title>Techdirt. Stories about &quot;capcom&quot;</title>
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<image><title>Techdirt. Stories about &quot;capcom&quot;</title><url>http://www.techdirt.com/images/td-88x31.gif</url><link>http://www.techdirt.com/</link></image>
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<pubDate>Fri, 6 Jan 2012 12:32:00 PST</pubDate>
<title>Capcom Tries To Tapdance Out Of Its SOPA Support, Blames 'Bad Journalism' For Its Own Statements</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20120106/10304817304/capcom-tries-to-tapdance-out-its-sopa-support-blames-bad-journalism-its-own-statements.shtml</link>
<guid>http://www.techdirt.com/articles/20120106/10304817304/capcom-tries-to-tapdance-out-its-sopa-support-blames-bad-journalism-its-own-statements.shtml</guid>
<description><![CDATA[ Okay, this is just getting ridiculous.  Yesterday, we noted that Capcom was one gaming company that was willing to say that it was <a href="http://www.techdirt.com/articles/20120104/11372817279/capcom-confirms-if-esa-is-sopa-then-so-is-capcom.shtml">in agreement with the ESA</a> on SOPA... and since the ESA has made it clear that <a href="http://www.techdirt.com/articles/20120104/09262217276/esa-officially-supports-sopa-vgvn-members-left-cold.shtml">it supports SOPA</a>, that's pretty clearly a statement that Capcom supports SOPA.  I don't see how else you can interpret a claim that "the ESA represents us on these matters."  When you say that someone is acting as your representative, then that means they speak for you.  So we reported that accurately.
<br /><br />
However, Capcom appears to be trying to backtrack its way out of this, by insisting that <a href="http://www.capcom-unity.com/ask_capcom/go/thread/view/7371/28807991/Why_Capcom_usa_support_Sopa_and_Ip_protection_&#038;post_num=86#514635787" target="_blank">it's "bad journalism"</a> to point out exactly what the company said:
<blockquote><i>
We've only ever stated that the ESA represents us in legislative matters (again, like every other publisher).  We have not stated any stance on our support (or not) for SOPA. Inferring more than that is bad journalism (which seems to be rampant based upon the rereporting of a six word response to inquiry). 
</i></blockquote>
As I noted in the original post, this is why it's dangerous (and not particularly smart) to outsource who represents you entirely.  It's great to be a member of an organization that can work with you on what's happening legislatively, but you should <i>never</i>, as a company, completely outsource your own opinion on such things.  But that's clearly what Capcom said in their original statement.  That's not bad journalism, it's a bad decision by Capcom.
<br /><br />
And, of course, Capcom doesn't go so far as to make an actual statement on SOPA.  Instead, it claims, "We do not have an internal stance on this particular issue and are not planning to."  Then perhaps that's what they should have said originally, rather than pointing journalists to the ESA...<br /><br /><a href="http://www.techdirt.com/articles/20120106/10304817304/capcom-tries-to-tapdance-out-its-sopa-support-blames-bad-journalism-its-own-statements.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20120106/10304817304/capcom-tries-to-tapdance-out-its-sopa-support-blames-bad-journalism-its-own-statements.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20120106/10304817304/capcom-tries-to-tapdance-out-its-sopa-support-blames-bad-journalism-its-own-statements.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>not-going-to-cut-it</slash:department>
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<pubDate>Thu, 5 Jan 2012 04:09:45 PST</pubDate>
<title>Capcom Confirms: If ESA Is For SOPA, Then So Is Capcom</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20120104/11372817279/capcom-confirms-if-esa-is-sopa-then-so-is-capcom.shtml</link>
<guid>http://www.techdirt.com/articles/20120104/11372817279/capcom-confirms-if-esa-is-sopa-then-so-is-capcom.shtml</guid>
<description><![CDATA[ While EA <a href="http://www.techdirt.com/articles/20120103/11314417262/ea-we-have-never-taken-position-either-way-sopa-pipa.shtml">refuses</a> to take an official position on SOPA, pro or con, it appears that some others in the industry are willing to put their name out there as a supporter.  We've discussed how the ESA -- the trade group for the industry -- is a supporter, but most individual companies have been hesitant to stake out an official position.  However, Digital Trends has the story that <a href="http://www.digitaltrends.com/gaming/capcom-confirms-support-for-sopa/" target="_blank">Capcom has officially signed on as a supporter of SOPA</a>, by deferring any thinking on the matter to the ESA:
<blockquote><i>
In an email with Digital Trends, a spokeswoman for Capcom said only that "The ESA represents us on these matters."
