Culture

Culture

by Mike Masnick




Games Within Games So Successful They Leave The Game

from the figured-it-out-yet? dept

Clive Thompson points out how a developer created an amazingly popular game within the virtual world of Second Life called Tringo. That, alone, isn't all that interesting. However, the game became so successful within Second Life that the developer was able to have the game made outside of Second Life, and back here in... um... First Life the real world. Anyway, it's interesting to see that he was basically able to not just prototype the game within the virtual world, but also build up a big enough following that there was clear demand outside the virtual world for a more traditional version of the game.

22 Comments | Leave a Comment..

 
 

Reader Comments

(Flattened / Threaded)

    May 12th, 2006 @ 9:12pm
  • Virtual Lawyers & Police...LOL

    by Mathew Schlabaugh

    Way to go Clive... watch out for the virtual lawyers in Second Life they may try to claim that because you made it in their game they own it... I read an article on here a while back about how someone hacked the game to gain property and they killed his account and he sued them or something. Watch out they may kill your account and try to claim original copyright to it... J/K But does sound like something they would try to do since I heard that last article... You would think the people at Second Life would want to make it more like real life and build virtual police to try and enforce the rules...LOL

    (reply to this comment) (link to this comment)

    • May 12th, 2006 @ 9:41pm
    • Re: Virtual Lawyers & Police...LOL

      One of the main points of Second Life however is that anything you create is YOUR own intellectual property and the scenario you mentioned above. Though, based on what you said didn't they enforce the rules by deleting the hacker's account? :)

      (reply to this comment) (link to this comment)

    • May 13th, 2006 @ 7:35am
    • Re: Virtual Lawyers & Police...LOL

      by blah

      Bah, your full of crap. Second Life expelled a hacker, not a content creator. Get your facts straight before post this kind of crap.

      (reply to this comment) (link to this comment)

    May 12th, 2006 @ 9:25pm
  • I believe it

    Dude, that's addictive...
    Tell me when they make the offline version

    (reply to this comment) (link to this comment)

  • May 13th, 2006 @ 3:46am
  • by Dom

    I've heard lots of good things about Second Life recently, I'm going to give it a try soon.

    (reply to this comment) (link to this comment)

  • May 13th, 2006 @ 4:21am
  • GTA:SA, anyone?

    by Ridley4

    Now all I want to see is a Duality machine in the quarter arcade.

    (reply to this comment) (link to this comment)

  • May 13th, 2006 @ 6:27am
  • by James

    Duality from Grand Theft Auto: San Andreas? That game was great!! It should be made as a game outside of the game.

    (reply to this comment) (link to this comment)

  • May 13th, 2006 @ 8:42am
  • by Anonymous Coward

    super turbo turkey puncher!

    (reply to this comment) (link to this comment)

  • May 13th, 2006 @ 9:02am
  • Game developing.

    by Andrew Strasser

    My mother and I have been game developers for a few years now. I've learned a lot from different games I've played along the way. We've learned from software what is capable and are always continuing in development of any and all aspects of gaming. This is something my mother has devoted her life to through wanting to create a gaming environment for the blind. We learn from everywhere we go. She's currently taking more college courses to try to learn more about it.

    (reply to this comment) (link to this comment)

  • May 13th, 2006 @ 11:53am
  • Game Within A Game?

    by lionel mandrake

    How come no one has ever released "Ship Chip Lander"??

    Now THAT'S a game within a game. (Myst, or was it Cosmic Osmo?)

    LM

    (reply to this comment) (link to this comment)

  • May 13th, 2006 @ 1:35pm
  • um

    by Echostorm

    Thanks for keeping us up to date Andrew.
    Now when are they going to make a standalone version of blitzball?

    (reply to this comment) (link to this comment)

  • May 13th, 2006 @ 9:59pm
  • Blitzball?

    by Tetra Master

    Blitzball? Bah. That was nothing on Tetra Master from FFIX. Of all games within games that was by far the BEST ever!

    H**l I played that more than any other "Main" game out there.

    well there's my two cents

    (reply to this comment) (link to this comment)

  • May 14th, 2006 @ 1:51am
  • Tringo GBA is already out

    by Kermitt

    The GBA version of Tringo has been on sale for a couple of weeks. Here's a link to it on Amazon.com... Tringo GBA at Amazon
    In regards to that laywer thing mentioned at the top... the guy actually found a backdoor that let him circumvent the land aution system and he was able to pick up a heap of land for next to nothing. So apparently LL banned his account and recovered the land. Still ongoing AFAIK.

    (reply to this comment) (link to this comment)

  • May 14th, 2006 @ 7:27am
  • Tringo

    by Jose Lopez-de-Zaldo

    If you create something within a virtual world, what is the fuss about reproducing it in the real world. I saw this on Google, and don't understand what the big deal. If if is a big deal, the article did not explain it so that non technically savvy people like me comprehend why.

    (reply to this comment) (link to this comment)

    • May 14th, 2006 @ 4:09pm
    • Re: Tringo

      by Kermitt

      The fuss is that apparently this is the first time an original game was created in a virtual world, and then moved to the real world. Plus the fact that it was only possible because content creators in SL retain the IP to their work, which is something no other MMO has allowed to happen.

      (reply to this comment) (link to this comment)

    May 14th, 2006 @ 12:03pm
  • by The Green Bastard

    Will you suck my dick for a cheeseburger? Pretty please?

    (reply to this comment) (link to this comment)

  • May 14th, 2006 @ 2:15pm
  • duuude

    by Red

    the arcade game in project gotham racing 2 was sooo addictive, I need to get a stand alone of it...

    (reply to this comment) (link to this comment)

  • May 14th, 2006 @ 3:36pm
  • games within games

    Space Quest III: Astrochicken.

    -Paul

    (reply to this comment) (link to this comment)

  • May 15th, 2006 @ 9:50am
  • by anonymous coward

    question for the online role-playing gamers:

    are your online characters overwieght, sweaty-palmed virgins losers too?

    (reply to this comment) (link to this comment)

  • May 15th, 2006 @ 12:03pm

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