Mobile Gaming On The Rise

Despite all the interest from VCs in mobile gaming and big revenue estimates, the true demand for mobile games hasn't been clear. But a new study says that just 27% of US mobile users play games, up from 20% last year. Just 6% of non-gamers, though, said they had an interest in starting to play over the next year, and just a third of mobile players actually buy their games, with the rest happy with free or pre-loaded ones. The study says the average gaming session is a "mere" 11 minutes and the top motivation for playing is "to kill time or alleviate boredom" -- so it looks like the idea of casual gaming is for real.


Add Your Comment

Have a Techdirt Account? Sign in now. Want one? Register here
Get Techdirt’s Daily Email
Save me a cookie
  • Note: A CRLF will be replaced by a break tag (<br>), all other allowable HTML will remain intact
  • Allowed HTML Tags: <b> <i> <a> <em> <br> <strong> <blockquote> <hr> <tt>
Follow Techdirt
Flattr rss rss
A word from our Sponsors...
Sponsored Resource
Essential Reading
Techdirt Reading List
Techdirt Insider Chat

A word from our Sponsors...
Recent Stories
A word from our Sponsors...

Close

Email This