</i></blockquote>
This seems... dangerous.  While it's good to have a trade group who can <i>support</i> you and help educate both you and politicians to issues related to regulation and policy, it's pretty dangerous to completely outsource your views on controversial political issues to third parties, and let them "represent you" on matters that can drive how consumers view your entire company.<br /><br /><a href="http://www.techdirt.com/articles/20120104/11372817279/capcom-confirms-if-esa-is-sopa-then-so-is-capcom.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20120104/11372817279/capcom-confirms-if-esa-is-sopa-then-so-is-capcom.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20120104/11372817279/capcom-confirms-if-esa-is-sopa-then-so-is-capcom.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>well,-at-least-it's-honest</slash:department>
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<pubDate>Tue, 28 Jun 2011 11:25:37 PDT</pubDate>
<title>Capcom's Resident Evil DRM Is Evil: You Get To Play The Game Once And That's It</title>
<dc:creator>Tim Cushing</dc:creator>
<link>http://www.techdirt.com/articles/20110627/17311614875/capcoms-resident-evil-drm-is-evil-you-get-to-play-game-once-thats-it.shtml</link>
<guid>http://www.techdirt.com/articles/20110627/17311614875/capcoms-resident-evil-drm-is-evil-you-get-to-play-game-once-thats-it.shtml</guid>
<description><![CDATA[ <p>DRM use by game manufacturers <a href="http://www.techdirt.com/search-g.php?cx=partner-pub-4050006937094082%3Acx0qff-dnm1&#038;cof=FORID%3A9&#038;ie=ISO-8859-1&#038;q=game+%2Bdrm&#038;sa=Search&#038;siteurl=www.techdirt.com%2Fsearch-g.php%3Fcx%3Dpartner-pub-4050006937094082%253Acx0qff-dnm1%26cof%3DFORID%253A9%26ie%3DISO-8859-1%26q%3Dgame%2Bdrm#922" target="_blank">is old news</a>. Every so often, a software company thinks it's got something &quot;nigh invulnerable&quot; (+30 Geek points to whoever recognizes that reference), only to find its latest piece of copy protection hacked and discarded along the virtual superhighway faster than you can say &quot;stoptreatingyourcustomerslikethieves.&quot; Lately though, the game companies seem nearly as distraught by <a href="http://www.techdirt.com/search.php?cx=partner-pub-4050006937094082%3Acx0qff-dnm1&#038;cof=FORID%3A9&#038;ie=ISO-8859-1&#038;q=used+games" target="_blank">used game sales</a>, which bypass their pocketbooks completely. Consequently, they've shifted their efforts towards making second-hand users feel like the last kid in line for family hand-me-downs <a href="http://www.techdirt.com/articles/20100511/1032029379.shtml" target="_blank">by giving them the tattered remnants of the latest game in exchange for their second-hand money</a>. </p><p>Capcom, however, <a href="http://tinycartridge.com/post/6878321151/no-save-data-reset-for-resident-evil-the" target="_blank">has trumped everyone with its latest DRM</a>, scheduled to debut on the Nintendo's 3DS. &quot;Resident Evil: The Mercenaries 3D,&quot; along with being a mouthful-and-a-half to say, will feature this crippling new &quot;feature&quot;: </p><p><strong>You only get one save file</strong>.</p><p>And...</p><p><strong>It can never be overwritten</strong>.</p><p>In other words, if you decide you'd like to start your game over and replay the whole zombie shooting match from the get-go, too bad. You only get one shot.   How's that for sticking it to the second-hand market? If you, being the good non-pirating customer that you are, go and plunk down your $40 for this game, you would kind of expect to do things that you could do with all the other games you've spent money on. Like have multiple save files. Or a chance to start over.</p><p>Instead, Capcom is going to give you a piece of software with all the save features of the original Nintendo and possibly even less. Let's say you happen to have friends/family members who'd like to play the game. (I know: gamer<strike>s</strike>z. But some of them still socialize/co-habitate.) Too bad. Those free-loading bastards you used to call friends and family will just have to open up their wallets and buy their own damn copy if they want to experience the game for themselves, rather than &quot;enjoy&quot; it vicariously through your save file.&nbsp;</p>
<p>You're twice as screwed if you decide to save a few bucks and pick this up at Upsell Boutique or GameReserveYourCopy or wherever. You're starting wherever the previously unimpressed gamer left off. And if they finished the game, well... then I guess you get to watch the end credits and try to determine which of the scrolling names deserves the full blast of your rage.</p>
