Fooling Computers With Optical Illusions Is A Step In The Right Direction
from the maybe-my-laptop-will-appreciate-escher-soon dept
Just a few weeks ago, computers were learning to understand knock knock jokes. Now, computers take another step towards being human; they are fooled by optical illusions, just like us. By creating a computer program that learns how to comprehend different shades of gray similar to the way that an infant learns, the computer also falls prey to White's Illusion, an illusion in which bands of gray appear different even though they are the same shade. This is an important step in computer vision since this illusion is not a physiological one, where optical sensors send the brain the wrong image, but rather, a cognitive one, where perception of an image is misinterpreted. As we get closer to true artificial intelligence, what other kinds of human faults will computers be able to emulate? And, considering that computers are already better than us at certain tasks, will those faults be amplified? After all, "to err is human, to really screw up you need a computer."






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actually, this IS a physiological illusion
It's interesting that they've managed to get their system to fail in some of the same ways that the human visual system fails, but it's silly to take this as a signal that computer vision will mirror that of people. The human visual system is very good at some things and machines *will* have to replicate those tricks. But determining luminance is not one of those things -- robots have got us pretty well beat when it comes to that, and there's no reason they should regress on that score. This research is probably intended more to shed light on human biology than on future technology.
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Vision in Electronics
The little sensor bar that allows part of its motion sensing to work works simply because it has two tiny sensors at either end of the bar.
The same way humans have our good depth perception (to a distance). By having 2 eyes.
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Re: Vision in Electronics
"The same way humans have our good depth perception (to a distance). By having 2 eyes." Thanks for the pointless general knowledge statement that proves you're an authority on the subject.
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that's also wrong, killer_tofu
The fact that the position of those two IR LEDs can be assumed to remain constant (and their orientation can be assumed to be horizontal) allows the Wiimote to calculate where it's pointing relative to the sensor bar. The spatial relationship between the TV and Wii is calibrated by the user when they set up the console.
A one-eyed man staring at two dots painted on the wall is a closer analogy to how the Wii actually works.
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Re: that's also wrong, killer_tofu
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Can you do this?
http://www.lacourphoto.net/uploaded_images/Headless-Gymnast-WEB-2-742131.jpg
http://www.la courphoto.net/uploaded_images/Headless-Gymnast-WEB-2-742131.jpg
Do these letters look crooked?
http://chalow.net/image/051101-ggandamu.png
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Children Are Less Intelligent Than Cats
http://www.brocku.ca/psychology/original-girl.jpg
http://www.brocku.ca/psychology/spaci ng-girl.jpg
Details:
http://www.brocku.ca/psychology/research/infantchildparentinfo.htm
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There's always..
http://www.computerpranks.com/download/programs/fun/swf/sabotage/vision.swf
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Heh
Tom, thank you for correcting my on how the Wii truly works.
I better understand now.
#3, Person who trying to rip on my name,
Apparently you have no vision or imagination. Using technology such as the Wii is some of the first true steps towards making virtual reality real for everybody.
No longer must you wear a huge heavy suit to be able to sense where you are pointing or your movements. And now, the whole public has access to it. Or is this your first time ever reading about these ideas? They are very closely related.
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THE LAWNMOWER MAN IS IN YOUR HEAD NOW, JAKE
You must be a woman, LOL. Don't bother trying to show me the irony of my "useless comments" concept either.
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Hmm
Pointing the simple gun long ago used a flash of light and black vs white on the TV (light intensity by blanking screen, then white where the sprites were on frame 2, with a diode detecting the increase of intensity). These are external to the TV (see above post by Tom). Not to mention the gun had a very limited purpose, point and shoot. The Wii has point and shoot, tilt, rotation, distance, and elevation. Quite a leap over the point and click guns from the Zapper through the PS2 guns and their ilk.
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Re: Hmm
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Re: Re: Hmm
"I've had my fun for today. Goodbye."
Which translates to "I'm going to post some intentionally inflammatory (and poorly thought out) comments, then pretend it was all to get a slight rise out of a complete stranger correcting me, and then claim I knew it all along! I'm so clever, I wish my parents paid attention to me."
Someone can't really be "out of their league" in assuming anything, that just doesn't make sense. You're right though, owning something and understanding it are completely different, and I'm sure your parent's money was well spent on the Wii and various other substitutions for real parenting.
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Re: Re: Re: Hmm
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Robot brains, meat computers
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subject
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