The online gaming world has bred some strange incidents in parts of Asia, like the Korean man who died after playing for 50 hours straight, or the guy in Japan that created an in-game bully bot to beat up people's characters and steal their goods. After seeing game-related incidents rise in China, the government there is introducing a three-hour time limit for online gaming sessions. After three hours, players' characters will start to lose abilities, and after five hours, they'll be "severely limited". After a five-hour break, gamers can start up again. It's hard to think that hardcore gamers won't find a way around the restrictions, or will simply change games or systems rather than quit playing. Perhaps nothing's quite as effective as Mom taking away the ol' NES controllers was.
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