Games Within Games So Successful They Leave The Game

from the figured-it-out-yet? dept

Clive Thompson points out how a developer created an amazingly popular game within the virtual world of Second Life called Tringo. That, alone, isn't all that interesting. However, the game became so successful within Second Life that the developer was able to have the game made outside of Second Life, and back here in... um... First Life the real world. Anyway, it's interesting to see that he was basically able to not just prototype the game within the virtual world, but also build up a big enough following that there was clear demand outside the virtual world for a more traditional version of the game.


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  1.  
    identicon
    Mathew Schlabaugh, May 12th, 2006 @ 9:12pm

    Virtual Lawyers & Police...LOL

    Way to go Clive... watch out for the virtual lawyers in Second Life they may try to claim that because you made it in their game they own it... I read an article on here a while back about how someone hacked the game to gain property and they killed his account and he sued them or something. Watch out they may kill your account and try to claim original copyright to it... J/K But does sound like something they would try to do since I heard that last article... You would think the people at Second Life would want to make it more like real life and build virtual police to try and enforce the rules...LOL

     

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  2.  
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    Jamie, May 12th, 2006 @ 9:25pm

    I believe it

    Dude, that's addictive...
    Tell me when they make the offline version

     

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  3.  
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    TheSeer, May 12th, 2006 @ 9:41pm

    Re: Virtual Lawyers & Police...LOL

    One of the main points of Second Life however is that anything you create is YOUR own intellectual property and the scenario you mentioned above. Though, based on what you said didn't they enforce the rules by deleting the hacker's account? :)

     

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  4.  
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    Dom, May 13th, 2006 @ 3:46am

    I've heard lots of good things about Second Life recently, I'm going to give it a try soon.

     

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  5.  
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    Ridley4, May 13th, 2006 @ 4:21am

    GTA:SA, anyone?

    Now all I want to see is a Duality machine in the quarter arcade.

     

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  6.  
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    James, May 13th, 2006 @ 6:27am

    Duality from Grand Theft Auto: San Andreas? That game was great!! It should be made as a game outside of the game.

     

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  7.  
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    blah, May 13th, 2006 @ 7:35am

    Re: Virtual Lawyers & Police...LOL

    Bah, your full of crap. Second Life expelled a hacker, not a content creator. Get your facts straight before post this kind of crap.

     

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  8.  
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    Anonymous Coward, May 13th, 2006 @ 8:42am

    super turbo turkey puncher!

     

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  9.  
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    Andrew Strasser, May 13th, 2006 @ 9:02am

    Game developing.

    My mother and I have been game developers for a few years now. I've learned a lot from different games I've played along the way. We've learned from software what is capable and are always continuing in development of any and all aspects of gaming. This is something my mother has devoted her life to through wanting to create a gaming environment for the blind. We learn from everywhere we go. She's currently taking more college courses to try to learn more about it.

     

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  10.  
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    lionel mandrake, May 13th, 2006 @ 11:53am

    Game Within A Game?

    How come no one has ever released "Ship Chip Lander"??

    Now THAT'S a game within a game. (Myst, or was it Cosmic Osmo?)

    LM

     

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  11.  
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    Echostorm, May 13th, 2006 @ 1:35pm

    um

    Thanks for keeping us up to date Andrew.
    Now when are they going to make a standalone version of blitzball?

     

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  12.  
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    Anonymous Coward, May 13th, 2006 @ 7:38pm

    Re: um

    i played more blitzball then the actual FFX

     

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  13.  
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    Tetra Master, May 13th, 2006 @ 9:59pm

    Blitzball?

    Blitzball? Bah. That was nothing on Tetra Master from FFIX. Of all games within games that was by far the BEST ever!

    H**l I played that more than any other "Main" game out there.

    well there's my two cents

     

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  14.  
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    Kermitt, May 14th, 2006 @ 1:51am

    Tringo GBA is already out

    The GBA version of Tringo has been on sale for a couple of weeks. Here's a link to it on Amazon.com... Tringo GBA at Amazon
    In regards to that laywer thing mentioned at the top... the guy actually found a backdoor that let him circumvent the land aution system and he was able to pick up a heap of land for next to nothing. So apparently LL banned his account and recovered the land. Still ongoing AFAIK.

     

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  15.  
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    Jose Lopez-de-Zaldo, May 14th, 2006 @ 7:27am

    Tringo

    If you create something within a virtual world, what is the fuss about reproducing it in the real world. I saw this on Google, and don't understand what the big deal. If if is a big deal, the article did not explain it so that non technically savvy people like me comprehend why.

     

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  16.  
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    The Green Bastard, May 14th, 2006 @ 12:03pm

    Will you suck my dick for a cheeseburger? Pretty please?

     

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  17.  
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    Anonymous Coward, May 14th, 2006 @ 1:17pm

    Re: Game developing.

    Dont you mean your "Roomate"?

     

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  18.  
    identicon
    Red, May 14th, 2006 @ 2:15pm

    duuude

    the arcade game in project gotham racing 2 was sooo addictive, I need to get a stand alone of it...

     

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  19.  
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    DJ Skyede, May 14th, 2006 @ 3:36pm

    games within games

    Space Quest III: Astrochicken.

    -Paul

     

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  20.  
    identicon
    Kermitt, May 14th, 2006 @ 4:09pm

    Re: Tringo

    The fuss is that apparently this is the first time an original game was created in a virtual world, and then moved to the real world. Plus the fact that it was only possible because content creators in SL retain the IP to their work, which is something no other MMO has allowed to happen.

     

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  21.  
    identicon
    anonymous coward, May 15th, 2006 @ 9:50am

    question for the online role-playing gamers:

    are your online characters overwieght, sweaty-palmed virgins losers too?

     

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  22.  
    identicon
    Dan, May 15th, 2006 @ 12:03pm

     

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  23.  
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    Man no download slots, Oct 27th, 2011 @ 5:24am

    I know that it should be your intellectual property . These stories about killing your account to gain copyright hhmhmmm sounds like some conspiracy theory ;) Good work .

     

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