<p>And Capcom's already has its &quot;out&quot; for when the angry gamers come calling. &quot;Why, we printed it right there in the manual! That's hardly hidden and/or underhanded!&quot; The manual? You mean that worthless little booklet that had no importance until I tried to resell RE:TM3D down at the local GameUpsellBoutique? That thing? Who even reads those? More importantly, why is the clerk at the trade-in counter giving me a pro-rated payout based on completion percentage? What the hell?</p><p>Oh, Capcom. You've built yourself a very slippery slope with this move. You care so much about the potential loss of income from secondhand sales that you've completely removed yourselves from reality. I have a feeling there's some nasty backlash in your future, and I fully expect to enjoy every second of it. </p><br /><br /><a href="http://www.techdirt.com/articles/20110627/17311614875/capcoms-resident-evil-drm-is-evil-you-get-to-play-game-once-thats-it.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20110627/17311614875/capcoms-resident-evil-drm-is-evil-you-get-to-play-game-once-thats-it.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20110627/17311614875/capcoms-resident-evil-drm-is-evil-you-get-to-play-game-once-thats-it.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>so,-it's-a-railshooter?</slash:department>
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<pubDate>Fri, 21 Jan 2011 17:22:00 PST</pubDate>
<title>When A Company Choosing Not To Sue A Copycat Is News...</title>
<dc:creator>Mike Masnick</dc:creator>
<link>http://www.techdirt.com/articles/20110114/17135412682/when-company-choosing-not-to-sue-copycat-is-news.shtml</link>
<guid>http://www.techdirt.com/articles/20110114/17135412682/when-company-choosing-not-to-sue-copycat-is-news.shtml</guid>
<description><![CDATA[ <a href="http://www.techdirt.com/profile.php?u=azuravian">azuravian</a> points us to the story of how indie developer Twisted Pixel has announced that <a href="http://www.joystiq.com/2011/01/12/twisted-pixel-ceo-we-wont-pursue-legal-action-over-maxplosion/" target="_blank">it has no intention of suing gaming giant Capcom</a> for making what looks pretty clearly to be a blatant copy of its Xbox Live Arcade game <i>'Splosion Man</i> with the iPhone game <i>MaXplosion</i>.  Twisted Pixel's CEO notes that he'd rather just compete in the marketplace:
<blockquote><i>
"We're definitely not going to pursue legal action. While I think the similarities are pretty nauseating, we're too small to take on a company like Capcom. That, and we owe them one for inventing Mega Man, so we'll let them slide. I just hope they're not counting on the fact that indies can't fight back.
<br /><br />
"In general, anything that would take our focus off of making games would be a bad decision, I think. We just need to keep our heads down making the next thing so that Capcom has something to steal next year. But I have to say, the amount of support we've seen in the last 12 hours on Twitter and over email has been awesome, and I think that's better than wining [sic] a stupid lawsuit or anything like that.
</i></blockquote>
What's also interesting is that Capcom seems to recognize that it's own reputation was seriously harmed by this copying, and has <a href="http://slashdot.org/story/11/01/14/076246/Capcom-Saddened-By-Game-Plagiarism-Controversey" target="_blank">put out a statement</a> saying that it hoped to "rebuild the trust of our fans and friends in the gaming community."  
<br /><br />
Once again it looks like <a href="http://www.techdirt.com/articles/20100903/03261210889.shtml">social mores</a> and social pressure can be a hell of a lot more effective (not to mention cheaper) than any lawsuit.<br /><br /><a href="http://www.techdirt.com/articles/20110114/17135412682/when-company-choosing-not-to-sue-copycat-is-news.shtml">Permalink</a> | <a href="http://www.techdirt.com/articles/20110114/17135412682/when-company-choosing-not-to-sue-copycat-is-news.shtml#comments">Comments</a> | <a href="http://www.techdirt.com/articles/20110114/17135412682/when-company-choosing-not-to-sue-copycat-is-news.shtml?op=sharethis">Email This Story</a><br />
 ]]></description>
<slash:department>society-today...</slash:department>
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