For years, we've been waiting on the Phantom gaming console -- not because we really cared, but just because it had pretty much become the king of all vaporware. You'd be hard pressed to find somebody that actually believed it existed, despite the protests of its "manufacturer", Infinium. Now comes word that the company is putting the Phantom on hold, in favor of bringing the gaming keyboard it announced in December to market. But guess what? Infinium says it needs more money to commercialize the keyboard. Apparently that's what happens when you never actually get around to selling any products. An SEC filing also details the company's plethora of unpaid debts, and shows that of the $62.7 million the company has spent since the end of 2002, just $3.5 million has gone to development costs. Perhaps the logical question isn't why did they spend so little on development, but why did they spend so much, considering their actual output?
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