The joke is that thinking that once you've uploaded a picture to the internet that it somehow stay inside this magic privacy box. If you don't want stuff shared on the internet -- Don't. Fucking. Post it.
Most of these agreements are "let me do the maximum I can for myself and the minimum I can for you". They couple this with the proper PR campaign and see what they can sneak by (which considering most of these agreements nobody reads, is quite a lot undoubtedly).
I was hoping that new SimCity may lead to an update of old classics like Streets of Sim City. But thanks to this crippling DRM, I hope the game is a miserable flop. I just keep shifting where I give my money to in the gaming industry. The Ubisofts and EAs of the world don't get it anymore; it's the indie developers who don't ruin the games I buy with "always online" nonsense or other malware/DRM and limited activations and a bunch of other garbage.
I'm sure if we likened the **AA organizations of the world as Sauron pouring his might into crafting The One Ring (read: copyright extensions, fighting "piracy" of those damned immortal elves, etc.), and its inevitable fall (read: failing of their business model) where Mt. Doom turns out to be The Internet...
I still buy the majority of my content on physical CDs and DVDs (as opposed to doing much digital purchases, though I am starting to move in that direction). However, I notice CD/DVD packaging has gone downhill greatly over the more recent years. Those multi-page liner notes? Now just a flimsy slip in insert with the album art on it. No liner notes to speak of. And DVDs? No cool booklets inside anymore. There's a reason I sit on making purchases until stuff bottoms out at like $5/new, because I think the price on the product is more than I will pay (and I don't pirate). I will wait for new games to drop in price for Steam sales down into the $5-$10 range. I'm cheap; always have been. Not sure where I was headed with this, so I'll leave it at that...
Re: So, streaming okay, downloading and saving whole file not...
I'm trying to reconcile your logic of calling those of us that buy digital property (ie. iTunes music, Steam games, etc.) "pirates" because we're not happy about the exact rules surrounding ownership of what was purchased.
But then I realized that logic does not apply as far as you are concerned; and then it all made sense!
I was too busy playing Steam games I bought on the sale this week to make any funny comments. However, I did make sure to do thorough research and avoid as many games as possible with DRM, just on a matter of principle. Because stuff like that doesn't deserve my time at any price. I rather spend my hard earned money on other developers who don't try to activation limit or SecuROM the piss out of their offerings.
And no, I'm not going to pirate them, either. I'm just not going to play them. Hey, what's that sound? Oh, it's the sound of DRM causing a developer to miss out on money and me to miss out on some culture (for the more popular games, anyway). Oh well, maybe I can stuff it in the pockets of some indie developers. Just like Binding of Isaac was a great choice last go round.