Recently, we had a story about a lawyer who was suing a bunch of folks for uploading a pinball video game, with some questionable statements
about how piracy was destroying the PC gaming industry. Of course, that's not actually true. An excellent post by Cord Blomquist explains how the PC gaming business is actually growing
, but in different ways than most people expect. Sure, it may be harder to find certain types of video games that you see on consoles these days, but other games are thriving. But they're doing so by adopting different business models that aren't so impacted by unauthorized distribution. For example, they involve online services (ongoing MMO type games, where the payment is for service, rather than the software) or they focus on making money through other means, such as advertising or upselling premium editions. So, once again, we find that so-called "piracy" is really just a business model problem, not a legal problem -- despite what some lawyers might say.